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                        Returning 11 results for 'secrets for umemiyahajime leathery from with 20th'.
                    
                
                        
                            
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                                        secrets for umemiyahajime leather from with 20th
                                    
                                
                                    
                                        secrets for umemiyahajime leathers from with 20th
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     tracking those who have stolen guild secrets, then wiping those secrets from their victims' minds to ensure that they are never shared.
Limited Sentience. A Nightveil specter is created when the mind magic
                                                
                                            
                                                
                                                    , and its leathery skin is stretched tight over its skull, where its eyes are empty sockets. Its body is mottled with bony plates, and great wings stretch from its shoulders.
Undead Nature. A Nightveil
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     secrets, then wiping those secrets from their victims’ minds to ensure that they are never shared.
Limited Sentience. A Nightveil specter is created when the mind magic of House Dimir erases a
                                                
                                            
                                                
                                                     leathery skin is stretched tight over its skull, where its eyes are empty sockets. Its body is mottled with bony plates, and great wings stretch from its shoulders.
Undead Nature. A Nightveil specter
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     independently, constantly scanning her surroundings. Stained and moldering patchwork garments hide much of the leathery, mummified flesh that stretches over Bavlorna’s compact frame and
                                                
                                            
                                                
                                                     time: one reflects the past, another reflects the present, and the third reflects the future. These hags are utter wickedness distilled into corporeal forms, driven by a lust for secrets that can be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    
 Magical Secrets
 4
 22
 4
 3
 3
 3
 3
 1
 1
 1
 1
 19th
 +6
 Ability Score Improvement
 4
 22
 4
 3
 3
 3
 3
 2
 1
 1
 1
 20th
 +6
 Superior Inspiration
 4
 22
 4
 3
 3
 3
 3
 2
 2
 1
 1
                                                
                                            
                                                
                                                    
 3
 2
 —
 —
 —
 —
 —
 9th
 +4
 Song of Rest (d8)
 3
 12
 4
 3
 3
 3
 1
 —
 —
 —
 —
 10th
 +4
 Bardic Inspiration (d10), Expertise, Magical Secrets
 4
 14
 4
 3
 3
 3
 2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    Monsters as NPCs  Named monsters that play a significant role in an adventure deserve the same attention you would give to a humanoid NPC, with mannerisms as well as ideals, bonds, flaws, and secrets
                                                
                                            
                                                
                                                     the city of Waterdeep. The Xanathar’s spherical body is covered in leathery flesh with a texture similar to cobblestones. Its eyestalks are jointed like the legs of an insect, and some of the stalks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Optional Rule: Firearm Proficiency The secrets of creating and operating gunpowder weapons have been discovered in various corners of the D&D multiverse. If your Dungeon Master uses the rules on
                                                
                                            
                                                
                                                     
   19th  +6  Ability Score Improvement  12  6  4  4  3  3  3  2 
   20th  +6  Soul of Artifice  12  6  4  4  3  3  3  2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     (d12)
 4
 20
 4
 3
 3
 3
 2
 1
 1
 1
 1
 18th
 +6
 Magical Secrets
 4
 22
 4
 3
 3
 3
 3
 1
 1
 1
 1
 19th
 +6
 Ability Score Improvement
 4
 22
 4
 3
 3
 3
 3
 2
 1
 1
 1
 20th
 +6
 Superior Inspiration
 4
 22
 4
 3
 3
 3
 3
 2
 2
 1
 1
                                                
                                            
                                                
                                                     Inspiration (d10), Expertise, Magical Secrets
 4
 14
 4
 3
 3
 3
 2
 —
 —
 —
 —
 11th
 +4
 —
 4
 15
 4
 3
 3
 3
 2
 1
 —
 —
 —
 12th
 +4
 Ability Score Improvement
 4
 15
 4
 3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     equipment. Optional Rule: Firearm Proficiency The secrets of creating and operating gunpowder weapons have been discovered in various corners of the D&D multiverse. If your Dungeon Master uses the rules on
                                                
                                            
                                                
                                                     Improvement
 10
 5
 4
 4
 3
 3
 2
 —
 17th
 +6
 —
 10
 5
 4
 4
 3
 3
 3
 1
 18th
 +6
 Magic Item Master
 12
 6
 4
 4
 3
 3
 3
 1
 19th
 +6
 Ability Score Improvement
 12
 6
 4
 4
 3
 3
 3
 2
 20th
 +6
 Soul of Artifice
 12
 6
 4
 4
 3
 3
 3
 2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     rooftop meeting, killing those who knowingly infiltrate Dimir property, and tracking those who have stolen guild secrets, then wiping those secrets from their victims’ minds to ensure that they are never
                                                
                                            
                                                
                                                     is incapacitated. A gloamwing’s head is almost ratlike, with prominent teeth, and its leathery skin is stretched tight over its skull, where its eyes are empty sockets. Its body is mottled with bony
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     accompany fools on their descent for cheap. Monsters and unusual pests plague Undersigil and its inhabitants. Screams of terror echo in its deserted halls, muffled by the leathery wings of vargouilles
                                                
                                            
                                                
                                                    , cling to life in the darkness, searching the underground for secrets that could lead to their ascension. Undersigil Encounters  d6 Encounter   1 A vargouille reflection (see Morte’s Planar Parade
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     demons into serving their ends, while other sibriexes cling to their secrets, parceling out lore only when doing so would advance their plans. Demon Crafters. Sibriexes can channel the power of the
                                                
                                            
                                                
                                                    , reducing its walking speed by 10 feet. 21–25 The target’s eyes become beacons, filling a 15-foot cone with dim light when they are open. 26–30 A pair of wings, either feathered or leathery, sprout from the
                                                
                                            
                                        






