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Returning 35 results for 'promises accept and his coming'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
branch to seal the promise.
“The Kindly Lord does not issue invitations to their court lightly. I suggest you accept.”
—Gwyddion, messenger of Talion
High Fae
Ageless and
operate under inviolable rules of their own: gifts must always be repaid, promises must be honored, and outright lies must never be spoken (though misdirection and riddles are always welcome). To
monsters
great numbers, tapping into the magic of this Mythos entity to multiply and thrive.
Twisted Promises. Cults of Shub-Niggurath begin innocently enough. A village deep in a primal forest, or a group
rely on culling the weak among their own numbers. The community seeks outsiders. Brutal and vicious cults rely on raids, but more cunning ones lure strangers to their lands with promises of food and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Aftermath of the Last War The influx of Cyran refugees promises to reshape Q’barra. Most of the settlers are peaceful people searching for a homes and opportunities, but some among them chose Q’barra
over refugee camps because they refused to accept charity from former enemies. These “Mourners” rob and kill settlers from the nations that fought against Cyre. Hope also has its share of brigands
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Aftermath of the Last War The influx of Cyran refugees promises to reshape Q’barra. Most of the settlers are peaceful people searching for a homes and opportunities, but some among them chose Q’barra
over refugee camps because they refused to accept charity from former enemies. These “Mourners” rob and kill settlers from the nations that fought against Cyre. Hope also has its share of brigands
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Conclusion If the characters save Pangil ng Buwan, the bakunawa accompanies them back to Kalapang. Pangil ng Buwan apologizes to the townsfolk, explains the cause of the attack, and promises to aid
save Pangil ng Buwan, Nimuel and Lungtian accept their report of the corruption that destroyed the bakunawa, assigns them no blame, and pays them as promised. If Paolo’s band slays the bakunawa and the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Conclusion If the characters save Pangil ng Buwan, the bakunawa accompanies them back to Kalapang. Pangil ng Buwan apologizes to the townsfolk, explains the cause of the attack, and promises to aid
save Pangil ng Buwan, Nimuel and Lungtian accept their report of the corruption that destroyed the bakunawa, assigns them no blame, and pays them as promised. If Paolo’s band slays the bakunawa and the
Druid
Legacy
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Classes
Basic Rules (2014)
and animal life, and the need for people to live in harmony with nature, not in opposition to it. Druids accept that which is cruel in nature, and they hate that which is unnatural, including
nature, coming face to face with a giant eagle or dire wolf and surviving the experience. Maybe your character was born during an epic storm or a volcanic eruption, which was interpreted as a sign that
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
coming for her. She tries to flee on a lightning rail while drawing them into a trap. If the characters chase down the half-ogre, she attempts to make a deal to keep her freedom, which they can either refuse or accept, setting the stage for further adventures.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
coming for her. She tries to flee on a lightning rail while drawing them into a trap. If the characters chase down the half-ogre, she attempts to make a deal to keep her freedom, which they can either refuse or accept, setting the stage for further adventures.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
their god’s orders, stole the eggs of good metallic dragons. The metallic dragons reluctantly pledged to not interfere in the coming war in exchange for the promised safety of their abducted broods. But
the Dragon Queen’s servants secretly broke their promises. Takhisis taught her followers to corrupt the stolen eggs into monstrous warriors known as draconians, gambling that draconian armies will
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dark Gifts The Dark Powers influence many who struggle within their clutches, tempting both the innocent and ambitious with whispered promises. These sinister bargains are rarely spoken, coming in
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
their god’s orders, stole the eggs of good metallic dragons. The metallic dragons reluctantly pledged to not interfere in the coming war in exchange for the promised safety of their abducted broods. But
the Dragon Queen’s servants secretly broke their promises. Takhisis taught her followers to corrupt the stolen eggs into monstrous warriors known as draconians, gambling that draconian armies will
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dark Gifts The Dark Powers influence many who struggle within their clutches, tempting both the innocent and ambitious with whispered promises. These sinister bargains are rarely spoken, coming in
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
unharmed. He implores them not to slay the dragon—she’s the only family he has. Upon Briochebane’s safe return, Fill promises to reward the characters with 100 GP from his stashed loot from his former life
of crime. If the characters accept, Fill tells them Briochebane likes to frolic and hunt in the woods east of town. He then hands the characters a sack containing three warm cinnamon rolls
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
unharmed. He implores them not to slay the dragon—she’s the only family he has. Upon Briochebane’s safe return, Fill promises to reward the characters with 100 GP from his stashed loot from his former life
of crime. If the characters accept, Fill tells them Briochebane likes to frolic and hunt in the woods east of town. He then hands the characters a sack containing three warm cinnamon rolls
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
lizardfolk. Even though any information the characters might bring back is truly of little value, the council is pleased with whatever report they provide and promises to make good on their reward. In
consternation, decide to consider the characters’ actions an honest — if uncivilized — mistake. They agree to accept the town’s help in the looming conflict. Then they call upon the council to again enlist
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
lizardfolk. Even though any information the characters might bring back is truly of little value, the council is pleased with whatever report they provide and promises to make good on their reward. In
consternation, decide to consider the characters’ actions an honest — if uncivilized — mistake. They agree to accept the town’s help in the looming conflict. Then they call upon the council to again enlist
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
culprit so she can report them to the proper authorities. In exchange for the party’s services, Edith promises each character 10 GP and a batch of their favorite dessert, adding that she wishes she
could offer more.
Should they accept, Edith suggests they start by asking around or checking for signs of a break-in. In any case, Edith remains at the site to assess the damage and doesn’t accompany
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
culprit so she can report them to the proper authorities. In exchange for the party’s services, Edith promises each character 10 GP and a batch of their favorite dessert, adding that she wishes she
could offer more.
Should they accept, Edith suggests they start by asking around or checking for signs of a break-in. In any case, Edith remains at the site to assess the damage and doesn’t accompany
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
enlightenment. There, the characters learn about the dangers facing Stormwreck Isle. Each character has a specific reason for coming to the cloister, as shown on the character sheets. You can also let
—now visible off the bow—promises rare wonders. Seaweed shimmers in countless brilliant colors below you, and rays of sunlight defy the overcast sky to illuminate the lush grass and dark basalt rock of
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
enlightenment. There, the characters learn about the dangers facing Stormwreck Isle. Each character has a specific reason for coming to the cloister, as shown on the character sheets. You can also let
—now visible off the bow—promises rare wonders. Seaweed shimmers in countless brilliant colors below you, and rays of sunlight defy the overcast sky to illuminate the lush grass and dark basalt rock of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
accident, a flaw in a divine plan, or purely the work of evil gods. It’s evidence that the whole of creation is fundamentally flawed and already unraveling. Coming Destruction. The destruction of the world
lest they be destroyed along with it. Lost Causes. Those who don’t accept the teachings of the Heralds of the Comet are doomed to destruction, and they deserve pity. Initiates are taught to warn
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
accident, a flaw in a divine plan, or purely the work of evil gods. It’s evidence that the whole of creation is fundamentally flawed and already unraveling. Coming Destruction. The destruction of the world
lest they be destroyed along with it. Lost Causes. Those who don’t accept the teachings of the Heralds of the Comet are doomed to destruction, and they deserve pity. Initiates are taught to warn
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the opinion he’s formed about the characters. If Snapjaw isn’t yet sure whether the characters are the saviors he hopes they are, he tells the guards that these are cultists coming to join those already
in the castle. The guards accept that story without question and let everyone pass. If the heroes have established strong trust between themselves and Snapjaw, he tells the guards that the characters
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the opinion he’s formed about the characters. If Snapjaw isn’t yet sure whether the characters are the saviors he hopes they are, he tells the guards that these are cultists coming to join those already
in the castle. The guards accept that story without question and let everyone pass. If the heroes have established strong trust between themselves and Snapjaw, he tells the guards that the characters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
scrap metal.
Builders. Four scaladar (see appendix A) are hauling new pieces of metal to the arch and attaching them to it. The cavern is dark aside from the intermittent light of welding sparks coming
. Kurlog will accept reasonable aid to complete this mission. In particular, he could use help taking down the arbalests that guard the Simulacrux. 2c. Detritus Wreckage. This section of cavern is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
scrap metal.
Builders. Four scaladar (see appendix A) are hauling new pieces of metal to the arch and attaching them to it. The cavern is dark aside from the intermittent light of welding sparks coming
. Kurlog will accept reasonable aid to complete this mission. In particular, he could use help taking down the arbalests that guard the Simulacrux. 2c. Detritus Wreckage. This section of cavern is
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
them to spot trouble coming from the sides of the car. The outer doors of the car are locked tight, as is the 10-foot-square skylight in the roof. As an action, a character with thieves’ tools can try
release. Friendly Game. A character who has a gaming set can challenge the deva to a friendly game. Omid loves games and is too proud (and bored) not to accept. If the character wins the game, Omid allows
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
them to spot trouble coming from the sides of the car. The outer doors of the car are locked tight, as is the 10-foot-square skylight in the roof. As an action, a character with thieves’ tools can try
release. Friendly Game. A character who has a gaming set can challenge the deva to a friendly game. Omid loves games and is too proud (and bored) not to accept. If the character wins the game, Omid allows
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
inform Al’chaia, in Draconic or Gith, that Urlon (see area 10) wants her dead. Al’chaia thanks them for the information. She then promises the characters safe passage back to and through the Crystal
Labyrinth, provided they leave Crèche K’liir as soon as they complete “one small task” for her. If the characters are reluctant to accept her terms, Al’chaia offers them a manual of gainful exercise or
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Sugar Man Though the mill can’t be saved, the workers prevent the fire from spreading, and they are happy to accept the aid of any characters who want to help. As they work, several laborers
year ago. In exchange for procuring a white seed pod for him, the Sugar Man promises to pay the characters 1,250 gp each. Whether or not the characters take the Sugar Man up on his offer, Nene the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
inform Al’chaia, in Draconic or Gith, that Urlon (see area 10) wants her dead. Al’chaia thanks them for the information. She then promises the characters safe passage back to and through the Crystal
Labyrinth, provided they leave Crèche K’liir as soon as they complete “one small task” for her. If the characters are reluctant to accept her terms, Al’chaia offers them a manual of gainful exercise or
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
emphasize different elements of righteous behavior, but all paladins are expected to hold true to a common set of virtues: Liberality. Be generous and tolerant. Good faith. Be honest and keep promises
deeds speak your intentions. Humility in one’s deeds. Do not boast or accept rewards undue to you. Unselfishness. Share resources, especially with those who have the most need. Good-temperedness. Render
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
poster consists of a portrait of the boy drawn in ink, above which are the following words in the Elvish script: Wanted: Will of the Feywild!
Each poster promises a different reward for Will’s capture
can collect multiple posters, but only one poster per character can be redeemed. Granny Nightshade is not obligated to give a reward to any character who doesn’t hand her a poster. She must accept a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Sugar Man Though the mill can’t be saved, the workers prevent the fire from spreading, and they are happy to accept the aid of any characters who want to help. As they work, several laborers
year ago. In exchange for procuring a white seed pod for him, the Sugar Man promises to pay the characters 1,250 gp each. Whether or not the characters take the Sugar Man up on his offer, Nene the