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                        Returning 18 results for 'primary score'.
                    
                
                                                     Magic Items
                                                    Keys from the Golden Vault
                                                    
                                                
                                            
                                                     esteemed associates.
Sentience. Constantori’s Portrait is a sentient, lawful evil item with an Intelligence score of 14, a Wisdom score of 12, and a Charisma score of 8. It can hear within a range
                                                
                                            
                                                
                                                     condemns anyone who tries to remove it from its gold-leaf frame.
Wealth of Information. The painting’s primary purpose is to observe and recall conversations. Over the past few decades
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Prerequisites To qualify for a new class, you must have a score of at least 13 in the primary ability of the new class and your current classes. For example, a Barbarian who decides to multiclass
                                                
                                            
                                                
                                                     into the Druid class must have Strength and Wisdom scores of 13 or higher, since Strength is the primary ability for Barbarians and Wisdom is the primary ability for Druids.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    Prerequisites To qualify for a new class, you must have a score of at least 13 in the primary ability of the new class and your current classes. For example, a Barbarian who decides to multiclass
                                                
                                            
                                                
                                                     into the Druid class must have Strength and Wisdom scores of 13 or higher, since Strength is the primary ability for Barbarians and Wisdom is the primary ability for Druids.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     different one by 1, or increase all three by 1. None of these increases can raise a score above 20. Some players like to increase their class’s primary ability, while others prefer to increase a low score
                                                
                                            
                                                
                                                    . Point Cost. You have 27 points to spend on your ability scores. The cost of each score is shown on the Ability Score Point Costs table. For example, a score of 14 costs 7 of your 27 points.  Ability
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    ; increase one of those scores by 2 and a different one by 1, or increase all three by 1. None of these increases can raise a score above 20. Some players like to increase their class’s primary ability
                                                
                                            
                                                
                                                     six numbers. Point Cost. You have 27 points to spend on your ability scores. The cost of each score is shown on the Ability Score Point Costs table. For example, a score of 14 costs 7 of your 27 points
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     use (even if the ability is based on a spell that normally affects an area or multiple targets). The saving throw for an alternative ability uses the same DC and the same ability score as the spell the
                                                
                                            
                                                
                                                    : circle of death (10-foot-radius sphere; 4d6 necrotic damage to all creatures in the area), feeblemind Disintegration Ray: chain lightning (primary target takes 6d8 lightning damage; two secondary
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     unless approached, and eagerly avoids the spotlight. Their primary purpose is to give monsters another target to attack. Even useful NPCs can slow down the game or overstay their welcome. Consider having
                                                
                                            
                                                
                                                     life debt to the characters or shares their goals might fight to the death for them. You can simply decide on an NPC’s loyalty, or you can track a Loyalty Score using the following rules. Loyalty
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     the case of magic-users, imbue it with a spell to unleash under predetermined circumstances. Yet a shield guardian’s primary goal is to protect its master. It escorts whoever bears its command amulet
                                                
                                            
                                                
                                                     Carpenter   
 Shield Guardian Large Construct, Unaligned
 AC 17 Initiative −1 (9)
 HP 142 (15d10 + 60)
 Speed 30 ft.
     Ability Score Mod Save 
    Str  18  +4  +4 
  Dex  8  −1  −1 
  Con  18  +4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     and commitment from the other members of their communities and can be severe in their disappointment when their trust is betrayed. The primary difference between loxodons who join different guilds is
                                                
                                            
                                                
                                                     Loxodon Traits Your loxodon character has the following racial traits. Ability Score Increase. Your Constitution score increases by 2, and your Wisdom score increases by 1. Age. Loxodons physically mature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     right hand of the guildmaster — or even becoming the master yourself! Your status in your guild is measured by your renown score. As you increase that score, you gain the opportunity to advance in the
                                                
                                            
                                                
                                                     ranks of the guild. When you join a guild as a starting character, your renown score with that guild is 1. Your renown score increases by 1 when you do something to advance the guild’s interests
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Zilargo. Worse still, several of the wealthiest and most influential members of the board are associated with the Aurum, a shadowy cabal whose primary interest seems to be increasing its members
                                                
                                            
                                                
                                                     be a challenging role for a player character to fill, but an NPC could provide services to the party, making them worth keeping around. Face. Typically gifted with a high Charisma score and skilled in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     order they wish to join and their own personal challenges and aspirations. Nonetheless, a few elements are always present. Lethal Failure. The primary purpose of the test is to weed out those who
                                                
                                            
                                                
                                                     would misuse magic. Every test is designed so failure means death. There is no judge, no score, and little chance of surviving a failed test. Magical Acumen. A mage must wield magic with competence
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     pay respects to many gods, they tend to revere Thassa, god of the sea, above all other deities. Her devotees see her as the primary god of the pantheon, believing she will bring their people to
                                                
                                            
                                                
                                                    , Galaukus, Galiton, Kenessos, Odexes, Palamon, Pontreus, Rheteus, Thrasios (JACK WANG) Triton Traits Your triton character has the following racial traits. Ability Score Increase. Your Strength
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     not under the creature’s control; it moves or reacts to emotions. The tail vanishes after 24 hours. 7 Any creature with an Intelligence score of 6 or higher that touches or drinks the water of this
                                                
                                            
                                                
                                                     use them even away from the colony, as shown in the Juvenile Mimic stat block. Confronting a Colony. A mimic colony’s primary goal is survival. If threatened by a force the mimics can’t overcome, they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     by all levels of society, Baldur’s Mouth is the city’s primary news service and gossip rag. Utilizing a small army of lantern bearers, the Mouth spreads news both by selling broadsheets on street
                                                
                                            
                                                
                                                    -walled fortress of commerce has been a center of trade in Baldur’s Gate for centuries, acting as the primary location for banking and currency exchange. As much a bunker as a bank, the Counting House
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     by all levels of society, Baldur’s Mouth is the city’s primary news service and gossip rag. Utilizing a small army of lantern bearers, the Mouth spreads news both by selling broadsheets on street
                                                
                                            
                                                
                                                     of commerce has been a center of trade in Baldur’s Gate for centuries, acting as the primary location for banking and currency exchange. As much a bunker as a bank, the Counting House squats on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     asleep in their tents. The shaman sleeps under a blanket of snow in the Sunken Grove and can be spotted by any character with a passive Wisdom (Perception) score of 20 or higher. The shaman and the
                                                
                                            
                                                
                                                     to pay for Zhentarim mercenaries to patrol the lands north of Daggerford. Pencheska has forged a promising alliance with the Black Network, and her primary Zhentarim contact in town is a plump
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     (Perception) score of 14 score or higher find a slit in the wall that peels open when touched, creating an opening. Characters who succeed on a DC 14 Intelligence (Investigation) or Wisdom (Perception) check
                                                
                                            
                                                
                                                     holds up her hands in surrender, spluttering about how she means no danger to anyone. Ashripask is interested in the two metal rods on either side of the alcove. She knows that their primary function
                                                
                                            
                                        





