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Returning 15 results for 'primal archive and his cunning'.
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primal active and his cunning
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
world around them. Do they embrace their primal instincts or the path of civilization?
The Beast Within
Early in childhood, a shifter forms a bond with a beast within, a totemic force that shapes their
also be a cunning rat who darts through the shadows.
Wildhunt shifters are born from any creature that tracks its prey.
While the beast within certainly has a physical impact on a shifter, it has a
monsters
Ambusher. In the first round of a combat, the Elder Child of Belcorra has Advantage on attack rolls against any creature that began the encounter surprise;surprised.
Gnomish Cunning. The Elder
level than the “younger children,” the Elder Children of Belcorra possess powerful primal magic.
With Belcorra’s return, the Ghost Queen has commanded the Children of Belcorra to
monsters
trappings of civilization in favor of a primal, Darwinian approach to life. To the cultists of Shub-Niggurath, fertility and growth is all that matters. They seek to overwhelm their enemies with their
great numbers, tapping into the magic of this Mythos entity to multiply and thrive.
Twisted Promises. Cults of Shub-Niggurath begin innocently enough. A village deep in a primal forest, or a group
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Manipulator
Commanding Insight → Exceptional Insight
Connection to Nature → Bond with Nature
Crafter’s Eye → Crafter’s Cunning
Dreamwalking → Secret Dreams
Eager Deceiver → Expert Deceiver
Embrace
Historian
Magical Savvy → Magical Savant
Masterful Aptitude → Focused Mastery
Mindful Investigator → Thorough Sleuth
Moved by Faith → Force of Faith
Nature’s Voice → Primal Voice
Nimble Moves
Druid
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
.
Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature’s resilience, cunning, and fury. They claim no mastery over
includes the worship of Nature as a primal force beyond personification, but also encompasses the worship of Beory, the Oerth Mother, as well as devotees of Obad-Hai, Ehlonna, and Ulaa.
In the worlds
Compendium
- Sources->Dungeons & Dragons->Monster Manual
) Poison damage.
Bonus Actions
Cunning Action. The assassin takes the Dash, Disengage, or Hide action.
Awakened Plants Vegetation Given Magical Life
Habitat: Forest; Treasure: None
Magic can
bushes to clustered flowers. They often appear near awakened trees or in regions imbued with primal magic. Some have whimsical appearances or foliage resembling rudimentary facial features, while
Compendium
- Sources->Dungeons & Dragons->Monster Manual
) Poison damage.
Bonus Actions
Cunning Action. The assassin takes the Dash, Disengage, or Hide action.
Awakened Plants Vegetation Given Magical Life
Habitat: Forest; Treasure: None
Magic can
bushes to clustered flowers. They often appear near awakened trees or in regions imbued with primal magic. Some have whimsical appearances or foliage resembling rudimentary facial features, while
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
their religion, chasing away the primal spirits the Norden communed with. Soldiers from Unterland arrived to enforce the empire’s laws and tithes. The east Norden fought for a time, but as they were
and reverted to their old traditions. They live closer to nature, refusing to fell living trees or lift stones without first beseeching the primal spirits to which their ancestors spoke. Nordenland
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Bards live to tell tales of other heroes or seek to create their own. Stories of great deeds, of desperate cunning, of magical anomalies, or of godly might fuel these Bards.
Level 3: Talented Adventurer
Adventurer’s Talents The adventurer’s talents are listed in alphabetical order: Barbarian. You’ve learned to fight with primal ferocity. As a Bonus Action while you aren’t wearing Heavy armor, you can
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, making them an even more significant force in the world. Intelligent and charismatic giants might enter positions of leadership in an elemental cult, while less cunning giants might become lieutenants
waters are eager to reclaim the water trapped in the bodies of living creatures and feel duty-bound to return others to the primal waters by drowning them, shedding their blood, or freezing them in ice
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, making them an even more significant force in the world. Intelligent and charismatic giants might enter positions of leadership in an elemental cult, while less cunning giants might become lieutenants
waters are eager to reclaim the water trapped in the bodies of living creatures and feel duty-bound to return others to the primal waters by drowning them, shedding their blood, or freezing them in ice
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
original group of primal elves who revolted against Corellon to remain at Lolth’s side. The Drow Deities table lists the members of the Dark Seldarine. For each god, the table notes alignment, province
trance just as other elves do, but they do not experience memories of a primal soul or of past lives. Often they recall nothing at all, but simply dwell for a time in darkness and silence, a respite
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
original group of primal elves who revolted against Corellon to remain at Lolth’s side. The Drow Deities table lists the members of the Dark Seldarine. For each god, the table notes alignment, province
trance just as other elves do, but they do not experience memories of a primal soul or of past lives. Often they recall nothing at all, but simply dwell for a time in darkness and silence, a respite
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Any sinkholes remain where they are. Green Dragon The most cunning and treacherous of true dragons, green dragons use misdirection and trickery to get the upper hand against their enemies. Nasty
15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.
Primal and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Any sinkholes remain where they are. Green Dragon The most cunning and treacherous of true dragons, green dragons use misdirection and trickery to get the upper hand against their enemies. Nasty
15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.
Primal and