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Returning 35 results for 'pride across and his chasing'.
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Classes
Player’s Handbook
the power of their deities’ discerning vision, charged with chasing away lies and burning away darkness.
The Light Domain is associated with gods of truth, vigilance, beauty, insight, and
renewal. Some of these gods are identified with the sun or as charioteers who guide the sun across the sky. Others are sentinels who pierce deception. Some are deities of beauty and artistry who teach that art is a vehicle for the soul’s improvement.
Monsters
Candlekeep Mysteries
, with jet-black hair, hazel eyes, and a long, thin scar running across her right cheek. She matches the description of one of the thieves who infiltrated Candlekeep.
Personality Trait. “Nothing
for dead.”
Flaw. “My pride won’t let me back down from a challenge or forgive any insult.”PoisonNimble Escape. Jade Tigress takes the Disengage or Hide action.
Monsters
Fizban's Treasury of Dragons
pride in elevating his worthiest children to a status approaching his own greatness.
A metallic greatwyrm’s transformation often involves fusing the consciousness, the magic, and sometimes even the
physical forms of multiple echoes of the same dragon across the worlds of the Material Plane. Several of the dragons identified as dragon gods—including Aasterinian (described in the &ldquo
Monsters
Fizban's Treasury of Dragons
pride in elevating his worthiest children to a status approaching his own greatness.
A metallic greatwyrm’s transformation often involves fusing the consciousness, the magic, and sometimes even the
physical forms of multiple echoes of the same dragon across the worlds of the Material Plane. Several of the dragons identified as dragon gods—including Aasterinian (described in the &ldquo
Monsters
Fizban's Treasury of Dragons
pride in elevating his worthiest children to a status approaching his own greatness.
A metallic greatwyrm’s transformation often involves fusing the consciousness, the magic, and sometimes even the
physical forms of multiple echoes of the same dragon across the worlds of the Material Plane. Several of the dragons identified as dragon gods—including Aasterinian (described in the &ldquo
Monsters
Fizban's Treasury of Dragons
pride in elevating his worthiest children to a status approaching his own greatness.
A metallic greatwyrm’s transformation often involves fusing the consciousness, the magic, and sometimes even the
physical forms of multiple echoes of the same dragon across the worlds of the Material Plane. Several of the dragons identified as dragon gods—including Aasterinian (described in the &ldquo
Monsters
Fizban's Treasury of Dragons
takes pride in elevating his worthiest children to a status approaching his own greatness.
A metallic greatwyrm’s transformation often involves fusing the consciousness, the magic, and
sometimes even the physical forms of multiple echoes of the same dragon across the worlds of the Material Plane. Several of the dragons identified as dragon gods—including Aasterinian (described in the
Monsters
Fizban's Treasury of Dragons
-and-gray hide is smooth like a salamander’s, and their eyes are pale. As they age, their spore breath causes fungi to bloom across their skin, especially around the head and neck. Their wings are
pride in breeding hell hound;hell hounds but can’t control them.
Deep Dragon Lairs
Deep dragons make their lairs in the recesses of the Underdark, often near the settlements of people
Light Domain
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
, often using the symbol of the sun. Some of these gods are portrayed as the sun itself or as a charioteer who guides the sun across the sky. Others are tireless sentinels whose eyes pierce every
with radiance and the power of their gods’ discerning vision, charged with chasing away lies and burning away darkness.
Light Domain Spells
Cleric Level
Spells
1st
races
Dragonborn walk with pride through a world that greets them with equal parts fear and admiration. Their powerful resemblance to dragons makes them remarkable among other common folk. Thick scales
. Disillusion and desperation caused the dragonborn to abandon their ancestral lands and scatter across Etharis, searching for the answers as to why their gods fell silent. It was in this same period human
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Rooftop Chase: Autumn The characters are chasing two drow gunslingers (see appendix B) across windy rooftops in the Dock Ward. The drow stick together as they run, but each one acts on his own
other. Next Encounter The drow keep running across the rooftops until they get to the run-down dockside neighborhood known as Mistshore. Characters who remain in pursuit can follow them all the way
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Rooftop Chase: Autumn The characters are chasing two drow gunslingers (see appendix B) across windy rooftops in the Dock Ward. The drow stick together as they run, but each one acts on his own
other. Next Encounter The drow keep running across the rooftops until they get to the run-down dockside neighborhood known as Mistshore. Characters who remain in pursuit can follow them all the way
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Lords' Alliance The Lords’ Alliance is an association of rulers from cities and towns across Faerûn (primarily in the North), who believe that solidarity is needed to keep evil at bay. The rulers of
’ Alliance ensure the safety and prosperity of civilized Faerûn by standing united against the forces that threaten civilization. They proactively eliminate such threats by any means, fighting with pride for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
brutal tyranny sweeping across Faerûn. He expects to play an important role in Emberosa’s ascension and conquest, and he dreams of ruling what remains of the High Forest once the elves and other forest
, chasing some strange new obsession. His followers remain loyal, but they worry about the mental state of their warlord. Hobgoblin Patrols Hobgoblins of Doomcrown’s phalanx have secured most of the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Lords' Alliance The Lords’ Alliance is an association of rulers from cities and towns across Faerûn (primarily in the North), who believe that solidarity is needed to keep evil at bay. The rulers of
’ Alliance ensure the safety and prosperity of civilized Faerûn by standing united against the forces that threaten civilization. They proactively eliminate such threats by any means, fighting with pride for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
brutal tyranny sweeping across Faerûn. He expects to play an important role in Emberosa’s ascension and conquest, and he dreams of ruling what remains of the High Forest once the elves and other forest
, chasing some strange new obsession. His followers remain loyal, but they worry about the mental state of their warlord. Hobgoblin Patrols Hobgoblins of Doomcrown’s phalanx have secured most of the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Dragon’s Pride. If the characters ask the patrons milling around the casino lobby, they can learn the information presented below about each pit master. Kaylan Renaudon Master of the Stygian Maze
Coins in exchange for access to Dragon’s Pride. Cheating in the Red Belvedere
Cheating by magical means is nearly impossible within the casino. Magical effects that enhance personal skill, such as
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Dragon’s Pride. If the characters ask the patrons milling around the casino lobby, they can learn the information presented below about each pit master. Kaylan Renaudon Master of the Stygian Maze
Coins in exchange for access to Dragon’s Pride. Cheating in the Red Belvedere
Cheating by magical means is nearly impossible within the casino. Magical effects that enhance personal skill, such as
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
inside the hold, followed by the guttural snarls of some creature. The ship is not as abandoned as it appeared!
An ice troll (see appendix C) was chasing a herd of seals when it spotted the abandoned
ship and crept across the ice to explore it, hoping to find something tasty inside. It spooked some kobolds in the hold and chased them into a cabin. The kobolds were able to barricade the door, and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
inside the hold, followed by the guttural snarls of some creature. The ship is not as abandoned as it appeared!
An ice troll (see appendix C) was chasing a herd of seals when it spotted the abandoned
ship and crept across the ice to explore it, hoping to find something tasty inside. It spooked some kobolds in the hold and chased them into a cabin. The kobolds were able to barricade the door, and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Half-Elves “I’m not ‘half’ anything. You humans come from Sarlona. The elves are from Aerenal. Me? I’m a true child of Khorvaire.”
—Nandon Tam, Khoravar activist
Half-elves are spread across
half-elf identity a source of pride, or something that has been difficult for you? The elves of Aerenal have never allowed a half-elf into the Undying Court, and the Valenar elves don’t consider half-elves to be capable of channeling a Valenar ancestral spirit.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
acknowledges his dominant presence, and nearly everyone at least pays lip service to the idea of giving him worship and honor. Pride and self-assurance radiate from Heliod as light floods from the sun. He is
fond of appearing as a brilliant white pegasus or a radiant golden stag. In any guise, he looks lit by the sun, even when he travels across the night sky.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Reaches to the slums of Sharn, half-elves are found across Khorvaire. New half-elves are born in every generation from pairings between humans, elves, and other half-elves, with children typically
members of different races. Is your half-elf identity a source of pride, a simple fact of life, or something that has been difficult for you?
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Reaches to the slums of Sharn, half-elves are found across Khorvaire. New half-elves are born in every generation from pairings between humans, elves, and other half-elves, with children typically
members of different races. Is your half-elf identity a source of pride, a simple fact of life, or something that has been difficult for you?
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
acknowledges his dominant presence, and nearly everyone at least pays lip service to the idea of giving him worship and honor. Pride and self-assurance radiate from Heliod as light floods from the sun. He is
fond of appearing as a brilliant white pegasus or a radiant golden stag. In any guise, he looks lit by the sun, even when he travels across the night sky.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Patriar Manors The great houses of the patriars are the wellspring of their pride and the center of high society. A manor stands as proof that the family held anchor in Baldur’s Gate when the Old
accumulated across generations. Occasionally, however, a manor’s grand facade hides destitution. Estates are expensive to maintain, and dynasties are prone to decline. Although no patriar would ever openly
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Half-Elves “I’m not ‘half’ anything. You humans come from Sarlona. The elves are from Aerenal. Me? I’m a true child of Khorvaire.”
—Nandon Tam, Khoravar activist
Half-elves are spread across
half-elf identity a source of pride, or something that has been difficult for you? The elves of Aerenal have never allowed a half-elf into the Undying Court, and the Valenar elves don’t consider half-elves to be capable of channeling a Valenar ancestral spirit.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Patriar Manors The great houses of the patriars are the wellspring of their pride and the center of high society. A manor stands as proof that the family held anchor in Baldur’s Gate when the Old
accumulated across generations. Occasionally, however, a manor’s grand facade hides destitution. Estates are expensive to maintain, and dynasties are prone to decline. Although no patriar would ever openly
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Patriar Manors The great houses of the patriars are the wellspring of their pride and the center of high society. A manor stands as proof that the family held anchor in Baldur’s Gate when the Old
accumulated across generations. Occasionally, however, a manor’s grand facade hides destitution. Estates are expensive to maintain, and dynasties are prone to decline. Although no patriar would ever openly
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Patriar Manors The great houses of the patriars are the wellspring of their pride and the center of high society. A manor stands as proof that the family held anchor in Baldur’s Gate when the Old
accumulated across generations. Occasionally, however, a manor’s grand facade hides destitution. Estates are expensive to maintain, and dynasties are prone to decline. Although no patriar would ever openly
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
what they are. A bulette loves halfling meat the most, and it is never happier than when chasing plump halflings across an open field. A bulette has no lair, but roams a hunting territory up to thirty
. Wandering Monster. A bulette ranges across temperate lands, feeding on any animals and humanoids it comes across. These creatures dislike dwarf and elf flesh, although they often kill them before realizing
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the hearts of the refugees scattered across Khorvaire. Before the war, Cyre was the seat of the kings and queens of Galifar. The wealth of the kingdom flowed through Cyre, and it was a nexus for
commerce and culture. By tradition, Cyre’s Princess Mishann had the rightful claim to the throne of Galifar. While Cyrans take pride that they alone were in the right in the Last War, they unquestionably
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
three days, a trireme crewed by minotaur pirates had been chasing Ispin’s ship across the Blood Sea of Istar, when finally... 2 Ispin spent the night in a roc’s nest high in the Vingaard Mountains
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
pride in the official Strixhaven University Mage Tower teams. Playactors Drama Guild Skills: Arcana, Deception Member: Quentillius A. Melentor III, Rubina Larkingdale These actors work together to
, which is distributed across the campus. Student-Mages of Faith Skills: Insight, Religion Member: Melwythorne, Shuvadri Glintmantle These pious students of many faiths gather to share prayers and theological debates and to celebrate one another’s high holidays.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
pride in the official Strixhaven University Mage Tower teams. Playactors Drama Guild Skills: Arcana, Deception Member: Quentillius A. Melentor III, Rubina Larkingdale These actors work together to
, which is distributed across the campus. Student-Mages of Faith Skills: Insight, Religion Member: Melwythorne, Shuvadri Glintmantle These pious students of many faiths gather to share prayers and theological debates and to celebrate one another’s high holidays.