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                        Returning 35 results for 'searing storm adventures'.
                    
                
                        
                            
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                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     attacks with Blade Storm, if available.
Blazing Morningstar. Melee Weapon Attack: +12;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Blazing Morningstar"} to hit, reach 5 ft., one target
                                                
                                            
                                                
                                                    ", "rollAction":"Blazing Morningstar", "rollDamageType":"fire"} fire damage.
Blade Storm (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Blade Storm"}. The champion
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 2: Dragonlance Creatures
                                                    
                                                
                                            
                                                     straight line toward one creature he can see. This movement ignores opportunity attack;opportunity attacks.
Searing Bite (Costs 2 Actions). Ember makes one Bite attack. If the attack hits, it deals
                                                
                                            
                                                
                                                     an additional 7 (2d6);{"diceNotation":"2d6", "rollType":"damage", "rollAction":"Searing Bite", "rollDamageType":"fire"} fire damage.Also known as Pyros, Ember is an imperious and ruthless red dragon
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     normally follow casting the Wish spell to produce an effect other than duplicating another spell.Multiattack. Nafas makes three Storm Shamshir attacks and uses Create Vortex.
Storm Shamshir. Melee
                                                
                                            
                                                
                                                     Weapon Attack: +13;{"diceNotation":"1d20+13", "rollType":"to hit", "rollAction":"Storm Shamshir"} to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6);{"diceNotation":"2d6+6", "rollType":"damage
                                                
                                            
                                        
                                                     Monsters
                                                    Princes of the Apocalypse
                                                    
                                                
                                            
                                                     hit with spell attacks). He can innately cast the following spells, requiring no material components:
At will: fireball, wall of fire
3/day each: fire storm, haste, teleport
Magic Resistance. Imix
                                                
                                            
                                                
                                                     there takes 10 (3d6);{"diceNotation":"3d6","rollType":"damage","rollAction":"Cloud of Embers","rollDamageType":"fire"} fire damage.
A wave of searing heat fills the lair in a 300-foot radius around
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Psychic Step or Spellcasting.
Starlight Strike (Costs 3 Actions). The dragon releases a searing beam of starlight at a creature that it can see within 60 feet of it. The target must succeed on a DC 17
                                                
                                            
                                                
                                                     without the boredom. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks table offers
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragon uses Psychic Step or Spellcasting.
Starlight Strike (Costs 3 Actions). The dragon releases a searing beam of starlight at a creature that it can see within 60 feet of it. The target must
                                                
                                            
                                                
                                                     is learning, but without the boredom. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     spellcasting ability (spell save DC 22):
At will: comprehend languages, detect magic, mage hand, minor illusion, prestidigitation
2/day each: darkness, detect thoughts, ice storm
1/day each: banishment
                                                
                                            
                                                
                                                     of abandoned mines and dwarven strongholds. Caves with volcanic or geothermal activity are the most highly prized red dragon lairs, creating hazards that hinder intruders and letting searing heat and
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Dragon Adventures
The Topaz Dragon Adventure Hooks table offers suggestions for stories and adventures involving topaz dragons.
Topaz Dragon Adventure Hooks
d8;{"diceNotation":"1d8
                                                
                                            
                                                
                                                    "}
Connected Creatures
1
An adult topaz dragon vies with a storm giant over territory. The giant keeps live seafood in a tide pool, and the dragon keeps drying out the pool in an effort to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                    &D campaigns, such as Storm King’s Thunder, the higher level adventures presented here are an ideal way to extend the campaign beyond.
                                                
                                            
                                                
                                                    Using This Source Tales from the Yawning Portal contains seven adventures taken from across D&D’s history. The introduction of each adventure provides ideas on adapting it to a variety of D&D
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     Harrow. Wreathed in searing fire, Wynemar embodies the havoc of violence and war. She rides a flaming steed that uses the nightmare stat block but is an Undead instead of a Fiend. Grim Champion of
                                                
                                            
                                                
                                                     four Blazing Morningstar attacks. It can replace one of these attacks with Blade Storm, if available.
 Blazing Morningstar. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Subclasses  Class Subclass Level Available Description   Barbarian Path of the Ancestral Guardian 3rd Calls on the spirits of honored ancestors to protect others Barbarian Path of the Storm Herald
                                                
                                            
                                                
                                                     3rd Filled with a rage that channels the primal magic of the storm Barbarian Path of the Zealot 3rd Fueled by a religious zeal that visits destruction on foes Bard College of Glamour 3rd Wields the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     those who turn to the service of interloper gods. It’s not about religion; it’s a betrayal of family.
 —Diancastra
  Annam’s Children Adventures   d12 Adventure Hook   1 A storm giant prophet claims a
                                                
                                            
                                                
                                                    Gods and Adventures The two tables in this section—the Annam’s Children Adventures table and the Interloper Gods Adventures table—offer adventure hooks that involve the gods worshiped by giants. Many
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Appendix A: Linked Adventures Wizards of the Coast has published other D&D adventures that can serve as springboards for Storm King’s Thunder, not only getting characters to 5th level but also
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Adventures in Dayawlongon Consider the plots on the Dayawlongon Adventures table when planning adventures in Dayawlongon. Dayawlongon Adventures  d4 Adventure   1 A merchant the characters know is
                                                
                                            
                                                
                                                     reward anyone who can impress them with a riveting tale of love and adventure from each of the archipelago’s largest islands. 3 A storm giant has claimed a skybridge as her domain and refuses to let
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Forsaken Deep Adventures Here are sample adventure hooks to bring characters to the Forsaken Deep or to give them missions to pursue there. Burial at Sea Restless spirits of the storm giants who died
                                                
                                            
                                                
                                                     in the Forsaken Deep create a perpetual necrotic storm on the ocean surface above. To stop it, the characters must brave creatures from the Elemental Water Encounters and Giant Necropolis Encounters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Karontor’s Hold Adventures Here are sample adventure hooks to bring characters to Karontor’s Hold or to give them missions to pursue there. Amplified Intrusion A fomorian deep crawler (see chapter 6
                                                
                                            
                                                
                                                     becomes an extension of the Far Realm’s intrusion. Fallen Storm A storm giant who sought to cleanse the Far Realm corruption from the keep has succumbed to the corruption and now gathers creatures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     palace intrigues and leap from balconies onto waiting horses below. The swashbuckling adventures of pirates and musketeers suggest opportunities for a dynamic campaign. The characters typically spend more
                                                
                                            
                                                
                                                     end up in classic dungeon situations, such as searching storm sewers beneath the palace to find the evil duke’s hidden chambers. A good example of a swashbuckling rogue in the Forgotten Realms is Jack Ravenwild, who appears in novels by Richard Baker (City of Ravens and Prince of Ravens).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lord’s Wrath
                                                    
                                                
                                            
                                                     dreams of adventures to come. For instance, the character might view storm clouds swirling over Leilon, a galleon made from bones, or a glowing statue of a dwarf standing in a canyon. At the end of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                     classics that have hosted an untold number of adventurers, while others are newer creations boldly staking their place in the pantheon of notable D&D adventures. Just as these dungeons have made an
                                                
                                            
                                                
                                                     shifts its location from a dismal swamp, to a searing desert, to some other forbidding clime in each telling. The key elements remain the same in each version of the tales, lending a thread of truth to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     that vent noxious fumes or searing flames. Gehenna is the birthplace of yugoloths, greedy and selfish Fiends that dwell here in great numbers.  Layers of Gehenna   Layer Description   Khalas Lava
                                                
                                            
                                                
                                                     Adventures Gehenna is the plane of suspicion and greed, with no space for mercy or compassion. Adventures on this plane might be an opportunity to explore themes of betrayal, examining how characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Ashen Grotto Adventures Here are sample adventure hooks to bring characters to the Ashen Grotto or to give them missions to pursue within the cave. Greedy Usurpers Giants who wish to inter their dead
                                                
                                            
                                                
                                                     this chapter). Missing Pieces A storm giant asks the characters to retrieve an ancestor’s bone from the Coral Pool, since she is forbidden to enter the grotto. She promises them a javelin of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Adventures in Har’Akir If you find terror in trap-laden tombs and ancient curses (explored further in chapter 4), Har’Akir provides them in endless supply. The land’s central plot—the search to find
                                                
                                            
                                                
                                                     course of their adventures, characters can learn the truth of Ankhtepot’s origins and Har’Akir’s original gods. How they use these discoveries is up to them, but each discovery should bring the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    Levels 17-20: Masters of the World By 17th level, characters have superheroic capabilities, and their deeds and adventures are the stuff of legend. Ordinary people can hardly dream of such heights of
                                                
                                            
                                                
                                                     power — or such terrible dangers. Dedicated spellcasters at this tier wield earthshaking 9th-level spells such as wish, gate, storm of vengeance, and astral projection. Characters have several rare
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Adventure Models Giants serve as adversaries in many D&D adventures, but that’s not the only possible role for them in your game. This section outlines five broad categories of adventures, including
                                                
                                            
                                                
                                                     suggested adventure hooks for each category. Against the Giants Three of D&D’s earliest published adventures featured giants as the primary opponents: Steading of the Hill Giant Chief, The Glacial
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Gale’s Eye Tower Adventures Here are sample adventure hooks to bring characters to Gale’s Eye Tower or to give them missions to pursue there. Glorious Aerie A group of aarakocra controls the tower
                                                
                                            
                                                
                                                     Iceberg (in this chapter). They manipulate the winds to bring the iceberg to the tower’s location, but as a side effect, the perpetual storm grows more intense and ravages the surrounding countryside
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lord’s Wrath
                                                    
                                                
                                            
                                                     nefarious schemes and terrible monsters await. Storm Lord’s Wrath is a D&D adventure designed for 7th-level characters. You can run this adventure for as few as one or as many as six players. By the time the
                                                
                                            
                                                
                                                     characters complete the challenges presented, they will be 9th level and ready to take on the challenges of the next adventures in this series: Sleeping Dragon’s Wake and Divine Contention.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     has vague, prophetic dreams of adventures to come. For instance, the character might view storm clouds swirling over Leilon, a galleon made from bones, or a glowing statue of a dwarf standing in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     wild-eyed oracle (see chapter 6) points to the characters as harbingers of a coming disaster. 
   6  A living storm deluges an area, taking what it believes is righteous revenge on a community
                                                
                                            
                                                
                                                    . 
   Keranos’s Monsters Keranos is associated with creatures that act as extensions of his volatile temper or his sudden, blinding insights. Adventures that bring characters into conflict with Keranos’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     build specialized workshops for those purposes. Arcane Workshop Adventures Characters might find their way to an arcane workshop for a variety of reasons. Some possibilities are outlined in the Arcane
                                                
                                            
                                                
                                                     Workshop Adventures table.  Map 4.1: Arcane Workshop View Player Version  Arcane Workshop Adventures   d12 Adventure Goal   1 Steal a pattern for creating a magic item, before the workshop’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     storm, so do domains create inescapable spaces where horror adventures unfold. Domains Are Themed. Each domain reflects its Darklord and facilitates horror tales related to that villain. Just as
                                                
                                            
                                                
                                                     for creating horror adventures (a topic further discussed in chapter 4). As a balancing factor, use these tools judiciously and occasionally, in the characters’ favor. The Dark Powers delight in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     as their title suggests. Linda Lithen  Four elemental paragons, the Storm Lords, protect Fortitude’s gate to Arcadia Gate An unquenchable green flame burns atop a low, circular ziggurat in one of
                                                
                                            
                                                
                                                     gently envelops entrants and ushers them to a plane of peace and order. Evil creatures tend to avoid the flame, suspicious that its warmth can harm the wicked. Storm Lords Four elemental servants of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Divine Assistance Storm-tossed and broken, foundering,
 Callaphe cried out to Thassa.
 Tritons came swiftly to save her,
 bringing her north to the Lindus.
 —The Callapheia
 The gods are fond of
                                                
                                            
                                                
                                                     divine ordeal.  (JAIME JONES) At other times, the gods take the initiative to reach out to mortal heroes, sending them on quests or meddling in their adventures. Dreams, omens, and emissaries are the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     Quests table suggests a few adventures the god’s champions might involve themselves in. Keranos’s Quests    d6 Adventure Goal 
     1  Help a genius artist who had their inspiration physically stolen
                                                
                                            
                                                
                                                    . 
   2  Break down a ruling structure that stifles ingenuity and creativity. 
   3  Bring together lost icons of power to create an incredible storm with the might to halt a greater threat. 
   4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Horizon’s Edge Adventures Here are sample adventure hooks to bring characters to Horizon’s Edge or to give them missions to pursue there. Key to the Past Archaeologists hire the characters to help
                                                
                                            
                                                
                                                     created and suggests the forge is the only place it can be repaired. Scourge of Demons A storm giant learned the ancient giants’ empire collapsed due to demonic corruption, and she vowed to destroy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     from their god. Oracular Conflux Adventures The player characters could come to an oracular shrine for the same reason that most other people do: to receive a prediction about the future. They also
                                                
                                            
                                                
                                                     might be hired as bodyguards for the oracles, who often deliver distressing (and perhaps incorrect) predictions to violent individuals. The Oracular Conflux Adventures table offers ideas for adventures
                                                
                                            
                                        






