Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 15 results for 'read smith'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        read smite
                                    
                                
                                    
                                        read south
                                    
                                
                                    
                                        read switch
                                    
                                
                                    
                                        rest smith
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    4: Smithy  The smithy is where the keepâs residents purchase metal goods and have them repaired.
 When the characters arrive at the smithy, read the following boxed text aloud:
  The stench of hot
                                                
                                            
                                                
                                                     strike of her hammer.
  The hard-working smith is Kalista.
 
    Jane Katsubo    Kalista
 Dwarf Blacksmith
 Stat Block: Commoner
 The keepâs taciturn, hardworking smith prefers to let her hammer do
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     begin, read: Durgeddin was a master smith who forged blades of surpassing quality and power. Centuries ago, his home was sacked by orcs. Durgeddin led the remnants of his clan to the mountains north of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                    Astral Blights When you are ready to begin play, read: Your adventures have taken you to a coastal community, where local fishing boats share the harbor with trade vessels from far and wide. Lately
                                                
                                            
                                                
                                                     last night by a loud crash. According to the smith, a crystalline vine burst out of the ground and punched a hole through the roof of his neighborâs bakery. âMust be divine punishment for the bad pies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
                                                    
                                                
                                            
                                                     circumstances. Reader beware.  Using a Stat Block This book is a companion to the Monster Manual and uses a similar presentation. If you are unfamiliar with the monster stat block format, read the introduction
                                                
                                            
                                                
                                                     Heralds of Dust remnant* Humanoid 4 Hound archon Celestial 4 Mindâs Eye matter smith* Humanoid 5 Athar null* Humanoid 5 Cranium rat squeaker swarm Aberration 5 Fated shaker* Humanoid 5 Time dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     gods of knowledge promote the practical knowledge of craft and invention, including smith deities like Gond, Reorx, Onatar, Moradin, Hephaestus, and Goibhniu.  Knowledge Domain Spells   Cleric Level
                                                
                                            
                                                
                                                     skill or tool. For 10 minutes, you have proficiency with the chosen skill or tool. Channel Divinity: Read Thoughts At 6th level, you can use your Channel Divinity to read a creatureâs thoughts. You can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     above the ground in the area south of the western bridge. If the characters reached this area by using the chain ladder or otherwise descending through the chasm, read or paraphrase the following text
                                                
                                            
                                                
                                                     south bank of the river. On the north side of the bridge, a ledge continues to the east.
 If the characters go north and cross the bridge, read: After a short distance, the ledge leading east bends to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     being focused. When the characters lower themselves through the trap door into the basement, use the following read-aloud text to set the scene: Crates, barrels, and other containers holding food and
                                                
                                            
                                                
                                                     stands Teega the smith. In the corner behind the statue, Martisha, the innâs owner, is bound with rope. Her face is bruised and bloodied, but she bears no mortal wounds.
 Teega (female Illuskan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     square heads pressed against the floor. The west wall bears a cracked mosaic that depicts a dwarf smith at a forge, crafting dwarves out of black metal and diamonds. (In the south end of the wall is a
                                                
                                            
                                                
                                                     that the stone hammer being wielded by the smith in the fresco on the south wall can be taken away from where it rests. When removed, it leaves a hammer-shaped indentation in the wall. Etched into the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                    , scorching ray
 If the characters make a lot of noise or tip off their presence in some other way, Kaarghaz begins this encounter invisible (see below). Otherwise, read: Behind the lizard, a hulking
                                                
                                            
                                                
                                                     successful one. Exposing a patch of the mold to sunlight or dealing any fire damage to it destroys it. Treasure. The dwarf skeleton clutches a +1 longsword that bears Durgeddinâs smith-mark. The human
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     landmark. Once you use this feature, you cannot use it again until dawn seven days later. Possible Map Mission Landmarks    d8 Landmark 
     1  The Ancient Sarcophagus of Gerald Smith 
   2  A tree
                                                
                                            
                                                
                                                     the gods, youâre going to be one too. 
   3  Youâre fairly certain no one else in your party even knows how to hold a map, let alone read one. 
   4  You like spyglasses. A lot. 
   5  Your nickname
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     Cabal void soother, and an uplifting Mindâs Eye matter smith (see Morteâs Planar Parade for these stat blocks). Their dispute concerns the legitimacy of gods in the grand scheme of the multiverse. Their
                                                
                                            
                                                
                                                     witnessed the charactersâ spontaneous resurrection. The Guvners deploy a cadre of Harmonium officers to place the characters under arrest. When youâre ready to end the exploration, read or paraphrase the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    .
 This area is perfect for random encounters. G8. Cavern of the Lost Crown As the party approaches this area for the first time, read the following text: Bloodcurdling screams come from the cave ahead
                                                
                                            
                                                
                                                    . The cries last only a few seconds, then stop suddenly.
 Once the party can see the cave, read the following: Humanoid bones litter the floor of this cavern. Some skeletons are partially intact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     manufacture. Runes in Dwarvish on the axe head read, âHew,â and the rust is misleading. Hew is a +1 battleaxe that deals maximum damage when the wielder hits a plant creature or an object made of wood
                                                
                                            
                                                
                                                    . The axeâs creator was a dwarf smith who feuded with the dryads of a forest where he cut firewood. Whoever carries the axe feels uneasy whenever he or she travels through a forest. Awarding Experience
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     the characters who enter the chamber. Treasure. In total, the various open crates around the chamber hold 30 pounds of unrefined iron ore. Characters can take this ore to the smith in Phandalin, who
                                                
                                            
                                                
                                                     character can read Dwarvish, the character makes this check with advantage since the doorâs magical runes are of dwarven origin. The lock is a Small magical object that has AC 12, 30 hit points, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     above the doors indicate the ownersâ former professions: tailor, jeweler, smith, baker. All that remains of these places now are small, rubble-strewn rooms.
 A cloaker that hunts in the old Tyar
                                                
                                            
                                                
                                                     doors without removing the spikes. If the characters open the doors, read the following text: Beyond the doors, the floor declines toward a great chasm. The tombs and crypts of dwarves sprawl like a city
                                                
                                            
                                        






