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Returning 35 results for 'provides among and his consent'.
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Monsters
Mythic Odysseys of Theros
oreads number among the most dangerous nymphs, as they embody the wild might of flames, volcanism, and the hidden forces of the earth. These creatures typically dwell in remote mountain crags and near
volcanoes, where they caper among the forces of dissolution and rebirth. During avalanches and volcanic eruptions, groups of oreads might race ahead of the destruction, dancing, singing, and doing what
Species
Eberron: Rising from the Last War
born in Karrnath, and war flows in its veins. For centuries, the Blademarks Guild of House Deneith has governed the mercenary trade. While warriors with the Mark of Sentinel are among its most elite
forces, House Deneith brokers the services of a wide range of soldiers, including Valenar war bands and the goblins of Droaam. Beyond the battlefield, the Defender’s Guild provides exceptional
Backgrounds
Sword Coast Adventurer's Guide
your companions.
Skill Proficiencies: Choose two from among Deception, Insight, Persuasion, and StealthTool Proficiencies: Choose two from among one type of gaming set, one musical instrument
comes in the form of a contact in any city you visit, a person who provides information about the people and places of the local area.
Suggested Characteristics
Use the tables for the
equipment
These circular weapons are among the many strange weapons used by urdefhans. The sharp metal circle contains numerous protruding blades, while an angled central handle provides a grip that spins the weapon as it’s thrown.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
council room at the center of the Preserve, by unanimous consent they can erect a diamond sphere that envelops the entire city. The diamond sphere resembles the Auroral Diamond in texture and color and
Diamond’s illumination also provides strong protection. It radiates bright light throughout the city and dim light 1,000 feet beyond the city’s borders. This light is akin to sunlight, which many natives of the Ethereal Plane and evil Undead abhor.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
council room at the center of the Preserve, by unanimous consent they can erect a diamond sphere that envelops the entire city. The diamond sphere resembles the Auroral Diamond in texture and color and
Diamond’s illumination also provides strong protection. It radiates bright light throughout the city and dim light 1,000 feet beyond the city’s borders. This light is akin to sunlight, which many natives of the Ethereal Plane and evil Undead abhor.
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
itself by its birth name, by its adopted name, or (especially among purebloods) by a name it borrows from the local populace.
The Yuan-ti Names table provides yuan-ti birth names suitable for any
and eaten as part of the procedure.
Undercover Empire
The human civilization that gave rise to the yuan-ti was among the richest in the mortal world. It rapidly progressed in metalworking, using
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Gnomes and Dragonmarks The Mark of Scribing appears among the gnomes of House Sivis. The gnomes of this house were among the first of their kind to leave Zilargo and live in human lands. They love
provides avenues of communication across Khorvaire. Translation, mediation, interpreting, and legal advocacy all fall within House Sivis’s broad purview, and they maintain the network of message stations that allow cross-continent communication.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Gnomes and Dragonmarks The Mark of Scribing appears among the gnomes of House Sivis. The gnomes of this house were among the first of their kind to leave Zilargo and live in human lands. They love
provides avenues of communication across Khorvaire. Translation, mediation, interpreting, and legal advocacy all fall within House Sivis’s broad purview, and they maintain the network of message stations that allow cross-continent communication.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Treasure Much of a hag’s treasure is strewn among all the clutter in her lair, making it difficult for intruders to quickly identify all the items that have use or value. But the hag knows what, and
and serve as a final, vexing puzzle for anyone who tries to make use of an item without her consent. A hag’s treasure — like a gift from a fey being — should be doubted and even feared rather than
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Treasure Much of a hag’s treasure is strewn among all the clutter in her lair, making it difficult for intruders to quickly identify all the items that have use or value. But the hag knows what, and
and serve as a final, vexing puzzle for anyone who tries to make use of an item without her consent. A hag’s treasure — like a gift from a fey being — should be doubted and even feared rather than
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
plane of existence, and the adventure locations found among them. Though stories abound along its many steps, the staircase is the journey, not the destination—an extraordinary means of traversing the
multiverse. This chapter expands on what’s written about the Infinite Staircase in the Dungeon Master’s Guide and provides tools for using it to convey creatures from one fantastical location to the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
tables in the Dungeon Master's Guide can help you quickly generate items characters may find while exploring such ruins. If you want treasures that feel uniquely giant-themed, this section provides
suggestions for more distinctive items. This section can also be used to generate treasure found among still-thriving giant societies; such treasure may have been passed down between generations, created in the imitation of ancient styles, or unearthed by the giants themselves.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
plane of existence, and the adventure locations found among them. Though stories abound along its many steps, the staircase is the journey, not the destination—an extraordinary means of traversing the
multiverse. This chapter expands on what’s written about the Infinite Staircase in the Dungeon Master’s Guide and provides tools for using it to convey creatures from one fantastical location to the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
challenge rating. When adventurers defeat one or more monsters — typically by killing, routing, or capturing them — they divide the total XP value of the monsters evenly among themselves. If the party
received substantial assistance from one or more NPCs, count those NPCs as party members when dividing up the XP. (Because the NPCs made the fight easier, individual characters receive fewer XP.) Chapter 3, "Creating Adventures" provides guidelines for designing combat encounters using experience points.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
characters 25 gp each now and another 50 gp each if they bring in Coal. If the characters consent to meet with Coal, Germaine provides the location of the Cog Carnival, a bar in High Walls frequented by
warforged, and the appointed meeting time. Germaine also provides a Sharn Watch writ of enforcement. The writ authorizes the bearers to conduct official duties of the Watch under Sergeant Vilroy’s
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
tables in the Dungeon Master's Guide can help you quickly generate items characters may find while exploring such ruins. If you want treasures that feel uniquely giant-themed, this section provides
suggestions for more distinctive items. This section can also be used to generate treasure found among still-thriving giant societies; such treasure may have been passed down between generations, created in the imitation of ancient styles, or unearthed by the giants themselves.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
challenge rating. When adventurers defeat one or more monsters — typically by killing, routing, or capturing them — they divide the total XP value of the monsters evenly among themselves. If the party
received substantial assistance from one or more NPCs, count those NPCs as party members when dividing up the XP. (Because the NPCs made the fight easier, individual characters receive fewer XP.) Chapter 3, "Creating Adventures" provides guidelines for designing combat encounters using experience points.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
characters 25 gp each now and another 50 gp each if they bring in Coal. If the characters consent to meet with Coal, Germaine provides the location of the Cog Carnival, a bar in High Walls frequented by
warforged, and the appointed meeting time. Germaine also provides a Sharn Watch writ of enforcement. The writ authorizes the bearers to conduct official duties of the Watch under Sergeant Vilroy’s
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
. Among the best-known githyanki are the followers of the Lich-Queen Vlaakith. They terrorize the Astral Plane, raiding into Wildspace to plunder the multiverse of its magic and riches. The Monster Manual
and Monsters of the Multiverse contain a variety of githyanki for your use. This section provides additional options. Left to Right: Githyanki Star Seer, Githyanki Xenomancer, and Githyanki Buccaneer
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
. Among the best-known githyanki are the followers of the Lich-Queen Vlaakith. They terrorize the Astral Plane, raiding into Wildspace to plunder the multiverse of its magic and riches. The Monster Manual
and Monsters of the Multiverse contain a variety of githyanki for your use. This section provides additional options. Left to Right: Githyanki Star Seer, Githyanki Xenomancer, and Githyanki Buccaneer
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
another player’s character requires that player’s consent. Additionally, you gain the following traits. Boon Aura. Your allies within 5 feet of you have advantage on saving throws against being
First Kings of Meletis.” These cues note the legendary places these stories occupy in the minds of Theros’s people and their place as tales that endlessly play out among the constellations of Nyx
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
another player’s character requires that player’s consent. Additionally, you gain the following traits. Boon Aura. Your allies within 5 feet of you have advantage on saving throws against being
First Kings of Meletis.” These cues note the legendary places these stories occupy in the minds of Theros’s people and their place as tales that endlessly play out among the constellations of Nyx
Compendium
- Sources->Dungeons & Dragons->Monster Manual
.
Vampire Resting Places 1d6 The Vampire’s Resting Place Is...
1 Among the roots of a dead tree.
2 At the bottom of a stagnant pool.
3 A coffin filled with grave dirt.
4
A large pot full of blood or vinegar.
5 A space accessible only by shape-shifting.
6 Within a statue or suit of armor.
Katerina Ladon A vampire familiar provides
a meal for a vampire spawn
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Races A diverse assortment of peoples dwell among the lands of Theros. Aside from humans, the races in the Player’s Handbook are unknown on Theros, unless they’re visiting from other worlds. This
chapter provides information about the following common playable races of Theros, as well as racial traits for all of them except humans: Humans on Theros are similar to those found on other D&D worlds
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Races A diverse assortment of peoples dwell among the lands of Theros. Aside from humans, the races in the Player’s Handbook are unknown on Theros, unless they’re visiting from other worlds. This
chapter provides information about the following common playable races of Theros, as well as racial traits for all of them except humans: Humans on Theros are similar to those found on other D&D worlds
Compendium
- Sources->Dungeons & Dragons->Monster Manual
.
Vampire Resting Places 1d6 The Vampire’s Resting Place Is...
1 Among the roots of a dead tree.
2 At the bottom of a stagnant pool.
3 A coffin filled with grave dirt.
4
A large pot full of blood or vinegar.
5 A space accessible only by shape-shifting.
6 Within a statue or suit of armor.
Katerina Ladon A vampire familiar provides
a meal for a vampire spawn
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
serves as a staging area for goblin mercenaries who wish to work for the house. It provides a stable and secure haven for travelers passing through the region, provided you’re on good terms with House
Cyran town, Lyrenton is a ruin on the very edge of the Mournland. It’s shunned by the Ghaal’dar, who believe it to be cursed. At night, a terrible wailing that echoes among the ruins can be heard for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
serves as a staging area for goblin mercenaries who wish to work for the house. It provides a stable and secure haven for travelers passing through the region, provided you’re on good terms with House
Cyran town, Lyrenton is a ruin on the very edge of the Mournland. It’s shunned by the Ghaal’dar, who believe it to be cursed. At night, a terrible wailing that echoes among the ruins can be heard for
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
spellcasting possible. She provides and tends the Weave, the conduit through which mortal spellcasters and magical crafters can safely access the raw force of magic. The faith of Mystra is pervasive in
Mystran temples count wizards and sorcerers among their numbers, as well as the occasional bard. The goal of Mystra’s faithful is simple: that magic be preserved and promulgated throughout the Realms. It
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
sort is recognized as a variant of the birth name, rather than a unique name unto itself. A yuan-ti might refer to itself by its birth name, by its adopted name, or (especially among purebloods) by a
name it borrows from the local populace. The Yuan-ti Names table provides yuan-ti birth names suitable for any campaign. Yuan-ti Names d20 Name 1 Asutali 2 Eztli 3 Hessatal 4 Hitotee 5 Issahu 6
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
-suited to other domains find natural homes among this realm’s scattered settlements and ancient magical ruins. The Darkon Adventures table provides suggestions for various adventures in the domain. Darkon
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Adventure Locations The next five chapters include adventure locations: Chapter 14: Jester. A magical marketplace called the Seelie Market is carried through the sky by a moonstone dragon. Among its
souls whisked away to an unknown location, leaving their helpless bodies behind. This chapter reveals where their souls go and provides DMs with advice on handling sessions where a player might not be able to play their own character.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Adventure Locations The next five chapters include adventure locations: Chapter 14: Jester. A magical marketplace called the Seelie Market is carried through the sky by a moonstone dragon. Among its
souls whisked away to an unknown location, leaving their helpless bodies behind. This chapter reveals where their souls go and provides DMs with advice on handling sessions where a player might not be able to play their own character.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
to traverse. Others are relative newcomers to the world, still finding a place for themselves among the long-established races. The civilizations of the elder races have declined, while those of the
race has all the traits of the primary race, as given in the Player’s Handbook, plus traits for each subrace that are unique to those individuals. This chapter provides racial traits for a subrace