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Returning 35 results for 'rare cloak'.
Magic Items
Storm King's Thunder
based on its form:
Cloak. The cloak is now a rare magic item that requires attunement. While wearing it, you have resistance to fire damage, and you have advantage on Dexterity (Stealth) checks made
a short or long rest.
Gift of Frost. You can transfer the shard’s magic to a nonmagical item — a cloak or a pair of boots — by tracing the ise rune there with your finger. The
Magic Items
Storm King's Thunder
wear the armor, and if it normally imposes disadvantage on Stealth checks, it no longer does so.
Boots/Cloak. The pair of boots or cloak is now a rare magic item that requires attunement. While wearing
’t use it again until you finish a short or long rest.
Gift of Wind. You can transfer the pennant’s magic to a nonmagical item — a suit of armor, a pair of boots, or a cloak &mdash
Magic Items
Fizban's Treasury of Dragons
This ornament can be jewelry, a cloak, or another wearable accessory. It appears to be fashioned from a dragon’s scale, tooth, or claw, or it incorporates images in those shapes.
Scaled
Ornament (Slumbering);Slumbering (Uncommon). You have advantage on saving throws you make to avoid being charmed or frightened or to end those conditions on you.
Scaled Ornament (Stirring);Stirring (Rare
Monsters
Waterdeep: Dungeon of the Mad Mage
sight, and allows him to see invisible creatures and objects, as well as into the Ethereal Plane, out to a range of 120 feet.
Halaster wields a blast scepter (a very rare magic item that requires
(save DC 16) without expending a spell slot.
Halaster also wears a horned ring (a very rare magic item that requires attunement), which allows an attuned wearer to ignore Undermountain’s magical
Monsters
Adventure Atlas: The Mortuary
, rasping to himself. Skall appears as little more than a floating, disembodied head and two hands, his tattered cloak fluttering behind them. Notorious among the factols of Sigil but rarely seen in the
flesh, Skall often delegates his bureaucratic responsibilities to Undead proxies or—on rare occasions—appears as an illusory duplicate. Subtle social cues are lost on the factol, whose
Changeling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
feared, but they will never be destroyed.” Jes agreed, and the traveler gave her his cloak. When she draped it over her children, their old faces melted away and they could be whoever they wanted to
?
Masks and Personas
In their true form, changelings are pale, with colorless eyes and silver-white hair. It is rare to see a changeling in that form, for a typical changeling changes their shape the way
magic-items
element. While wearing this cloak, you gain a bonus to Armor Class and Constitution saving throws determined by the cloak’s rarity, and you can use the following properties.
Deep-Dweller (Rare
This cloak was made from the hide of a reptilian magma Fiend, incomparable in its destructive power. Flame now shies away from it, for one who has mastered such a titanic creature can master its
magic-items
element. While wearing this cloak, you gain a bonus to Armor Class and Constitution saving throws determined by the cloak’s rarity, and you can use the following properties.
Deep-Dweller (Rare
+ the hide’s bonus) from the cloak. This property can be used three times, regaining all expended uses daily at dusk.
Hellfire Maw (Very Rare+). As a Magic action, you can exhale hellfire in a 30
magic-items
element. While wearing this cloak, you gain a bonus to Armor Class and Constitution saving throws determined by the cloak’s rarity, and you can use the following properties.
Deep-Dweller (Rare
+ the hide’s bonus) from the cloak. This property can be used three times, regaining all expended uses daily at dusk.
Hellfire Maw (Very Rare+). As a Magic action, you can exhale hellfire in a 30
magic-items
element. While wearing this cloak, you gain a bonus to Armor Class and Constitution saving throws determined by the cloak’s rarity, and you can use the following properties.
Deep-Dweller (Rare
+ the hide’s bonus) from the cloak. This property can be used three times, regaining all expended uses daily at dusk.
Hellfire Maw (Very Rare+). As a Magic; Magic Action , you can exhale hellfire
Gnome
Legacy
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Species
Basic Rules (2014)
, Garrick, Nackle, Murnig, Ningel, Raulnor, Scheppen, Timbers, Turen
Nicknames: Aleslosh, Ashhearth, Badger, Cloak, Doublelock, Filchbatter, Fnipper, Ku, Nim, Oneshoe, Pock, Sparklegem, Stumbleduck
Seeing
, sometimes to the great annoyance of their adventuring companions.
ALWAYS APPRECIATIVE
It’s rare for a gnome to be hostile or malicious unless he or she has suffered a grievous injury. Gnomes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Cloak of Displacement Wondrous item, rare (requires attunement) While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing
incapacitated, restrained, or otherwise unable to move. Cloak of Displacement
Cloak of Elvenkind
Cloak of Protection
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Cloak of Displacement Wondrous item, rare (requires attunement) While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing
incapacitated, restrained, or otherwise unable to move. Cloak of Displacement
Cloak of Elvenkind
Cloak of Protection
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Piwafwi of Fire Resistance Wondrous item, rare (requires attunement) This cloak is a cloak of elvenkind (see chapter 7, “Treasure,” of the Dungeon Master’s Guide). It also grants you resistance to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Cloak of the Bat Wondrous Item, Rare (Requires Attunement) While wearing this cloak, you have Advantage on Dexterity (Stealth) checks. In an area of Dim Light or Darkness, you can grip the edges of
the cloak and use it to gain a Fly Speed of 40 feet. If you ever fail to grip the cloak’s edges while flying in this way, or if you are no longer in Dim Light or Darkness, you lose this Fly Speed
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Cloak of the Bat Wondrous Item, Rare (Requires Attunement) While wearing this cloak, you have Advantage on Dexterity (Stealth) checks. In an area of Dim Light or Darkness, you can grip the edges of
the cloak and use it to gain a Fly Speed of 40 feet. If you ever fail to grip the cloak’s edges while flying in this way, or if you are no longer in Dim Light or Darkness, you lose this Fly Speed
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Cloak of the Bat Wondrous Item, Rare (Requires Attunement) While wearing this cloak, you have Advantage on Dexterity (Stealth) checks. In an area of Dim Light or Darkness, you can grip the edges of
the cloak and use it to gain a Fly Speed of 40 feet. If you ever fail to grip the cloak’s edges while flying in this way, or if you are no longer in Dim Light or Darkness, you lose this Fly Speed
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Cloak of the Bat Wondrous item, rare (requires attunement) While wearing this cloak, you have advantage on Dexterity (Stealth) checks. In an area of dim light or darkness, you can grip the edges of
the cloak with both hands and use it to fly at a speed of 40 feet. If you ever fail to grip the cloak’s edges while flying in this way, or if you are no longer in dim light or darkness, you lose this
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Cloak of the Bat Wondrous item, rare (requires attunement) While wearing this cloak, you have advantage on Dexterity (Stealth) checks. In an area of dim light or darkness, you can grip the edges of
the cloak with both hands and use it to fly at a speed of 40 feet. If you ever fail to grip the cloak’s edges while flying in this way, or if you are no longer in dim light or darkness, you lose this
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Cloak of Displacement Wondrous item, rare (requires attunement) While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Wings of Flying Wondrous item, rare (requires attunement) While wearing this cloak, you can use an action to speak its command word. This turns the cloak into a pair of bat wings or bird wings on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Cloak of Displacement Wondrous Item, Rare (Requires Attunement) While you wear this cloak, it magically projects an illusion that makes you appear to be standing in a place near your actual location
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Cloak of Displacement Wondrous Item, Rare (Requires Attunement) While you wear this cloak, it magically projects an illusion that makes you appear to be standing in a place near your actual location
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Cloak of the Bat Wondrous item, rare (requires attunement) While wearing this cloak, you have advantage on Dexterity (Stealth) checks. In an area of dim light or darkness, you can grip the edges of
the cloak with both hands and use it to fly at a speed of 40 feet. If you ever fail to grip the cloak’s edges while flying in this way, or if you are no longer in dim light or darkness, you lose this
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Cloak of Displacement Wondrous Item, Rare (Requires Attunement) While you wear this cloak, it magically projects an illusion that makes you appear to be standing in a place near your actual location
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Wings of Flying Wondrous item, rare (requires attunement) While wearing this cloak, you can use an action to speak its command word. This turns the cloak into a pair of bat wings or bird wings on
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Cloak of the Bat Wondrous Item, Rare (Requires Attunement) While wearing this cloak, you have Advantage on Dexterity (Stealth) checks. In an area of Dim Light or Darkness, you can grip the edges of
the cloak and use it to gain a Fly Speed of 40 feet. If you ever fail to grip the cloak’s edges while flying in this way, or if you are no longer in Dim Light or Darkness, you lose this Fly Speed
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Mantle of Spell Resistance Wondrous Item, Rare (Requires Attunement) You have Advantage on saving throws against spells while you wear this cloak.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Mantle of Spell Resistance Wondrous item, rare (requires attunement) You have advantage on saving throws against spells while you wear this cloak.
Paladin
Legacy
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Classes
Basic Rules (2014)
shines from her hands, the man’s wounds knit closed, and his eyes open wide with amazement.
A dwarf crouches behind an outcrop, his black cloak making him nearly invisible in the night, and watches
has taken him or her away from adventuring for a time, every paladin lives on the front lines of the cosmic struggle against evil. Fighters are rare enough among the ranks of the militias and armies
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Piwafwi of Fire Resistance Wondrous item, rare (requires attunement) This cloak is a cloak of elvenkind (see chapter 7, “Treasure,” of the Dungeon Master’s Guide). It also grants you resistance to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Wings of Flying Wondrous Item, Rare (Requires Attunement) While wearing this cloak, you can take a Magic action to turn the cloak into a pair of wings on your back. The wings last for 1 hour or until
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Cloak of Displacement Wondrous Item, Rare (Requires Attunement) While you wear this cloak, it magically projects an illusion that makes you appear to be standing in a place near your actual location
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Wings of Flying Wondrous Item, Rare (Requires Attunement) While wearing this cloak, you can take a Magic action to turn the cloak into a pair of wings on your back. The wings last for 1 hour or until
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Mantle of Spell Resistance Wondrous Item, Rare (Requires Attunement) You have Advantage on saving throws against spells while you wear this cloak.