Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 15 results for 'seeking constrict'.
Other Suggestions:
seeking construct
seeking contract
searing constrict
serving constrict
seeing constrict
Monsters
Mythic Odysseys of Theros
Bites, one to constrict, and one with its maw.
Flurry of Bites. Melee Weapon Attack: +12;{"diceNotation":"1d20+12","rollType":"to hit","rollAction":"Flurry of Bites"} to hit, reach 10 ft., one target
. Hit: 35 (8d6 + 7);{"diceNotation":"8d6+7","rollType":"damage","rollAction":"Flurry of Bites","rollDamageType":"piercing"} piercing damage.
Constrict. Melee Weapon Attack: +12;{"diceNotation":"1d20+12
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Constrict (Snake Form Only). Melee Weapon Attack: +10;{"diceNotation":"1d20+10", "rollType":"to hit", "rollAction":"Constrict"} to hit, reach 15 ft., one Large or smaller creature. Hit: 16 (3d6 + 6
);{"diceNotation":"3d6+6", "rollType":"damage", "rollAction":"Constrict", "rollDamageType":"bludgeoning"} bludgeoning damage plus 7 (2d6);{"diceNotation":"2d6", "rollType":"damage", "rollAction":"Constrict
Monsters
Mythic Odysseys of Theros
couldn’t best.
Chimeras typically roam the deep wilds of the world, constantly seeking a lair that would perfectly suit one of its heads, but then finding it unsatisfying to two-thirds of its
creature with its tail, the creature is also pushed up to 10 feet away.
4
Constricting Tail. The chimera’s tail can constrict prey. If the chimera hits a creature with its tail, the target is
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Typhon Titanic horrors of writhing flesh and gnashing maws, typhons slither through the Underworld seeking only to consume. Once the souls of mortal warlords and cruel tyrants, typhons come into
only if it starts its turn with 0 hit points and doesn’t regenerate.
Actions
Multiattack. The typhon makes three attacks: one with its Flurry of Bites, one to constrict, and one with its maw
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Salamander Most salamanders are arrogant yet curious, seeking to create artful blazes or burn that which has never been burned. They eagerly explain their work to strangers before trying to determine
Flame Spear attacks. It can replace one attack with a use of Constrict.
Flame Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 13 (2d8 + 4) Piercing damage plus 7 (2d6
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Salamander Most salamanders are arrogant yet curious, seeking to create artful blazes or burn that which has never been burned. They eagerly explain their work to strangers before trying to determine
Flame Spear attacks. It can replace one attack with a use of Constrict.
Flame Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 13 (2d8 + 4) Piercing damage plus 7 (2d6
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Typhon Titanic horrors of writhing flesh and gnashing maws, typhons slither through the Underworld seeking only to consume. Once the souls of mortal warlords and cruel tyrants, typhons come into
only if it starts its turn with 0 hit points and doesn’t regenerate.
Actions
Multiattack. The typhon makes three attacks: one with its Flurry of Bites, one to constrict, and one with its maw
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
to greater divinity. They demand obeisance from weaker creatures and use every resource at their disposal to war against neighbors, seeking the captives, sacrifices, glory, and riches the anathemas
ft., one creature. Hit: 27 (6d6 + 6) piercing damage plus 14 (4d6) poison damage.
Constrict (Snake Form Only). Melee Weapon Attack: +10 to hit, reach 15 ft., one Large or smaller creature. Hit: 16
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
to greater divinity. They demand obeisance from weaker creatures and use every resource at their disposal to war against neighbors, seeking the captives, sacrifices, glory, and riches the anathemas
ft., one creature. Hit: 27 (6d6 + 6) piercing damage plus 14 (4d6) poison damage.
Constrict (Snake Form Only). Melee Weapon Attack: +10 to hit, reach 15 ft., one Large or smaller creature. Hit: 16
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dozen miles of a behir’s lair, the behir is compelled to kill the dragon or drive it off. Only if the dragon proves too powerful to fight does a behir back down, seeking out a new lair site a great
Perception 16
Languages Draconic
Challenge 11 (7,200 XP)
Actions
Multiattack. The behir makes two attacks: one with its bite and one to constrict.
Bite. Melee Weapon Attack: +10 to hit
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dozen miles of a behir’s lair, the behir is compelled to kill the dragon or drive it off. Only if the dragon proves too powerful to fight does a behir back down, seeking out a new lair site a great
Perception 16
Languages Draconic
Challenge 11 (7,200 XP)
Actions
Multiattack. The behir makes two attacks: one with its bite and one to constrict.
Bite. Melee Weapon Attack: +10 to hit
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
seeking a lair that would perfectly suit one of its heads, but then finding it unsatisfying to two-thirds of its being. As a result, a hungry chimera might appear out of a clear sky to pick off prey
the chimera hits a creature with its tail, the creature is also pushed up to 10 feet away.
4 Constricting Tail. The chimera’s tail can constrict prey. If the chimera hits a creature with its
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
seeking a lair that would perfectly suit one of its heads, but then finding it unsatisfying to two-thirds of its being. As a result, a hungry chimera might appear out of a clear sky to pick off prey
the chimera hits a creature with its tail, the creature is also pushed up to 10 feet away.
4 Constricting Tail. The chimera’s tail can constrict prey. If the chimera hits a creature with its
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
perform rites designed to sink ships, cause terrible floods, or summon destructive rainstorms, seeking to make all who live nearby bow to the power of elemental water. Cult lairs usually feature great pools
, expeditious retreat, hex
2nd level: invisibility
3rd level: vampiric touch
Actions
Constrict (Serpent Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
perform rites designed to sink ships, cause terrible floods, or summon destructive rainstorms, seeking to make all who live nearby bow to the power of elemental water. Cult lairs usually feature great pools
, expeditious retreat, hex
2nd level: invisibility
3rd level: vampiric touch
Actions
Constrict (Serpent Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2