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Returning 17 results for 'purpose are and his conquered'.
Dwarf
Legacy
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Species
Basic Rules (2014)
. For example, some of the oldest dwarves living in Citadel Felbarr (in the world of the Forgotten Realms) can recall the day, more than three centuries ago, when orcs conquered the fortress and drove
up the adventuring life might be motivated by a desire for treasure—for its own sake, for a specific purpose, or even out of an altruistic desire to help others. Other dwarves are driven by the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Purpose A settlement exists primarily to facilitate the story and fun of your campaign. Other than that point, the settlement’s purpose determines the amount of detail you put into it. Create only
of adventure and intrigue to your campaign. Adventure Site A village harboring a secret cult of devil worshipers. A town controlled by a guild of wererats. A city conquered by a hobgoblin army. These
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
neighbors, particularly the drow, the settlements and kingdoms of svirfneblin are in constant danger of being relocated, conquered, or destroyed. Such was the fate of Blingdenstone, one of the
other races. Some find their purpose living among other subterranean races, and a few make their way to the surface. Those who study the arcane arts of illusion in particular often range far from home
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Centuries ago, the outpost was conquered by mind flayers, and the goblins there were exposed to the illithids’ strange powers, leading a subset of the goblins to develop unusual psionic powers. The
obelisk’s shards to Phandalin, covet the shards for some greater purpose, and demand the Sawplees’ help. While communing with their Far Realm patron, the mind flayers learned that four obelisk shards have
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
neighbors, particularly the drow, the settlements and kingdoms of svirfneblin are in constant danger of being relocated, conquered, or destroyed. Such was the fate of Blingdenstone, one of the
other races. Some find their purpose living among other subterranean races, and a few make their way to the surface. Those who study the arcane arts of illusion in particular often range far from home
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Purpose A settlement exists primarily to facilitate the story and fun of your campaign. Other than that point, the settlement’s purpose determines the amount of detail you put into it. Create only
of adventure and intrigue to your campaign. Adventure Site A village harboring a secret cult of devil worshipers. A town controlled by a guild of wererats. A city conquered by a hobgoblin army. These
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Purpose Except in the case of a natural cavern, a dungeon is crafted and inhabited for a specific purpose that influences its design and features. You can choose a purpose from the Dungeon Purpose table
, roll one at random, or use your own ideas. Dungeon Purpose d20 Purpose 1 Death trap 2–5 Lair 6 Maze 7–9 Mine 10 Planar gate 11–14 Stronghold 15–17 Temple or shrine 18–19 Tomb 20 Treasure vault
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Centuries ago, the outpost was conquered by mind flayers, and the goblins there were exposed to the illithids’ strange powers, leading a subset of the goblins to develop unusual psionic powers. The
obelisk’s shards to Phandalin, covet the shards for some greater purpose, and demand the Sawplees’ help. While communing with their Far Realm patron, the mind flayers learned that four obelisk shards have
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Purpose Except in the case of a natural cavern, a dungeon is crafted and inhabited for a specific purpose that influences its design and features. You can choose a purpose from the Dungeon Purpose table
, roll one at random, or use your own ideas. Dungeon Purpose d20 Purpose 1 Death trap 2–5 Lair 6 Maze 7–9 Mine 10 Planar gate 11–14 Stronghold 15–17 Temple or shrine 18–19 Tomb 20 Treasure vault
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Maglubiyet’s Will Be Done When Maglubiyet conquered the goblins’ gods, he taught the goblins to fear his cruelty. They bowed in sniveling obeisance to him and then turned their impotent wrath upon
others, becoming petty tyrants. When Maglubiyet conquered the bugbears’ gods, he taught the bugbears the practicality of cold brutality. When Maglubiyet conquered the hobgoblins’ gods, he knew he had to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Maglubiyet’s Will Be Done When Maglubiyet conquered the goblins’ gods, he taught the goblins to fear his cruelty. They bowed in sniveling obeisance to him and then turned their impotent wrath upon
others, becoming petty tyrants. When Maglubiyet conquered the bugbears’ gods, he taught the bugbears the practicality of cold brutality. When Maglubiyet conquered the hobgoblins’ gods, he knew he had to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Githyanki Bonds d4 Bond 1 There is no greater duty than to serve the Revered Queen. 2 Humanity thrives only because we conquered the illithids. Therefore, what is theirs is ours. 3 Without battle, life
has no purpose. 4 Life is but a spark in the dark. We all go dark, but those who dare can burn bright. Githyanki Flaws d4 Flaw 1 Hunger and thirst are unbearable pains to me. 2 I can’t see a non
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Githyanki Bonds d4 Bond 1 There is no greater duty than to serve the Revered Queen. 2 Humanity thrives only because we conquered the illithids. Therefore, what is theirs is ours. 3 Without battle, life
has no purpose. 4 Life is but a spark in the dark. We all go dark, but those who dare can burn bright. Githyanki Flaws d4 Flaw 1 Hunger and thirst are unbearable pains to me. 2 I can’t see a non
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the purpose dig a ditch around the desired location, interrupted in places where wide paths provide access to the center of the enclosed area. Inside this ring of excavation are sections of a wooden
of conquered foes and goblinoids that neglect their duties. In a temporary camp, the block might be a simple slab of wood or stone laid on a hastily heaped-up pile of dirt. In a permanent garrison
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the purpose dig a ditch around the desired location, interrupted in places where wide paths provide access to the center of the enclosed area. Inside this ring of excavation are sections of a wooden
of conquered foes and goblinoids that neglect their duties. In a temporary camp, the block might be a simple slab of wood or stone laid on a hastily heaped-up pile of dirt. In a permanent garrison
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
the followers. Noble Some dragons aspire to a life of luxury, surrounded by minions whose primary purpose is to ensure their every need is met immediately. A dragon living in Humanoid form might
an iron grip, bringing the spoils of conquest and the tribute of conquered peoples to swell the dragon’s hoard. Those minions might be Humanoids, violent monsters, or a mix of both, forming an
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
the followers. Noble Some dragons aspire to a life of luxury, surrounded by minions whose primary purpose is to ensure their every need is met immediately. A dragon living in Humanoid form might
an iron grip, bringing the spoils of conquest and the tribute of conquered peoples to swell the dragon’s hoard. Those minions might be Humanoids, violent monsters, or a mix of both, forming an