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Returning 35 results for 'some tortle'.
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some tortles
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Hold Breath. The tortle can hold its breath for 1 hour.Claw. Melee Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 4 (1d4
":"Light Crossbow", "rollDamageType":"piercing"} piercing damage.
Shell Defense. The tortle withdraws into its shell. Until it emerges, it gains a +4 bonus to AC and has advantage on Strength and
Tortle
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
The Tortle Package
Hold Breath. The tortle can hold its breath for 1 hour.Claws. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 4 (1d4
Crossbow","rollDamageType":"piercing"} piercing damage.
Shell Defense. The tortle withdraws into its shell. Until it emerges, it gains a +4 bonus to AC and has advantage on Strength and Constitution saving
Tortle Druid
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
The Tortle Package
Hold Breath. The tortle can hold its breath for 1 hour.
Spellcasting. The tortle is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4;{"diceNotation":"1d20+4
hands.
Shell Defense. The tortle withdraws into its shell. Until it emerges, it gains a +4 bonus to AC and has advantage on Strength and Constitution saving throws. While in its shell, the tortle is
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Hold Breath. The tortle can hold its breath for 1 hour.Multiattack. The tortle makes four Claw attacks or two Nature’s Wrath attacks.
Claw. Melee Weapon Attack: +4;{"diceNotation":"1d20+4
chosen by the tortle: cold;{"diceNotation":"2d6+2", "rollType":"damage", "rollAction":"Nature's Wrath (Cold)", "rollDamageType":"cold"}, fire;{"diceNotation":"2d6+2", "rollType":"damage", "rollAction
races
Mordenkainen Presents: Monsters of the Multiverse
Tortles have a saying: “We wear our homes on our backs.” These turtle folk live on many worlds, most often journeying up and down coasts, along waterways, and across the sea. Tortles don
Tortle
Legacy
This doesn't reflect the latest rules and lore.
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Species
The Tortle Package
I caught a big fish.
Now I search for a good friend
To share my lunch with.
— Tortle haiku
What many tortles consider a simple life, others might call a life of adventure. Tortles are
test, and make new acquaintances.
Life of a Tortle
A tortle hatches from a thick-shelled egg and spends the first few weeks of its life crawling on all fours. Its parents, old and near death, spend
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Tortle Tortles have a saying: “We wear our homes on our backs.” These turtle folk live on many worlds, most often journeying up and down coasts, along waterways, and across the sea. Tortles don’t
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Tortle Tortles have a saying: “We wear our homes on our backs.” These turtle folk live on many worlds, most often journeying up and down coasts, along waterways, and across the sea. Tortles don’t
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Tortle Names Tortles prefer simple, non-gender-specific names that are usually no more than two syllables. If a tortle doesn’t like its name for whatever reason, it can change it. A tortle might
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Tortle Names Tortles prefer simple, non-gender-specific names that are usually no more than two syllables. If a tortle doesn’t like its name for whatever reason, it can change it. A tortle might
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Tortle Guides The following tortle NPCs can be added to the list of guides available for hire in Chult. One of the tortle guides, Kwilgok, works for the merchant prince Jobal in Port Nyanzaru. The others, Eeyal and Mudgraw, are freelancers operating out of Fort Beluarian and Ahoyhoy, respectively.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Tortle Guides The following tortle NPCs can be added to the list of guides available for hire in Chult. One of the tortle guides, Kwilgok, works for the merchant prince Jobal in Port Nyanzaru. The others, Eeyal and Mudgraw, are freelancers operating out of Fort Beluarian and Ahoyhoy, respectively.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Tortle Race I caught a big fish.
Now I search for a good friend
To share my lunch with.
— Tortle haiku
What many tortles consider a simple life, others might call a life of adventure
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Tortle Traits Your tortle character gains traits that enable it to cope with the perils of a savage world. Ability Score Increase. Your Strength score increases by 2, and your Wisdom score increases
unusual for a tortle to shuck off order in favor of chaos. Size. Tortle adults stand 5 to 6 feet tall and average 450 pounds. Their shells account for roughly one-third of their weight. Your size is
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Tortle Race I caught a big fish.
Now I search for a good friend
To share my lunch with.
— Tortle haiku
What many tortles consider a simple life, others might call a life of adventure
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Tortle Traits Your tortle character gains traits that enable it to cope with the perils of a savage world. Ability Score Increase. Your Strength score increases by 2, and your Wisdom score increases
unusual for a tortle to shuck off order in favor of chaos. Size. Tortle adults stand 5 to 6 feet tall and average 450 pounds. Their shells account for roughly one-third of their weight. Your size is
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Tortle Traits As a tortle, you have the following racial traits. Creature Type. You are a Humanoid. Size. You are Medium or Small. You choose the size when you select this race. Speed. Your walking
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Tortle Traits As a tortle, you have the following racial traits. Creature Type. You are a Humanoid. Size. You are Medium or Small. You choose the size when you select this race. Speed. Your walking
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
The Tortle Package A Tomb of Annihilation Supplement
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
The Tortle Package A Tomb of Annihilation Supplement
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
4. Tortle in Torpor As the characters approach this ship, read or paraphrase the following boxed text: The coral creates a passageway here that leads directly to another sunken ship which is nearly
creature’s shell.
This is Amble, a tortle druid who sought passage on this ship, and was on board when it sank. Amble was traveling to Turmish on the Sea of Fallen Stars, as they had heard of the war with
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
The Tortured Tortle Mutiny The Silent Sound lighthouse sits atop a cliff three days’ travel north of Neverwinter, and acts as a navigation beacon to ships traveling up and down the Sword Coast. The
octopuses are driven away, or the characters convince the sailors to flee to safety. Development. The three sailors are from a caravel called the Tortured Tortle, presently anchored a mile off shore. Belle
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Life of a Tortle A tortle hatches from a thick-shelled egg and spends the first few weeks of its life crawling on all fours. Its parents, old and near death, spend what little time they have left
telling stories to their offspring. Within a year, the young tortle becomes an orphan, though not before it learns to speak and to survive on its own. A young tortle and its siblings inherit whatever
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Life of a Tortle A tortle hatches from a thick-shelled egg and spends the first few weeks of its life crawling on all fours. Its parents, old and near death, spend what little time they have left
telling stories to their offspring. Within a year, the young tortle becomes an orphan, though not before it learns to speak and to survive on its own. A young tortle and its siblings inherit whatever
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
The Tortured Tortle Mutiny The Silent Sound lighthouse sits atop a cliff three days’ travel north of Neverwinter, and acts as a navigation beacon to ships traveling up and down the Sword Coast. The
octopuses are driven away, or the characters convince the sailors to flee to safety. Development. The three sailors are from a caravel called the Tortured Tortle, presently anchored a mile off shore. Belle
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
4. Tortle in Torpor As the characters approach this ship, read or paraphrase the following boxed text: The coral creates a passageway here that leads directly to another sunken ship which is nearly
creature’s shell.
This is Amble, a tortle druid who sought passage on this ship, and was on board when it sank. Amble was traveling to Turmish on the Sea of Fallen Stars, as they had heard of the war with
Monsters
Baldur’s Gate: Descent into Avernus
Hold Breath. Krull can hold his breath for 1 hour.
Inescapable Destruction. Necrotic damage dealt by Krull's spells ignores resistance to necrotic damage.
Spellcasting. Krull is a 14th-level
Monsters
Locathah Rising
Hearth of Moonlight and Shadow. At the start of a short or long rest, Amble can touch a point in space, and an invisible, 30-foot-radius sphere of magic appears, centered on that point. Total cover
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Using This Supplement Here are ways to use this supplement in concert with Tomb of Annihilation: With your consent, one or more players can create tortle characters using the rules in the “Tortle
encounter a tortle NPC willing to serve as a wilderness guide. This supplement describes three new tortle guides (see “Tortle Guides").
The party might visit the Snout of Omgar, explore its locations, and encounter its inhabitants.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Using This Supplement Here are ways to use this supplement in concert with Tomb of Annihilation: With your consent, one or more players can create tortle characters using the rules in the “Tortle
encounter a tortle NPC willing to serve as a wilderness guide. This supplement describes three new tortle guides (see “Tortle Guides").
The party might visit the Snout of Omgar, explore its locations, and encounter its inhabitants.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
6. Egg Hatcheries Ahoyhoy has two large, sand-filled areas set aside as tortle hatcheries. Ropes are strung across these areas from the tops of the walls, forming nets that prevent pteranodons and
similar flying predators from stealing the eggs. There’s a 20 percent chance that a hatchery contains 1d12 tortle eggs. If eggs are present, 1d2 elderly tortles (see “Tortles”) watch over them. Each
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Tortles Tortles are omnivorous, turtle-like humanoids with leathery skin and bulky shells that cover most of their bodies. An adult tortle stands about 6 feet tall and weighs between 450 and 500
pounds. Males and females are nearly identical in size and appearance. They don’t wear clothing other than belts and harnesses for carrying tools and supplies. Natural Defenses. A tortle can retreat into
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Tortles Tortles are omnivorous, turtle-like humanoids with leathery skin and bulky shells that cover most of their bodies. An adult tortle stands about 6 feet tall and weighs between 450 and 500
pounds. Males and females are nearly identical in size and appearance. They don’t wear clothing other than belts and harnesses for carrying tools and supplies. Natural Defenses. A tortle can retreat into
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
6. Egg Hatcheries Ahoyhoy has two large, sand-filled areas set aside as tortle hatcheries. Ropes are strung across these areas from the tops of the walls, forming nets that prevent pteranodons and
similar flying predators from stealing the eggs. There’s a 20 percent chance that a hatchery contains 1d12 tortle eggs. If eggs are present, 1d2 elderly tortles (see “Tortles”) watch over them. Each
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
to her. She arranges for a ship to transport them to Ahoyhoy.
The characters hire a tortle guide in Port Nyanzaru or Fort Beluarian. The tortle tells them stories about the Typhoon Palace and, as
. Volo’s plan was to visit beautiful Snapping Turtle Bay, then spend a week at the tortle fort of Ahoyhoy. (“Tortle hospitality is said to be second to none!”) Rumors that the ship fell prey to