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Returning 35 results for 'sides for greenjacketguy level from with 20th'.
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Magic Items
Dungeon Master’s Guide
in the area that aren’t being worn or carried are also pushed clear of the tower.
The tower is 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its
a single door at ground level on the side facing you. The door opens only at your command, which you can issue as a Bonus Action. It is immune to the Knock spell and similar magic.
Magic prevents the
Monsters
Out of the Abyss
20th-level spellcaster. Her spellcasting ability is Wisdom (save DC 20, +12;{"diceNotation":"1d20+12","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). Quenthel can cast any
cleric spell up to 9th level at will.
Sunlight Sensitivity. While in sunlight, Quenthel has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Tentacle Rod
Monsters
Guildmasters’ Guide to Ravnica
Chemister. When Niv-Mizzet casts a spell that deals damage, he can change the spell’s damage to cold, fire, force, lightning, or thunder.
Spellcasting. Niv-Mizzet is a 20th-level Izzet
spells prepared:
Cantrips (at will): fire bolt, light, prestidigitation, ray of frost, shocking grasp
1st level (4 slots): detect magic, magic missile, shield, thunderwave, unseen servant
2nd level
Monsters
Eberron: Rising from the Last War
or be pushed up to 10 feet away and knocked prone.
Spellcasting. The Lord of Blades is a 20th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 18, +10;{"diceNotation":"1d20
+10","rollType":"to hit"} to hit with spell attacks). He has the following artificer spells prepared:
Cantrips (at will): fire bolt (see “Actions” below), mage hand, mending, prestidigitation
1st level
Monsters
Tomb of Annihilation
phylactery, the location of which is hidden.
Spellcasting. Acererak is a 20th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 23, +15;{"diceNotation":"1d20+15","rollType":"to hit
","rollAction":"Spellcasting"} to hit with spell attacks). Acererak has the following wizard spells prepared:
Cantrips (at will): mage hand, ray of frost, shocking grasp
1st level (at will): ray of
Monsters
Waterdeep: Dungeon of the Mad Mage
parts restored. His new body appears in a random safe location in Undermountain.
Spellcasting. Halaster is a 20th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 22, +14 to hit
attunement). It can be used as an arcane focus. Whoever is attuned to the blast scepter gains resistance to fire and lightning damage and can, as an action, use it to cast thunderwave as a 4th-level spell
Monsters
Eberron: Rising from the Last War
is a 20th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 23, +15;{"diceNotation":"1d20+15","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks
). Illmarrow has the following wizard spells prepared:
Cantrips (at will): chill touch (see “Actions” below), fire bolt, mage hand, prestidigitation, ray of frost
1st level (4 slots): magic
Magic Items
Phandelver and Below: The Shattered Obelisk
merges with any natural stone it touches, awkwardly tipping and wedging itself to touch as much natural stone as it can.
The tower is 20 feet on a side and 30 feet high, with arrow slits on all sides and
(this use of the spell counts as replicating a spell of 8th level or lower). Each casting of wish causes the roof, the door, or one wall to regain 50 hit points.
Classes
Xanathar's Guide to Everything
.
Oath of Conquest Features
Paladin Level
Feature
3rd
Oath Spells, Channel Divinity
7th
Aura of Conquest (10 ft.)
15th
Scornful Rebuke
18th
Aura of Conquest (30 ft.)
20th
Invincible Conqueror
Classes
Xanathar's Guide to Everything
.
Oath of Conquest Features
Paladin Level
Feature
3rd
Oath Spells, Channel Divinity
7th
Aura of Conquest (10 ft.)
15th
Scornful Rebuke
18th
Aura of Conquest (30 ft.)
20th
Invincible Conqueror
Classes
Xanathar's Guide to Everything
made the decision, follow through with it knowing your path is just.
Oath of Redemption Features
Paladin Level
Feature
3rd
Oath Spells, Channel Divinity
7th
Aura of the
Guardian (10 ft.)
15th
Protective Spirit
18th
Aura of the Guardian (30 ft.)
20th
Emissary of Redemption
Classes
Xanathar's Guide to Everything
made the decision, follow through with it knowing your path is just.
Oath of Redemption Features
Paladin Level
Feature
3rd
Oath Spells, Channel Divinity
7th
Aura of the
Guardian (10 ft.)
15th
Protective Spirit
18th
Aura of the Guardian (30 ft.)
20th
Emissary of Redemption
Classes
Tasha’s Cauldron of Everything
look at the Artificer table to see which features you get at each level. The descriptions of those features appear in the “Artificer Features” section.
QUICK BUILD
You can make an
Artificer Table
Level
ProficiencyBonus
CLASS Features
InfusionsKnown
InfusedItems
CantripsKnown
—Spell Slots per Spell Level—
1st
2nd
3rd
4th
5th
Monsters
Fizban's Treasury of Dragons
beaches, outcroppings, and islands below. It has the following features:
Outcropping. A flat outcropping with sheer limestone sides, mostly bare, offers a comfortable spot where the dragon can bask
outcropping. The largest features cliffs that rise steeply to a plateau 40 feet above sea level. The dragon sometimes basks here as well and takes many meals atop the plateau.A Topaz Dragon’s
Monsters
Fizban's Treasury of Dragons
cliffs, 50 feet above the sandy beaches, outcroppings, and islands below. It has the following features:
Outcropping. A flat outcropping with sheer limestone sides, mostly bare, offers a comfortable spot
jut from the water below the outcropping. The largest features cliffs that rise steeply to a plateau 40 feet above sea level. The dragon sometimes basks here as well and takes many meals atop the
Drow Matron Mother
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
Resistance. The drow has advantage on saving throws against spells and other magical effects.
Spellcasting. The drow is a 20th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 19, +11
, resistance, sacred flame, thaumaturgy
1st level (4 slots): bane, command, cure wounds, guiding bolt
2nd level (3 slots): hold person, silence, spiritual weapon
3rd level (3 slots): bestow curse, clairvoyance
Daern's Instant Fortress
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
that dismisses it, which works only if the fortress is empty.
The fortress is a square tower, 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its interior
. Only a wish spell can repair the fortress (this use of the spell counts as replicating a spell of 8th level or lower). Each casting of wish causes the roof, the door, or one wall to regain 50 hit points.
Instant Fortress
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
that dismisses it, which works only if the fortress is empty.
The fortress is a square tower, 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its interior
. Only a wish spell can repair the fortress (this use of the spell counts as replicating a spell of 8th level or lower). Each casting of wish causes the roof, the door, or one wall to regain 50 hit points.
Rogue
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
world where dire rats—and wererats—haunt the sewers. As adventurers, rogues fall on both sides of the law. Some are hardened criminals who decide to seek their fortune in treasure hoards
Level ProficiencyBonus SneakAttack Features 1st +2 1d6 Expertise, Sneak Attack, Thieves’ Cant 2nd +2 1d6 Cunning
Warlock
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
score, followed by Constitution. Second, choose the charlatan background. Third, choose the eldritch blast and chill touch cantrips, along with the 1st-level spells charm person and witch bolt. The
Warlock Table Level ProficiencyBonus Features CantripsKnown SpellsKnown SpellSlots SlotLevel InvocationsKnown 1st +2 Otherworldly
Bard
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
wandering across the land gathering lore, telling stories, and living on the gratitude of audiences, much like any other entertainer. But a depth of knowledge, a level of musical skill, and a touch of magic
highest ability score, followed by Dexterity. Second, choose the entertainer background. Third, choose the dancing lights and vicious mockery cantrips, along with the following 1st-level spells: charm
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
designed for characters of levels all the way up to 20th. USING THE POSTER MAP
The map in the table of contents has the city of Waterdeep with two sides. One side can be shown to players. The other side is for the DM and includes tags marking important locations in the adventure.
adventure designed for characters starting at 1st level. By the end of the story, the characters will be at least 5th level. If you’re planning to run through the adventure as a player, stop reading now! If
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
designed for characters of levels all the way up to 20th. USING THE POSTER MAP
The map in the table of contents has the city of Waterdeep with two sides. One side can be shown to players. The other side is for the DM and includes tags marking important locations in the adventure.
adventure designed for characters starting at 1st level. By the end of the story, the characters will be at least 5th level. If you’re planning to run through the adventure as a player, stop reading now! If
Sorcerer
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
-level spells shield and magic missile. The Sorcerer Table Level ProficiencyBonus SorceryPoints Features CantripsKnown SpellsKnown —Spell Slots per Spell
Level— 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 1st +2 — Spellcasting, Sorcerous Origin 4 2 2
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Sorcerous Restoration At 20th level, you regain 4 expended sorcery points whenever you finish a short rest.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Character Advancement The characters must be 20th level when this chapter begins.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Sorcerous Restoration At 20th level, you regain 4 expended sorcery points whenever you finish a short rest.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sorcerous Restoration At 20th level, you regain 4 expended sorcery points whenever you finish a short rest.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Perfect Self At 20th level, when you roll for initiative and have no ki points remaining, you regain 4 ki points.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Perfect Self At 20th level, when you roll for initiative and have no ki points remaining, you regain 4 ki points.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Superior Inspiration At 20th level, when you roll initiative and have no uses of Bardic Inspiration left, you regain one use.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Primal Champion At 20th level, you embody the power of the wilds. Your Strength and Constitution scores increase by 4. Your maximum for those scores is now 24.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Perfect Self At 20th level, when you roll for initiative and have no ki points remaining, you regain 4 ki points.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Primal Champion At 20th level, you embody the power of the wilds. Your Strength and Constitution scores increase by 4. Your maximum for those scores is now 24.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
14th
18
Vanrakdoom
15th
19
Caverns of Ooze
15th
20
Runestone Caverns
16th
21
Terminus Level
16th
22
Shadowdusk Hold
17th
23
Mad Wizard’s Lair
17th – 20th
Each
award XP for overcoming traps and for exceptional roleplaying with key NPCs. The Bonus XP Awards table provides recommended XP awards for such interactions. Bonus XP Awards Character Level
XP Award
1st–4th
50
5th–10th
250
11th–16th
1,000
17th–20th
2,500