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Returning 33 results for 'regain from connect'.
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Magic Items
Phandelver and Below: The Shattered Obelisk
a battlement atop it. Its interior is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a
(this use of the spell counts as replicating a spell of 8th level or lower). Each casting of wish causes the roof, the door, or one wall to regain 50 hit points.
Instant Fortress
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a small door on the side facing you
. Only a wish spell can repair the fortress (this use of the spell counts as replicating a spell of 8th level or lower). Each casting of wish causes the roof, the door, or one wall to regain 50 hit points.
Daern's Instant Fortress
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a small door on the side facing you
. Only a wish spell can repair the fortress (this use of the spell counts as replicating a spell of 8th level or lower). Each casting of wish causes the roof, the door, or one wall to regain 50 hit points.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
a battlement atop it. Its interior is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a
resistance to all other damage. Only a wish spell can repair the fortress (this use of the spell counts as replicating a spell of 8th level or lower). Each casting ofwish causes the roof, the door, or one wall to regain 50 hit points.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, with arrow slits on all sides and a battlement atop it. Its interior is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof
weapons excluding siege weapons, and resistance to all other damage. Only a wish spell can repair the fortress (this use of the spell counts as replicating a spell of 8th level or lower). Each casting of wish causes the roof, the door, or one wall to regain 50 hit points.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
a battlement atop it. Its interior is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a
resistance to all other damage. Only a wish spell can repair the fortress (this use of the spell counts as replicating a spell of 8th level or lower). Each casting ofwish causes the roof, the door, or one wall to regain 50 hit points.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, with arrow slits on all sides and a battlement atop it. Its interior is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof
weapons excluding siege weapons, and resistance to all other damage. Only a wish spell can repair the fortress (this use of the spell counts as replicating a spell of 8th level or lower). Each casting of wish causes the roof, the door, or one wall to regain 50 hit points.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
slits on all sides and a battlement atop it. Its interior is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When
can repair the tower (this use of the spell counts as replicating a spell of 8th level or lower). Each casting of wish causes the roof, the door, or one wall to regain 50 hit points.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
slits on all sides and a battlement atop it. Its interior is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When
can repair the tower (this use of the spell counts as replicating a spell of 8th level or lower). Each casting of wish causes the roof, the door, or one wall to regain 50 hit points.
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
it, you gain the Shadowsteel Master feat. Additionally, when you use a Shadowsteel component to cast a spell using a spell slot, you can spend a Hit Die to regain that spell slot. The spell slot
level cannot be greater than twice your Shadowsteel Ghoul Transformation Stage. You can use this feature a number of times equal to your spellcasting ability modifier. You regain all uses of this feature
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
expending a spell slot. You can do so a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. If you lose the map, you can perform a 1-hour ceremony
starry form, rather than transforming into a beast. While in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
expending a spell slot. You can do so a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. If you lose the map, you can perform a 1-hour ceremony
starry form, rather than transforming into a beast. While in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Stage. You regain all uses after finishing a Long Rest. Stage 2 Flaw: Iron Sensitivity Hag Stage 2 Flaw Your body and soul connect back to the Realm of Faerie, and iron and steel weapons forged of the
yourself from others. As a Magic action, you can cast Invisibility without expending a spell slot. You can use this feature a number of times equal to your Transformation Stage. You regain all uses after
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Stoneshaft clan, and because tunnels from their home connect to the castle, they refer to the place as Stoneshaft Hold; they use “Thornhold” only when a non-dwarf in a conversation is confused and an
the Margaster family, whom they see as foes who will one day attack their home to regain it or destroy it if they can’t take it back. To most humans, Thornhold is merely the fortress above the surface
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
souls back across the Tartyx. Other pathways that connect the Underworld and the living world are guarded by vicious creatures. Still, there are a few means by which a dead soul can return to life
islands in the Tartyx might comprise the path. Those who follow the Path of Phenax might return to the mortal world,
but they never regain the lives they lost
(ZACK STELLA)
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
souls back across the Tartyx. Other pathways that connect the Underworld and the living world are guarded by vicious creatures. Still, there are a few means by which a dead soul can return to life
islands in the Tartyx might comprise the path. Those who follow the Path of Phenax might return to the mortal world,
but they never regain the lives they lost
(ZACK STELLA)
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Stoneshaft clan, and because tunnels from their home connect to the castle, they refer to the place as Stoneshaft Hold; they use “Thornhold” only when a non-dwarf in a conversation is confused and an
the Margaster family, whom they see as foes who will one day attack their home to regain it or destroy it if they can’t take it back. To most humans, Thornhold is merely the fortress above the surface
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
next attack roll you make before the end of this turn. You can use this feature a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a
Long Rest. You can also regain uses by expending a level 2+ spell slot for each use you want to restore (no action required). Level 14: Lunar Form The power of the moon suffuses you, granting you the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
next attack roll you make before the end of this turn. You can use this feature a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a
Long Rest. You can also regain uses by expending a level 2+ spell slot for each use you want to restore (no action required). Level 14: Lunar Form The power of the moon suffuses you, granting you the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Tree MARCELA MEDEIROS Path of the World Tree Subclass Trace the Roots and Branches of the Multiverse Barbarians who follow the Path of the World Tree connect with the cosmic tree Yggdrasil through
can spend to heal yourself. As a Bonus Action, you can expend dice from the pool, roll them, and regain a number of Hit Points equal to the roll’s total. Your pool regains all expended dice when you
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Tree MARCELA MEDEIROS Path of the World Tree Subclass Trace the Roots and Branches of the Multiverse Barbarians who follow the Path of the World Tree connect with the cosmic tree Yggdrasil through
can spend to heal yourself. As a Bonus Action, you can expend dice from the pool, roll them, and regain a number of Hit Points equal to the roll’s total. Your pool regains all expended dice when you
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
courageous adventurers can withstand the torment and horror of that journey. Avernus. No planar portals connect directly to the lower layers of the Nine Hells, by Asmodeus’s orders. As such, the first
. Stygia is also home to its previous ruler, the serpentine archdevil Geryon, who was dismissed by Asmodeus to allow the imprisoned Levistus to regain his rule. Geryon’s fall from grace has spurred much
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
of once), and you regain all expended uses when you finish a Long Rest.
In addition, whenever you cast that spell, you can choose one of the following additional effects.
Refreshing Step
per roll. You regain all expended uses when you finish a Long Rest.
Level 10: Fiendish Resilience Choose one damage type, other than Force, whenever you finish a Short or Long Rest. You have
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Kent Davis The first of Nine Hells, Avernus, is an eternal battlefield in the Blood War By Asmodeus’s orders, no planar portals connect directly to the lower layers of the Nine Hells. The first layer
home to its previous ruler, the serpentine archdevil Geryon, who was dismissed by Asmodeus to allow the imprisoned Levistus to regain his rule. Geryon’s fall from grace has spurred much debate within
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Kent Davis The first of Nine Hells, Avernus, is an eternal battlefield in the Blood War By Asmodeus’s orders, no planar portals connect directly to the lower layers of the Nine Hells. The first layer
home to its previous ruler, the serpentine archdevil Geryon, who was dismissed by Asmodeus to allow the imprisoned Levistus to regain his rule. Geryon’s fall from grace has spurred much debate within
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
courageous adventurers can withstand the torment and horror of that journey. Avernus. No planar portals connect directly to the lower layers of the Nine Hells, by Asmodeus’s orders. As such, the first
. Stygia is also home to its previous ruler, the serpentine archdevil Geryon, who was dismissed by Asmodeus to allow the imprisoned Levistus to regain his rule. Geryon’s fall from grace has spurred much
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
of once), and you regain all expended uses when you finish a Long Rest.
In addition, whenever you cast that spell, you can choose one of the following additional effects.
Refreshing Step
per roll. You regain all expended uses when you finish a Long Rest.
Level 10: Fiendish Resilience Choose one damage type, other than Force, whenever you finish a Short or Long Rest. You have
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
for 1 minute, and the DC for the saving throw against them becomes 8. While the pillars are subdued, golems in this area regain 5 (2d4) hit points at the start of each of their turns. Deactivated
gate that connects with the Stone Golem Quarries. 91. Hall of Skulls Three of the skulls here connect to corridors, which the Thayans simply avoid. Characters who approach this room see the following
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
for 1 minute, and the DC for the saving throw against them becomes 8. While the pillars are subdued, golems in this area regain 5 (2d4) hit points at the start of each of their turns. Deactivated
gate that connects with the Stone Golem Quarries. 91. Hall of Skulls Three of the skulls here connect to corridors, which the Thayans simply avoid. Characters who approach this room see the following
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
and 1 foot deep, connect the fountain to the vats. The whole system contains necrotic essence that prepares oozes for binding to undead. A creature that enters the necrotic essence for the first time on
. The Ooze Master is a sort of lich. If destroyed, he remains in the red pillar but doesn’t regain consciousness. His unconscious form whispers as if dreaming. The Ooze Master dies only if the Phylactery
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
and 1 foot deep, connect the fountain to the vats. The whole system contains necrotic essence that prepares oozes for binding to undead. A creature that enters the necrotic essence for the first time on
. The Ooze Master is a sort of lich. If destroyed, he remains in the red pillar but doesn’t regain consciousness. His unconscious form whispers as if dreaming. The Ooze Master dies only if the Phylactery
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
it have disadvantage. Any creature exposed to the storm at the start of its turn takes 2d6 cold damage and can’t regain hit points until it spends at least 1 hour in a warm environment. A creature that
can respond telepathically. Unearthly Roads Currents of magic run through the world—invisible, artery-like networks that exert subtle influence and connect disparate lands. The greatest of these
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
it have disadvantage. Any creature exposed to the storm at the start of its turn takes 2d6 cold damage and can’t regain hit points until it spends at least 1 hour in a warm environment. A creature that
can respond telepathically. Unearthly Roads Currents of magic run through the world—invisible, artery-like networks that exert subtle influence and connect disparate lands. The greatest of these