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Returning 35 results for 'promise arms and his constant'.
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Classes
Player’s Handbook
their gods’ tenets as the measure of personal devotion. Others hold angels as their ideals and incorporate images of angelic wings into their helmets or coats of arms.
These paladins share the
following tenets:
Let your word be your promise.
Protect the weak and never fear to act.
Let your honorable deeds be an example.
Monsters
Bigby Presents: Glory of the Giants
this way, the devil stands to gain a constant supply of souls from the giant’s enemies, as well as the promise that the giant will serve the devil as a smith in the Nine Hells after death.
The
Monsters
Mordenkainen Presents: Monsters of the Multiverse
the start of the grue’s next turn.Fanged and lipless, the ever-grinning, eerily staring grue lopes about on spindly legs and long arms. Bristles and spines project from odd patches of its grayish
skin, and its long fingers end in broken and dirty nails. Grues are the weakest of the star spawn. A host of writhing, scrambling grues typically accompanies more powerful star spawn. Their constant
Backgrounds
Baldur’s Gate: Descent into Avernus
learned to provide for yourself. You fought fiercely over food and kept a constant watch out for other desperate souls who might steal from you. You slept on rooftops and in alleyways, exposed to the
.
3
I like to squeeze into small places where no one else can get to me.
4
I sleep with my back to a wall or tree, with everything I own wrapped in a bundle in my arms.
5
I eat like
Monsters
Fizban's Treasury of Dragons
significant artifacts.
2
I am constantly aware of a call from beyond this world. I must prepare to answer that call by amassing powerful arms and armor.
3
I secretly look forward to
who will listen to lectures on military history without complaint.
8
An adult sapphire dragon and an aboleth psychically face off for control of an area of the Underdark. The constant bombardment
Oath of Devotion
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
—as their ideals, and incorporate images of angelic wings into their helmets or coats of arms.
TENETS OF DEVOTION
Though the exact words and strictures of the Oath of Devotion vary, paladins of
this oath share these tenets.
Honesty. Don’t lie or cheat. Let your word be your promise.
Courage. Never fear to act, though caution is wise.
Compassion. Aid others, protect the weak, and
Urchin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
You grew up on the streets alone, orphaned, and poor. You had no one to watch over you or to provide for you, so you learned to provide for yourself. You fought fiercely over food and kept a constant
of questions.
3
I like to squeeze into small places where no one else can get to me.
4
I sleep with my back to a wall or tree, with everything I own wrapped in a bundle in my arms.
5
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Star Spawn Grue Fanged and lipless, the ever-grinning, madly staring grue lopes about on spindly legs and long arms. Bristles and spines project from odd patches of its pallid skin, and it’s long
fingers end in broken and dirty nails. Grues are the weakest of the star spawn. A host of writhing, scrambling grues typically accompanies more powerful star spawn. Their constant chittering and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Star Spawn Grue Fanged and lipless, the ever-grinning, madly staring grue lopes about on spindly legs and long arms. Bristles and spines project from odd patches of its pallid skin, and it’s long
fingers end in broken and dirty nails. Grues are the weakest of the star spawn. A host of writhing, scrambling grues typically accompanies more powerful star spawn. Their constant chittering and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Dispater The cosmos is a grand game. He who knows its rules the best shall win the prize.
— Dispater
Dispater is the foremost arms dealer of the Nine Hells, and perhaps the greatest weapons
unearthed over his lifetime, the foundries of Dis produce deadly armaments that help to stem the abyssal tide. The fighting requires constant reinforcements, creating a voracious appetite for the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Dispater The cosmos is a grand game. He who knows its rules the best shall win the prize.
— Dispater
Dispater is the foremost arms dealer of the Nine Hells, and perhaps the greatest weapons
unearthed over his lifetime, the foundries of Dis produce deadly armaments that help to stem the abyssal tide. The fighting requires constant reinforcements, creating a voracious appetite for the
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
wereboars and ettins, both creatures that can markedly improve a tribe’s murderous efficiency. For a promise of sufficient food and loot, a troll might accompany a tribe temporarily.
A group of
stand against the wave.
Orc Culture and Beliefs
Orcs live in constant fear of their gods, and their behavior is rooted in that mentality. They believe that they can see the influence of the gods
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Impact 1 A former comrade-in-arms asks a player character for help. 2 One of the adventurers is from a place destroyed during the war; refugees from that location ask for their help. 3 One of the
. 5 One of the adventurers made a promise to a comrade during the war, and achieving the goal of the adventure will fulfill that promise. 6 The adventure revolves around something one of the characters saw during the war: a powerful weapon, an unusual battlefield, or a unique warforged.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Impact 1 A former comrade-in-arms asks a player character for help. 2 One of the adventurers is from a place destroyed during the war; refugees from that location ask for their help. 3 One of the
. 5 One of the adventurers made a promise to a comrade during the war, and achieving the goal of the adventure will fulfill that promise. 6 The adventure revolves around something one of the characters saw during the war: a powerful weapon, an unusual battlefield, or a unique warforged.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Although an illusion disguises her deathless state, Ramya constantly feels the chill in her bones and her own crumbling flesh. Her existence has becomes one of constant struggle, doubt, and defeat as her
the Vasavadan dynasty’s founder. The Vasavadan coat of arms, a golden wyvern clutching a white lotus in its talons, emblazons her armor and that of her soldiers. Merciless. Ramya demands loyalty from
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Hook Horror A fierce predator of the Underdark, the hook horror aggressively defends its hunting grounds. The subterranean caverns where these creatures dwell echo with the constant clacking and
long, powerfully built arms and legs, which end in wickedly curved hooked claws.
Echoes in the Dark. Hook horrors communicate by striking their hooks against their exoskeletons or the stone
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Hook Horror A fierce predator of the Underdark, the hook horror aggressively defends its hunting grounds. The subterranean caverns where these creatures dwell echo with the constant clacking and
long, powerfully built arms and legs, which end in wickedly curved hooked claws.
Echoes in the Dark. Hook horrors communicate by striking their hooks against their exoskeletons or the stone
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Although an illusion disguises her deathless state, Ramya constantly feels the chill in her bones and her own crumbling flesh. Her existence has becomes one of constant struggle, doubt, and defeat as her
the Vasavadan dynasty’s founder. The Vasavadan coat of arms, a golden wyvern clutching a white lotus in its talons, emblazons her armor and that of her soldiers. Merciless. Ramya demands loyalty from
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
of arms of fallen heroes decorating the walls of the great halls. Torm is seen as the good right hand of Tyr, and a such his symbol is a white gauntlet made for the right hand. It represents Tyr’s
Resolute as a constant reminder of this principle. Worshipers of Torm come from most walks of life, for he welcomes any who seek the best in themselves and others, who uphold his tenets of loyalty
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
-worshiping minotaurs.
2 Heliod, weary of the constant strife between Iroas and Mogis, swears an oath to destroy Mogis with a godly coalition behind him. Erebos, disgusted with Heliod’s hubris
, forms a group in support of Mogis. Iroas, rather than accepting Heliod’s aid, launches a grand campaign of his own against his brother.
3 Mogis arms one of his champions with an axe capable of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
-worshiping minotaurs.
2 Heliod, weary of the constant strife between Iroas and Mogis, swears an oath to destroy Mogis with a godly coalition behind him. Erebos, disgusted with Heliod’s hubris
, forms a group in support of Mogis. Iroas, rather than accepting Heliod’s aid, launches a grand campaign of his own against his brother.
3 Mogis arms one of his champions with an axe capable of
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
assisted by a girallon. The sculptors (use the cultist stat block) traveled here from the Temple of Moloch under the false promise of fabulous payment for helping construct the tomb. They have since
attack deals piercing damage. A torch attack deals bludgeoning damage plus 2 (1d4) fire damage. Treasure The girallon wears a golden armband (worth 250 gp) on one of its left arms, scribed by Moghadam
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
of arms of fallen heroes decorating the walls of the great halls. Torm is seen as the good right hand of Tyr, and a such his symbol is a white gauntlet made for the right hand. It represents Tyr’s
Resolute as a constant reminder of this principle. Worshipers of Torm come from most walks of life, for he welcomes any who seek the best in themselves and others, who uphold his tenets of loyalty
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
assisted by a girallon. The sculptors (use the cultist stat block) traveled here from the Temple of Moloch under the false promise of fabulous payment for helping construct the tomb. They have since
attack deals piercing damage. A torch attack deals bludgeoning damage plus 2 (1d4) fire damage. Treasure The girallon wears a golden armband (worth 250 gp) on one of its left arms, scribed by Moghadam
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, their wide-set eyes glowing red as the mezzoloths bear down on their foes. Violence and reward are the fundamental drives of a mezzoloth, and powerful beings that promise one or the other can easily
attract them into service. Although it has lethal claws on its four arms, a mezzoloth typically wields a trident in two of them. If surrounded by enemies, a mezzoloth exhales toxic fumes that can
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, their wide-set eyes glowing red as the mezzoloths bear down on their foes. Violence and reward are the fundamental drives of a mezzoloth, and powerful beings that promise one or the other can easily
attract them into service. Although it has lethal claws on its four arms, a mezzoloth typically wields a trident in two of them. If surrounded by enemies, a mezzoloth exhales toxic fumes that can
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
and poverty are contrasted by wonders from afar and the riches of cultures across Faerûn. The mix of wanderers and refugees remains in constant flux, with communities forming and disbanding on a
Baldur’s Gate.” BALDUR’S GATE AND ITS COAT OF ARMS
Population: 125,000 (predominantly humans)
Government: Plutocracy, helmed by the Council of Four and Parliament of Peers
Defense: Flaming Fist
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
gates. Here crime and poverty are contrasted by wonders from afar and the riches of cultures across Faerûn. The mix of wanderers and refugees remains in constant flux, with communities forming and
legend. Welcome to Baldur’s Gate.” Baldur’s Gate and its Coat of Arms
Population: 125,000 (predominantly humans)
Government: Plutocracy, helmed by the Council of Four and Parliament of Peers
Defense
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
gates. Here crime and poverty are contrasted by wonders from afar and the riches of cultures across Faerûn. The mix of wanderers and refugees remains in constant flux, with communities forming and
legend. Welcome to Baldur’s Gate.” Baldur’s Gate and its Coat of Arms
Population: 125,000 (predominantly humans)
Government: Plutocracy, helmed by the Council of Four and Parliament of Peers
Defense
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
and poverty are contrasted by wonders from afar and the riches of cultures across Faerûn. The mix of wanderers and refugees remains in constant flux, with communities forming and disbanding on a
Baldur’s Gate.” BALDUR’S GATE AND ITS COAT OF ARMS
Population: 125,000 (predominantly humans)
Government: Plutocracy, helmed by the Council of Four and Parliament of Peers
Defense: Flaming Fist
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the Frostfell, forms the border between the Plane of Air and the Plane of Water. This plane is a seemingly endless glacier swept by constant, raging blizzards. Frozen caverns twist through the Plane of
. The promise of powerful magic lures adventurers to brave the monstrous insects and hags of the swamp. Para-elemental Plane Adventures The Para-elemental Planes are extreme environments but
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
of the Nine Hells. In this way, the devil stands to gain a constant supply of souls from the giant’s enemies, as well as the promise that the giant will serve the devil as a smith in the Nine Hells
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the Frostfell, forms the border between the Plane of Air and the Plane of Water. This plane is a seemingly endless glacier swept by constant, raging blizzards. Frozen caverns twist through the Plane of
. The promise of powerful magic lures adventurers to brave the monstrous insects and hags of the swamp. Para-elemental Plane Adventures The Para-elemental Planes are extreme environments but
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
of the Nine Hells. In this way, the devil stands to gain a constant supply of souls from the giant’s enemies, as well as the promise that the giant will serve the devil as a smith in the Nine Hells
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
crashing waves is constant, day and night. Peeling murals adorn the plastered walls of this throne room, depicting tentacled sea monsters dragging stormtossed ships to their doom. Set into the plaster are
.
Four shadows lurk here. These undead remnants of long-dead Umberlee worshipers do their utmost to surprise and kill intruders. They have arms that look like tentacles, and their Strength Drain attacks