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Returning 35 results for 'prevent agents and his cunning'.
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present ages and his cunning
present adepts and his cunning
Monsters
Baldur’s Gate: Descent into Avernus
Cunning Action. On each of her turns in combat, Rilsa can use a bonus action to take the Dash, Disengage, or Hide action.
Focus. If Rilsa damages a creature with a weapon attack, she gains advantage
headquarters. In addition to hosting regular public forums in her shop, Rael tacitly oversees the Garden of Whispers, a maze of wood-and-paper screens where people from across the city can buy and sell secrets with Guild agents and each other, speaking through the barriers so as to maintain anonymity.
Monsters
Keys from the Golden Vault
":"Antimagic Susceptibility", "rollDamageType":"bludgeoning"} bludgeoning damage on a hit.
Mindlink Tattoos. Prisoner 13 has telepathic links with dozens of agents operating throughout the land. The links
allow Prisoner 13 to communicate telepathically with each of these agents while they are both on the same plane of existence.
Mountain Tattoo. Prisoner 13’s AC includes her Constitution modifier
Monsters
Mordenkainen Presents: Monsters of the Multiverse
fallen civilizations and great calamities.
Nagpas still fear the Raven Queen and do their best to avoid her and her agents. When it’s impossible to do so, they become cringing, fawning things, eager
to please and thereby escape further attention from her cold gaze. All the original thirteen remain alive, thanks to their cunning and their willingness to do whatever is necessary to survive
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, wall of forceSeekers of forgotten lore and lost relics, blue abishais are the most cunning and learned of their kind. Their research into occult subjects gleaned from tomes plundered from across the
heads: black, blue, green, red, and white.
Tiamat deploys abishais as her agents, sending them forth to represent her interests in the Hells and across the multiverse. Some have simple tasks, such as
Monsters
Fizban's Treasury of Dragons
spellcasting ability (spell save DC 12):
At will: mage hand (the hand is invisible), minor illusionEmerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding
dragons often work together, with emerald dragons tracking the source of an incursion while sapphire dragons plan and execute a decisive purge—or recruit agents to do it for them.
Emerald
Monsters
Fizban's Treasury of Dragons
hand is invisible), minor illusion
1/day each: detect thoughts, invisibility, silent imageEmerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to
. These gem dragons often work together, with emerald dragons tracking the source of an incursion while sapphire dragons plan and execute a decisive purge—or recruit agents to do it for them
Monsters
Fizban's Treasury of Dragons
":"damage", "rollAction":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to
often work together, with emerald dragons tracking the source of an incursion while sapphire dragons plan and execute a decisive purge—or recruit agents to do it for them.
Emerald dragons&rsquo
Monsters
Fizban's Treasury of Dragons
":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to deceive and
together, with emerald dragons tracking the source of an incursion while sapphire dragons plan and execute a decisive purge—or recruit agents to do it for them.
Emerald dragons’ preference for
Monsters
Mordenkainen's Fiendish Folio Volume 1
reward once they return to their proper station, a fog giant lures desperate criminals, cunning bandits, and other raiders into their service in the dismal wilds they inhabit. These giants prefer to
servants are civilized folk who can mingle among the rich and refined. These agents take note of treasures that might interest the fog giant, who then plots heists, raids, and other stratagems to seize
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
to play one against the other. They might distrust both agents and ally with neither, instead undertaking the adventure on their own to capture the missing components and prevent them falling into the
Agents The characters can ally themselves with either agent, whether choosing to deal with the first agent they meet, or meeting both before making a choice. They might even meet with both in order
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
to play one against the other. They might distrust both agents and ally with neither, instead undertaking the adventure on their own to capture the missing components and prevent them falling into the
Agents The characters can ally themselves with either agent, whether choosing to deal with the first agent they meet, or meeting both before making a choice. They might even meet with both in order
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
in the Misty Forest mentioned at the council, and says that the Emerald Enclave’s agents have been working with the support of Prince Alagarthas to prevent a new round of attacks. With his agents
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
in the Misty Forest mentioned at the council, and says that the Emerald Enclave’s agents have been working with the support of Prince Alagarthas to prevent a new round of attacks. With his agents
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
cosmic implications of Maglubiyet’s attacks. To prevent the goblinoids from outstripping her people in population, she urges the orcs to have many offspring and teach them the ways of battle not only
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
was trapped in the Underworld, but he learned how to forsake his identity to prevent Erebos from detecting what he was doing. He crossed back over the Rivers That Ring the World wrapped in the tattered
the situation calls for, Phenax is a consummate actor. His incisive wit and cunning enable him to read the desires of his marks, adjusting his approach to suit the moment. In his rare moments of candor
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
was trapped in the Underworld, but he learned how to forsake his identity to prevent Erebos from detecting what he was doing. He crossed back over the Rivers That Ring the World wrapped in the tattered
the situation calls for, Phenax is a consummate actor. His incisive wit and cunning enable him to read the desires of his marks, adjusting his approach to suit the moment. In his rare moments of candor
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
knowledge by force and cunning. A mighty wizard with magic worthy of epic tales, she is a monster whose adamantine claws can flense whole armies before any soldier can land a blow on her plated hide
either direct agents of her will or have trapped her and pursue their own goals. One fact is indisputable: Sora Kell is an immortal being who employs mortals to do her bidding. In exchange, she trades
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
knowledge by force and cunning. A mighty wizard with magic worthy of epic tales, she is a monster whose adamantine claws can flense whole armies before any soldier can land a blow on her plated hide
either direct agents of her will or have trapped her and pursue their own goals. One fact is indisputable: Sora Kell is an immortal being who employs mortals to do her bidding. In exchange, she trades
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, the characters face off against the Dragon Army.
Chapter 5: The Northern Wastes For 6th- to 7th-level Characters
The characters follow agents of the Dragon Army into a deadly wasteland in
navigate the occupied ruin and try to prevent this.
Chapter 7: Siege of Kalaman For 10th-level Characters or Higher
Armed with a flying citadel, the Dragon Army besieges Kalaman. The characters must protect the city and destroy the deadly magical weapon.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, the characters face off against the Dragon Army.
Chapter 5: The Northern Wastes For 6th- to 7th-level Characters
The characters follow agents of the Dragon Army into a deadly wasteland in
navigate the occupied ruin and try to prevent this.
Chapter 7: Siege of Kalaman For 10th-level Characters or Higher
Armed with a flying citadel, the Dragon Army besieges Kalaman. The characters must protect the city and destroy the deadly magical weapon.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
kindly bureau chief who views you as a truly special team with invaluable skills 4 A crotchety middle-manager on the cusp of retirement who constantly bemoans the state of today’s agents compared to
prevent a return to the horrors of the Last War 7 A bored but effective manager who refuses to be impressed by anything you do or shocked by anything that happens to you 8 A mysterious voice on the other end of a speaking stone
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
have taken steps to prevent treasure hunters from getting too close, keeping vigilant agents in the vicinity of the Halls in order to head off any serious digging. Map 6.9: Halls of the Hunting AxeView Player Version
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
to prevent escape. The only upside of this torturous death is that a victim’s comrades can come to the rescue before it is too late. Since not every ooze digests every type of substance, some have
passageways or consume refuse. Likewise, an ooze can be enticed into a pit trap, where its captors feed it often enough to prevent it from coming after them. Crafty creatures place torches and flaming
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
kindly bureau chief who views you as a truly special team with invaluable skills 4 A crotchety middle-manager on the cusp of retirement who constantly bemoans the state of today’s agents compared to
prevent a return to the horrors of the Last War 7 A bored but effective manager who refuses to be impressed by anything you do or shocked by anything that happens to you 8 A mysterious voice on the other end of a speaking stone
Goblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
appreciation for the finer things!
— Volo
Goblins occupy an uneasy place in a dangerous world, and they react by lashing out at any creatures they believe they can bully. Cunning in battle and
the foresight to declare a successor, often a child or other family member the boss has been able to trust. But such a declaration doesn’t always prevent a mad scramble for influence and allies
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
have taken steps to prevent treasure hunters from getting too close, keeping vigilant agents in the vicinity of the Halls in order to head off any serious digging. Map 6.9: Halls of the Hunting AxeView Player Version
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
to prevent escape. The only upside of this torturous death is that a victim’s comrades can come to the rescue before it is too late. Since not every ooze digests every type of substance, some have
passageways or consume refuse. Likewise, an ooze can be enticed into a pit trap, where its captors feed it often enough to prevent it from coming after them. Crafty creatures place torches and flaming
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
gnome—as long as the charlatan accomplishes the deed through cunning, negotiation, or deception rather than violence or outright theft, and as long as the mine stays in Zil hands. The same applies to
agents of the Trust simply pass information through dead drops; some estimate that a third of the nation works for the Trust in this capacity. When the Trust identifies a threat, it acts preemptively
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
gnome—as long as the charlatan accomplishes the deed through cunning, negotiation, or deception rather than violence or outright theft, and as long as the mine stays in Zil hands. The same applies to
agents of the Trust simply pass information through dead drops; some estimate that a third of the nation works for the Trust in this capacity. When the Trust identifies a threat, it acts preemptively
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
prevent national secrets from falling into the hands of rival intelligence agencies. The Dark Lanterns also have an unwritten license to eliminate any creature that threatens their nation, its sovereign
interests in the city of Stormreach, in Xen’drik. Small, temporary field offices are sometimes established to coordinate missions outside Breland; these offices double as safe houses for agents in trouble
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
prevent national secrets from falling into the hands of rival intelligence agencies. The Dark Lanterns also have an unwritten license to eliminate any creature that threatens their nation, its sovereign
interests in the city of Stormreach, in Xen’drik. Small, temporary field offices are sometimes established to coordinate missions outside Breland; these offices double as safe houses for agents in trouble
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
to avoid her and her agents. When it’s impossible to do so, they become cringing, fawning things, eager to please and thereby escape further attention from her cold gaze. All the original thirteen
remain alive, thanks to their cunning and their willingness to do whatever is necessary to survive. Hungry to claim more power despite the Raven Queen’s curse, nagpas strive to bring about world-shaking
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
to avoid her and her agents. When it’s impossible to do so, they become cringing, fawning things, eager to please and thereby escape further attention from her cold gaze. All the original thirteen
remain alive, thanks to their cunning and their willingness to do whatever is necessary to survive. Hungry to claim more power despite the Raven Queen’s curse, nagpas strive to bring about world-shaking
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
for the citizens of the Tenth District, but not without attracting the attention of the guilds. A cunning opportunist, Krenko has spent years consolidating goblin street rabble into his fiercely loyal
transfer to Udzec, a maximum-security facility in Precinct Two of the Tenth District, administered by the Azorius Senate. During the transfer, agents of a former associate of Krenko’s created a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
gnome charlatan to connive another gnome out of a jewel mine—as long as this is accomplished through cunning, negotiation, or deception rather than violence or outright theft, and as long as the mine
spies and assassins. Most agents of the Trust simply pass information through dead drops; some estimate that a third of the nation works for the Trust in this capacity. When the Trust identifies a threat