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                        Returning 23 results for 'scores bear from'.
                    
                
                        
                            
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                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Deadly Critical. Rak Tulkhesh scores a critical hit on a roll of 19 or 20 and rolls the damage dice three times, instead of twice.
Innate Spellcasting. Rak Tulkhesh's spellcasting ability is Charisma
                                                
                                            
                                                
                                                    , and Intelligence, Wisdom, and Charisma scores, as well as this action. His statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions
                                                
                                            
                                        
                                                     Backgrounds
                                                    Forgotten Realms: Heroes of Faerûn
                                                    
                                                
                                            
                                                    Ability Scores: Constitution, Intelligence, CharismaFeat: Spellfire SparkSkill Proficiencies: Arcana and PerceptionTool Proficiency: Choose one kind of Gaming SetEquipment: Choose A or B: (A) Gaming
                                                
                                            
                                                
                                                     Set (same as above), Arcane Focus (Crystal or Wand), 2 Pouch;Pouches, Traveler's Clothes, 36 GP; or (B) 50 GP
You bear the gift of spellfire: a rare form of magic that channels the raw power of the
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     protected by a box or pouch. The forty-four cards of the Deck of Many More Things bear similar imagery to those in the Deck of Many Things and have potent magical effects, which are detailed later in
                                                
                                            
                                                
                                                     feet.
Beast. You immediately transform into a random Beast with a CR of 5 or lower. Your game statisticsâincluding your ability scores, hit points, and possible actionsâare replaced by the
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     and from out of the corner of your eye, they came to the Material Plane, urged to spread throughout the multiverse by the conquering god Maglubiyet. Centuries later, they still bear a fey gift for
                                                
                                            
                                                
                                                     your characterâs ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     range from deep charcoal to shades of red and orange. Some bear skin tones common to humanity but with fiery marks, such as slowly swirling lights under their skin that resemble embers or glowing red
                                                
                                            
                                                
                                                     determining your characterâs ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     and cracked by the wind, giving their faces the look of tough leather set in an expressionless mask. They dress in leather and furs. At one time, scores of Reghed tribes roamed the frozen north. Now
                                                
                                            
                                                
                                                    , the Tribe of the Wolf, and the Tribe of the Bear â are more likely to attack one another than to threaten their more civilized neighbors, fighting over sustenance at the risk of their own extinction
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     Yriltorn) and three giant spiders. If the characters didnât encounter the drow mage in area 5a, he is present as well.
 Spiders. Scores of tarantula-sized baby giant spiders creep and crawl throughout
                                                
                                            
                                                
                                                     grimlocks are humans, dwarves, halflings, tieflings, and gnomes who were kidnapped from Skullport and Waterdeep. They all bear similar wounds, with the skin peeled outward. Spider Eggs If the party is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     members, and the goliaths have no objection to being outnumbered. If the sum of the charactersâ combined Strength scores is higher than the sum of the goliathsâ combined Strength scores, the characters
                                                
                                            
                                                
                                                     each successful check, a team rolls its boulder 10 feet closer to the finish line. 
   Goliath Werebear The characters encounter a goliath werebear (see appendix C) in polar bear form, galumphing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     bear on the world. But he can influence events in the vicinity of any of his shards, drawing power from acts of violence. The Last War was a boon that allowed Rak Tulkhesh to darken the hearts of
                                                
                                            
                                                
                                                     cities, the hatred against warforged and Cyran refugees, the calls for a return to warâall these things bear the mark of Rak Tulkheshâs malign influence. Minions of Rak Tulkhesh. Any organization that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    . The characters see one or more unexpected animals loose in the street. This challenge could be anything from a pack of baboons to an escaped circus bear, tiger, or elephant. Announcement. A herald, a
                                                
                                            
                                                
                                                     random character. Characters whose passive Wisdom (Perception) scores are equal to or greater than the thiefâs Dexterity (Sleight of Hand) check total catch the theft in progress. Procession. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    , she decided to lend her skills in the fight against the Dragon Armies before they can invade her homeland. She is a talented spy and scout who isnât afraid to bring her blades to bear if the
                                                
                                            
                                                
                                                    . 8th 49 (9d8 + 9) Ability Score Improvement. Iriadâs Strength and Wisdom scores both increase by 1, raising their modifiers by 1, so increase the following numbers by 1: her Athletics, Perception, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     of the dale, she prefers the taste of reindeer, walrus, and polar bear flesh to that of humanoids. The dragon has a healthy respect for humanoids and has never threatened Ten-Towns directly, though it
                                                
                                            
                                                
                                                     doesnât occur during a blizzard, the characters see Arveiaturace in the sky or on the ground. If sheâs on the ground, sheâs eating a polar bear or a herd of reindeer that she has killed with her breath
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     illuminated cards. The combined deck is usually protected by a box or pouch. The forty-four cards of the Deck of Many More Things bear similar imagery to those in the Deck of Many Things and have
                                                
                                            
                                                
                                                     statisticsâincluding your ability scores, hit points, and possible actionsâare replaced by the Beastâs game statistics, and any nonmagical equipment youâre wearing or carrying melds into your new form and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    ), Wyllow will share this information with them. Treasure. The gold key in Wyllowâs possession unlocks the chest in area 6g. The key is worth 25 gp. 6b. Hidden Armory Frescoes. The walls bear frescoes
                                                
                                            
                                                
                                                     cobwebs fill this room. Set into the middle of the east wall is a stone arch enclosing a blank wall. This is one of Halasterâs magic gates (see âGatesâ). The keystone and base stones of the arch each bear
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    . Known to Ten-Towners as âHunters of Men,â the crag cats caught Garretâs scent but failed to reach him before the characters showed up. Characters with passive Wisdom (Perception) scores of 17 or higher
                                                
                                            
                                                
                                                     Growling Bear Akannathi, a male goliath warrior determined to find Oyaminartok and test his mettle against her Perilou Fishfinger, a female lightfoot halfling follower of Yondalla (halfling god of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     (from the troglodytes inhabiting the Glitterhame) and the paw prints of a very large bear. (D) Hilltop. An hour or two of hard hiking brings the party to the summit. The Stone Tooth is about 1,450 feet in
                                                
                                            
                                                
                                                     higher detects the orcs as they approach. The orcs arenât likely to notice a hidden lookout; compare their passive Perception scores to the characterâs Dexterity (Stealth) check. Four hunched humanoids
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     wounds.
 As the party approaches the turntable, characters who have a passive Wisdom (Perception) score of 14 or higher hear skittering emanating from a nearby tunnel. Characters who have lower scores
                                                
                                            
                                                
                                                     the chamber.
 As in earlier encounters, the conjured aurumvoraxes fight to the death and vanish when reduced to 0 hit points. The bodies here are those of two of the missing miners. They both bear
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     camouflaged, they have advantage on Dexterity (Stealth) checks made to hide. Characters whose passive Wisdom (Perception) scores are higher than the berserkerâs Dexterity (Stealth) check can spot the
                                                
                                            
                                                
                                                     remains.
 Dire Wolves A snarling wolf the size of a grizzly bear steps out of the fog. The area is lightly obscured by fog. If more than one dire wolf is present, the others arenât far behind and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     statistics, with the following changes: The young cloud giants have an Intelligence score of 10 (+0) and Wisdom and Charisma scores of 12 (+1). They have the following skills: Insight +4, Perception +4. They
                                                
                                            
                                                
                                                     child from the Blue Bear tribe (see the âUthgardtâ section earlier in this chapter). He is hiding in the innâs hearth, and characters who have a passive Wisdom (Perception) score of 12 or higher spot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     scores) to determine who among them is surprised. The grick knows that goblins are not to be eaten unless Lhupo says so. The rest of the Cragmaws are terrified of Lhupoâs pet and hurry through this room
                                                
                                            
                                                
                                                     the middle of the room is a hulking beast that looks like a mangy bear with an owlâs head. It rears up and roars when it sees you.
  The Cragmaws have captured an owlbear and confined it to this tower
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     creatures in area 15. 15. Mustering Hall The walls of this room bear frescoes that depict fire giants forging armor and weapons, marching to war, and binding red dragons in chains. Four basalt pillars
                                                
                                            
                                                
                                                     fifteen years old and stands 9 feet tall. He has the statistics of a half-ogre, with the following changes: He is lawful evil. He wears a chain shirt (AC 13). He has Intelligence and Wisdom scores of 10 (+0
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     150 gp. Each guard carries three gems worth 100 gp each in a belt pouch, 7. King Snurreâs Private Quarters The great iron doors to this place bear the blazon of the flaming skull also found in the
                                                
                                            
                                                
                                                     tapestries and furs, several dozen bales of valueless cloth, scores of various vessels and containers, and urns and vases of pewter and brass and bronze, plus ten urns of silver (worth 50 gp each) and two
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     undead A creature is the target of a cleric or paladin spell of 3rd level or higher A creature scores a critical hit against a fiend or an undead A creature experiences an epiphany or inspiring triumph
                                                
                                            
                                                
                                                     bear echoes of the past and, like ghosts, harass visitors even as they seek respite from age-old traumas. Few places are meaninglessly haunted, and you can easily customize the general results on the
                                                
                                            
                                        






