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                        Returning 16 results for 'primary sphere'.
                    
                
                        
                            
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                                        primer sphere
                                    
                                
                                    
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                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     different points she can see within 1 mile of her. Each creature in a 40-foot-radius sphere centered on each point must make a DC 26 Dexterity saving throw, taking 71 (11d12);{"diceNotation":"11d12
                                                
                                            
                                                
                                                     primary patrons for warlocks in Khorvaire. Covens devoted to the Queen of Shadows use dark magic and fear to dominate whole communities, while isolated warlocks make pacts with Sul Khatesh to pursue power
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , including deep-sea trenches or underwater volcanoes.
Dragon turtles are largely unconcerned with the design of their lairs and seldom work to improve them. A dragon turtle’s primary concern when
                                                
                                            
                                                
                                                     instead.
Entangling Kelp. Strands of spectral kelp reach out to ensnare creatures in a 20-foot-radius sphere centered on a point in the lair that the dragon turtle can see. Each creature in that area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Radiant Citadel
                                                    
                                                
                                            
                                                     refines based on intelligence from the Court of Whispers. The city’s primary protection is a powerful ward that can be activated by the Speakers for the Ancestors. When all fifteen are assembled in the
                                                
                                            
                                                
                                                     council room at the center of the Preserve, by unanimous consent they can erect a diamond sphere that envelops the entire city. The diamond sphere resembles the Auroral Diamond in texture and color and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     refines based on intelligence from the Court of Whispers. The city’s primary protection is a powerful ward that can be activated by the Speakers for the Ancestors. When all fifteen are assembled in the
                                                
                                            
                                                
                                                     council room at the center of the Preserve, by unanimous consent they can erect a diamond sphere that envelops the entire city. The diamond sphere resembles the Auroral Diamond in texture and color and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    : circle of death (10-foot-radius sphere; 4d6 necrotic damage to all creatures in the area), feeblemind Disintegration Ray: chain lightning (primary target takes 6d8 lightning damage; two secondary
                                                
                                            
                                                
                                                     targets within 30 feet of the primary target take 3d8 lightning damage each), eyebite (sickened effect; 1 minute) Enervation Ray: create undead (usable regardless of the time of day), polymorph (1 minute
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     of just hunting monsters, the order now also hunts the seeds of evil that spawn corruption in the first place. Cultists like the priests of Osybus are the inquisition’s primary targets, but the
                                                
                                            
                                                
                                                     (Recharge 4–6). Each creature in a 20-foot-radius sphere centered on a point the inquisitor can see within 120 feet of itself must succeed on a DC 15 Constitution saving throw or take 31 (6d8 + 4) force
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    . This is the observatory’s primary source of income; since demand is low, funding is a perpetual struggle. Adjoining chambers accommodate the observatory staff. Stairs ascend from the clock room to
                                                
                                            
                                                
                                                     apocalyptic Heralds of the Comet, can use such telescopes to locate obscure wonders, like the Donjon Sphere. The Solar Bastion, Heralds of the Comet, and Donjon Sphere are detailed in chapters 10, chapter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    . Once a character is targeted by the cult of Aurnozci, fiendish assassins assail the party. If the Caged Worm and its followers are the primary antagonists in your campaign, these attacks could happen as
                                                
                                            
                                                
                                                     tear apart the cocoon, ending the cocoon’s effect with a successful DC 23 Strength (Athletics) check. Insect Swarm. Aurnozci creates a 30-foot-radius sphere of stinging wasps centered on a point within
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     underwater volcanoes. Dragon turtles are largely unconcerned with the design of their lairs and seldom work to improve them. A dragon turtle’s primary concern when selecting a lair is ensuring that the site is
                                                
                                            
                                                
                                                     dragon turtle’s choice. On a success, the creature is moved 10 feet instead. Entangling Kelp. Strands of spectral kelp reach out to ensnare creatures in a 20-foot-radius sphere centered on a point in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     worshiped as the incarnation of a god by numerous kobolds, dragonborn, and lizardfolk. Rhashaak has existed for millennia as the primary guardian of the imprisoned Fiend Masvirik, who once held dominion
                                                
                                            
                                                
                                                     until initiative count 20 on the next round. Noxious Gas. A bubble of swamp gas erupts in a 20-foot-radius sphere centered on a point the dragon can see within its lair. Each creature in the area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     as you remain in the sovereign’s good graces, you are nearly immune to prosecution under the laws within their sphere of influence. When you are carrying out your orders, you have a great deal of
                                                
                                            
                                                
                                                     their busy schedules or to maintain plausible deniability regarding your work. In such cases, an advisor or functionary oversees your assignments, serving as the primary contact between you and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    . Sometimes a mystery cult is a type of worship within a pantheon. It acknowledges the myths and rituals of the pantheon, but presents its own myths and rites as primary. For instance, a secretive order of
                                                
                                            
                                                
                                                     existence. Initiates are born into a new life, remaining in the world of mortal affairs but feeling elevated to a higher sphere. The initiate is promised a place in the god’s realm after death, but also
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     humanoid figure draped in a flowing, hooded robe formed of swirling mist and clinging shadow. Minions. Most of Sul Khatesh’s followers are wizards and warlocks, and she is one of the primary patrons for
                                                
                                            
                                                
                                                     a Long Rest). Sul Khatesh conjures orbs of magical energy that plummet to the ground at three different points she can see within 1 mile of her. Each creature in a 40-foot-radius sphere centered on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     
   Araleth Letheranil  CG  Light, stars, revelations  Knowledge, Light  Shaft of light 
   Corellon Larethian  CG  Primary god of elves  Arcana,** Life, Light, War  Quarter moon or starburst 
   Darahl
                                                
                                            
                                                
                                                      Knowledge, Trickery  Rainbow sphere 
   Labelas Enoreth  CG  Time, history, memory  Arcana,** Knowledge, Life  Setting sun 
   Melira Taralen  CG  Poetry, songs  Knowledge, Life, Trickery  Lute
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    : Prospective Lair This irregularly shaped chamber is very large. Two sets of huge double doors lead in the same direction, but the doors lack handles or hinges. A scaly sphere with an enormous center eye
                                                
                                            
                                                
                                                     holds up her hands in surrender, spluttering about how she means no danger to anyone. Ashripask is interested in the two metal rods on either side of the alcove. She knows that their primary function
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     dragon can possess. Brass dragons conceal their hoards under mounds of sand or in secret places far from their primary lairs. They have no trouble remembering where their treasure is buried, and therefore
                                                
                                            
                                                
                                                     lanterns, have a 50 percent chance of being extinguished. A cloud of sand swirls about in a 20-foot-radius sphere centered on a point the dragon can see within 120 feet of it. The cloud spreads around
                                                
                                            
                                        





