Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'promise artisan and his cast'.
Other Suggestions:
promised artisan and his cast
promise artists and his cast
promise artisans and his cast
Monsters
Eberron: Rising from the Last War
Spellcasting. The magewright’s spellcasting ability is Intelligence (spell save DC 12). To cast one of its rituals, the magewright must provide additional material components whose value in
than a typical spellcaster, a magewright is dedicated to learning a handful of spells, and magewrights cast their non-cantrip spells as rituals — even spells that can’t normally be cast in
Backgrounds
Acquisitions Incorporated
swing a sword? They promised to teach you! Think you have what it takes to sling spells? They’ve got masters who’ll have you throwing fire in no time!
With the promise of untold treasures
acknowledge you understand past outcomes don’t guarantee future results.
Skill Proficiencies: Medicine, Persuasion
Tool Proficiencies: One type of artisan’s tools
Languages: Any one
Monsters
Spelljammer: Adventures in Space
’s Guide.
Charm of Air Bubbles
This charm allows you to cast the air bubble spell (see the Astral Adventurer’s Guide) as an action. Once used three times, this charm goes away.
Charm of
Instant Tools
This charm allows you to magically conjure a set of artisan’s tools, navigator's tools;navigator's tools, or thieves' tools;thieves' tools. The conjured tools appear either in
Monsters
Mythic Odysseys of Theros
Innate Spellcasting. The abhorrent overlord's spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:
1/day each: confusion
, drawn by its evil and the promise of warm meat. An abhorrent overlord has no sense of loyalty or camaraderie toward these sycophants and often devours members of its retinue, yet more of the same
Classes
Tasha’s Cauldron of Everything
and inventions. You can find everything you need to play one of these inventors in the next few sections.
Artificers use a variety of tools to channel their arcane power. To cast a spell, an artificer
artificer quickly by following these suggestions. First, put your highest ability score in Intelligence, followed by Constitution or Dexterity. Second, choose the guild artisan background.
The
Yuan-ti Malison (Type 3)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
innately cast the following spells, requiring no material components:
At will: animal friendship (snakes only)
3/day: suggestion
Magic Resistance. The yuan-ti has advantage on saving throws against
’t be bound for long by brute force, and that many creatures will refuse to serve. As a result, yuan-ti first influence other creatures with the promise of wealth and power. Time and again
Monsters
Mordenkainen's Fiendish Folio Volume 1
Denizen of the Mist. During its turn, the fog giant ignores the effects of fog cloud spells cast by it or other allied fog giants.
Keen Smell. The giant has advantage on Wisdom (Perception) checks
that rely on smell.
Innate Spellcasting. The giant’s innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
At will: detect magic
Axe of the Dwarvish Lords
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
to poison damage.
The range of your darkvision increases by 60 feet.
You gain proficiency with artisan’s tools related to blacksmithing, brewing, and stonemasonry.
Conjure Earth Elemental
If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth elemental. You can’t use this property again until the next dawn.
Travel the
Feats
Tasha’s Cauldron of Everything
again. You can also cast the spell using any spell slots you have.
You gain proficiency with one type of artisan’s tools of your choice, and you can use that type of tool as a spellcasting focus for any spell you cast that uses Intelligence as its spellcasting ability.
. Intelligence is your spellcasting ability for these spells.
You can cast this feat’s 1st-level spell without a spell slot, and you must finish a long rest before you can cast it in this way
Barbarian
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
by the promise of riches? Did you join forces with soldiers of those lands to face a shared threat? Did monsters or an invading horde drive you out of your homeland, making you a rootless refugee
? Perhaps you were a prisoner of war, brought in chains to another land and only now able to win your freedom. Or you might have been cast out from your people because of a crime you committed, a taboo you
Monk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
your formative years. Were you an orphan or a child left on the monastery’s threshold? Did your parents promise you to the monastery in gratitude for a service performed by the monks? Did you
important mission beyond the cloister? Perhaps you were cast out because of some violation of the community’s rules. Did you dread leaving, or were you happy to go? Is there something you hope to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Everything), Knowledge Suggested Backgrounds: Acolyte, entertainer, guild artisan Most champions of Purphoros are unswerving advocates of passion and creativity who change the world by doing what they
an artisan who crafted a work of such high quality that Purphoros took notice.
4 After you were orphaned by a fire at your parents’ forge, Purphoros took you under his protection.
5 Your
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
monastery’s threshold? Did your parents promise you to the monastery in gratitude for a service performed by the monks? Did you enter this secluded life to hide from a crime you committed? Or did you
choose the monastic life for yourself? Consider why you left. Did the head of your monastery choose you for a particularly important mission beyond the cloister? Perhaps you were cast out because of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Everything), Knowledge Suggested Backgrounds: Acolyte, entertainer, guild artisan Most champions of Purphoros are unswerving advocates of passion and creativity who change the world by doing what they
an artisan who crafted a work of such high quality that Purphoros took notice.
4 After you were orphaned by a fire at your parents’ forge, Purphoros took you under his protection.
5 Your
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
shallow mouth cavity. The recipient of an awaken spell cast by a Chultan druid, the lizard has an Intelligence score of 10 and speaks Druidic. The Company of the Yellow Banner captured it in Omu and brought
it to the tomb thinking it might be useful for setting off traps. The lizard escaped and wound up here. It doesn’t know what became of its captors and helps the characters any way it can if they promise to return it to Omu.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
spells, and magewrights cast their non-cantrip spells as rituals—even spells that can’t normally be cast in this way. Most magewright rituals take 10 minutes to perform, but certain complex rituals can
Perception 12
Languages Common plus any two languages
Challenge 0 (0 XP)
Spellcasting. The magewright’s spellcasting ability is Intelligence (spell save DC 12). To cast one of its rituals, the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
monastery’s threshold? Did your parents promise you to the monastery in gratitude for a service performed by the monks? Did you enter this secluded life to hide from a crime you committed? Or did you
choose the monastic life for yourself? Consider why you left. Did the head of your monastery choose you for a particularly important mission beyond the cloister? Perhaps you were cast out because of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
shallow mouth cavity. The recipient of an awaken spell cast by a Chultan druid, the lizard has an Intelligence score of 10 and speaks Druidic. The Company of the Yellow Banner captured it in Omu and brought
it to the tomb thinking it might be useful for setting off traps. The lizard escaped and wound up here. It doesn’t know what became of its captors and helps the characters any way it can if they promise to return it to Omu.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
spells, and magewrights cast their non-cantrip spells as rituals—even spells that can’t normally be cast in this way. Most magewright rituals take 10 minutes to perform, but certain complex rituals can
Perception 12
Languages Common plus any two languages
Challenge 0 (0 XP)
Spellcasting. The magewright’s spellcasting ability is Intelligence (spell save DC 12). To cast one of its rituals, the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
on all elves. When the primal elves cast aside formlessness and impermanence for the promise of greatness, they forsook the part of their nature that Corellon most cherished — and, worse still, by
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
The Xorlarrin Alliance Duke Zalto’s alliance with House Xorlarrin is built on his firm promise that, once he climbs to the top of the ordning, he will use his forge and his newfound might to help
House Xorlarrin destroy its enemies, starting with the dwarves who cast the drow out of Gauntlgrym. For their part, the drow are more interested in supporting Zalto’s plan to wage war on dragonkind, for
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
love performing for audiences, but you need new experiences from which to draw inspiration for your art. Traveling to Phandalin will provide new material for your work, and its watering holes promise
Artisan You learned a useful trade in Neverwinter, but the city is home to too many artisans with that skill. Now, you’re heading to Phandalin, where you hope to start a lucrative business. Hermit You’ve
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
love performing for audiences, but you need new experiences from which to draw inspiration for your art. Traveling to Phandalin will provide new material for your work, and its watering holes promise
Artisan You learned a useful trade in Neverwinter, but the city is home to too many artisans with that skill. Now, you’re heading to Phandalin, where you hope to start a lucrative business. Hermit You’ve
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
The Xorlarrin Alliance Duke Zalto’s alliance with House Xorlarrin is built on his firm promise that, once he climbs to the top of the ordning, he will use his forge and his newfound might to help
House Xorlarrin destroy its enemies, starting with the dwarves who cast the drow out of Gauntlgrym. For their part, the drow are more interested in supporting Zalto’s plan to wage war on dragonkind, for
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
who linger among this land’s pastures and colorful cottages can’t escape the feeling of being watched, or the impression that the idyllic fields have a distinctly somber cast. The locals dismiss such
to them—either as a promise of a life free from terror, or as potential sacrifices for the next necessary slaughter.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
adventuring life? Were you lured to settled lands by the promise of riches? Did you join forces with soldiers of those lands to face a shared threat? Did monsters or an invading horde drive you out of
your homeland, making you a rootless refugee? Perhaps you were a prisoner of war, brought in chains to another land and only now able to win your freedom. Or you might have been cast out from your
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
adventuring life? Were you lured to settled lands by the promise of riches? Did you join forces with soldiers of those lands to face a shared threat? Did monsters or an invading horde drive you out of
your homeland, making you a rootless refugee? Perhaps you were a prisoner of war, brought in chains to another land and only now able to win your freedom. Or you might have been cast out from your
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
on all elves. When the primal elves cast aside formlessness and impermanence for the promise of greatness, they forsook the part of their nature that Corellon most cherished — and, worse still, by
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
who linger among this land’s pastures and colorful cottages can’t escape the feeling of being watched, or the impression that the idyllic fields have a distinctly somber cast. The locals dismiss such
to them—either as a promise of a life free from terror, or as potential sacrifices for the next necessary slaughter.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
Volcano Temple Adventures d10 Adventure Goal
1 Acquire an item that wasn’t up to Purphoros’s standards before it’s cast into the lava.
2 Defend the temple from fiery zombies
.
9 Destroy a near-indestructible item in the volcano’s forges.
10 Rescue an artisan lost in the temple’s twisting halls.
Volcano Temple Map The volcano temple shown in map 4.14 is reached
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
Volcano Temple Adventures d10 Adventure Goal
1 Acquire an item that wasn’t up to Purphoros’s standards before it’s cast into the lava.
2 Defend the temple from fiery zombies
.
9 Destroy a near-indestructible item in the volcano’s forges.
10 Rescue an artisan lost in the temple’s twisting halls.
Volcano Temple Map The volcano temple shown in map 4.14 is reached
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
talk with the characters and part with one of his scales. If the characters mention the contents of the Vault of Dragons, Zelifarn demands a promise of 10 percent of the gold before he gives them what
Elminster himself — if they promise to return the stolen gold to Waterdeep’s coffers. Invisible Creature Any creature under the effect of an invisibility spell counts as this key, as do naturally
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
talk with the characters and part with one of his scales. If the characters mention the contents of the Vault of Dragons, Zelifarn demands a promise of 10 percent of the gold before he gives them what
Elminster himself — if they promise to return the stolen gold to Waterdeep’s coffers. Invisible Creature Any creature under the effect of an invisibility spell counts as this key, as do naturally
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Faceless Lord. Just let yourselves be eaten and disgorged!”
The Pudding King (see appendix C) prefers to cast spells while using the throne for cover. As a bonus action on his turn, he commands a
friendly toward the characters after the battle. Development Back in Diggermattock Hall, the gnome leaders make good on their promise, giving the characters a stone of controlling earth elementals along with
Magic Items
Infernal Machine Rebuild
150 feet but lose all other movement.
You are blinded.
02
You can cast the speak with animals spell at will, but can use it to speak with only one animal of your choice.
All animals despise
feels unnaturally tight. Unless you go naked, roll a d4 each time you are attacked and subtract the number rolled from your AC.
04
You can cast the legend lore spell three times.
Whenever you