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                        Returning 28 results for 'some sway adventure'.
                    
                
                        
                            
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                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    ât be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.
Simic Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you
                                                
                                            
                                                
                                                     interfere with the conclusions of logic. (Lawful)
6
Superiority. My vast intellect and strength are directed toward increasing my sway over others. (Evil)
Bonds
d6
Bond
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     Benevolent locals There is no clear match for this world-spanning organization in Krynn. Instead of an established faction, treat the various Harper contacts in the adventure as friendly NPCs who are willing
                                                
                                            
                                                
                                                     along the coastline of the Straits of Schallsea, since the inland towns are either under Seeker sway or are villages of the plainsfolk. Some nobles among Seeker-controlled towns might also be part of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Episode 1: Right Place, Wrong Heroes In episode 1 of the adventure, a case of mistaken identity gives the characters a rare opportunity to make a name for themselves in Acquisitions Incorporated
                                                
                                            
                                                
                                                     Waterdeep. The adventure Waterdeep: Dragon Heist and the âVoloâs Waterdeep Enchiridionâ section of that book (available at the DMs Guild as a separate download â www.dmsguild.com) provide a ton of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     the chair to sway. If the skeleton or the chair is touched, the chair stops rocking. After the characters first enter the room (whether the house is dormant or awakened) and react to the skeleton
                                                
                                            
                                                
                                                     apparitions in the house, causing the house to awaken. See âWaking the Houseâ earlier in the adventure for details.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     serial murderer Alhasval Drenz, the Whitkeep Whistler, still stalks the city, possessing innocents to continue her unmatched killing spree. This adventure posits a third possibility: that the presence of
                                                
                                            
                                                
                                                     criminals and riffraff. The biggest threat to patriars are other patriars. Bribery and blackmail can secure votes or sway an allegiance temporarily, but murder permanently changes the makeup of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     inescapable hostility of the natural world holds sway. Harsh weather casts a pall over the land, and predators and dangerous plant creatures haunt the forests. Any kind of Fey creature might dwell in the
                                                
                                            
                                                
                                                     Tepest Adventures table. Tepest Adventures    d10 Adventure 
     1  Toxic, vision-inducing fungi taint the ruined village of Briggdarrow. Recently, homesteaders outside Viktal discovered the fungus
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Shadow Dragon Adventures The Shadow Dragon Adventure Hooks table offers suggestions for stories and adventures involving shadow dragons. Shadow Dragon Adventure Hooks    d8 Adventure Hook 
     1  A
                                                
                                            
                                                
                                                     has fallen under the sway of a young shadow dragon, and their obeisance borders on fanaticism. 
   4  A young shadow dragon shares a lair with a cloaker; the cloaker leaves the dragon alone but hunts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Adventure Models Giants serve as adversaries in many D&D adventures, but thatâs not the only possible role for them in your game. This section outlines five broad categories of adventures, including
                                                
                                            
                                                
                                                     suggested adventure hooks for each category. Against the Giants Three of D&Dâs earliest published adventures featured giants as the primary opponents: Steading of the Hill Giant Chief, The Glacial
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     payment under the door one gold coin at a time. ADVENTURE LOCATIONS AND ENCOUNTERS
 This adventure encourages characters to explore locations marked on the DMâs map of the Sword Coast. When the
                                                
                                            
                                                
                                                     location.
 Running Encounters. This adventure describes what the characters see when they first arrive at a location, and what theyâll discover as they explore it. The adventure also tells you how the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     beginning of Aerdyâs decline marked the high-water mark of Keolandâs expansionist policies, as it held sway from the Pomarj to the borders of Ket. Aided by Celene, rebels in the Ulek region strove to curb
                                                
                                            
                                                
                                                     beyond the Free City of Greyhawk as five major regions, each with its own store of adventure possibilities waiting to be explored: Central Flanaess. Diverse peoples clash against Iuz and the forces of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    Mysterious Visitors The details of this adventure hook assume that your D&D campaign is based in or near Daggerford, a town on the Sword Coast in the Forgotten Realms, but you can change the location
                                                
                                            
                                                
                                                     gather around the fire and hear his tale: Stanimir fills his mouth with wine, then spits into the fire. The flames turn from orange to green. As they dance and sway, a dark shape appears in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     furnishings sized for gnomes. Little Lockford contains many buildings not described in the adventure. If the characters investigate one of these buildings, roll on the Buildings of Little Lockford
                                                
                                            
                                                
                                                     minute and then pausing for 1 minute to allow time to load and unload its buckets. Whenever the Slagline stops, the buckets suspended above the magma bob and sway slightlyânot so much that they spill their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     price. The heroes can attempt to sway the opinions of the other factionsâand have a chance to buy the Zhentarimâs allegiance outright in the follow-up to chapter 15. In the end, too much is at stake to
                                                
                                            
                                                
                                                     in Varramâs portion of the âDeath to the Wyrmspeakersâ chapter. Using the Zhentarim Black Network agents are useful NPCs that you can introduce at appropriate times during the adventure. Characters who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     price. The heroes can attempt to sway the opinions of the other factionsâand have a chance to buy the Zhentarimâs allegiance outright in the follow-up to chapter 15. In the end, too much is at stake to
                                                
                                            
                                                
                                                     in Varramâs portion of the âDeath to the Wyrmspeakersâ chapter. Using the Zhentarim Black Network agents are useful NPCs that you can introduce at appropriate times during the adventure. Characters who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     price. The heroes can attempt to sway the opinions of the other factionsâand have a chance to buy the Zhentarimâs allegiance outright in the follow-up to chapter 15. In the end, too much is at stake to
                                                
                                            
                                                
                                                     in Varramâs portion of the âDeath to the Wyrmspeakersâ chapter. Using the Zhentarim Black Network agents are useful NPCs that you can introduce at appropriate times during the adventure. Characters who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                     give up smuggling. Now, with the partyâs arrival, Krux envisions the makings of a grand adventure, one he hopes that he and the characters can convince Fel to join. For her part, Fel is indifferent to
                                                
                                            
                                                
                                                    , and further attempts by that character to sway her fall on deaf ears. If the party doesnât have any spellcasters, Krux points out that they will need to hire a spelljammer. If the party tries to retain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     within an organization comes with certain benefits, as defined by you. A character of low rank might gain access to a reliable contact and adventure leads, a safe house, or a trader willing to offer a
                                                
                                            
                                                
                                                     Quests. Typical Zhentarim quests include plundering or stealing a treasure hoard, powerful magic item, or artifact; securing a lucrative business contract or enforcing a preexisting one; and establishing a foothold in a place where the Zhentarim holds little sway.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     have to their followers (whether the followers are aware their leader is a dragon or not). Each style of relationship suggests a variety of adventure possibilities, as shown on the Relationships and
                                                
                                            
                                                
                                                     them, scheming manipulators who view devotion as a means of domination and control, or something in between. All dragon gods, however, have devoted minions who are difficult to sway from their service
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     until the creature that opened the portal leaves the area of either connected black gate. As the adventure progresses, the characters learn that disrupting a number of black gates is essential to
                                                
                                            
                                                
                                                     detected. Dungeon Denizens The Red Wizards, aided and abetted by their Thayan servants, hold sway over the Doomvault. In addition to battling the monstrous residents of the dungeon, the characters will
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    . Prisoner 13 (see the âRoleplaying Prisoner 13â section later in this adventure for more details) has no cellmate. Her cell is marked on map 4.1. To add detail to other inmates, roll on the Prisoners
                                                
                                            
                                                
                                                     recommended for parole. No prisoner can receive such consideration more than once a year. Prisoners up for parole are brought to this room in manacles and given a chance to sway the council members
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Prisoner 13
                                                    
                                                
                                            
                                                    . Prisoner 13 (see the âRoleplaying Prisoner 13â section later in this adventure for more details) has no cellmate. Her cell is marked on map 4.1. To add detail to other inmates, roll on the Prisoners
                                                
                                            
                                                
                                                     recommended for parole. No prisoner can receive such consideration more than once a year. Prisoners up for parole are brought to this room in manacles and given a chance to sway the council members
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Princes of the Apocalypse (see that adventure for more information). As the battle winds down, before the characters have time to take a short rest, twenty tribal warriors and an Uthgardt shaman (see
                                                
                                            
                                                
                                                     foothills of the Graypeak Mountains and the Weathercote Forest. A map and description of Parnast appear in the adventure Tyranny of Dragons. Phandalin In the northern foothills of the Sword Mountains
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     (detailed later in this adventure) Some may think our maze is a pest, 
 But it shelters a haven of rest. 
 And ere anyone leaves, 
 They must leave more than leaves, 
 And then honor our masterâs request
                                                
                                            
                                                
                                                    .
 Hedge Maze (area G21) and Palace of Spires (detailed later in this adventure) There are leaves in the garden to trace, 
 And a maze with a clear central space. 
 With a leaf in your hand, 
 You
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     regularly put him in danger, Gorkoh abandons them. If that happens, another goblin named Splugoth the Returned approaches Gorkoh with alternative employment. Gorkoh can show up later in the adventure
                                                
                                            
                                                
                                                     this mess â and a magical mystery that kicks off the rest of the adventure. When the characters enter this area, read: This crumbling chamber is dominated by an altar against the far wall, above
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     three arrow slits on the west wall. A ladder bolted to the east wall leads to a trapdoor in the ceiling.
 This room can make a defensible hideout later in the adventure when the drowned ones return
                                                
                                            
                                                
                                                     areas â which, of course, leads to even more creatures coming under his sway (see âConclusionâ for more information). Three chuuls hide beneath the mass of corpses. These creatures were attracted by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     drops another 100 feet to an underground stream. What lies beyond the stream is outside the scope of this adventure. G8: Cavern of Stalagmites Four thick stalagmites, twenty feet high and with tops
                                                
                                            
                                                
                                                     sway as many of the characters as possible before she strikes. Drelnza fights to the death. Arcane Security. The inner sphere is cloaked by a permanent Mordenkainenâs Private Sanctum spell. The spell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     to attempt to sway one giant lord. A failed check canât be retried against the same giant lord until 24 hours have passed. The character gains advantage on the check under the following conditions
                                                
                                            
                                                
                                                     again until chapter 12, âDoom of the Desert.â Itâs possible that the characters might come into possession of a spell scroll of resurrection at some point in the adventure, in which case they could
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     fire primordial known as Maegera the Dawn Titan. For more information on Gauntlgrym and its inhabitants, see the Sword Coast Adventurerâs Guide and the adventure Out of the Abyss. Suggested Encounter
                                                
                                            
                                                
                                                     Emerald Enclave. Its harvests are crucial to cities throughout the North, Waterdeep in particular. See chapter 2 for more information on this location. Suggested Encounter If the adventure didnât begin
                                                
                                            
                                        






