Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'promise arena and his certain'.
Other Suggestions:
promised aren and his certain
promises aren and his certain
profile aren and his certain
provide aren and his certain
provide area and his certain
Backgrounds
Sword Coast Adventurer's Guide
work is a series of tomes related to a specific field of lore.
5
I’ve been searching my whole life for the answer to a certain question.
6
I sold my soul for knowledge. I hope to do
great deeds and win it back.
d6
Flaw
1
I am easily distracted by the promise of information.
2
Most people scream and run when they see a demon. I stop and take notes on
Backgrounds
Baldur’s Gate: Descent into Avernus
tomes related to a specific field of lore.
5
I’ve been searching my whole life for the answer to a certain question.
6
I sold my soul for knowledge. I hope to do great deeds and win it
back.
d6
Flaw
1
I am easily distracted by the promise of information.
2
Most people scream and run when they see a demon. I stop and take notes on its anatomy.
3
Sage
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
life for the answer to a certain question.
6
I sold my soul for knowledge. I hope to do great deeds and win it back.
d6
Flaw
1
I am easily distracted by the promise of
classes
Basic Rules (2014)
.
A gladiator fights for sport in an arena, a master with his trident and net, skilled at toppling foes and moving them around for the crowd’s delight—and his own tactical advantage. His
skill. Likewise, a fighter is adept with shields and every form of armor. Beyond that basic degree of familiarity, each fighter specializes in a certain style of combat. Some concentrate on archery
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
accomplished veteran of the craft. That instructor was, or perhaps still is, well versed in a certain aspect of combat that relates to the student’s background. If you decide that your character had an
Instructor 1 Gladiator. Your instructor was a slave who fought for freedom in the arena, or one who willingly chose the gladiator’s life to earn money and fame. 2 Military. Your trainer served with a group
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
accomplished veteran of the craft. That instructor was, or perhaps still is, well versed in a certain aspect of combat that relates to the student’s background. If you decide that your character had an
Instructor 1 Gladiator. Your instructor was a slave who fought for freedom in the arena, or one who willingly chose the gladiator’s life to earn money and fame. 2 Military. Your trainer served with a group
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Flinch remain aboard the ship while the characters handle the negotiations with Vocath. Warwyck offers to join the characters and will fight alongside them in Vocath’s arena if they ask him to. Princess
Xedalli wants to accompany the characters as well, but she won’t take part in the arena battle. Tattooed Guards Vocath employs giff and githyanki guards, each of whom has the mercane’s personal sigil
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Flinch remain aboard the ship while the characters handle the negotiations with Vocath. Warwyck offers to join the characters and will fight alongside them in Vocath’s arena if they ask him to. Princess
Xedalli wants to accompany the characters as well, but she won’t take part in the arena battle. Tattooed Guards Vocath employs giff and githyanki guards, each of whom has the mercane’s personal sigil
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
ice is broken up into manageable pieces. A natural stone formation, called the Stonebridge, spans a narrow part of the lake. Festival Grounds and Arena of Frun The Festival Grounds is a broad parkland
used for public gatherings on holidays and as a recreation spot at other times. Once a year, the Arena of Frun is the site of a series of athletic games, though it is seldom used for organized events
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
The Xorlarrin Alliance Duke Zalto’s alliance with House Xorlarrin is built on his firm promise that, once he climbs to the top of the ordning, he will use his forge and his newfound might to help
such a war would spell certain doom for the human, dwarven, and elven civilizations of the North — something the Xorlarrin drow desire above all else. By the time the characters begin their journey to
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
ice is broken up into manageable pieces. A natural stone formation, called the Stonebridge, spans a narrow part of the lake. Festival Grounds and Arena of Frun The Festival Grounds is a broad parkland
used for public gatherings on holidays and as a recreation spot at other times. Once a year, the Arena of Frun is the site of a series of athletic games, though it is seldom used for organized events
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
The Xorlarrin Alliance Duke Zalto’s alliance with House Xorlarrin is built on his firm promise that, once he climbs to the top of the ordning, he will use his forge and his newfound might to help
such a war would spell certain doom for the human, dwarven, and elven civilizations of the North — something the Xorlarrin drow desire above all else. By the time the characters begin their journey to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
conflict. To broker such an alliance, the characters might need to promise concessions on behalf of different factions—whether they have those factions’ permission to offer concessions or not. If they
are successful, the adventurers can gain not only the support of the dragons as a whole but also the specific favor of certain councilors, including valuable magic items from those dragons’ own hoards.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
conflict. To broker such an alliance, the characters might need to promise concessions on behalf of different factions—whether they have those factions’ permission to offer concessions or not. If they
are successful, the adventurers can gain not only the support of the dragons as a whole but also the specific favor of certain councilors, including valuable magic items from those dragons’ own hoards.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
overhead, naming the event beyond. These placards and their portals are as follows: Dungeonland. A swirling, misty portal leads to area P2. Supertemporal Arena. A magenta portal leads to area P3a
, roll twice next time you roll on the Dungeonland Results table and use the higher result. Portal. This permanently open portal connects to area P1. P3a: Supertemporal Arena Entrance A sharp tiefling
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
overhead, naming the event beyond. These placards and their portals are as follows: Dungeonland. A swirling, misty portal leads to area P2. Supertemporal Arena. A magenta portal leads to area P3a
, roll twice next time you roll on the Dungeonland Results table and use the higher result. Portal. This permanently open portal connects to area P1. P3a: Supertemporal Arena Entrance A sharp tiefling
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Result 1–10 No effect. Your efforts fail to make a lasting impression. 11–20 You earn one favor. 21+ You earn two favors. A favor, in broad terms, is a promise of future assistance from a
determines its nature. Favors earned need not be expended immediately, but only a certain number can be stored up. A character can have a maximum number of unused favors equal to 1 + the character’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Contains an imprisoned creature 60–62 Locks or unlocks exits 63–65 Offers a game of chance, with the promise of a reward or valuable information 66–68 Helps or harms certain types of creatures 69–71 Casts
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Result 1–10 No effect. Your efforts fail to make a lasting impression. 11–20 You earn one favor. 21+ You earn two favors. A favor, in broad terms, is a promise of future assistance from a
determines its nature. Favors earned need not be expended immediately, but only a certain number can be stored up. A character can have a maximum number of unused favors equal to 1 + the character’s
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Paladin Subclass A Paladin subclass is a specialization that grants you features at certain Paladin levels, as specified in the subclass. This section presents the Oath of Devotion subclass. This
tenets: Let your word be your promise. Protect the weak and never fear to act. Let your honorable deeds be an example. Level 3: Oath of Devotion Spells The magic of your oath ensures you always have
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Contains an imprisoned creature 60–62 Locks or unlocks exits 63–65 Offers a game of chance, with the promise of a reward or valuable information 66–68 Helps or harms certain types of creatures 69–71 Casts
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Paladin Subclass A Paladin subclass is a specialization that grants you features at certain Paladin levels, as specified in the subclass. This section presents the Oath of Devotion subclass. This
tenets: Let your word be your promise. Protect the weak and never fear to act. Let your honorable deeds be an example. Level 3: Oath of Devotion Spells The magic of your oath ensures you always have
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
wereboars and ettins, both creatures that can markedly improve a tribe’s murderous efficiency. For a promise of sufficient food and loot, a troll might accompany a tribe temporarily.
A group of
the gods has no clear explanation, the priests might have to meditate for hours or days to get a vision of its meaning.
Every group of orcs has particular superstitions and recognizes certain omens
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
whole life for the answer to a certain question. 6 I sold my soul for knowledge. I hope to do great deeds and win it back. d6 Flaw 1 I am easily distracted by the promise of information. 2 Most
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
whole life for the answer to a certain question. 6 I sold my soul for knowledge. I hope to do great deeds and win it back. d6 Flaw 1 I am easily distracted by the promise of information. 2 Most
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
I’ve been searching my whole life for the answer to a certain question.
6 I sold my soul for knowledge. I hope to do great deeds and win it back.
d6 Flaw
1 I am easily distracted by
the promise of information.
2 Most people scream and run when they see a demon. I stop and take notes on its anatomy.
3 Unlocking an ancient mystery is worth the price of a civilization
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
I’ve been searching my whole life for the answer to a certain question.
6 I sold my soul for knowledge. I hope to do great deeds and win it back.
d6 Flaw
1 I am easily distracted by
the promise of information.
2 Most people scream and run when they see a demon. I stop and take notes on its anatomy.
3 Unlocking an ancient mystery is worth the price of a civilization
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, however, recognizing the effort that goes into doing a job right. Berserkers flailing about the battlefield and challenging all comers have a certain amount of flamboyance, sure. But you can’t spend the
the fallen, the dust of a well-trodden arena, or the fog of war, allies and enemies alike take notice when you stalk the battlefield. Signature Equipment d12 Equipment
1 Handcrafted arrows
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Ekene-Afa Deals in weapons, shields, traveling gear, rain catchers, saddles, wagons, and canoes Ekene-Afa (LG female Chultan human gladiator) won numerous gladiatorial contests in Port Nyanzaru’s arena
from the arena. Talro’a sells animals that can be trained as mounts or pets, including dinosaurs and flying monkeys. The yuan-ti of Omu secretly pay Talro’a to warn them if treasure hunters are
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, however, recognizing the effort that goes into doing a job right. Berserkers flailing about the battlefield and challenging all comers have a certain amount of flamboyance, sure. But you can’t spend the
the fallen, the dust of a well-trodden arena, or the fog of war, allies and enemies alike take notice when you stalk the battlefield. Signature Equipment d12 Equipment
1 Handcrafted arrows
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Ekene-Afa Deals in weapons, shields, traveling gear, rain catchers, saddles, wagons, and canoes Ekene-Afa (LG female Chultan human gladiator) won numerous gladiatorial contests in Port Nyanzaru’s arena
from the arena. Talro’a sells animals that can be trained as mounts or pets, including dinosaurs and flying monkeys. The yuan-ti of Omu secretly pay Talro’a to warn them if treasure hunters are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
ornate but inanimate suit of armor on display. It remains inert until it takes damage or is summoned to area X6 by Xanathar. (The beholder uses it to keep the spectators in the arena from getting too rowdy
.) X6. Pit of Blood and Fortune Xanathar has turned this room into a gladiatorial arena. It also uses this location to dispose of underlings it no longer trusts in a manner that it considers
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
ornate but inanimate suit of armor on display. It remains inert until it takes damage or is summoned to area X6 by Xanathar. (The beholder uses it to keep the spectators in the arena from getting too rowdy
.) X6. Pit of Blood and Fortune Xanathar has turned this room into a gladiatorial arena. It also uses this location to dispose of underlings it no longer trusts in a manner that it considers
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
on that. And we need people like you, who know how and when to fight, and how and when to keep their heads down and observe. We can’t promise you anything except long days filled with danger and
. Erlanthar wears his as a medallion around his neck when he is certain that he’s not heading into a potential captive situation—sometimes openly and sometimes tucked away. Members of the Order of the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
on that. And we need people like you, who know how and when to fight, and how and when to keep their heads down and observe. We can’t promise you anything except long days filled with danger and
. Erlanthar wears his as a medallion around his neck when he is certain that he’s not heading into a potential captive situation—sometimes openly and sometimes tucked away. Members of the Order of the