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Returning 12 results for 'shared for savant from with 20th'.
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sacred for saving from with 20th
sacred for servant from with 20th
share for saving from with 20th
share for servant from with 20th
shares for saving from with 20d6
Classes
Tasha’s Cauldron of Everything
—
14th
+5
Magic Item Savant
10
5
4
4
3
3
1
—
15th
+5
Artificer Specialist feature
10
5
4
12
6
4
4
3
3
3
2
20th
+6
Soul of Artifice
12
6
4
4
3
3
3
2
Multiclassing and the Artificer
Barbarian
Legacy
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Classes
Basic Rules (2014)
by the promise of riches? Did you join forces with soldiers of those lands to face a shared threat? Did monsters or an invading horde drive you out of your homeland, making you a rootless refugee
Brutal Critical (3 dice)
6
+4
18th
+6
Indomitable Might
6
+4
19th
+6
Ability Score Improvement
6
+4
20th
+6
Primal
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
4
3
3
—
—
13th
+5
—
8
4
3
4
3
3
1
—
14th
+5
Magic Item Savant
10
5
4
4
3
3
1
—
15th
+5
Artificer Specialist feature
10
5
4
4
3
3
19th
+6
Ability Score Improvement
12
6
4
4
3
3
3
2
20th
+6
Soul of Artifice
12
6
4
4
3
3
3
2
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
— —
12th +4 Ability Score Improvement 8 4 3 4 3 3 — —
13th +5 — 8 4 3 4 3 3 1 —
14th +5 Magic Item Savant 10 5 4 4 3 3 1 —
15th +5 Artificer
19th +6 Ability Score Improvement 12 6 4 4 3 3 3 2
20th +6 Soul of Artifice 12 6 4 4 3 3 3 2
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
— —
12th +4 Ability Score Improvement 8 4 3 4 3 3 — —
13th +5 — 8 4 3 4 3 3 1 —
14th +5 Magic Item Savant 10 5 4 4 3 3 1 —
15th +5 Artificer
19th +6 Ability Score Improvement 12 6 4 4 3 3 3 2
20th +6 Soul of Artifice 12 6 4 4 3 3 3 2
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
4
3
3
—
—
13th
+5
—
8
4
3
4
3
3
1
—
14th
+5
Magic Item Savant
10
5
4
4
3
3
1
—
15th
+5
Artificer Specialist feature
10
5
4
4
3
3
19th
+6
Ability Score Improvement
12
6
4
4
3
3
3
2
20th
+6
Soul of Artifice
12
6
4
4
3
3
3
2
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
3
4
3
3
1
—
14th
+5
Magic Item Savant
10
5
4
4
3
3
1
—
15th
+5
Artificer Specialist feature
10
5
4
4
3
3
2
—
16th
+5
Ability Score
Improvement
10
5
4
4
3
3
2
—
17th
+6
—
10
5
4
4
3
3
3
1
18th
+6
Magic Item Master
12
6
4
4
3
3
3
1
19th
+6
Ability Score Improvement
12
6
4
4
3
3
3
2
20th
+6
Soul of Artifice
12
6
4
4
3
3
3
2
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
3
4
3
3
1
—
14th
+5
Magic Item Savant
10
5
4
4
3
3
1
—
15th
+5
Artificer Specialist feature
10
5
4
4
3
3
2
—
16th
+5
Ability Score
Improvement
10
5
4
4
3
3
2
—
17th
+6
—
10
5
4
4
3
3
3
1
18th
+6
Magic Item Master
12
6
4
4
3
3
3
1
19th
+6
Ability Score Improvement
12
6
4
4
3
3
3
2
20th
+6
Soul of Artifice
12
6
4
4
3
3
3
2
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
adventuring life? Were you lured to settled lands by the promise of riches? Did you join forces with soldiers of those lands to face a shared threat? Did monsters or an invading horde drive you out of
15th
+5
Persistent Rage
5
+3
16th
+5
Ability Score Improvement
5
+4
17th
+6
Brutal Critical (3 dice)
6
+4
18th
+6
Indomitable Might
6
+4
19th
+6
Ability Score Improvement
6
+4
20th
+6
Primal Champion
Unlimited
+4
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
adventuring life? Were you lured to settled lands by the promise of riches? Did you join forces with soldiers of those lands to face a shared threat? Did monsters or an invading horde drive you out of
15th
+5
Persistent Rage
5
+3
16th
+5
Ability Score Improvement
5
+4
17th
+6
Brutal Critical (3 dice)
6
+4
18th
+6
Indomitable Might
6
+4
19th
+6
Ability Score Improvement
6
+4
20th
+6
Primal Champion
Unlimited
+4
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
choose to use that method for your Grim Hollow game, you can do so. Each heritage presented in this chapter features base traits shared by all characters of that heritage, plus eight traditional
magical background, deciding to take the spellcasting granted by Magical Savvy and Magical Savant traits in place of the Grudgel’s suggested Artisanal Focus and Crafter’s Eye traits. You might decide
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
sheltering mountains to seek the protection of dwarf cities such as Stehlenwald. There, they shared the fate of their dwarf cousins as human armies besieged the soaring stone walls of the city. While
of such rumors, the one thing that seemingly connects all grudgels is a shared disinterest in discussing or hearing the ancient legends of the orcs. But whether this extends from wanting to distance