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Returning 11 results for 'some spiked adventure'.
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some speed adventurers
some spike adventurers
some spies adventure
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Purple Worm Attack As the altercation between the Ashen Heirs and the Brightguard comes to a head, read or paraphrase the following: Stone cracks and people scream as a massive, spiked worm erupts
, the angel Artavazda (a lawful good pari; detailed at the end of this adventure) appears at the southeastern corner of the square with ten members of the Brightguard (use the guard stat block). If the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
slanted windows above its spiked veranda, giving it the impression of a grimacing face. The estateās heavy doors screech on their hinges, and farastu demodands (see Morteās Planar Parade) creep along
Adventures d4 Adventure Hook 1 Dolores (green hag) pays the characters to remove a group of bandits from her junkyard. 2 A disgraced githzerai uniter (see Morteās Planar Parade) in the Traitorās Gate pays
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
residents make their dens near natural landmarks: waterfalls, rock formations, and the gnarled branches of magical trees. Camp Greenbriar A spiked wooden palisade lines the perimeter of Camp Greenbriar, an
Adventures d4 Adventure Hook 1 Mick Mangehide (gnoll fang of Yeenoghu) and his band of gnolls set out to claim the hides of Faunelās three pack leaders. 2 Commanded by a general in Rigus, a hobgoblin
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
invisible stalker. The invisible stalker doesnāt reveal its presence or attack immediately, waiting to do so until the characters either remove a book from the room or try to cross the spiked pit in
illusion ends it. Spiked Pit. Any creature that falls into the pit is impaled by 1d3 spikes, each of which deals 3 (1d6) piercing damage plus 7 (2d6) poison damage. T11aāb: Stairwell A spiral metal
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
victim or victims fall into the pit, its doors snap shut. (See āSample Trapsā in chapter 5, āAdventure Environments,ā of the Dungeon Masterās Guide the rules on locking pits and spiked pits.) The
in the north wall. (See āSample Trapsā in chapter 5, āAdventure Environments,ā of the Dungeon Masterās Guide for the rules on how this trap functions.) The trap resets when the weight is lifted and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Armory. Stoic and impenetrable, the lofty fortress houses the rank and file of the Harmonium, Sigilās militant guards and enforcers. Taciturn sentries march along its spiked, gray-slate roof, gazing
adventure Turn of Fortuneās Wheel. Heartās Fire Sparkling rays converge on the stained-glass windows of Heartās Fire, a luminous temple devoted to gods of fire, truth, and light. Golden, wavy blades
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
+ 1) capering around a blasphemous idol
2 1 arcanaloth (attitude: 1d12) searching for a tempting bit of lost lore
3 2 chain devils (attitude: 1d6) suspending corpses on spiked chains
4
domestic animals to plant lifeāis vastly oversized (see āInto the Giant Realmsā in the āAdventure Modelsā section later in this chapter). As with the dinosaurs on the Dinosaur World Encounters table
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
through the wilderness. Evil druids left this trail. Following it in either direction leads to a spiked pit (see āSample Trapsā in chapter 5 of the Dungeon Masterās Guide). A thin tarp made of twigs
ā lair is a cave complex that overlooks Lake Baratok (area Z). If you used the āWerewolves in the Mistā adventure hook to lure the characters to Barovia, captured werewolves can be forced to divulge the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
(described in chapter 5, āAdventure Environments,ā of the Dungeon Masterās Guide) and post vigilant guards in area B4 and at the arrow slits in areas B5 and area B6. B4. Hall of the Gate This was once a
statue of a stern dwarf warrior with spiked balls instead of hands.
The statue is a stone golem reactivated by Miraj Vizann (see area B8) and placed here. It has 102 hit points and no Multiattack
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
fire primordial known as Maegera the Dawn Titan. For more information on Gauntlgrym and its inhabitants, see the Sword Coast Adventurerās Guide and the adventure Out of the Abyss. Suggested Encounter
Emerald Enclave. Its harvests are crucial to cities throughout the North, Waterdeep in particular. See chapter 2 for more information on this location. Suggested Encounter If the adventure didnāt begin
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
successful DC 10 Wisdom (Survival) check to pick up the trail again. Spiked Pit. The pit is 10 feet deep, and its bottom is filled with spikes that deal 11 (2d10) piercing damage to a creature that
Underdark. The tunnel leads beyond the scope of this adventure, but it could be a route to a site you have designed. Creatures. If they have not come forth as reinforcements, three kobolds camp here, serving






