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                        Returning 7 results for 'race shatter'.
                    
                
                        
                            
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                                        race shifter
                                    
                                
                                    
                                        race shattered
                                    
                                
                                    
                                        race shelter
                                    
                                
                                    
                                        race shorter
                                    
                                
                                    
                                        race smarter
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                     just the right moment to exploit an opponent’s weakness. Evoker Medium humanoid (any race), any alignment
 Armor Class 12 (15 with mage armor)
 Hit Points 66 (12d8 + 12)
 Speed 30 ft.
  STR
 9 (–1
                                                
                                            
                                                
                                                    ): mirror image, misty step, shatter*
 3rd level (3 slots): counterspell, fireball,* lightning bolt*
 4th level (3 slots): ice storm,* stoneskin
 5th level (2 slots): Bigby’s hand,* cone of cold*
 6th
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    , and wealthy patrons. Bard
 Medium humanoid (any race), any alignment
 Armor Class 15 (chain shirt)
 Hit Points 44 (8d8 + 8)
 Speed 30 ft.
   STR
  11 (+0)
 
  DEX
  14 (+2)
 
  CON
  12 (+1
                                                
                                            
                                                
                                                     spells prepared:
 Cantrips (at will): friends, mage hand, vicious mockery
 1st level (4 slots): charm person, healing word, heroism, sleep, thunderwave
 2nd level (3 slots): invisibility, shatter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    , or wealthy patrons.  Bard
 Medium humanoid (any race), any alignment
 Armor Class 15 (chain shirt)
 Hit Points 44 (8d8 + 8)
 Speed 30 ft.
   STR
 11(+0)
 
  DEX
 14(+2)
 
  CON
 12(+1
                                                
                                            
                                                
                                                     prepared:
 Cantrips (at will): friends, mage hand, vicious mockery
 1st level (4 slots): charm person, healing word, heroism, sleep, thunderwave
 2nd level (3 slots): invisibility, shatter
 Song of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
                                                    
                                                
                                            
                                                    Bard Bard
 Medium humanoid (any race), any alignment
 Armor Class 15 (chain shirt)
 Hit Points 44 (8d8 + 8)
 Speed 30 ft.
   STR
 11(+0)
 
  DEX
 14(+2)
 
  CON
 12(+1)
 
  INT
 10(+0
                                                
                                            
                                                
                                                    :
 Cantrips (at will): friends, mage hand, vicious mockery
 1st level (4 slots): charm person, healing word, heroism, sleep, thunderwave
 2nd level (3 slots): invisibility, shatter
 Song of Rest. The bard
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Chapter 1: What Is Eberron? In an ancient ruin beneath the Demon Wastes, a band of heroes race to claim the Reaper’s Heart. If the agents of the Emerald Claw reach it first, they’ll unleash an army
                                                
                                            
                                                
                                                     gold, they find a secret that could shatter the fragile peace between the Five Nations…
 On the deck of an airship, a wizard debates the interpretation of an ancient prophecy with a blood-red dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    Monsters B - E Bandit Captain
 Medium humanoid (any race), any non-lawful alignment
 Armor Class 15 (studded leather)
 Hit Points 65 (10d8 + 20)
 Speed 30 ft.
   STR
 15(+2)
 
  DEX
 16(+3
                                                
                                            
                                                
                                                     weapon.
 
 Berserker
 Medium humanoid (any race), any chaotic alignment
 Armor Class 13 (hide armor)
 Hit Points 67 (9d8 + 27)
 Speed 30 ft.
   STR
 16(+3)
 
  DEX
 12(+1)
 
  CON
 17(+3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     with the sailor background has advantage on these checks. If the characters fail three or more checks, the party gains one failure point. Lower Main Sails. The storm’s winds will shatter the mast if
                                                
                                            
                                                
                                                     human scouts among the Six operatives, two stay behind and fire arrows at the party, while the other two scouts and a human cult fanatic race toward the barges. The intention of the Six operatives is to
                                                
                                            
                                        





