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                        Returning 35 results for 'smite spirit adventurer'.
                    
                
                        
                            
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                                                     Monsters
                                                    Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    âd never see her againâthen, to our horror, we did.â
âHopewell Lightfinger, Sword Coast Adventurer
When the spirit of a malevolent trickster or callous rogue refuses to
                                                
                                            
                                                
                                                     enter the afterlife, the spirit sometimes becomes a mirror shade instead. Mirror shades are incorporeal Undead that, in their true forms, look like person-shaped blobs of shining light. More often
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     (spell save DC 24). He can innately cast the following spells, requiring no material components:
At will: detect thoughts, dispel magic, spirit guardians
1/day each: banishing smite, blinding smite
                                                
                                            
                                                
                                                    , staggering smite
Legendary Resistance (3/Day). If Rak Tulkhesh fails a saving throw, he can choose to succeed instead.
Magic Resistance. Rak Tulkhesh has advantage on saving throws against spells and
                                                
                                            
                                        
                                                     Monsters
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    , command, inflict wounds, ray of sickness
2nd level (3 slots): blindness/deafness, ray of enfeeblement, spiritual weapon
3rd level (3 slots): animate dead, bestow curse, dispel magic, spirit guardians
                                                
                                            
                                                
                                                     stranger to hardship. Hoping to make a better life for herself, she became an adventurer and sought fame and fortune in Undermountain. Keresta met her end in the lair of a vampire and became a vampire spawn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    24. Dead Adventurer What was once a dwarven shrine is now the tomb of a long-dead adventurer. Splayed across a broken stone bench in the middle of the room are the skeletal remains of a tiefling clad
                                                
                                            
                                                
                                                     spell on the skeleton reveals that the tiefling, Savir, was a monk who fell prey to a cloaker. Savirâs spirit doesnât know what became of his adventuring companions or the cloaker. If questioned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     Godfrey has the following paladin spells prepared:
 1st level (4 slots): command, divine favor, thunderous smite
 2nd level (3 slots): branding smite, magic weapon
 3rd level (3 slots): blinding
                                                
                                            
                                                
                                                     smite, dispel magic
 4th level (2 slots): staggering smite
 Characters who inspect the fireplace notice a shield-shaped patch on the wall above the mantelpiece. A magic shield once hung above the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    .
 But Lord Godefroyâs suicide didnât stop his torment. His spirit lingered in Gryphon Hill, and the ghosts of his wife and daughter haunted him day and night. Moreover, the spirit of his murdered
                                                
                                            
                                                
                                                     father soon appeared to join the chorus of condemnation. Lord Godefroy possessed an adventurer and attempted to use the living body to put his familyâs spirits to restâbut the adventurer died, and then his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Priest Priests draw on their beliefs to heal the needful and smite their foes. They can channel their faith as spells and empower their weapons with divine might. Priest Medium or Small Humanoid
                                                
                                            
                                                
                                                     spells, using Wisdom as the spellcasting ability (spell save DC 13):
 At Will: Light, Thaumaturgy
 1/Day: Spirit Guardians
 Bonus Actions
 Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    .
  The creature that emerges from the contraption is a tomb guardian â a flesh golem encased in plate armor (AC 17). This guardian was fashioned using the salvaged remains of Seward, an adventurer with
                                                
                                            
                                                
                                                     lantern (see appendix C) that once belonged to Seward. It lies on a bench next to some tools. The spirit of a female moon elf warlock known as the Starfallen resides within the ghost lantern. If any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     for you. Hexblade Expanded Spells  Spell Level Spells   1st shield, wrathful smite 2nd blur, branding smite 3rd blink, elemental weapon 4th phantasmal killer, staggering smite 5th banishing smite
                                                
                                            
                                                
                                                     it to your service. When you slay a humanoid, you can cause its spirit to rise from its corpse as a specter, the statistics for which are in the Monster Manual. When the specter appears, it gains
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    Mirror Shade When the spirit of a malevolent trickster or callous rogue refuses to enter the afterlife, the spirit sometimes becomes a mirror shade instead. Mirror shades are incorporeal Undead that
                                                
                                            
                                                
                                                     great at picking locks but had a terrible cruel streak. When the cloaker got her, we were glad weâd never see her againâthen, to our horror, we did.â
 âHopewell Lightfinger, 
Sword Coast adventurer
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    Edermath Orchard Daran Edermath is a retired adventurer who lives in a tidy little cottage beside an apple orchard. A fit, silver-haired half-elf well over a hundred years old, Daran is a fighter who
                                                
                                            
                                                
                                                     Order of the Gauntlet, a devout and vigilant group that seeks to protect others from the depredations of evildoers. The order is always vigilant, ready to smite evil, enforce justice, and enact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    Edermath Orchard Daran Edermath is a retired drow adventurer. He lives in a tidy little cottage beside an apple orchard that grew wild long ago, and he is working to clear out the underbrush and
                                                
                                            
                                                
                                                     order is always vigilant, ready to smite evil, enforce justice, and enact retribution against any who try to subjugate or harm others. Though heâs no longer active in the order, he keeps an eye on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Background Centuries ago, a family living in a remote water mill endured a string of unfortunate events. A malevolent spirit called Shemshime attached itself to the family and caused the âaccidents
                                                
                                            
                                                
                                                     Rhyme. By doing so, he inadvertently created a conduit through which Shemshime could return. Yowen Pilt procured the book from an adventurer who discovered it among the debris of a shipwreck. He
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    Keresta Delvingstone Keresta Delvingstone grew up in the streets of Waterdeep and is no stranger to hardship. Hoping to make a better life for herself, she became an adventurer and sought fame and
                                                
                                            
                                                
                                                     enfeeblement, spiritual weapon 3rd level (3 slots): animate dead, bestow curse, dispel magic, spirit guardians 4th level (3 slots): blight, death ward, divination 5th level (1 slot): antilife shell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     reward for one of the following accomplishments: Restoring a godâs most sacred shrine Foiling an apocalyptic plot by a godâs enemies Helping a godâs favored servant complete a quest An adventurer might
                                                
                                            
                                                
                                                     Gift (Blessing) This Blessing grants you the power to summon spirit warriors, as if you are blowing a silver Horn of Valhalla. Once you use this Blessing, you canât use it again until 7 days have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     you in channeling spirits, be they historical figures or fictional archetypes. You can use the following objects as a spellcasting focus for your bard spells: a candle, crystal ball, skull, spirit board
                                                
                                            
                                                
                                                    , you can use a bonus action to expend one use of your Bardic Inspiration and roll on the Spirit Tales table using your Bardic Inspiration die to determine the tale the spirits direct you to tell. You
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    , revivify, spirit guardians, water walk
 4th level (3 slots): banishment, freedom of movement, guardian of faith, stoneskin
 5th level (1 slot): flame strike, mass cure wounds, hold monster
 Actions
                                                
                                            
                                                
                                                     ability is Charisma (spell save DC 13, +5 to hit with spell attacks). He has the following paladin spells prepared:
 1st level (4 slots): command, protection from evil and good, thunderous smite
 2nd
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    The Halfling Adventurer Who knows where a heroâs spirit will grow? Even the smallest seed can produce the mightiest tree.
  â Elminster Aumar, Sage of Shadowdale
 Everything about halflings, from
                                                
                                            
                                                
                                                     the adventurer-to-be is regaled by tales of other âfancy-footedâ heroes of halfling history.  Halflings have a reputation as thieves. It is well deserved.
  Legends in the Making Halflings who take up
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    : Restoring the most sacred shrine of a god Foiling an earthshaking plot by the enemies of a god Helping a godâs favored servant complete a holy quest An adventurer might also receive a blessing in advance of
                                                
                                            
                                                
                                                     and other magical effects. Blessing of Understanding Your Wisdom score increases by 2, up to a maximum of 22. Blessing of Valhalla This blessing grants you the power to summon spirit warriors, as if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Elven spirit of a Silvanesti ambassador Chapter 7 Clystran kly-STRAN Human explorer from Heartâs Hollow Chapter 5 Dalamar DHAL-ah-mar Elf mage researching the Northern Wastes Chapter 5 Darrett Highwater
                                                
                                            
                                                
                                                     adventurer Chapter 3 Istar ISS-tar Land destroyed during the Cataclysm Chapter 6 Jeyev Veldrews jay-EV VELL-drews Human mercenary scout commander Chapter 3 Kalaman KAL-ah-man Walled trade city in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     regularly at Toadhopâs local tavern until his eighteenth year, when he left this bucolic backwater and became an adventurer. But his adventuring exploits paled in comparison to his reputation as a performer
                                                
                                            
                                                
                                                     Frodyâs restless spirit heard the halflings refer to each other by name before they inadvertently animated his corpse. Frody refuses to return to his grave until the mandolin is returned to him. If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     animal to create a companion worthy of a champion. Valenar animals are awakened to advanced intelligence and power by the touch of an ancestral spirit. Traditionally, Valenar animals choose Valenar
                                                
                                            
                                                
                                                     rare occasions when a Valenar animal chooses an adventurer of a different ancestry as a companion, it is universally accepted. The Valenar animals presented hereâhawk, hound, and steedâare but examples
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     thoughts, dispel magic, spirit guardians
 1/day each: banishing smite, blinding smite, staggering smite
 Legendary Resistance (3/Day). If Rak Tulkhesh fails a saving throw, he can choose to succeed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     sentence) 
   3  Assassin or noble convicted of conspiracy to murder members of a noble family (has served 1d20 years of a life sentence) 
   4  Famous adventurer convicted of reckless endangerment
                                                
                                            
                                                
                                                     easily. Lodged inside her is the spirit of a deceased adventuring companionâa lawful good shield dwarf fighter named Vlax Brawnanvil. The spirit of Vlax takes control of Warden Marthannis once or twice
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     white dragon has been starving out a fortified settlement by decimating the local caribou herds. 
   2  The words of a ritual to propitiate a vengeful spirit are tattooed on the flesh of a frost giant
                                                
                                            
                                                
                                                     dragon. 
   4  An item stolen from a white dragonâs hoard has been passed down to an adventurer as a family heirloomâand the dragon is coming to get it back. 
   5  After driving away a white dragon, a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     repeated mind flayer attacks, a young deep dragon refuses to leave the cave where the dragonâs best friendâan adventurer who won the dragonâs respect and affectionâlingers as a ghost. 
   Adult Deep Dragon
                                                
                                            
                                                
                                                     developed a taste for deep dragon blood. 
   5  An adult deep dragon craves the knowledge stored in an abolethâs nearby lair. 
   6  A spirit naga desperately wants to claim the key to a mysterious
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Death of a Dragon When I go, I dream of passing my spirit into that with which I have had the most profound experiences. The first thing that comes to mind is a caramel treacle from the Foxy Duck
                                                
                                            
                                                
                                                     generation. In other cases, a dragon at the brink of death invests power into another creatureâusually a dragon, but sometimes a sovereign, a sage, or an adventurer. Moreover, those who slay a dragon could
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     slots): blindness/deafness, gentle repose, hold person, ray of enfeeblement, spiritual weapon
 3rd level (3 slots): animate dead, magic circle, speak with dead, spirit guardians, vampiric touch
 4th
                                                
                                            
                                                
                                                     components:
 3/day each: animate dead, branding smite (at 4th level), revivify
 1/day each: geas, raise dead
 Special Equipment. Arkhan wields Fane-Eater and wears a suit of obsidian flint dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     the spirit of the citizenry during your short time in office. I know how politics offends you, so forgive me for taking this opportunity to point out the obvious. We can make both our cities stronger
                                                
                                            
                                                
                                                     plainÂspoken manner and lack of pretense. Alone and outside the political maelstrom, she acts more like an adventurer than a city official. If the characters inquire about the letter, she shows it to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     shouts, âTell your dark masters they can break my body, but never my spirit!â He then tries to escape. Under normal circumstances, a greater restoration spell cast on the Mad Mage would restore his wits
                                                
                                            
                                                
                                                    . (Being an adventurer himself, he knows how the lure of powerful magic can bring out the worst in adventurers.) Before he leaves, as a parting gift, the archmage imbues each character with a charm of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     the head and appendages of a monstrous bovine breathes noxious gas at an adventurer. 2 An adventurer slowly reaches toward a lurid green sculpture of a yawning, fiendish face. 3 A bag-like monster
                                                
                                            
                                                
                                                     that looks like an executionerâs hood wraps around an adventurerâs head. The adventurer struggles as they begin to suffocate. 4 An adventurer runs, holding an armful of jeweled sculptures that resemble
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Prisoner 13
                                                    
                                                
                                            
                                                     Prisoner   1 Gallia Strand (neutral evil human), convicted of smuggling contraband luxuries, has served 1d6 years of a 10-year sentence. 2 Barlo Rageblade (chaotic good human), a famous adventurer
                                                
                                            
                                                
                                                     murder members of a noble family, has served 1d20 years of a life sentence. 6 Grix (neutral goblin), convicted of espionage, has served 1d6 years of a 10-year sentence.   An adventurer makes contact with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     Prisoner   1 Gallia Strand (neutral evil human), convicted of smuggling contraband luxuries, has served 1d6 years of a 10-year sentence. 2 Barlo Rageblade (chaotic good human), a famous adventurer
                                                
                                            
                                                
                                                     murder members of a noble family, has served 1d20 years of a life sentence. 6 Grix (neutral goblin), convicted of espionage, has served 1d6 years of a 10-year sentence.   An adventurer makes contact with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     Domain Inspire Valor and Smite Foes War has many manifestations. It can make heroes of ordinary people. It can be desperate and horrific, with acts of cruelty and cowardice eclipsing instances of
                                                
                                            
                                                
                                                     listed spells prepared.
  War Domain Spells   Cleric Level Prepared Spells   3 Guiding Bolt, Magic Weapon, Shield of Faith, Spiritual Weapon 5 Crusaderâs Mantle, Spirit Guardians 7 Fire Shield, Freedom of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     dwarf spy), a retired adventurer on the Black Networkâs payroll, runs the Sleeping Dragon and keeps an eye on the activities of the City Guard and any Lordsâ Alliance members that come through. Anyone
                                                
                                            
                                                
                                                    , Everlund, and numerous smaller settlements along the way. Raven Rock On the icy slopes of the Spine of the World stands the spirit mound of the Black Raven and Gray Wolf tribes. Raven Rock gets its
                                                
                                            
                                        






