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                        Returning 11 results for 'some showing adventurer'.
                    
                
                        
                            
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                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     pirates are adult neogi that serve as crew members aboard nightspider;nightspiders (see the Astral Adventurerâs Guide) and other neogi-controlled vessels.
Neogi society makes no distinction between
                                                
                                            
                                                
                                                     neogi, hatred is as foreign a sensation as love, and showing loyalty in the absence of authority is foolishness.
Neogi pirates (and adult neogi in general) mark themselves and those they capture through
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     framed portrait showing the back of Halasterâs head: a mass of gray hair (see âPainting Trapâ below).
 The wraith is all that remains of an evil adventurer who was disintegrated by Halaster in this room
                                                
                                            
                                                
                                                     who search the rubble at the end of the tunnel find a mostly buried dwarf skeleton with shiny gauntlets and a rusty warhammer. Treasure. The dwarf was an adventurer who was killed when the ceiling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     visible from the tunnel floor, the body of a duergar sprawls near a campsite. The corpse is that of Thubid Duskaxe, a duergar adventurer on a rescue mission. He lost a leg when he fought the shambling
                                                
                                            
                                                
                                                     contains a map showing areas 1 through 6, as well as notes of âfrog people to the northeastâ and âserpents with foul magic to the southeast.â The journal describes Thubidâs plan to find allies to help him
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     a pattern of picking one adventurer and discussing their dreams each time the group takes a long rest. Consider these ideas for the basic seed of a dream:
 Revisit recent events. This can be a useful
                                                
                                            
                                                
                                                     creature.
 Explore the characterâs past. Give the player an opportunity to add depth to one element of the characterâs story.
 Reflect anxiety. An anxious character might dream about showing up in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    , your talents make you the invaluable linchpin of your franchiseâs operations. Arcane Trickster What does an adventurer who has all the tricks of a rogue need? Even trickier magic! As a rogue of the
                                                
                                            
                                                
                                                    , your love of showing off means that you might have to work at not turning every social encounter into a combat encounter just because you can. Thief For most people, to be called a thief is among the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     renown separately for each organization his or her character is a member of. For example, an adventurer might have 5 renown within one faction and 20 renown within another, based on the characterâs
                                                
                                            
                                                
                                                     the task might instead increase each characterâs renown by 2, showing the adventurers as effective allies. Meanwhile, the partyâs rogue might have looted a box of rare poisons from the dragonâs hoard
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     rest and recuperate on their journeys. Even during the dark times when Helm ceased showing signs to his faithful, the priests and people at Helmâs Hold kept their doors open and their eyes on the road
                                                
                                            
                                                
                                                     Wanderfoot, an older halfling matron who was an adventurer in her day. The Speakers work closely with the Holy Watcher to see to the proper governance of the hold. A short distance from the town hall
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     consolidate his strength, Dagult resents Laeral for taking his position. He avoids letting his feelings cloud his judgment, however, intent on showing that he is a more fitting leader by backing the
                                                
                                            
                                                
                                                    : The might of Cormyr, including Purple Dragon Knights and War Wizards Sir Isteval is a former adventurer and Purple Dragon Knight of Cormyr. Though not an actual member of the Lordsâ Alliance, he is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     consolidate his strength, Dagult resents Laeral for taking his position. He avoids letting his feelings cloud his judgment, however, intent on showing that he is a more fitting leader by backing the
                                                
                                            
                                                
                                                    : The might of Cormyr, including Purple Dragon Knights and War Wizards Sir Isteval is a former adventurer and Purple Dragon Knight of Cormyr. Though not an actual member of the Lordsâ Alliance, he is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     consolidate his strength, Dagult resents Laeral for taking his position. He avoids letting his feelings cloud his judgment, however, intent on showing that he is a more fitting leader by backing the
                                                
                                            
                                                
                                                    : The might of Cormyr, including Purple Dragon Knights and War Wizards Sir Isteval is a former adventurer and Purple Dragon Knight of Cormyr. Though not an actual member of the Lordsâ Alliance, he is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     anyone into the palace.
  A gnome adventurer acquires
 the shard solitaire necklace and a key 
belonging to Paliset Hallâs head of staff The four winter wolves are soon joined by the two winter
                                                
                                            
                                                
                                                     you can see, is highly unstable. I thought I could keep the diamond safe, but I couldnât resist showing it off from time to time. I let my vanity get the better of me.â The Entity. âSomething alien and
                                                
                                            
                                        





