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                        Returning 35 results for 'realms score'.
                    
                
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     creates a mystical bond between the giver and the receiver of a gift.
On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms, vast
                                                
                                            
                                                
                                                     fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Centaurs gallop throughout the multiverse and trace their origins to many different realms. The centaurs presented here hail from the Feywild and mystically resonate with the natural world. From the
                                                
                                            
                                                
                                                     character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Stout As a stout halfling, you’re hardier than average and have some resistance to poison. Some say that stouts have dwarven blood. In the Forgotten Realms, these halflings are called stronghearts
                                                
                                            
                                                
                                                    , and they’re most common in the south. Ability Score Increase. Your Constitution score increases by 1. Stout Resilience. You have advantage on saving throws against poison, and you have resistance against poison damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Stout As a stout halfling, you’re hardier than average and have some resistance to poison. Some say that stouts have dwarven blood. In the Forgotten Realms, these halflings are called stronghearts
                                                
                                            
                                                
                                                    , and they’re most common in the south. Ability Score Increase. Your Constitution score increases by 1. Stout Resilience. You have advantage on saving throws against poison, and you have resistance against poison damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Lightfoot As a lightfoot halfling, you can easily hide from notice, even using other people as cover. You’re inclined to be affable and get along well with others. In the Forgotten Realms, lightfoot
                                                
                                            
                                                
                                                    . In the world of Greyhawk, these halflings are called hairfeet or tallfellows. Ability Score Increase. Your Charisma score increases by 1. Naturally Stealthy. You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Lightfoot As a lightfoot halfling, you can easily hide from notice, even using other people as cover. You’re inclined to be affable and get along well with others. In the Forgotten Realms, lightfoot
                                                
                                            
                                                
                                                    . In the world of Greyhawk, these halflings are called hairfeet or tallfellows. Ability Score Increase. Your Charisma score increases by 1. Naturally Stealthy. You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     and valley elves of Greyhawk, the Silvanesti of Dragonlance, and the sun elves of the Forgotten Realms) is haughty and reclusive, believing themselves to be superior to non-elves and even other elves
                                                
                                            
                                                
                                                    . The other type (including the high elves of Greyhawk, the Qualinesti of Dragonlance, and the moon elves of the Forgotten Realms) are more common and more friendly, and often encountered among humans
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    Sprite Skirmisher Elusive Defender of Fey Realms Sprites are wee spirits of nature that can see the innate goodness or wickedness of other creatures. Those that enter their realms with good
                                                
                                            
                                                
                                                     Initiative +4 (14)
 HP 10 (4d4)
 Speed 10 ft., Fly 40 ft.
     Ability Score Mod Save 
    Str  3  −4  −4 
  Dex  18  +4  +4 
  Con  10  +0  +0 
      Ability Score Mod Save 
    Int  14  +2  +2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     and valley elves of Greyhawk, the Silvanesti of Dragonlance, and the sun elves of the Forgotten Realms) is haughty and reclusive, believing themselves to be superior to non-elves and even other elves
                                                
                                            
                                                
                                                    . The other type (including the high elves of Greyhawk, the Qualinesti of Dragonlance, and the moon elves of the Forgotten Realms) are more common and more friendly, and often encountered among humans
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Satyr Satyrs enjoy demonstrating their physicality through contests, evicting party poopers, and defending Fey realms.   Lorenzo Mastroianni   
   Satyr Medium Fey, Chaotic Neutral
 AC 13
                                                
                                            
                                                
                                                     Initiative +3 (13)
 HP 31 (7d8)
 Speed 40 ft.
     Ability Score Mod Save 
    Str  12  +1  +1 
  Dex  16  +3  +3 
  Con  11  +0  +0 
      Ability Score Mod Save 
    Int  12  +1  +1 
  Wis  10  +0
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     Greyhawk and the Kagonesti of Dragonlance, as well as the races called wood elves in Greyhawk and the Forgotten Realms. In Faerûn, wood elves (also called wild elves, green elves, or forest elves) are
                                                
                                            
                                                
                                                    -colored. Their eyes are green, brown, or hazel. Ability Score Increase. Your Wisdom score increases by 1. Elf Weapon Training. You have proficiency with the longsword, shortsword, shortbow, and longbow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Slaad Tadpole Slaad tadpoles are ravenous, newborn slaadi. They hatch from eggs implanted into living hosts by red slaadi, but they also appear in great numbers in Limbo and other chaotic realms
                                                
                                            
                                                
                                                    , Chaotic Neutral
 AC 12 Initiative +2 (12)
 HP 7 (3d4)
 Speed 30 ft., Burrow 10 ft.
     Ability Score Mod Save 
    Str  7  −2  −2 
  Dex  15  +2  +2 
  Con  10  +0  +0 
      Ability Score
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     Greyhawk and the Kagonesti of Dragonlance, as well as the races called wood elves in Greyhawk and the Forgotten Realms. In Faerûn, wood elves (also called wild elves, green elves, or forest elves) are
                                                
                                            
                                                
                                                    -colored. Their eyes are green, brown, or hazel. Ability Score Increase. Your Wisdom score increases by 1. Elf Weapon Training. You have proficiency with the longsword, shortsword, shortbow, and longbow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Dragon Turtle Ancient Ruler of Undersea Realms Habitat: Coastal, Underwater; Treasure: Any Yigit Koroglu  Dragon turtles are mighty creatures with shells large enough to be mistaken for islands and
                                                
                                            
                                                
                                                     exceptionally long lives. Some recall the wonders of ages past or remarkable individuals that passed through their realms long ago. Such dragon turtles might be convinced to share their tales or provide
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Giant Axe Beak Giant axe beaks typically dwell in secluded, primeval realms, such as isolated islands or underground wildernesses. They often compete with dinosaurs and other giant beasts for
                                                
                                            
                                                
                                                     territory. Giant Axe Beak Huge Monstrosity, Unaligned
 AC 15 Initiative +5 (15)
 HP 84 (8d12 + 32)
 Speed 50 ft.
     Ability Score Mod Save 
    Str  21  +5  +5 
  Dex  14  +2  +2 
  Con  19  +4  +4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    White Dragon Wyrmling White dragon wyrmlings usually head off on their own soon after hatching. While the cold means little to these creatures, food is scarce in arctic realms, and predators there
                                                
                                            
                                                
                                                    ), Chaotic Evil
 AC 16 Initiative +2 (12)
 HP 32 (5d8 + 10)
 Speed 30 ft., Burrow 15 ft., Fly 60 ft., Swim 30 ft.
     Ability Score Mod Save 
    Str  14  +2  +2 
  Dex  10  +0  +2 
  Con  14  +2  +2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Sprite Elusive Defender of Fey Realms Habitat: Forest, Planar (Feywild); Treasure: Armaments Sprites dwell in mystical forests touched by the magic of the Feywild, living peacefully with most other
                                                
                                            
                                                
                                                     creatures. Those that enter their realms with good intentions might be treated to tiny feasts and celebrations. The wicked face nasty tricks and bold ambushes at the hands of invisible sprite defenders
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     hounds enforce the merciless order of those realms and the whims of tyrannical masters. On their home planes of existence, these grim canines ensure that souls don’t escape their bleak afterlives. On
                                                
                                            
                                                
                                                     terror of their victims’ final moments. Hell Hound Medium Fiend, Lawful Evil
 AC 15 Initiative +1 (11)
 HP 58 (9d8 + 18)
 Speed 50 ft.
     Ability Score Mod Save 
    Str  17  +3  +3 
  Dex  12
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     of the oldest drow cities, especially in the worlds of Oerth and Toril. Eberron, Krynn, and other realms have escaped the cult’s influence—for now. Wherever the cult lurks, drow heroes stand on the
                                                
                                            
                                                
                                                     front lines in the war against it, seeking to sunder Lolth’s web. Ability Score Increase. Your Charisma score increases by 1. Superior Darkvision. Your darkvision has a radius of 120 feet. Sunlight
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     travelers in navigating the realms of Beasts, Fey, or Plants. 3 A hermit who works alone to protect the lands, seas, or skies they call home. 4 A mender who travels the world healing natural, magical, or
                                                
                                            
                                                
                                                     threats.  Druid Medium or Small Humanoid, Neutral
 AC 13 Initiative +1 (11)
 HP 44 (8d8 + 8)
 Speed 30 ft.
    Ability Score Mod Save   Str 10 +0 +0 Dex 12 +1 +1 Con 13 +1 +1     Ability Score Mod
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    , or stranger shapes, these beings are messengers of the gods and aides to those gods’ servants. Iotas have their own knowledge and personalities, though they might know little more than the realms and
                                                
                                            
                                                
                                                     wishes of their creators. Empyrean Iota Medium Celestial or Fiend (Titan), Neutral
 AC 13 Initiative +2 (12)
 HP 22 (5d8)
 Speed 5 ft., Fly 30 ft. (hover)
     Ability Score Mod Save 
    Str  1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Racial Traits The description of each race includes racial traits that are common to members of that race. The following entries appear among the traits of most races. Ability Score Increase A race
                                                
                                            
                                                
                                                     example, if you play a young or very old character, your age could explain a particularly low Strength or Constitution score, while advanced age could account for a high Intelligence or Wisdom. Size
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     found throughout the D&D multiverse. In the Forgotten Realms, for example, the island of Lantan is home to many artificers, and in the world of Dragonlance, tinker gnomes are often members of this class
                                                
                                            
                                                
                                                    , perhaps, by the tinker gnomes of Krynn.
 Quick Build You can make an artificer quickly by following these suggestions. First, put your highest ability score in Intelligence, followed by Constitution
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Oracle You possess a precious gift coveted not just by mortals but by the gods themselves: the gift of clear communication between the mortal and divine realms. As an oracle, you can perceive the
                                                
                                            
                                                
                                                     rest. Oracle’s Piety. Your oracular abilities improve as your piety score increases. Instead of gaining the piety benefits associated with any god (as described in chapter 2), you gain the following
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     such treasures, dao might reveal underground mysteries, such as paths through the Underdark, buried ruins, or whole subterranean realms. Many dao call the Elemental Plane of Earth home. There, they
                                                
                                            
                                                
                                                     create cities that glitter with treasure. Among these realms is the labyrinthine expanse called the Great Dismal Delve or the Sevenfold Mazework, which protects the City of Jewels, the Iron Crucible
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     inhabitants. If world domination seems too tedious or cliché, these dragons might seek to seize control of extraplanar realms, multiworld empires, or forces of reality—like life, storms, or time itself
                                                
                                            
                                                
                                                     481 (26d20 + 208)
 Speed 40 ft., Burrow 40 ft., Fly 80 ft.
     Ability Score Mod Save 
    Str  29  +9  +9 
  Dex  10  +0  +7 
  Con  27  +8  +8 
      Ability Score Mod Save 
    Int  18  +4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    .
     Ability Score Mod Save 
    Str  24  +7  +7 
  Dex  16  +3  +8 
  Con  18  +4  +4 
      Ability Score Mod Save 
    Int  14  +2  +2 
  Wis  10  +0  +5 
  Cha  20  +5  +5
                                                
                                            
                                                
                                                     from other realms. For them, every stranger is a potential addition to their fiery artistry. Don’t fall for their flattery, no matter how beautifully they say you’ll burn.
 —Filiag Highthumbs, 
Planes and Travel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Elf Traits Your elf character has a variety of natural abilities, the result of thousands of years of elven refinement. Ability Score Increase. Your Dexterity score increases by 2. Age. Although
                                                
                                            
                                                
                                                     (such as the sun elves and moon elves of the Forgotten Realms), so if you wish, you can choose a narrower subrace.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     rise as shades obedient to the shadow dragon’s will. Shadow dragons typically dwell in the Underdark, particularly in areas with connections to the Shadowfell or other tenebrous realms. In some cases
                                                
                                            
                                                
                                                     Dragon, Chaotic Evil
 AC 15 Initiative +4 (14)
 HP 45 (6d8 + 18)
 Speed 30 ft., Climb 30 ft., Fly 60 ft.
     Ability Score Mod Save 
    Str  17  +3  +3 
  Dex  14  +2  +4 
  Con  17  +3  +3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Ancient White Dragon Like arctic storms, ancient white dragons threaten icy realms. They emerge from their frozen lairs to indulge their hungers for food or treasure, menacing other creatures with
                                                
                                            
                                                
                                                     (Chromatic), Chaotic Evil
 AC 20 Initiative +12 (22)
 HP 333 (18d20 + 144)
 Speed 40 ft., Burrow 40 ft., Fly 80 ft., Swim 40 ft.
     Ability Score Mod Save 
    Str  26  +8  +8 
  Dex  10  +0  +6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Ancient Black Dragon Ancient black dragons plot the ruin of whole realms. They seek magic to corrupt the land, raise undead hordes, bind fiends, and replicate magical disasters. Ancient black dragons
                                                
                                            
                                                
                                                     territory Ancient Black Dragon Gargantuan Dragon (Chromatic), Chaotic Evil
 AC 22 Initiative +16 (26)
 HP 367 (21d20 + 147)
 Speed 40 ft., Fly 80 ft., Swim 40 ft.
     Ability Score Mod Save
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     Plane. Many nalfeshnees view themselves as prospective demon lords and seek to conquer realms of their own. They often use promises of fiendish magic or Abyssal alliances to tempt ambitious mortals
                                                
                                            
                                                
                                                     Initiative +5 (15)
 HP 184 (16d10 + 96)
 Speed 20 ft., Fly 30 ft.
     Ability Score Mod Save 
    Str  21  +5  +5 
  Dex  10  +0  +0 
  Con  22  +6  +11 
      Ability Score Mod Save
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     other realms. They’re attracted to places of intense heat, such as volcanoes and rivers of magma. If they can’t find such favored conditions, magmins eagerly burn structures or start wildfires to
                                                
                                            
                                                
                                                     entertain themselves. Magmin Small Elemental, Chaotic Neutral
 AC 14 Initiative +2 (12)
 HP 13 (3d6 + 3)
 Speed 30 ft.
     Ability Score Mod Save 
    Str  7  −2  −2 
  Dex  15  +2  +2 
  Con  12  +1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     many know the locations of portals to the Lower Planes, the Shadowfell, and other sinister realms. Nightmares’ speed, resilience, and ability to gallop between planes of existence make them steeds
                                                
                                            
                                                
                                                    )
    Ability Score Mod Save   Str 18 +4 +4 Dex 15 +2 +2 Con 16 +3 +3     Ability Score Mod Save   Int 10 +0 +0 Wis 13 +1 +1 Cha 15 +2 +2   
 Immunities Fire
 Senses Passive Perception 11
 Languages
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Elf Traits  Your elf character has a variety of natural abilities, the result of thousands of years of elven refinement. Ability Score Increase. Your Dexterity score increases by 2. Age. Although
                                                
                                            
                                                
                                                     (such as the sun elves and moon elves of the Forgotten Realms), so if you wish, you can choose a narrower subrace.
                                                
                                            
                                        





