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                        Returning 35 results for 'read share'.
                    
                
                        
                            
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                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to them in peace.
Crystal dragons’ connection to
                                                
                                            
                                                
                                                    ? Can I tell your future for you? Just let me know what I can do for you, okay?
3
Jokes are as valuable as any gemstone and more fun to share.
4
My empathy is a bottomless well. I can&rsquo
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     in starlight. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to them in peace.
Crystal dragons&rsquo
                                                
                                            
                                                
                                                     you comfortable? Can I tell your future for you? Just let me know what I can do for you, okay?
3
Jokes are as valuable as any gemstone and more fun to share.
4
My empathy is a bottomless
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     the signs written in starlight. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to them in peace
                                                
                                            
                                                
                                                     talk!
2
Are you comfortable? Can I tell your future for you? Just let me know what I can do for you, okay?
3
Jokes are as valuable as any gemstone and more fun to share.
4
My
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     sky and tracking the signs written in starlight. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to
                                                
                                            
                                                
                                                     giant, let’s talk!
2
Are you comfortable? Can I tell your future for you? Just let me know what I can do for you, okay?
3
Jokes are as valuable as any gemstone and more fun to share
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                    ) into a thought strand that others can potentially read, share, or steal. These thought strands are treated as valuable currency among the Dimir.
Suggested Characteristics
Skilled at infiltration
                                                
                                            
                                                
                                                     don’t share it.
3
I like to sound mysterious, because wisdom hidden grows deeper with time.
4
I have no patience with people who get in my way.
5
I love hearing about other
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     exuberance with them and learning new languages as they went.
Harengons are bipedal, with the characteristic long feet of the rabbits they resemble and fur in a variety of colors. They share the keen senses
                                                
                                            
                                                
                                                     above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     the rain forest near Zinda, following a caravan of merchants. Read the following description to set the scene: Heat rises from the jungle floor and clings to the broad leaves in the canopy above
                                                
                                            
                                                
                                                     share the following information: The March of Vice is a ten-day festival of drinking, debauchery, shows, and sales. Revelers wearing feathered masks and beaded gowns make merry through day and night in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    Preparation Before running the adventure, prepare as follows: Step 1. If you’re running the adventure for a single adventurer, read the “Running for One Character” section. Step 2. Read “Adventure
                                                
                                            
                                                
                                                     the Copper for a Song handout for each player. (You will share it with them shortly after the adventure starts.) Step 4. Bookmark the following stat blocks in the Monster Manual or on D&D Beyond:  Axe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Wyrmdoom Crag Wyrmdoom Crag is one of two goliath settlements described in this chapter, the other being Skytower Shelter (see "Skytower Shelter"). Read both entries before running encounters in
                                                
                                            
                                                
                                                     mission.) The Wyrmdoom goliaths are willing to share their dwelling with travelers and guests, but they hold a strong dislike for the goliaths of Skytower Shelter. The characters can learn the cause of that resentment by speaking to Ogolai, chieftain of the Thuunlakalaga clan.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     days on foot, during which time Grin says very little. Any character who succeeds on a DC 15 Wisdom (Insight) check can tell that the drow mage is troubled by something, although he refuses to share his
                                                
                                            
                                                
                                                     private thoughts and concerns. If the characters read Grin’s thoughts or compel him to speak using magic or torture, Grin reveals that he has misgivings about Vizeran’s plan. Though he has no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     spread to the few travelers the party meets. Most people are headed away from Kalapang, believing the bakunawa will return. As the characters near the skybridge, read the following description: A
                                                
                                            
                                                
                                                     Intelligence (History) check know the details about skybridges from the “Noteworthy Sites” section at the end of this adventure. Any travelers the characters pass are also happy to share these details.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    Mackerel and Trout Characters who share what they learned with the living residents of Toadhop discover that Mackerel Mudbottom and Trout Bonanza are well known in these parts. The two halflings live
                                                
                                            
                                                
                                                     about five miles away, in a hut on stilts next to a river. The halflings catch crayfish and frogs and sell them in Toadhop occasionally. If the characters pay Mackerel and Trout a visit, read the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    , only the general geographic features. Share that map with your players. The Caves of Chaos and the Keep on the Borderlands aren't labeled on this version of the map so the players don't confuse them
                                                
                                            
                                                
                                                     with wilderness regions. To begin, read the following boxed text aloud: Your adventuring party enters the wilderness. Mysteries await you in this untamed land. Where do you want to go?
 The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     the Beden-Moon. If the characters didn’t stay at the inn, the guards find them on the street and hasten them to the ship. Read or paraphrase the following description as the characters reach the docks
                                                
                                            
                                                
                                                    , the sailors can share with the characters any of the details about Janya from the “Djaynai and Janya Gazetteer” section.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     being frightened. Halfling Nimbleness. You can move through the space of any creature that is of a size larger than yours. Languages. You can speak, read, and write Common and Halfling. The Halfling
                                                
                                            
                                                
                                                     language isn’t secret, but halflings are loath to share it with others. They write very little, so they don’t have a rich body of literature. Their oral tradition, however, is very strong. Almost all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     being frightened. Halfling Nimbleness. You can move through the space of any creature that is of a size larger than yours. Languages. You can speak, read, and write Common and Halfling. The Halfling
                                                
                                            
                                                
                                                     language isn’t secret, but halflings are loath to share it with others. They write very little, so they don’t have a rich body of literature. Their oral tradition, however, is very strong. Almost all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Ooze Spies Once Basidia has explained the plan to the characters, read the following boxed text aloud to the players. Even as the myconid sovereign’s thoughts fill your mind, you become aware of a
                                                
                                            
                                                
                                                     telepathic rapport they share. Empowered by Juiblex, these regenerating black puddings have an Intelligence of 6 (−2) and the following feature, which increases each pudding’s challenge rating to 5 (1,800
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Goliath Traits Goliaths share a number of traits in common with each other. Ability Score Increase. Your Strength score increases by 2, and your Constitution score increases by 1. Age. Goliaths have
                                                
                                            
                                                
                                                     resistance to cold damage. You’re also acclimated to high altitude, including elevations above 20,000 feet. Languages. You can speak, read, and write Common and Giant.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    A Timeless Performance As characters enter the theater, an actor is performing a monologue. Read the following description when they enter: A dozen people stand in the darkened wings of a stage lit
                                                
                                            
                                                
                                                     their entrance. Should a character strike up a whispered conversation with an audience member, that local can share the following information: The actor on stage is an understudy for the famed actor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     for the adventurers to come to the city has paid for their ship’s passage, as well as for rooms at a fine inn on arrival. Read or paraphrase the following text: The ship passes through swirling fog
                                                
                                            
                                                
                                                    . Each is given a private room, and delicious meals are prepared and served in the common room. Anadoua is happy to share details from the “Djaynai and Janya Gazetteer” section or direct the characters toward the market for any mundane items they require.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    Preparation Before running the adventure, prepare as follows: Step 1. Read the “Adventure Background” section. Step 2. Familiarize yourself with the Key NPCs table below. The characters will interact
                                                
                                            
                                                
                                                     with these individuals throughout the adventure. Step 3. Make a copy of the Temple Map handout. (You will share this with the other players shortly after the adventure starts.) Step 4. Bookmark the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    . Changelings mature slightly faster than humans but share a similar lifespan—typically a century or less. While a changeling can transform to conceal their age, the effects of aging affect them similarly
                                                
                                            
                                                
                                                     revert to your true form or until you die. Changeling Instincts. You gain proficiency with two of the following skills of your choice: Deception, Insight, Intimidation, and Persuasion. Languages. You can speak, read, and write Common and two other languages of your choice.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     you’re ready to begin, read or paraphrase the following, altering the text to incorporate the student’s name or other details:
  Your peers’ shouts of camaraderie punctuate the air as you finish your
                                                
                                            
                                                
                                                     you’re in, you can register your team with Professor Sharpbeak. Come on—we’ll talk you into it over Curtie’s caster’s stew!”
  Show the players the Battle of Strixhaven flyer. As Strixhaven students, the characters are familiar with the game Mage Tower. Share the information below with the players.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Silver Tapir Monastery The Silver Tapir Monastery is approximately 15 miles from the Basket, a journey that takes 5 hours at a normal pace. As the characters approach, read the following description
                                                
                                            
                                                
                                                     coming dusk. At Melecio’s invitation, leaders from across Atagua are gathering to represent their people during this rare, important ritual. Melecio can also share details on the Green Doctors and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     traits in common, in addition to the traits they share with other elves. Ability Score Increase. Your Constitution score increases by 1. Sea Elf Training. You have proficiency with the spear, trident
                                                
                                            
                                                
                                                     any beast that has an innate swimming speed. Languages. You can speak, read, and write Aquan. SAHUAGIN: DANGER FROM THE DEPTHS
 The sea elves face as many perils in their watery world as other elves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     get underway, show the poster map of Phandalin to the players and read the following boxed text aloud: Nestled in the rocky foothills of the snow-capped Sword Mountains is the mining town of Phandalin
                                                
                                            
                                                
                                                     news to share. The Stonehill Inn at the center of town offers modest lodging and meals. A couple of doors down from the inn, posted outside the townmaster’s hall, is a job board for adventurers.
 When the adventurers are ready to inspect the job board, proceed to the “Townmaster’s Hall” section.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     ability score of your choice increases by 1. Age. Changelings mature slightly faster than humans but share a similar lifespan — typically a century or less. While a changeling can transform to conceal
                                                
                                            
                                                
                                                    , Insight, Intimidation, and Persuasion. Languages. You can speak, read, and write Common and two other languages of your choice.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    Casing the Joint If the characters scout the vault before the heist, read or paraphrase the following: The vault stands in a rundown neighborhood, but the street and alleyways around the vault are
                                                
                                            
                                                
                                                     vault is an unmarked building on the city outskirts in an area with moderate foot traffic. The neighboring buildings stand at least 20 feet from the vault and don’t share walls with it. Nearby
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     the stage next to a simple boat, within which rests the body of Ispin Greenshield. Read or paraphrase the following: Those who were closest to Ispin Greenshield gather on the dock overlooking the
                                                
                                            
                                                
                                                    , Becklin invites all assembled into the Brass Crab for a reception and opportunity to share stories about the departed.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Kalaman troops. Read the introduction to scenario 8 in Dragonlance: Warriors of Krynn, then play that scenario. This scenario details the flight of the Kalaman forces from the City of Lost Names. If the
                                                
                                            
                                                
                                                     characters attain a hold during this scenario, their allies hail them and share one potion of healing (superior) with each character. If the characters attained a win, the survivors also gift them a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     heading to the ramparts atop Castle Kalaman. When the party arrives, read the following text: On a broken stone buttress jutting from the ancient tower wall perches an exhausted dragonnel, its coppery
                                                
                                            
                                                
                                                     to see the characters and have the following information to share: Not long after parting ways with the characters, Clystran found this wasteland dragonnel. It was friendly and allowed Clystran to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     characters are in the walking castle. There’s a boom and the castle sags, as if something heavy just landed on it. When a character investigates, read or paraphrase the following: Coiled atop the walking
                                                
                                            
                                                
                                                     it is to see you again.”
 This is Renesnuprah, an adult time dragon (see Morte’s Planar Parade). Renesnuprah warmly greets the characters by name and calls them friends. She can share general details
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     can direct the characters to the nearby wildernesses where these groups dwell. Heart Delta Heart Delta lies a few miles away from Camp Greenbriar. When the characters visit there, read or paraphrase
                                                
                                            
                                                
                                                     spireward from Camp Greenbriar. Read or paraphrase the following description as the characters approach: An arid land of stark rock formations and rugged cliffs stretches ahead. Amid the dust, brush, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     to this cabin is locked (see the “Icingdeath and Twinkle Features” sidebar). Captain Deloz Montiv (see “Drow Crews”) holds the key. If the characters enter this room, read the following boxed text
                                                
                                            
                                                
                                                     this cabin is locked (see the “Icingdeath and Twinkle Features” sidebar). Captain Deloz Montiv (see “Drow Crews”) holds the key. If the characters enter this room, read the following boxed text aloud: A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     Version Read the boxed text below to start the encounter: You’ve been on the Triboar Trail for about half a day and are nearing a side road leading south toward Phandalin. As you come around a bend
                                                
                                            
                                                
                                                     horses with them. When the characters inspect the scene closer, read the following: The horses’ saddlebags have been looted. An empty leather map case lies nearby.
 Four goblins are hiding in the woods
                                                
                                            
                                        





