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Returning 35 results for 'pride allies and his cunning'.
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preside allies and his cunning
prove allies and his cunning
Monsters
Baldur’s Gate: Descent into Avernus
":"piercing"} piercing damage when used with two hands to make a melee attack.
Voice of Command. The iron consul selects up to two allies within 90 feet of it that can hear its commands. Each ally can
soldiers who obey all orders without hesitation. They are led by iron consul;iron consuls, cunning field officers who excel at coordinating the fists in combat. The black gauntlet of bane;black gauntlets are the priests who command the consuls.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"piercing"} piercing damage. If at least one of the xvart’s allies is within 5 feet of the target, the xvart can push the target 5 feet if the target is a Medium or smaller creature.
Sling. Ranged
unleashed his vengeance. The demon prince urged villains far and wide to pursue the Infinity Spindle for themselves and destroy Raxivort.Low Cunning. The xvart takes the Disengage action.
Monsters
Quests from the Infinite Staircase
charmed in this way, the leprechaun partakes of the offering, treats the creature as a trusted friend, and seeks to defend it from harm. The charmed condition ends if the creature or any of its allies
. They delight in pranking such foolish creatures or pilfering from them in return.
Leprechauns take pride in their appearances, dressing in dapper outfits that typically feature red fabrics, gleaming
Species
Mythic Odysseys of Theros
-shaking roars, gives most leonin an air that readily shifts between regal and fearsome. Leonin often act with confidence, which can come off as imperiousness. While this can reassure their allies, it can
’s superiority proven), the insult is forgotten—along with the vanquished foe.
Pride and Self-Reliance
Few leonin devote themselves to the service of the gods. Centuries ago, the leonin
Monsters
Mythic Odysseys of Theros
throws against being knocked unconscious.
Pack Tactics. The cerberus has advantage on an attack roll against a creature if at least one of the cerberus’s allies is within 5 feet of the creature
deep in the Underworld. Terrifying and cunning, they guard portals between the wards of the Underworld, Erebos’s greatest treasures, and noteworthy souls who might attempt to escape the realm of
Monsters
Vecna: Eve of Ruin
pursuit. They spin durable webs and are ingenious in how they employ their webs against prey.
Spyder-fiends are organized into a hierarchy based on might and cunning, with higher-ranked spyder-fiends
Pandesmos.Cold, Fire, Lightning, PoisonDemand Loyalty. The raklupis magically ends the charmed and frightened conditions on itself and on any number of allies within 60 feet of itself.
Monsters
Vecna: Eve of Ruin
strength is his cunning mind.
History
Ages ago, Miska led the hordes of Chaos against the forces of Law at the behest of his patron, the enigmatic Queen of Chaos. It seemed Miska’s domination
, LightningDemand Loyalty. Miska magically ends the charmed and frightened conditions on himself and on any of his allies within 120 feet of himself.
Monsters
Fizban's Treasury of Dragons
taking on a new form, making new allies, or trying a new strategy, flexibility keeps one youthful. (Chaotic)
5
Superiority. Weaker creatures cannot be trusted, so I constantly remind my servants
pride in breeding hell hound;hell hounds but can’t control them.
Deep Dragon Lairs
Deep dragons make their lairs in the recesses of the Underdark, often near the settlements of people
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollAction":"Javelin", "rollDamageType":"piercing"} piercing damage while under the effect of Enlarge.
Call to Attack. Up to three allies within 120 feet of this duergar that can hear it can each
can add the number rolled to the d20 by taking 3 (1d6);{"diceNotation":"1d6", "rollType":"damage", "rollAction":"Scouring Instruction", "rollDamageType":"psychic"} psychic damage.A warlord is cunning
Monsters
Curse of Strahd
","rollType":"roll","rollAction":"Children of the Night"} rounds, acting as allies of Strahd and obeying his spoken commands. The beasts remain for 1 hour, until Strahd dies, or until he dismisses
intelligently and do everything you can to make him a terrifying and cunning adversary for the player characters.
When you run an encounter with Strahd, keep the following facts in mind:
Strahd
Xvart
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
Low Cunning. The xvart can take the Disengage action as a bonus action on each of its turns.
Overbearing Pack. The xvart has advantage on Strength (Athletics) checks to shove a creature if at least
one of the xvart's allies is within 5 feet of the target and the ally isn't incapacitated.
Raxivort's Tongue. The xvart can communicate with ordinary bats and rats, as well as giant bats and giant
Xvart Speaker
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Volo's Guide to Monsters
Low Cunning. The xvart can take the Disengage action as a bonus action on each of its turns.
Overbearing Pack. The xvart has advantage on Strength (Athletics) checks to shove a creature if at least
one of the xvart's allies is within 5 feet of the target and the ally isn't incapacitated.
Raxivort's Tongue. The xvart can communicate with ordinary bats and rats, as well as giant bats and giant
Half-Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
shared elements among these folk.
Orcs regard battle scars as tokens of pride and ornamental scars as things of beauty. Other scars, though, mark an orc or half-orc as a former prisoner or a disgraced
Monsters
Misplaced Monsters: Volume One
one of the dandylion’s allies is within 5 feet of the creature and the ally doesn’t have the incapacitated condition.Multiattack. The dandylion makes one Bite attack and one Claws attack
, goodberry
1/day: speak with plantsRoar of Pride. When a creature within 60 feet of the dandylion hits it with an attack roll, the dandylion can unleash a furious roar. The creature that triggered this
monsters
cults that summoned them have vanished while others slumber in sealed vaults or ceremonial chambers waiting patiently for curious or ambitious fools to free them.
Dangerous Allies. Shoggoths grow more
this knowledge and become as cunning as they are strong. In time, a shoggoth may overthrow its master and become the new leader of a cult. A shoggoth locked away on its own slowly loses its intelligence
monsters
slumber in sealed vaults or ceremonial chambers waiting patiently for curious or ambitious fools to free them.
Dangerous Allies. Shoggoths grow more intelligent with age. When first created or called to
serve, they are simple brutes that make excellent guardians, servitors, and laborers. As the years pass and they observe the world, they absorb this knowledge and become as cunning as they are strong
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
appreciation for the finer things!
— Volo
Goblins occupy an uneasy place in a dangerous world, and they react by lashing out at any creatures they believe they can bully. Cunning in battle and
the foresight to declare a successor, often a child or other family member the boss has been able to trust. But such a declaration doesn’t always prevent a mad scramble for influence and allies
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the towers of Fairhaven to the common folk working the vast vineyards of Bluevine, Aundairians value wit and wisdom. Aundairians prefer finesse to brute force and appreciate cunning wordplay and fine
Aundair is a small nation, its arcane superiority allowed it retain its dominion during the Last War. The people of Aundair know that knowledge is power, and they take pride in their nation’s magical
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the towers of Fairhaven to the common folk working the vast vineyards of Bluevine, Aundairians value wit and wisdom. Aundairians prefer finesse to brute force and appreciate cunning wordplay and fine
Aundair is a small nation, its arcane superiority allowed it retain its dominion during the Last War. The people of Aundair know that knowledge is power, and they take pride in their nation’s magical
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
of fire cultists and consider Eternal Flame believers to be their allies. The Sign of the Eternal Flame. The symbol of the fire cult is reminiscent of a bowl-like brazier with a burning flame. Fire
Eternal Flame cult. Beneath her refined exterior is a steel edge of scorned pride. And underneath her hard pride lies a desire for murder and mayhem. Vanifer harbors a fierce hatred for all who think
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
of fire cultists and consider Eternal Flame believers to be their allies. The Sign of the Eternal Flame. The symbol of the fire cult is reminiscent of a bowl-like brazier with a burning flame. Fire
Eternal Flame cult. Beneath her refined exterior is a steel edge of scorned pride. And underneath her hard pride lies a desire for murder and mayhem. Vanifer harbors a fierce hatred for all who think
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
have allies, except for a handful of other legends like the following groups: Daughters of Sora Kell. Sora Kell’s three daughters—the gifted oracle Sora Teraza, the cunning trickster Sora Katra, and the
knowledge by force and cunning. A mighty wizard with magic worthy of epic tales, she is a monster whose adamantine claws can flense whole armies before any soldier can land a blow on her plated hide
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
have allies, except for a handful of other legends like the following groups: Daughters of Sora Kell. Sora Kell’s three daughters—the gifted oracle Sora Teraza, the cunning trickster Sora Katra, and the
knowledge by force and cunning. A mighty wizard with magic worthy of epic tales, she is a monster whose adamantine claws can flense whole armies before any soldier can land a blow on her plated hide
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
roars, gives most leonin an air that readily shifts between regal and fearsome. Leonin often act with confidence, which can come off as imperiousness. While this can reassure their allies, it can also
superiority proven), the insult is forgotten—along with the vanquished foe. Pride and Self-Reliance Few leonin devote themselves to the service of the gods. Centuries ago, the leonin worshiped the same gods
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
pilfering from them in return. Leprechauns take pride in their appearances, dressing in dapper outfits that typically feature red fabrics, gleaming belts and buckles, and natural woodland accouterments
seeks to defend it from harm. The charmed condition ends if the creature or any of its allies damage the leprechaun, force the leprechaun to make a saving throw, or steal from the leprechaun.
Actions
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
roars, gives most leonin an air that readily shifts between regal and fearsome. Leonin often act with confidence, which can come off as imperiousness. While this can reassure their allies, it can also
superiority proven), the insult is forgotten—along with the vanquished foe. Pride and Self-Reliance Few leonin devote themselves to the service of the gods. Centuries ago, the leonin worshiped the same gods
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
pilfering from them in return. Leprechauns take pride in their appearances, dressing in dapper outfits that typically feature red fabrics, gleaming belts and buckles, and natural woodland accouterments
seeks to defend it from harm. The charmed condition ends if the creature or any of its allies damage the leprechaun, force the leprechaun to make a saving throw, or steal from the leprechaun.
Actions
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Proficiency Bonus Class Features Sneak Attack 1 +2 Expertise, Sneak Attack, Thieves’ Cant, Weapon Mastery 1d6 2 +2 Cunning Action 1d6 3 +2 Rogue Subclass, Steady Aim 2d6 4 +2 Ability Score Improvement 2d6
5 +3 Cunning Strike, Uncanny Dodge 3d6 6 +3 Expertise 3d6 7 +3 Evasion, Reliable Talent 4d6 8 +3 Ability Score Improvement 4d6 9 +4 Subclass feature 5d6 10 +4 Ability Score Improvement 5d6 11 +4
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Proficiency Bonus Class Features Sneak Attack 1 +2 Expertise, Sneak Attack, Thieves’ Cant, Weapon Mastery 1d6 2 +2 Cunning Action 1d6 3 +2 Rogue Subclass, Steady Aim 2d6 4 +2 Ability Score Improvement 2d6
5 +3 Cunning Strike, Uncanny Dodge 3d6 6 +3 Expertise 3d6 7 +3 Evasion, Reliable Talent 4d6 8 +3 Ability Score Improvement 4d6 9 +4 Subclass feature 5d6 10 +4 Ability Score Improvement 5d6 11 +4
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Proficiency Bonus Class Features Sneak Attack 1 +2 Expertise, Sneak Attack, Thieves’ Cant, Weapon Mastery 1d6 2 +2 Cunning Action 1d6 3 +2 Rogue Subclass, Steady Aim 2d6 4 +2 Ability Score Improvement 2d6
5 +3 Cunning Strike, Uncanny Dodge 3d6 6 +3 Expertise 3d6 7 +3 Evasion, Reliable Talent 4d6 8 +3 Ability Score Improvement 4d6 9 +4 Subclass feature 5d6 10 +4 Ability Score Improvement 5d6 11 +4
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Proficiency Bonus Class Features Sneak Attack 1 +2 Expertise, Sneak Attack, Thieves’ Cant, Weapon Mastery 1d6 2 +2 Cunning Action 1d6 3 +2 Rogue Subclass, Steady Aim 2d6 4 +2 Ability Score Improvement 2d6
5 +3 Cunning Strike, Uncanny Dodge 3d6 6 +3 Expertise 3d6 7 +3 Evasion, Reliable Talent 4d6 8 +3 Ability Score Improvement 4d6 9 +4 Subclass feature 5d6 10 +4 Ability Score Improvement 5d6 11 +4
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
destruction. Reeva is a cunning plotter, strategist, and manipulator. She applies these talents to her magic, entreating fiends for aid and using them to hasten the day when no one will underestimate her
again. Many of Arijani’s allies don’t trust Reeva. Behind her back, they mockingly call her charismatic Arijani’s opposite, or “Inajira.” Arijani and Reeva Vasavadan conspire in a courtyard of the Cerulean Citadel
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Sylvarie into a bargain that allowed them to take over the bathhouse. These cruel and cunning fey now use the temple to lure wealthy, greedy, and vain nobles and adventurers, preying on their
the bathhouse are the coven’s wicked minions in disguise, but also here are an undercover Harper agent, a water spirit, and a cursed kobold—all potential allies who can reveal the coven’s malicious machinations. Azirssa, Greensong, and Morganna
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Sylvarie into a bargain that allowed them to take over the bathhouse. These cruel and cunning fey now use the temple to lure wealthy, greedy, and vain nobles and adventurers, preying on their
the bathhouse are the coven’s wicked minions in disguise, but also here are an undercover Harper agent, a water spirit, and a cursed kobold—all potential allies who can reveal the coven’s malicious machinations. Azirssa, Greensong, and Morganna
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lhesh Haruuc remains as the ruler of Darguun, and many fear that his death could throw the region into chaos. As a Ghaal’dar goblinoid, you hold your place through cunning and strength. You may have
been a former mercenary now seeking adventure. You could be working as an emissary for one of the Ghaal’dar tribes or even Lhesh Haruuc himself. Or you could have been driven from your tribe by the actions of a rival; perhaps you’re seeking allies to reclaim your birthright.