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Returning 17 results for 'rivals closely battlemap'.
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Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Claw in battle. But part of the flavor of pulp adventure includes recurring villains who closely match the heroes—rivals who advance in power as you do. To create a compelling villain, the DM and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Claw in battle. But part of the flavor of pulp adventure includes recurring villains who closely match the heroes—rivals who advance in power as you do. To create a compelling villain, the DM and
Kobold
Legacy
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Species
Volo's Guide to Monsters
the hatchery. If a particularly important or respected member of a tribe dies, the hatchery is closely monitored. The next egg laid is immediately separated from the rest and carefully protected. Once
unnoticed by their larger rivals. If it’s lucky, a tribe of kobolds that is discovered by a group of larger humanoids might form a mutually beneficial arrangement, relying on the humanoids for
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
part of the flavor of pulp adventure is to have recurring villains who are closely matched with the heroes — rivals who advance in power as you do. One way to create a compelling villain is for the DM
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Guild Artisan You are a member of an artisan’s guild, skilled in a particular field and closely associated with other artisans. You are a well-established part of the mercantile world, freed by
handiwork. Everywhere I go, I’m surrounded by rivals. Variant Guild Artisan: Guild Merchant Instead of an artisans’ guild, you might belong to a guild of traders, caravan masters, or shopkeepers. You
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Guild Artisan You are a member of an artisan’s guild, skilled in a particular field and closely associated with other artisans. You are a well-established part of the mercantile world, freed by
handiwork. Everywhere I go, I’m surrounded by rivals. Variant Guild Artisan: Guild Merchant Instead of an artisans’ guild, you might belong to a guild of traders, caravan masters, or shopkeepers. You
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
part of the flavor of pulp adventure is to have recurring villains who are closely matched with the heroes — rivals who advance in power as you do. One way to create a compelling villain is for the DM
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
a black gem that clatters as it tumbles across the tunnel floor. The gem is picked up by a gray-skinned dwarf, who inspects it closely.
The vision shifts to a brightly lit cavern full of crude
out by the powerful wards of Gravenhollow echoes in your mind as the vision is suddenly torn away to darkness.
This vision offers a glimpse of Lolth’s plan to drive her rivals out of the Abyss and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
a black gem that clatters as it tumbles across the tunnel floor. The gem is picked up by a gray-skinned dwarf, who inspects it closely.
The vision shifts to a brightly lit cavern full of crude
out by the powerful wards of Gravenhollow echoes in your mind as the vision is suddenly torn away to darkness.
This vision offers a glimpse of Lolth’s plan to drive her rivals out of the Abyss and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
gather in the Shattered Temple, a place once dedicated to Aoskar, a now-dead god of portals. Rather than serve in Sigil’s government, the Athar’s self-appointed spy network closely surveils the city’s
animosity. They have bad blood with the Harmonium, who view the Fated as wrongheaded and dangerous, and Factol Darkwood and Factol Montgomery of the Society of Sensation are bitter rivals. Fraternity of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
gather in the Shattered Temple, a place once dedicated to Aoskar, a now-dead god of portals. Rather than serve in Sigil’s government, the Athar’s self-appointed spy network closely surveils the city’s
animosity. They have bad blood with the Harmonium, who view the Fated as wrongheaded and dangerous, and Factol Darkwood and Factol Montgomery of the Society of Sensation are bitter rivals. Fraternity of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
companion nearby to hold culpable for your crimes. Gossip can be as deadly as the venom on an assassin’s blade. Use the poison of words to destroy your rivals, that you may claim for yourself all they
candidate’s alliance with Zinzerena’s secret cult. Eilistraee Most drow know nothing of Eilistraee. Matron mothers of the most powerful houses closely guard the scrolls that chronicle her existence. They
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
companion nearby to hold culpable for your crimes. Gossip can be as deadly as the venom on an assassin’s blade. Use the poison of words to destroy your rivals, that you may claim for yourself all they
candidate’s alliance with Zinzerena’s secret cult. Eilistraee Most drow know nothing of Eilistraee. Matron mothers of the most powerful houses closely guard the scrolls that chronicle her existence. They
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
might also come to the world to oppose their elemental rivals from opposite planes: air versus earth or fire versus water. The elemental forces of air are most commonly connected with cloud and storm
giants. Those of earth are typically associated with hill and stone giants. Elemental fire is closely tied to fire giants, and elemental water is typically connected to cloud and frost giants. The
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
might also come to the world to oppose their elemental rivals from opposite planes: air versus earth or fire versus water. The elemental forces of air are most commonly connected with cloud and storm
giants. Those of earth are typically associated with hill and stone giants. Elemental fire is closely tied to fire giants, and elemental water is typically connected to cloud and frost giants. The
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
suppliers. The minions of Iuz have only rarely come into direct conflict with Keoland, and its ongoing war with Keoland’s rivals makes the nation an acceptable trade partner in the eyes of the king. The
emissaries from Iuz pay on time and they buy shiploads of fish at once, so no one inquires too closely into the captain’s sepulchral voice or her penchant for wearing gold jewelry etched with grim
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
suppliers. The minions of Iuz have only rarely come into direct conflict with Keoland, and its ongoing war with Keoland’s rivals makes the nation an acceptable trade partner in the eyes of the king. The
emissaries from Iuz pay on time and they buy shiploads of fish at once, so no one inquires too closely into the captain’s sepulchral voice or her penchant for wearing gold jewelry etched with grim