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Returning 33 results for 'prowess argument and his contact'.
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powers augment and his conduct
powers augment and his contacts
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Backgrounds
Guildmasters’ Guide to Ravnica
.
Selesnya Contacts
d8
Contact
1
A wise centaur trainer believed in me even though I was a terrible student.
2
A good friend has risen to become a Ledev guardian.
3
I left
.
8
Trostani, the head of the guild and the voice of Mat’Selesnya, once welcomed me into her presence.
Non-Selesnya Contacts
d10
Contact
1
I left the Azorius, and a
Backgrounds
Guildmasters’ Guide to Ravnica
.
Izzet Contacts
d8
Contact
1
An older relative is a member of the guild’s board of directors.
2
I know a sprite who carries important messages among the guild’s
with another attendant for our supervisor’s attention.
8
The guildmaster, Niv-Mizzet, took note of one of my experiments!
Non-Izzet Contacts
d10
Contact
1
An
Elf
Legacy
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Species
Basic Rules (2014)
magic allow them to support themselves without the need for clearing and plowing land. They are talented artisans, crafting finely worked clothes and art objects. Their contact with outsiders is
they find careers that let them travel freely and set their own pace. Elves also enjoy exercising their martial prowess or gaining greater magical power, and adventuring allows them to do so. Some
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
character who has at least 3 renown in the Harpers or the Lords’ Alliance, or a character who belongs to a Waterdavian noble family, makes a good argument and succeeds on a DC 15 Charisma (Persuasion
) check. A character who is impersonating a noble or an official makes a good argument and succeeds on a DC 15 Charisma (Deception) check. If the check fails, Magister Barch sees through the ruse and uses
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
character who has at least 3 renown in the Harpers or the Lords’ Alliance, or a character who belongs to a Waterdavian noble family, makes a good argument and succeeds on a DC 15 Charisma (Persuasion
) check. A character who is impersonating a noble or an official makes a good argument and succeeds on a DC 15 Charisma (Deception) check. If the check fails, Magister Barch sees through the ruse and uses
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
loud argument that has a 50 percent chance of attracting nearby monsters (roll on the Creature Encounters table in chapter 2) 3–4 Theft or dispute over the division of spoils 5–6 Brawl or other outbreak
magic, the party must dispose of 3d6 days of rations. Vanishing NPCs One or more NPC party members go missing and are never seen again. Roll a d4 to determine how many NPCs vanish in this way. Efforts to find them or magically contact them turn up no trace.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
loud argument that has a 50 percent chance of attracting nearby monsters (roll on the Creature Encounters table in chapter 2) 3–4 Theft or dispute over the division of spoils 5–6 Brawl or other outbreak
magic, the party must dispose of 3d6 days of rations. Vanishing NPCs One or more NPC party members go missing and are never seen again. Roll a d4 to determine how many NPCs vanish in this way. Efforts to find them or magically contact them turn up no trace.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the negotiation, the dragon turtle slowly circles the ship. At first, characters must continually circle the deck of the ship to maintain face-to-face contact with the creature, but eventually it
they contribute a convincingly pitiable plea to the argument. The check is made with disadvantage if the sack contains less than 100 gp in value, or with advantage if the sack contains 150 gp or more
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the negotiation, the dragon turtle slowly circles the ship. At first, characters must continually circle the deck of the ship to maintain face-to-face contact with the creature, but eventually it
they contribute a convincingly pitiable plea to the argument. The check is made with disadvantage if the sack contains less than 100 gp in value, or with advantage if the sack contains 150 gp or more
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
group to argument. At last, the leader dismounted and approached me, giving her name as Gyrt. Glad was I then that I took the time to learn the language from a learned friend in Evereska! In
even monsters such as wyverns, owlbears, and displacer beasts. Some tribes put the prowess they demonstrate in hunting to good use in another endeavor, for which the Uthgardt are well known: raiding
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
group to argument. At last, the leader dismounted and approached me, giving her name as Gyrt. Glad was I then that I took the time to learn the language from a learned friend in Evereska! In
even monsters such as wyverns, owlbears, and displacer beasts. Some tribes put the prowess they demonstrate in hunting to good use in another endeavor, for which the Uthgardt are well known: raiding
Compendium
- Sources->Dungeons & Dragons->Monster Manual
victims and lesser villains, beguiling foes with false promises and powerful magic.
Arcanaloths possess considerable spellcasting prowess and frequently disguise themselves with magic. While they
):
At Will: Alter Self, Detect Magic, Identify, Mage Hand, Prestidigitation
1/Day Each: Contact Other Plane, Detect Thoughts, Dimension Door, Mind Blank
Bonus Actions
Teleport. The arcanaloth
Compendium
- Sources->Dungeons & Dragons->Monster Manual
victims and lesser villains, beguiling foes with false promises and powerful magic.
Arcanaloths possess considerable spellcasting prowess and frequently disguise themselves with magic. While they
):
At Will: Alter Self, Detect Magic, Identify, Mage Hand, Prestidigitation
1/Day Each: Contact Other Plane, Detect Thoughts, Dimension Door, Mind Blank
Bonus Actions
Teleport. The arcanaloth
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
him will be beaten, blinded, or beheaded. Guides working for Jobal leave their contact information on message boards outside inns and taverns or at the harbormaster’s office in Port Nyanzaru. Several
an easily claimed dragon’s hoard. Faroul is 5 feet 10 inches tall and 175 pounds. He tells great tales of his battle prowess but he uses his shortsword only in emergencies. Gondolo is 3 feet 6 inches
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
prowess. If the characters defuse the situation by not responding to his initial attack, Thunderhale is just as pleased. He pays for their drinks and covers any damage to the festhall, then claims to
Hundelstone. She suggests they make contact with a gnome named Thwip Ironbottom, who lives there year-round. If one or more of the party members are Harpers, she tells them that Thwip serves as the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
him will be beaten, blinded, or beheaded. Guides working for Jobal leave their contact information on message boards outside inns and taverns or at the harbormaster’s office in Port Nyanzaru. Several
an easily claimed dragon’s hoard. Faroul is 5 feet 10 inches tall and 175 pounds. He tells great tales of his battle prowess but he uses his shortsword only in emergencies. Gondolo is 3 feet 6 inches
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
prowess. If the characters defuse the situation by not responding to his initial attack, Thunderhale is just as pleased. He pays for their drinks and covers any damage to the festhall, then claims to
Hundelstone. She suggests they make contact with a gnome named Thwip Ironbottom, who lives there year-round. If one or more of the party members are Harpers, she tells them that Thwip serves as the
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
wish.”
Bond. “I love my twin, Glister, with all my heart. I feel incomplete without her.”
Flaw. “I avoid conflict. Even a simple argument leaves me flustered and longing to be elsewhere
liar speak.”
Ideal. “Honor is what makes a knight, even beyond duty or prowess with a weapon.”
Bond. “Ballooning. There’s nothing quite like taking flight in a balloon and going where the winds
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
wish.”
Bond. “I love my twin, Glister, with all my heart. I feel incomplete without her.”
Flaw. “I avoid conflict. Even a simple argument leaves me flustered and longing to be elsewhere
a liar speak.”
Ideal. “Honor is what makes a knight, even beyond duty or prowess with a weapon.”
Bond. “Ballooning. There’s nothing quite like taking flight in a balloon and going where the winds
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
wish.”
Bond. “I love my twin, Glister, with all my heart. I feel incomplete without her.”
Flaw. “I avoid conflict. Even a simple argument leaves me flustered and longing to be elsewhere
liar speak.”
Ideal. “Honor is what makes a knight, even beyond duty or prowess with a weapon.”
Bond. “Ballooning. There’s nothing quite like taking flight in a balloon and going where the winds
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
wish.”
Bond. “I love my twin, Glister, with all my heart. I feel incomplete without her.”
Flaw. “I avoid conflict. Even a simple argument leaves me flustered and longing to be elsewhere
a liar speak.”
Ideal. “Honor is what makes a knight, even beyond duty or prowess with a weapon.”
Bond. “Ballooning. There’s nothing quite like taking flight in a balloon and going where the winds
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Aminta’s escape. The two veterans are confident in their combat prowess and fight to the death. Revolving Stone Door. Set into the west wall is a heavy stone door that revolves on a vertical axis. The
), and Rilago knows how to release them: each oztocanite fragment must be brought in physical contact with the giant’s petrified remains (in area X4). Physical contact with Xeluan reduces each oztocanite
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Aminta’s escape. The two veterans are confident in their combat prowess and fight to the death. Revolving Stone Door. Set into the west wall is a heavy stone door that revolves on a vertical axis. The
), and Rilago knows how to release them: each oztocanite fragment must be brought in physical contact with the giant’s petrified remains (in area X4). Physical contact with Xeluan reduces each oztocanite
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
civilization. The alchemist has a wicked sense of humor and an obsession with poisons.
Saija Hurwi. Sajia joined the Gnawbones after hearing tales of Claugiyliamatar’s prowess with nature magic. The eighteen
) check. The DC is 7 plus the number of feet the target creature has sunk into the slime. A creature that comes into contact with the slime takes 11 (2d10) acid damage. The creature takes this damage again
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
civilization. The alchemist has a wicked sense of humor and an obsession with poisons.
Saija Hurwi. Sajia joined the Gnawbones after hearing tales of Claugiyliamatar’s prowess with nature magic. The eighteen
) check. The DC is 7 plus the number of feet the target creature has sunk into the slime. A creature that comes into contact with the slime takes 11 (2d10) acid damage. The creature takes this damage again
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
face and ensuring the pirates gain the upper hand. However, convincing the captain requires a compelling argument and a successful DC 14 Charisma (Persuasion) check. Keep a Low Profile. The
seemingly made of seaweed. Portal 6: River Barge Crossing This encounter brings the characters into direct contact with the operatives of the Six who are also traversing the portal network. Map 4.3 shows
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
characters have a different plan, they can execute it now. The party can contact Flabbergast to have him perform the ritual at any time. Secrets. No secrets specifically activate at this time. However
intact. The Ceremony. Jormun would normally provide a fiery ceremony on the virtues of the Mordinsamman, with an emphasis on Clangeddin’s battle prowess. If a character is controlling him, that character
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
characters have a different plan, they can execute it now. The party can contact Flabbergast to have him perform the ritual at any time. Secrets. No secrets specifically activate at this time. However
intact. The Ceremony. Jormun would normally provide a fiery ceremony on the virtues of the Mordinsamman, with an emphasis on Clangeddin’s battle prowess. If a character is controlling him, that character
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
face and ensuring the pirates gain the upper hand. However, convincing the captain requires a compelling argument and a successful DC 14 Charisma (Persuasion) check. Keep a Low Profile. The
seemingly made of seaweed. Portal 6: River Barge Crossing This encounter brings the characters into direct contact with the operatives of the Six who are also traversing the portal network. Map 4.3 shows
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
throw.
CHRIS RAHN
Firefist Boros firefists combine potent magic with peerless fighting ability, inspiring all who serve alongside them. They often act as the point of contact between the Boros
(1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
Reckoner Boros reckoners combine physical power and magical prowess, serving as the shock
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
throw.
CHRIS RAHN
Firefist Boros firefists combine potent magic with peerless fighting ability, inspiring all who serve alongside them. They often act as the point of contact between the Boros
(1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
Reckoner Boros reckoners combine physical power and magical prowess, serving as the shock
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
dragon has infiltrated and compromised the storm giants’ court, grant advantage on the check. Hellenhild. The frost giant jarl respects battle prowess. If the character making the check wounds
, but contact with an antimagic field causes her to revert to her dragon form. It’s unlikely that characters will have access to such powerful magic, but if all else fails, they can simply attack her
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
dragon has infiltrated and compromised the storm giants’ court, grant advantage on the check. Hellenhild. The frost giant jarl respects battle prowess. If the character making the check wounds
, but contact with an antimagic field causes her to revert to her dragon form. It’s unlikely that characters will have access to such powerful magic, but if all else fails, they can simply attack her