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Returning 12 results for 'skilled all century'.
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skills all century
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
The Council Armin and two other elf council members lead Redwood Watch, though Armin is missing. The council members were among those who faced Death-at-Sunset a century ago, and the councilors
investigate reports of the grove’s corruption a month ago. He never returned. The villagers worry something terrible befell him, saying the skilled elf tracker would never have abandoned Redwood Watch
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
flute of sophisticated make, found only in areas with skilled artisans, as in great cities or elven enclaves. Shawm: A double-reed instrument similar to an oboe or a bassoon, popular with gnomes, who
Dalelands. Thelarr: Also known as a whistlecane, a simple and easy-to-make wind instrument cut from a reed. They are so simple, in fact, that skilled bards frequently make and give them away to children
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
fishers and farmers go about their work, and local folk hire out to hunt or fish, or guide travelers through the area. Skilled guides who know the High Moor well, and can navigate its many dangers and its
northern edge of the moor. Rhymanthiin: Hidden City of Hope Stories persist that Faer’tel’miir, an ancient city of Miyeritar, was restored by High Magic sometime in the last century — perhaps even before
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
thronged by reporters, judge Haliss ir’Cronn took her seat for the first session in what some are calling the “trial of the century.”
Barath Drinn, a Karrn who has been living in Wroat since the end of
particularly skilled in this role. Guild artisans might also disguise tools of destruction as mundane objects or works of art. Many Saboteurs come from backgrounds such as charlatans or soldiers.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
their city. Nearly half a century ago, Mount Hotenow (the nearby volcano that perpetually heats the river flowing through the city) violently erupted, destroying much of Neverwinter, killing
the rise, and talented craftfolk returning to ply their trades, that Neverwinter will someday again be worthy of its former epithet: the City of Skilled Hands. Opposition to Neverember’s authority
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
connections, as well as to learn what has changed of the world in their century of absence. The Lake of Steam. Far to the south and east of the Sword Coast, the Lake of Steam is more accurately an
Spellplague to a great inundation of the sea. In the century since that great disaster, the waters receded, and now stories told by travelers from the south tell of halfling communities that survived as
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
century ago, the city of Elturel was a petty power. It had claimed its neighbors’ territory under various excuses, putting them under “Elturel’s Guard.” Then, the city’s leader, its High Rider, was revealed
monastery to Bane and lay in ruins for many years. Now priests of Bane have begun rebuilding it, bringing an influx of wealth and trade, along with the many skilled masons and laborers necessary for such a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
those roads have endured a century of neglect, in the vicinity of the forge they were of dwarven construction, and not even a century of disrepair can erase a dwarven road. The roads are buried under
, they’re worth 20 gp and 400 sp, respectively. An albino dwarf or a character skilled at smithing could smelt out the valuable metals with the equipment in Hrakhamar in a few hours. A character who
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
regrettable eyesore by others. It was built nearly a century ago by the eccentric wizard Ramazith, a sailor from faraway Durpar who acquired a vast knowledge of the deeps — and equally vast wealth
wealth. That Ramazith’s secret may have brought him to an untimely end, and that Lorroakan is himself no more skilled — and perhaps significantly less so — than the tower’s previous master does not seem
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
landmark by some and a regrettable eyesore by others. It was built nearly a century ago by the eccentric wizard Ramazith, a sailor from faraway Durpar who acquired a vast knowledge of the deeps — and
secret of the late wizard’s wealth. That Ramazith’s secret may have brought him to an untimely end, and that Lorroakan is himself no more skilled — and perhaps significantly less so — than the tower’s
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Mount Hotenow (see the “Neverwinter Wood” section) erupted about fifty years ago. Now, the City of Skilled Hands works furiously to rebuild itself. Neverwinter’s reconstruction is far from complete
confirms that the Hunt Lords were human. As it happens, the rumors are true. The Hunt Lords played all sorts of terrible games at the expense of their wealthy employers. A century and a half ago, to escape
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
believe the vote was orchestrated by the Zoar family, a group of influential nobles that moved to Everlund from Waterdeep over a century ago amid some scandal. The Zoars have gained considerable
members (and who formerly served as liaison to the Lords’ Alliance) The Keeper of the Bridges, Kythora Shen (LN female Shou human veteran), a retired soldier and skilled bureaucrat charged with






