Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'prowl across and his cleansing'.
Other Suggestions:
prove arrows and his clanging
proud arrows and his clanging
prone across and his cleansing
proud across and his cleansing
Triton
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
spread across the world’s oceans and established protectorates to watch over deep sea trenches, portals, undersea caves, and other locations where their enemies might lurk. They defeated their
remote even merfolk and sea elves rarely encounter them.
Haughty Nobles
As a result of their isolation and limited understanding of the Material Plane, tritons can come across as haughty and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
3. Cleansing Chamber Basins. Three dry stone basins are evenly spaced across the east wall.
Cabinet. The doors of a stone cabinet in the southwest corner hang open.
The cabinet’s former contents
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
3. Cleansing Chamber Basins. Three dry stone basins are evenly spaced across the east wall.
Cabinet. The doors of a stone cabinet in the southwest corner hang open.
The cabinet’s former contents
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
is also home to the King’s Citadel, headquarters of Brelish intelligence. Across the ward, the district of Dragon Towers holds the primary enclaves of the dragonmarked houses. Rounding things out, the
district of Sovereign Towers is home to Sharn’s greatest monuments of faith, including the Pavilion of the Host (Sovereign Host) and the Cathedral of the Cleansing Flame (Silver Flame). While it’s a middle ward, services are comfortable to wealthy in quality.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
is also home to the King’s Citadel, headquarters of Brelish intelligence. Across the ward, the district of Dragon Towers holds the primary enclaves of the dragonmarked houses. Rounding things out, the
district of Sovereign Towers is home to Sharn’s greatest monuments of faith, including the Pavilion of the Host (Sovereign Host) and the Cathedral of the Cleansing Flame (Silver Flame). While it’s a middle ward, services are comfortable to wealthy in quality.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Ambassador Towers is also home to the King’s Citadel, the headquarters of Brelish intelligence. Across the ward, the district of Dragon Towers holds the primary enclaves of the dragonmarked houses. The
Sovereign Towers district has the grandest temples in Sharn. The Pavilion of the Host is a complex of nine towers devoted to the Sovereign Host, and the Cathedral of the Cleansing Flame is the seat of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Ambassador Towers is also home to the King’s Citadel, the headquarters of Brelish intelligence. Across the ward, the district of Dragon Towers holds the primary enclaves of the dragonmarked houses. The
Sovereign Towers district has the grandest temples in Sharn. The Pavilion of the Host is a complex of nine towers devoted to the Sovereign Host, and the Cathedral of the Cleansing Flame is the seat of the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Acolyte Shrines and temples can be found across Sharn. The Pavilion of the Host is Breland’s largest temple to the Sovereign Host, and the Cathedral of the Cleansing Flame is the bastion of the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Acolyte Shrines and temples can be found across Sharn. The Pavilion of the Host is Breland’s largest temple to the Sovereign Host, and the Cathedral of the Cleansing Flame is the bastion of the
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
dwarf kings of Delzoun, seeking glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics in the service of gods wield mace and spell, questing
and sleepy villages follow tales of strange, glorious, faraway places. Good maps and clear trails can take even an inexperienced youth with dreams of glory far across the world, but these paths are
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
who live there, ever sheltering in their homes from the deathless monsters that prowl the dark. Or worse, the dreaded nobility themselves. The Crimson Court rules the empire, a cabal of seven vampires
own progeny and other undying horrors stalk across the empire. Corpses become restless when buried in Ostoya’s soil. Souls linger long after they’ve perished. Heroes are rare, as the few capable of
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
dwarf kings of Delzoun, seeking glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics in the service of gods wield mace and spell, questing
and sleepy villages follow tales of strange, glorious, faraway places. Good maps and clear trails can take even an inexperienced youth with dreams of glory far across the world, but these paths are
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Temples and Shrines Every major religion has outposts in Sharn. A number of sacred sites draw pilgrims to the city from across Breland and Khorvaire. Priests don’t usually sell their services
said to impart a blessing to any smith who bathes their hands in its waters. The Cathedral of the Cleansing Flame, Sharn’s largest temple to the Silver Flame, is located in Upper Central. Archierophant
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Temples and Shrines Every major religion has outposts in Sharn. A number of sacred sites draw pilgrims to the city from across Breland and Khorvaire. Priests don’t usually sell their services
said to impart a blessing to any smith who bathes their hands in its waters. The Cathedral of the Cleansing Flame, Sharn’s largest temple to the Silver Flame, is located in Upper Central. Archierophant
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
the Realms, fighters dare the crypts of the fallen dwarf kings of Delzoun, seeking glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics
. Good maps and clear trails can take even an inexperienced youth with dreams of glory far across the world, but these paths are never safe. Travelers in the Realms face fell magic and deadly monsters
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the fallen dwarf kings of Delzoun, looking for glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics wield mace and spell in the service of
across the world, but these paths are never safe. Fell magic and deadly monsters are among the perils one faces when traveling in the Realms. Even farms and freeholds within a day’s walk of a city can
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the fallen dwarf kings of Delzoun, looking for glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics wield mace and spell in the service of
across the world, but these paths are never safe. Fell magic and deadly monsters are among the perils one faces when traveling in the Realms. Even farms and freeholds within a day’s walk of a city can
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
the Realms, fighters dare the crypts of the fallen dwarf kings of Delzoun, seeking glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics
. Good maps and clear trails can take even an inexperienced youth with dreams of glory far across the world, but these paths are never safe. Travelers in the Realms face fell magic and deadly monsters
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
the room is a stuffed tiger, posed as if on the prowl. The tiger’s left ear has been torn off, leaving a jagged scar on the head. Also near the middle of the room stands a stone statue of a tiger
wearing a tiger-faced mask and is clad only in a loincloth. A jagged scar runs across the left side of his chest, above the heart, and his chest is sunken and bony. The spear is stone-hafted, but bears
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
the room is a stuffed tiger, posed as if on the prowl. The tiger’s left ear has been torn off, leaving a jagged scar on the head. Also near the middle of the room stands a stone statue of a tiger
wearing a tiger-faced mask and is clad only in a loincloth. A jagged scar runs across the left side of his chest, above the heart, and his chest is sunken and bony. The spear is stone-hafted, but bears
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
an open coffin. The coffins are jumbled near each other in a large, 10-foot-deep grave pit. Twelve ghouls prowl the area around the party’s grave pit. Characters in the grave pit hear the hungry shouts
-infested metropolis, hoping to stumble across a gateway to Neverwinter. That feels unsafe. Maybe we should ask around inconspicuously. There’s a market east of the Neverwinter Graveyard, which means it’s
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics in the service of gods wield mace and spell, questing against the terrifying powers that threaten the land
of strange, glorious, faraway places. Good maps and clear trails can take even an inexperienced youth with dreams of glory far across the world. Thousands of restless would-be heroes from backcountry
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rubble, while others are eerily preserved, devoid of life but otherwise unharmed. In some of them, treasures left behind by the former inhabitants await discovery, and many people across Khorvaire are
— the siege of Eston in 895 YK — to the running battle on the Saerun Road that was cut short when the Mourning occurred. Battlefields across the Mournland, both ancient and recent, stand like open
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rubble, while others are eerily preserved, devoid of life but otherwise unharmed. In some of them, treasures left behind by the former inhabitants await discovery, and many people across Khorvaire are
— the siege of Eston in 895 YK — to the running battle on the Saerun Road that was cut short when the Mourning occurred. Battlefields across the Mournland, both ancient and recent, stand like open
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
an open coffin. The coffins are jumbled near each other in a large, 10-foot-deep grave pit. Twelve ghouls prowl the area around the party’s grave pit. Characters in the grave pit hear the hungry shouts
-infested metropolis, hoping to stumble across a gateway to Neverwinter. That feels unsafe. Maybe we should ask around inconspicuously. There’s a market east of the Neverwinter Graveyard, which means it’s
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics in the service of gods wield mace and spell, questing against the terrifying powers that threaten the land
of strange, glorious, faraway places. Good maps and clear trails can take even an inexperienced youth with dreams of glory far across the world. Thousands of restless would-be heroes from backcountry
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to say, this causes traffic jams, but the people of the city love her. 22. Public Bathhouse Port Nyanzaru is a very clean city thanks to the cleansing rain, and its residents are also scrupulous about
hygiene. Most would be repulsed by the thought of a day without a bath. Dozens of small bathhouses across the city operate like private clubs, but the public bathhouse is open to everyone and is run
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to say, this causes traffic jams, but the people of the city love her. 22. Public Bathhouse Port Nyanzaru is a very clean city thanks to the cleansing rain, and its residents are also scrupulous about
hygiene. Most would be repulsed by the thought of a day without a bath. Dozens of small bathhouses across the city operate like private clubs, but the public bathhouse is open to everyone and is run
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
pirates prowl the waters around Chult, though her ship easily outruns theirs. There are no permanent shelters or cabins on the main deck of the Brazen Pegasus. A tarp can be rigged across the aft
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
pirates prowl the waters around Chult, though her ship easily outruns theirs. There are no permanent shelters or cabins on the main deck of the Brazen Pegasus. A tarp can be rigged across the aft
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
fortresses defend routes to lower layers. Azzagrat Graz’zt’s corrupt, decadent city is split across layers 45, 46, and 47. The Demonweb On layer 66, Lolth’s web snares all and hides portals to other planes
222, a fetid realm of ooze and fungi, obeys the whims of Juiblex and Zuggtmoy. The Death Dells Yeenoghu and his gnoll servants prowl layer 422—a cruel, desolate realm. The Endless Maze Layer 600’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
fortresses defend routes to lower layers. Azzagrat Graz’zt’s corrupt, decadent city is split across layers 45, 46, and 47. The Demonweb On layer 66, Lolth’s web snares all and hides portals to other planes
222, a fetid realm of ooze and fungi, obeys the whims of Juiblex and Zuggtmoy. The Death Dells Yeenoghu and his gnoll servants prowl layer 422—a cruel, desolate realm. The Endless Maze Layer 600’s
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
convincing story. If the check fails, subsequent checks made by the characters to change its attitude have disadvantage. Gnolls Ravenous and horrifying are the gnolls that prowl Icewind Dale. Only their
. Their anticipatory cackling betrays them. Goliath Party The characters come across four goliath warriors (see appendix C). They stride through the snow in single file, spaced about 10 feet apart. Running
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, depicted in a variety of ways in myths told across countless worlds of the Material Plane. These stories have been altered in the telling over the course of thousands of years. In some myths, he is
Annam gathering the shattered fragments of the First World (the original creation of Bahamut and Tiamat) and spreading them across the Material Plane to create countless worlds. Still other myths
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
convincing story. If the check fails, subsequent checks made by the characters to change its attitude have disadvantage. Gnolls Ravenous and horrifying are the gnolls that prowl Icewind Dale. Only their
. Their anticipatory cackling betrays them. Goliath Party The characters come across four goliath warriors (see appendix C). They stride through the snow in single file, spaced about 10 feet apart. Running