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Returning 35 results for 'song showing adventures'.
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Monsters
Ghosts of Saltmarsh
Luring Maestro. While within 60 feet of the matriarch, creatures have disadvantage on saving throws against the matriarch's Luring Song.
Magic Resistance. The matriarch has advantage on saving throws
disguise itself to resemble a humanoid of roughly similar size and shape for up to 1 hour. It can revert to its true form as a bonus action. This illusion does not hold up to close scrutiny.
Luring Song
Monsters
Fizban's Treasury of Dragons
, moonstone dragons are not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song sung
greater still are those who inspire them. (Any)
6
Power. Creatures are at their most vulnerable in their dreams, and I am the master of dreams. (Evil)
Moonstone Dragon Adventures
The
Monsters
Fizban's Treasury of Dragons
, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song sung from the heart, a lock of a loved oneâs hair, or a
. Creatures are at their most vulnerable in their dreams, and I am the master of dreams. (Evil)
Moonstone Dragon Adventures
The Moonstone Dragon Adventure Hooks table offers suggestions for
Monsters
Fizban's Treasury of Dragons
not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song sung from the heart, a
those who inspire them. (Any)
6
Power. Creatures are at their most vulnerable in their dreams, and I am the master of dreams. (Evil)
Moonstone Dragon Adventures
The Moonstone Dragon
Monsters
Fizban's Treasury of Dragons
, moonstone dragons are not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song
. But greater still are those who inspire them. (Any)
6
Power. Creatures are at their most vulnerable in their dreams, and I am the master of dreams. (Evil)
Moonstone Dragon Adventures
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Adventures in Godsbreath Consider the plots on the Godsbreath Adventures table when planning adventures in Godsbreath. Godsbreath Adventures d4 Adventure 1 A pack of giant coyotes (dire wolves
captive souls. 3 A ghost visits the characters and claims her tragic life and death were purposefully erased from the Awakening Song by the people of Promise. She canât rest until her story is
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
(1,800 XP)
Luring Maestro. While within 60 feet of the matriarch, creatures have disadvantage on saving throws against the matriarchâs Luring Song.
Magic Resistance. The matriarch has advantage
action. This illusion does not hold up to close scrutiny.
Luring Song. The matriarch sings a magical melody. Every humanoid and giant within 300 feet of the matriarch that can hear the song must
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
adventures in this home-brewed setting. The version of Greyhawk presented here is largely based on The World of Greyhawk gazetteer, published in 1980. Poster Map
Included is a poster map showing the lands of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
detailed history of that item while guiding curious guests to (or away from) it. Sapphire Dragon Art Objects d6 Object
1 A battle standard showing the coat of arms of an ancient realm the
music box that plays a haunting song; the dragon claims the music is very popular on another world
5 A necklace made from discarded sapphire dragon horn tips and tail barbs; the dragon refuses
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Adventures in HarâAkir If you find terror in trap-laden tombs and ancient curses (explored further in chapter 4), HarâAkir provides them in endless supply. The landâs central plotâthe search to find
course of their adventures, characters can learn the truth of Ankhtepotâs origins and HarâAkirâs original gods. How they use these discoveries is up to them, but each discovery should bring the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Recurring NPCs NPCs who keep showing up over the course of a campaign build the sense that the world of the game is a living, breathing place. Whether these NPCs are allies, patrons, friends, or
adventures later to haunt them as a Mage. Still later, the same villain might reappear as an Archmage. Of course, the trick here is making sure that the villain survives from one adventure to the next, or
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Relationship Points The characters have opportunities throughout the adventures in this book to gain Relationship Points with student NPCs. At your discretion, in addition to Relationship encounters
1 Relationship Point. A friendly response is positive; it might take the form of showing warmth or providing affirmation and camaraderie, as the encounter dictates. Rivalrous Response. A rivalrous
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
threatens her vessel and crew, Captain Snowmane reluctantly uses a magical performance known as the Dance of the Dead, a forbidden song and dance that keeps Undead creatures at bay but slays living
those in my care are my home, and Iâll risk my life to protect them.â Flaw. âIâve seen terrors but have risen above them. I can triumph over any evilâexcept my past.â Adventures with Larissa Snowmane
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to keep the living out of the realm of the dead and the dead from returning to the land of the living. Underworld Crossing Adventures Adventures in Underworld crossings usually involve the characters
either case, adventurers might offer the dead help in reaching their final resting place. The Underworld Crossing Adventures table offers ideas for adventures that could occur in such a place
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
out more dangerous adventures. 10 Youâre peddling a life-extension scheme where clients are petrified by a medusa and then restored later. Zil Gnome Additionally, consider your relationship to
investigator sending stories of your adventures back to the Korranberg Chronicle. Family is important to the Zil, and you could be pursuing your familyâs interests. You could even be working for the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Event-Based Adventures In an event-based adventure, the focus is on what the characters and villains do and what happens as a result. The question of where those things happen is of secondary
from which you can choose adventure elements or roll randomly for inspiration. As with location-based adventures, you donât necessarily have to follow these steps in order. Vampire Villain
1
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
The Darklordâs Betrayal Harkon Lukas approaches the characters as an ally who eagerly sponsors their adventures and rise to fame. Although he does this in hopes of benefiting from the characters
. Afterward, he seeks to employ the characters further, either on personal jobs or by tipping them off about grander quests. Favors for Harkon Lukas d4 Favor
1 Harkon is expected to debut a new song
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
showy outfit and song. In undeath, he continues to rebel, hoping to overthrow the High Cardinal and her entourage of eleven-eyed tyrants. On the first floor, Roricâs skeleton crew serves unappetizing
balconies, tempting curious townsfolk to venture inside, where the Tomdon twins and their staff prepare to feed on the misery of their living guests. Adventures in Hopeless The Hopeless Adventures
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
singing the song as well.â She pauses and frowns. âI donât know what happened to him or the others. That was six hundred years ago.â
She gathers her composure and adds, âIâve alerted the Avowed and
, sheâs more interested in showing off her toys than in fielding questions. If sheâs asked about her drawings, she gets scared that sheâs in trouble and becomes quiet. KâTulah. After an hour in the
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Sample Haunted Traps Several haunted traps are presented here in alphabetical order. Customize them to create terrifying traps appropriate for your adventures. Danse Macabre Haunt Bonus +4 This
performerâs song. As an action, a dancing creature can repeat the saving throw to end the effect on itself, whereupon it falls 20 feet and takes 2d6 bludgeoning damage. If a creatureâs saving throw to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and of those who travel, a peaceful soul whose explorations often turn into exciting adventures. Baervanâs constant companion is Chiktikka Fastpaws, a mischievous giant raccoon who often gets the duo
peeing on Rillifane Rallathilâs shoes. Baervan can sing every birdâs song, knows every type of plant that has ever grown, never gets lost, and can befriend anyone under the sun (as long as Chiktikka
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
the task might instead increase each characterâs renown by 2, showing the adventurers as effective allies. Meanwhile, the partyâs rogue might have looted a box of rare poisons from the dragonâs hoard
of lower rank. Downtime Activities. You might allow characters to spend downtime between adventures building relationships and gaining renown within an organization. For more information on downtime
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
pursue creatures out of the area and sink back into the mud if foes flee. Treasure. The mounds encase the desiccated remains of two adventures slain by the mud elementals. The adventurers were sent by
Strength (Athletics) check. A character who fails the check still manages to push through but gains 1 level of exhaustion from the exertion. Song. A character can create a temporary passage through
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
resources, goals, and leadersâdirectly sponsors and guides your adventures. Types of Religious Orders Not every religious order represents an alliance of worshipers devoted to godly ideals. Perhaps your
gifted artisan conveys the will of the divine through prophetic song or artwork. 3 Mysterious Text. The gradual translation of a secret holy text points you toward the next step of a divine destiny. 4
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
the players start showing signs of exasperation), the leader of the cloister approaches to welcome the characters. Read the following text: The chattering kobolds fall silent as a new figure comes
, heal, and get information they need for the next part of their adventures. In addition, they can buy any of the equipment described in the Basic Rules from Myla (see âKoboldsâ). During their time at
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
work in the ruins of Old Sharn. You can add other documents that could act as story hooks for future adventures. Sergeant Germaine Vilroy (neutral female Brelish human veteran) is restrained and
attacks the characters on sight, using her Luring Song to bring them to her if they flee. T7. Graffiti Hall This stone hall is covered in graffiti. Crude paintings and phrases such as âTYRANTS RULE!â and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
of Elturelâs people, the cathedral was magically transformed when Elturel was pulled into Avernus. Now its artwork is a testament to the devilsâ superiority and strength, showing scenes of mortals
can play a powerful song that resonates throughout the cathedral. This song grants a bonus die, a d8, to every other player character who can hear it. A character can only receive this benefit only
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
. Empty battlefields are littered with weapons and bones, showing where the legions of the Nine Hells prevailed against invading enemies. The archdevil Zariel rules Avernus, having supplanted her
powerful servants. Since all devils swear fealty to Asmodeus, he can freely demote any other devil, transforming it into whatever infernal form he desires. Nine Hells Adventures The Nine Hells
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
. The traveler waves at you excitedly.
âGood day!â she says. âIâm Mallyn. Might you be adventurers? I ask because Iâve been out here looking for adventures of my ownâto no avail. After camping out
(Performance). The character vividly recounts a legendary story through song, dramatic reenactment, or interpretive dance.
If at least one character succeeds on the check, Mallyn thanks the party and
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Marshal View Player Version M1. Harpy Rock Eight harpies lurk in their bone-covered nests on this rock, gnawing on humanoid remains. When the harpies notice humanoids nearby, they use Luring Song to
. The skeletons are the remains of the missionaries that overcame the allure of the harpiesâ song and tried to convince the others to put the Marshal back on course. Their pleas failed, and these
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Siamorphe. Wulfgar and the Crystal Shard, an epic opera detailing the adventures of a barbarian, a dwarf, and a drow in Icewind Dale. âYour Beardy Face,â a traditional dwarven love song popular in the
recently painted, include the following: A somber young Victoro with his beaming human father A wedding portrait, showing Victoro and Ammalia smiling and carefree Twelve-year-old Osvaldo holding a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. âCandlefoot. I can be myself around him.â
Flaw. âI have trouble showing my true feelings, which makes me seem aloof.â
Shon the Hunchback
CHAPTER 5: PALACE OF HEARTâS DESIRE
Shon knows that
of honor.
Alignment. Lawful good.
Personality Trait. âMy speech is riddled with references to adventures I have undertaken.â
Ideal. âA little kindness goes a long way.â
Bond. âI am but a
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
. âCandlefoot. I can be myself around him.â
Flaw. âI have trouble showing my true feelings, which makes me seem aloof.â
Shon the Hunchback
CHAPTER 5: PALACE OF HEARTâS DESIRE
Shon knows that
honor.
Alignment. Lawful good.
Personality Trait. âMy speech is riddled with references to adventures I have undertaken.â
Ideal. âA little kindness goes a long way.â
Bond. âI am but a humble
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
(Investigation) check enables a character to deduce that the doors arenât what they seem, through small clues showing that they are unused. The same check focused on a statue can reveal a small line on
more scrolls, useful information tying in to future adventures, items of value to a collector, or other interesting lore, as you see fit.
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
of broken mirrors swirl through the region, showing reflections of creatures and places that arenât present, for the next minute before vanishing. On initiative count 20 (losing all ties), the shards
stat block. Perhaps your adventures take a party to a land where plants speak freely or a cursed realm where petrified souls beg for help. Donât feel restricted by the options in the Monster Manual or






