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Returning 35 results for 'some gain proper'.
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Magic Items
Spelljammer: Adventures in Space
’s arm or leg falls asleep, but not as painful.
While attuned to a spelljamming helm and sitting in it, you gain the following abilities for as long as you maintain concentration (as if
OF A SPELLJAMMING HELM
A spelljamming helm propels and steers a ship much as sails, oars, and rudders work on a seafaring vessel, and a spelljamming helm is easy to create if one has the proper spell
magic-items
mythos and were perhaps their servitors. This strange tome was written before time began its proper flow and grants insights into its workings. By reading it, you learn to move between time’s beats
the Pnakotic Manuscripts, you gain the following benefits:
You double your bonus to initiative.
You gain a +10 bonus to speed.
You have advantage on all Dexterity saving throws.
You gain a +1
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
. They love the beauty and artistry of precious metals and fine jewelry, and in some dwarves this love festers into avarice. Whatever wealth they can’t find in their mountains, they gain through
kind of dedication, even if it gets them in trouble more often than not.”
Dwarf Names
A dwarf’s name is granted by a clan elder, in accordance with tradition. Every proper dwarven name
Druid
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
animals—the power of tooth and claw, of sun and moon, of fire and storm. Druids also gain the ability to take on animal forms, and some druids make a particular study of this practice, even to the
water—must remain in equilibrium. If one element were to gain power over the others, the world could be destroyed, drawn into one of the elemental planes and broken apart into its component
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
corporate shortcuts central to fulfilling one’s role within a franchise. When a character takes a specific company position, they gain proficiency in the tools and skills associated with that position
Incorporated — and no matter who might use them, position items always belong to the franchise proper. The use of such items is typically revoked upon leaving the company, and Head Office is known for the diligence with which it retrieves items that are “accidentally” held onto.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Outside the City Proper There’s more to the city of Waterdeep than just the wards within its walls. If you have need to visit the environs of the city, here’s what you’ll need to know. Field Ward
the next. The Guild of Butchers operates several slaughterhouses, smokehouses, and leather-making facilities in the area — noisome operations that have been pushed out of the city proper. A word to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Outside the City Proper There’s more to the city of Waterdeep than just the wards within its walls. If you have need to visit the environs of the city, here’s what you’ll need to know. Field Ward
the next. The Guild of Butchers operates several slaughterhouses, smokehouses, and leather-making facilities in the area — noisome operations that have been pushed out of the city proper. A word to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
corporate shortcuts central to fulfilling one’s role within a franchise. When a character takes a specific company position, they gain proficiency in the tools and skills associated with that position
Incorporated — and no matter who might use them, position items always belong to the franchise proper. The use of such items is typically revoked upon leaving the company, and Head Office is known for the diligence with which it retrieves items that are “accidentally” held onto.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
creatures for personal gain. Valentin’s classes focus on dissection and decay. He and Dean Lisette often clash over his cavalier treatment of animals, but that hasn’t stopped her from using his discoveries
to be Willowdusk’s roots. She protected them from a pack of hungry groffs and shepherded them back to Widdershins Hall, offering a lecture on proper herb-gathering practices during the journey. Her
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
sitting in it, you gain the following abilities for as long as you maintain concentration (as if concentrating on a spell): You can use the spelljamming helm to move the ship through space, air, or
seafaring vessel, and a spelljamming helm is easy to create if one has the proper spell. Create spelljamming helm (see the spell’s description) has a material component cost of 5,000 gp, so that’s the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
creatures for personal gain. Valentin’s classes focus on dissection and decay. He and Dean Lisette often clash over his cavalier treatment of animals, but that hasn’t stopped her from using his discoveries
to be Willowdusk’s roots. She protected them from a pack of hungry groffs and shepherded them back to Widdershins Hall, offering a lecture on proper herb-gathering practices during the journey. Her
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
sitting in it, you gain the following abilities for as long as you maintain concentration (as if concentrating on a spell): You can use the spelljamming helm to move the ship through space, air, or
seafaring vessel, and a spelljamming helm is easy to create if one has the proper spell. Create spelljamming helm (see the spell’s description) has a material component cost of 5,000 gp, so that’s the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the influence of dark forces that drives them to evil. By setting the proper example, and working to heal the wounds of a deeply flawed world, you can set anyone on a righteous path. Patience. Change
the Guardian (30 ft.) 20th Emissary of Redemption Oath Spells You gain oath spells at the paladin levels listed in the Oath of Redemption Spells table. See the Sacred Oath class feature for how oath
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the influence of dark forces that drives them to evil. By setting the proper example, and working to heal the wounds of a deeply flawed world, you can set anyone on a righteous path. Patience. Change
the Guardian (30 ft.) 20th Emissary of Redemption Oath Spells You gain oath spells at the paladin levels listed in the Oath of Redemption Spells table. See the Sacred Oath class feature for how oath
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
spells. At 3rd, 5th, 7th, and 9th level you gain access to circle spells connected to the land where you became a druid. Choose that land — arctic, coast, desert, forest, grassland, mountain, swamp, or
Underdark — and consult the associated list of spells. Once you gain access to a circle spell, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
spells. At 3rd, 5th, 7th, and 9th level you gain access to circle spells connected to the land where you became a druid. Choose that land — arctic, coast, desert, forest, grassland, mountain, swamp, or
Underdark — and consult the associated list of spells. Once you gain access to a circle spell, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Gate. Nefarious patriars whisper prayers to Bane when they seek to gain power through coercion, intimidation, and forceful exaction of the law. Gang leaders, evil mercenaries, and others who rely on fear
deserves a territory within Baldur’s Gate proper. He’s planning an attack on Brampton, the destination of much of his smuggling and the territory of his ex-wife, Diamond Urchin.
The Whiskey Lady. Few know
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Gate. Nefarious patriars whisper prayers to Bane when they seek to gain power through coercion, intimidation, and forceful exaction of the law. Gang leaders, evil mercenaries, and others who rely on fear
deserves a territory within Baldur’s Gate proper. He’s planning an attack on Brampton, the destination of much of his smuggling and the territory of his ex-wife, Diamond Urchin.
The Whiskey Lady. Few know
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Gate. Nefarious patriars whisper prayers to Bane when they seek to gain power through coercion, intimidation, and forceful exaction of the law. Gang leaders, evil mercenaries, and others who rely on fear
deserves a territory within Baldur’s Gate proper. He’s planning an attack on Brampton, the destination of much of his smuggling and the territory of his ex-wife, Diamond Urchin.
The Whiskey Lady. Few know
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
intersection, the shadow from its gnomon pointing straight toward the tower—which is highly odd, because the sun isn’t behind you. Your shadows point in the proper direction. Only the sundial’s shadow points
gain the benefit of a short rest (though taking a long rest is impossible in the maze). As usual, any identifying marks made in the area vanish during those hours without anyone noticing.
Completing
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
intersection, the shadow from its gnomon pointing straight toward the tower—which is highly odd, because the sun isn’t behind you. Your shadows point in the proper direction. Only the sundial’s shadow points
gain the benefit of a short rest (though taking a long rest is impossible in the maze). As usual, any identifying marks made in the area vanish during those hours without anyone noticing.
Completing
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Gate. Nefarious patriars whisper prayers to Bane when they seek to gain power through coercion, intimidation, and forceful exaction of the law. Gang leaders, evil mercenaries, and others who rely on fear
deserves a territory within Baldur’s Gate proper. He’s planning an attack on Brampton, the destination of much of his smuggling and the territory of his ex-wife, Diamond Urchin.
The Whiskey Lady. Few know
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
not have resistance or immunity to cold damage gain vulnerability to cold damage. The characters can see the frost giant apparitions only if they step into the ring under the light of a full moon
wyrm (dragon). When the proper ingredients are placed inside one, magical fire fills the brazier. This fire destroys the brazier’s nonmagical contents and burns for 1 hour. Only while all six braziers
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
not have resistance or immunity to cold damage gain vulnerability to cold damage. The characters can see the frost giant apparitions only if they step into the ring under the light of a full moon
wyrm (dragon). When the proper ingredients are placed inside one, magical fire fills the brazier. This fire destroys the brazier’s nonmagical contents and burns for 1 hour. Only while all six braziers
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
silhouette of a drow sewn into it. If the characters find the silhouette in one curtain, they gain advantage on checks made to spot the silhouette hidden in each of the other two curtains. Each silhouette
creature makes these hand-signs in the proper order anywhere in the room, the secret door in the south wall swings open. A knock spell or similar magic also opens the door. Xarann A’Daragon. Xarann, a spy
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, never approach Omin directly. Use the proper forms and filing procedures. After a brief four-month waiting time, you will be granted a very generous sixty-second meeting. It’ll be the best minute of
leans forward to deliver a conspiratorial whisper. “You want my advice? Do the job. If you can pull it off, Omin will be so impressed that you’ll have a leg up on everybody else trying to gain footing
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
The Dark Dominion The rock surrounding the city is honeycombed with tunnels and passageways forming the Dark Dominion, a territory claimed by the drow but not part of the city proper. Home to all
at least 50 gp. If they do, the characters gain advantage on checks made to talk their way past the patrol. Any sign of a large, armed, and potentially hostile group causes the patrol to retreat and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
vault lies deep underground, natural sunlight is difficult to come by. Clever characters can buy twenty steel mirrors (5 gp each) and arrange them in places (and at the proper angles) so that
characters can gain an audience with Laeral or Vajra through Renaer Neverember or another well-connected NPC. If the characters tell Laeral or Vajra the truth about the Vault of Dragons and promise to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
(divination spells have confirmed as much) but would like to see the gemstone returned to its proper owners to strengthen political ties between Waterdeep and Mirabar. Joroth describes Falkir as a
’ Alliance gain 3 renown (see “Renown” in chapter 1 of the Dungeon Master’s Guide) for returning the Eye of the Spider to Joroth. Both the gemstone and Falkir’s Fist can be found on level 10. Retrieve
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
(divination spells have confirmed as much) but would like to see the gemstone returned to its proper owners to strengthen political ties between Waterdeep and Mirabar. Joroth describes Falkir as a
’ Alliance gain 3 renown (see “Renown” in chapter 1 of the Dungeon Master’s Guide) for returning the Eye of the Spider to Joroth. Both the gemstone and Falkir’s Fist can be found on level 10. Retrieve
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
vault lies deep underground, natural sunlight is difficult to come by. Clever characters can buy twenty steel mirrors (5 gp each) and arrange them in places (and at the proper angles) so that
characters can gain an audience with Laeral or Vajra through Renaer Neverember or another well-connected NPC. If the characters tell Laeral or Vajra the truth about the Vault of Dragons and promise to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
franchises as a sound investment decision, salvaging those franchises for parts and turning them into proper businesses. Nothing personal, of course. In response to talk of what brought the characters to
under the protection of the dwarves who dwell there. Bracus is aware that the Six are attempting to gain access to the headquarters portal, and suspects they will arrive at any moment. Bracus takes
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
for shedding the armor. If characters gain Undril’s respect, she’ll intercede strongly on their behalf if any difficulties arise with Commander Breakbone (as they’re likely to, as discussed in
identity and sentenced without a proper hearing or trial. He’s been unable to persuade anyone in authority that Draza is innocent. He’ll give the characters 25 sp (all his savings) if they can help Draza
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
The Dark Dominion The rock surrounding the city is honeycombed with tunnels and passageways forming the Dark Dominion, a territory claimed by the drow but not part of the city proper. Home to all
at least 50 gp. If they do, the characters gain advantage on checks made to talk their way past the patrol. Any sign of a large, armed, and potentially hostile group causes the patrol to retreat and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
for shedding the armor. If characters gain Undril’s respect, she’ll intercede strongly on their behalf if any difficulties arise with Commander Breakbone (as they’re likely to, as discussed in
identity and sentenced without a proper hearing or trial. He’s been unable to persuade anyone in authority that Draza is innocent. He’ll give the characters 25 sp (all his savings) if they can help Draza