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Returning 33 results for 'seed table'.
Other Suggestions:
seek table
see table
send table
speed table
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Seeds of Fear table offers some examples. These can change over time as characters grow, overcome old fears, and discover new uncertainties. Work with players to determine when their Seeds of Fear might
change. A character never has more than three Seeds of Fear; if you gain a new seed and already have three, choose which of your old fears is replaced by the new one. Seeds of Fear d12 Seed
Triton
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
arrogant. They see themselves as caretakers of the sea, and they expect other creatures to pay them deep respect, if not complete deference.
This attitude might grate on others, but it arises from a seed
by others. You can select, roll, or adapt a triton-specific quirk from the Triton Quirks table. Use the quirk to inform how you portray your character.
Triton Quirks
d6
Quirk
1
You
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Seeds of Fear table offers some examples. These can change over time as characters grow, overcome old fears, and discover new uncertainties. Work with players to determine when their Seeds of Fear might
change. A character never has more than three Seeds of Fear; if you gain a new seed and already have three, choose which of your old fears is replaced by the new one. Seeds of Fear d12 Seed
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Adventures in Atagua Consider the plots on the Atagua Adventures table when planning adventures there. Atagua Adventures d4 Adventure 1 The characters stumble across the plans of a expansionist
Green Doctor seeks adventurers who will help him infiltrate the Ghost Orchid Tepui and steal a ghost orchid seed pod.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Adventures in Atagua Consider the plots on the Atagua Adventures table when planning adventures there. Atagua Adventures d4 Adventure 1 The characters stumble across the plans of a expansionist
Green Doctor seeks adventurers who will help him infiltrate the Ghost Orchid Tepui and steal a ghost orchid seed pod.
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
adventure. The basic adventure seed—“a fire giant captures a renowned Humanoid smith”—comes from the Fire Giant Skill table (chapter 2), with additional inspiration from the “Magnum Opus” adventure idea
connected to the Star Forge (chapter 4). The name of the giant villain comes from the Giant Names table (chapter 2), and the encounters within the Star Forge are inspired by the Fire Giant Encounters table
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
adventure. The basic adventure seed—“a fire giant captures a renowned Humanoid smith”—comes from the Fire Giant Skill table (chapter 2), with additional inspiration from the “Magnum Opus” adventure idea
connected to the Star Forge (chapter 4). The name of the giant villain comes from the Giant Names table (chapter 2), and the encounters within the Star Forge are inspired by the Fire Giant Encounters table
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. At the chamber’s center, a thick, foul-smelling mist billows from a shallow pool of brackish liquid. Something large and scaly lies within. Beyond it stands a sculpted pillar and a broad stone table
skin shed by the spirit snake Chimagua. The stone table bears two empty stone candle holders. Tainted Mist. The same tainted mist from area A3 fills this chamber and the tunnel leading back to the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
shown on the Immortal Missions table. Immortal Missions d8 Mission 1 While in the tower of Mordain the Fleshweaver, spill blood on the stairs between the third and fourth floors. 2 As you pursue
out another part of your patron’s plan. 5 Plant a magical seed in a remote location to ensure it grows into a mighty tree and bears fruit that will give power to future heroes. 6 Defeat a dragon-blooded
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
shown on the Immortal Missions table. Immortal Missions d8 Mission 1 While in the tower of Mordain the Fleshweaver, spill blood on the stairs between the third and fourth floors. 2 As you pursue
out another part of your patron’s plan. 5 Plant a magical seed in a remote location to ensure it grows into a mighty tree and bears fruit that will give power to future heroes. 6 Defeat a dragon-blooded
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. At the chamber’s center, a thick, foul-smelling mist billows from a shallow pool of brackish liquid. Something large and scaly lies within. Beyond it stands a sculpted pillar and a broad stone table
skin shed by the spirit snake Chimagua. The stone table bears two empty stone candle holders. Tainted Mist. The same tainted mist from area A3 fills this chamber and the tunnel leading back to the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Xen’drik. All these factors make Sharn an equally ideal location for adventures inspired by pulp action. You can use the Life in the City table to generate ideas for adventures set in Sharn. Life in the
City d6 Adventure Seed 1 A homicidal changeling has killed two members of different dragonmarked houses, and doesn’t plan to stop until one heir from each of the dragonmarked houses is dead. 2 A
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Xen’drik. All these factors make Sharn an equally ideal location for adventures inspired by pulp action. You can use the Life in the City table to generate ideas for adventures set in Sharn. Life in the
City d6 Adventure Seed 1 A homicidal changeling has killed two members of different dragonmarked houses, and doesn’t plan to stop until one heir from each of the dragonmarked houses is dead. 2 A
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
side of the tavern’s main dining room, the tables and chairs have been shifted to create a large, rectangular open space. On the south side of this space, a single table stands flush against the wall. On
it are a few strange-looking boxes with funnels protruding from them at an angle. Twenty feet opposite the table, a small bucket rests on the floor.
The devices on the table are called wizard
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
side of the tavern’s main dining room, the tables and chairs have been shifted to create a large, rectangular open space. On the south side of this space, a single table stands flush against the wall. On
it are a few strange-looking boxes with funnels protruding from them at an angle. Twenty feet opposite the table, a small bucket rests on the floor.
The devices on the table are called wizard
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the characters one dandelion apiece and encourages each of them to make a wish and then blow the dandelion’s seeds into the air. Sycamore Seeds. A creature can attempt to catch a falling sycamore seed
before it touches the ground, doing so with a successful DC 10 Dexterity check. Any creature that catches a seed before it touches the ground receives a gift, determined by rolling a d8 and consulting
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the characters one dandelion apiece and encourages each of them to make a wish and then blow the dandelion’s seeds into the air. Sycamore Seeds. A creature can attempt to catch a falling sycamore seed
before it touches the ground, doing so with a successful DC 10 Dexterity check. Any creature that catches a seed before it touches the ground receives a gift, determined by rolling a d8 and consulting
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
takes time. Those who have walked the path of the wicked must be given reminders to keep them honest and true. Once you have planted the seed of righteousness in a creature, you must work day after
day to allow that seed to survive and flourish. Wisdom. Your heart and mind must stay clear, for eventually you will be forced to admit defeat. While every creature can be redeemed, some are so far
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
takes time. Those who have walked the path of the wicked must be given reminders to keep them honest and true. Once you have planted the seed of righteousness in a creature, you must work day after
day to allow that seed to survive and flourish. Wisdom. Your heart and mind must stay clear, for eventually you will be forced to admit defeat. While every creature can be redeemed, some are so far
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
worlds, this is true, but dragon reproduction covers a wide range of other possibilities. You can use the Origin of Dragon Eggs table to choose a method of reproduction that holds true for all dragons on
process, half-dragons come into being through a variety of means. The Half-Dragon Origin table below offers examples. Dragons create half-dragon progeny for a wide range of reasons. Some dragons create
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
worlds, this is true, but dragon reproduction covers a wide range of other possibilities. You can use the Origin of Dragon Eggs table to choose a method of reproduction that holds true for all dragons on
process, half-dragons come into being through a variety of means. The Half-Dragon Origin table below offers examples. Dragons create half-dragon progeny for a wide range of reasons. Some dragons create
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
spells listed for that level in the Circle of Spores Spells table. Once you gain access to one of these spells, you always have it prepared, and it doesn’t count against the number of spells you can
regain all expended uses of it when you finish a long rest. Spreading Spores 10th-level Circle of Spores feature You gain the ability to seed an area with deadly spores. As a bonus action while your
Compendium
- Sources->Dungeons & Dragons->Monster Manual
beings of primal conflict annihilate nearly all they encounter and seed the ruins left in their wake with the potential for new creations. Elemental cataclysms rarely escape the Elemental Chaos. When they
choose a result from the Elemental Alterations table to inspire what changes emerge after an elemental cataclysm’s destruction. Elemental Alterations 1d8 The Elemental Cataclysm Leaves Behind A
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
spells listed for that level in the Circle of Spores Spells table. Once you gain access to one of these spells, you always have it prepared, and it doesn’t count against the number of spells you can
regain all expended uses of it when you finish a long rest. Spreading Spores 10th-level Circle of Spores feature You gain the ability to seed an area with deadly spores. As a bonus action while your
Compendium
- Sources->Dungeons & Dragons->Monster Manual
beings of primal conflict annihilate nearly all they encounter and seed the ruins left in their wake with the potential for new creations. Elemental cataclysms rarely escape the Elemental Chaos. When they
choose a result from the Elemental Alterations table to inspire what changes emerge after an elemental cataclysm’s destruction. Elemental Alterations 1d8 The Elemental Cataclysm Leaves Behind A
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
doesn’t dwell there, having been exiled by Garl for its refusal to cooperate with the rest of the group. The Gnome Deities table lists the members of the gnome pantheon. For each god, the table notes
alignment, province (the god’s main areas of interest and responsibility), suggested domains for clerics who serve the god, and a common symbol of the god. Several of the gods in the table are described
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
doesn’t dwell there, having been exiled by Garl for its refusal to cooperate with the rest of the group. The Gnome Deities table lists the members of the gnome pantheon. For each god, the table notes
alignment, province (the god’s main areas of interest and responsibility), suggested domains for clerics who serve the god, and a common symbol of the god. Several of the gods in the table are described
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the chambers. Teresiel is a member of the Emerald Enclave. She managed to conceal on her person a tiny leather packet that holds nine yellow seeds. Under the scrutiny of a detect magic spell, each seed
radiates an aura of conjuration magic. Plating a seed in fertile earth causes it grow into an awakened tree after 1d6 rounds. The awakened tree understands one language known to its creator and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the chambers. Teresiel is a member of the Emerald Enclave. She managed to conceal on her person a tiny leather packet that holds nine yellow seeds. Under the scrutiny of a detect magic spell, each seed
radiates an aura of conjuration magic. Plating a seed in fertile earth causes it grow into an awakened tree after 1d6 rounds. The awakened tree understands one language known to its creator and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
DC 15 Constitution saving throw or be warped by planar magic. Roll on the Abyssal Energy table to determine the effect, which lasts until the pillars pulse again or are destroyed. Abyssal Energy
. When a creature enters the grotto, a flare of magic teleports the entrant and creatures within 10 feet of it to one of the Outer Planes. Roll on the Grotto Destination table to determine where the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
DC 15 Constitution saving throw or be warped by planar magic. Roll on the Abyssal Energy table to determine the effect, which lasts until the pillars pulse again or are destroyed. Abyssal Energy
. When a creature enters the grotto, a flare of magic teleports the entrant and creatures within 10 feet of it to one of the Outer Planes. Roll on the Grotto Destination table to determine where the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
tracts undermining the gods’ divinity litter the broken streets near the Shattered Temple. Defiers sometimes seed these tracts with details of scandals to discredit clerics and other worshipers. The
Sale table. Spells marked with an asterisk (*) appear in chapter 1 of this book. He can have any of these scribed as a spell scroll for twice the listed cost for this service. Spells for Sale Spell Cost
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
tracts undermining the gods’ divinity litter the broken streets near the Shattered Temple. Defiers sometimes seed these tracts with details of scandals to discredit clerics and other worshipers. The
Sale table. Spells marked with an asterisk (*) appear in chapter 1 of this book. He can have any of these scribed as a spell scroll for twice the listed cost for this service. Spells for Sale Spell Cost