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Returning 35 results for 'soul shocking adventures'.
Other Suggestions:
some shocking adventure
soul showing adventurers
some shocking adventurers
soul shocking adventurers
sound shocking adventure
Monsters
Baldurâs Gate: Descent into Avernus
advantage on saving throws against spells and other magical effects.
Equipment. Smiler wears leather, +2;+2 leather armor. He carries seven soul coin;soul coins in a bag and a shortsword, +1;+1
shocking recklessness. Smiler thinks he can accomplish anything with a positive attitude and some death-defying stunt. Although he admits others might end up getting killed by his actions, he believes he
Monsters
Tomb of Annihilation
spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
1st level (4 slots): detect magic, identify, mage armor, magic missile
2nd level (3 slots): detect
maximum drops to 0, Syndra dies and canât be brought back from the dead until the death curse has ended (and if her soul hasnât been devoured). Destroying the Soulmonger is the only way to halt
Monsters
Fizban's Treasury of Dragons
forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I donât wish to spend time in it, my soul sings at the sight of the vast beauty of the ocean. (Good)
6
Code of
Combat. I despise most other dragons, but I meet them face to face without resorting to the base trickery I use on lesser creatures. (Lawful)
Topaz Dragon Adventures
The Topaz Dragon
Monsters
Fizban's Treasury of Dragons
my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I donât wish to spend time in it, my soul sings at the sight of the vast beauty of the
Adventures
The Topaz Dragon Adventure Hooks table offers suggestions for stories and adventures involving topaz dragons.
Topaz Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll
Monsters
Fizban's Treasury of Dragons
that comes into my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I donât wish to spend time in it, my soul sings at the sight of the vast
Dragon Adventures
The Topaz Dragon Adventure Hooks table offers suggestions for stories and adventures involving topaz dragons.
Topaz Dragon Adventure Hooks
d8;{"diceNotation":"1d8
Monsters
Fizban's Treasury of Dragons
, I donât care what others do with it. (Evil)
Emerald Dragon Adventures
The Emerald Dragon Adventure Hooks table offers suggestions for stories and adventures involving emerald dragons
pit fiend to buy back the soul of a legendary hero.
2
A group of adult red dragon;adult red and adult silver dragon;silver dragons set aside their differences to learn wisdom from an ancient
Monsters
Fizban's Treasury of Dragons
Territoriality. Any creature that comes into my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I donât wish to spend time in it, my soul sings at
. (Lawful)
Topaz Dragon Adventures
The Topaz Dragon Adventure Hooks table offers suggestions for stories and adventures involving topaz dragons.
Topaz Dragon Adventure Hooks
d8
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Exams The charactersâ years at Strixhaven are covered by each of this bookâs adventures, which focus on the notable and even shocking events that take place at the university. Even though the
Backgrounds
Guildmastersâ Guide to Ravnica
Spells
Cantrip
produce flame, shocking grasp
1st
chaos bolt, create or destroy water, unseen servant
2nd
heat metal, rope trick
3rd
call lightning,
research, often at the expense of my own health and safety.
5
Iâm convinced thereâs not a soul in Ravnica, except maybe the great Niv-Mizzet, who can match my boundless intellect.
6
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
place of all mortal souls are also explored here, along with what adventures the Underworld holds for Therosâs bravest heroes. WHAT HAPPENS WHEN YOU DIE?
When a soul arrives in the Underworld, it has
Underworld Adventures All things eventually reach their end and pass into the Underworld. That doesnât mean the heroes of Theros need to accept that fate and embrace eternity quietly, though. This
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Adventure Hooks The Solar Bastion offers many opportunities for driving adventures in your campaign, whether or not a Deck of Many Things appears. Use these ideas to inspire adventures that feature
away, and sheâs eager to track it down. Soul Prison. The characters find a small sculpture that radiates magic. Further investigation reveals the sculpture contains the soul of a person who drew the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
remain active even after the outer door is breached. Map 4.9: Library Vault View Player Version Library Vault Adventures The Library Vault Adventures table outlines some possibilities for adventure
involving one of these locations. Library Vault Adventures d6 Adventure Goal 1 Destroy a scroll containing an incantation that allows even non-spellcasters to animate the dead. 2 Steal the journal of
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
storm, so do domains create inescapable spaces where horror adventures unfold. Domains Are Themed. Each domain reflects its Darklord and facilitates horror tales related to that villain. Just as
heroes have against such overwhelming evils?
The nature of Ravenloft provides powerful tools to craft tales of terror. Shifting reality, inescapable danger, and foes with shocking powers are useful
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
characters closer to sealing Ankhtepotâs doom or their own. âThe Darklordâs Soulâ below provides ideas for running adventures focused on Ankhtepotâs obsession, while the HarâAkir Adventures table suggests
Adventures in HarâAkir If you find terror in trap-laden tombs and ancient curses (explored further in chapter 4), HarâAkir provides them in endless supply. The landâs central plotâthe search to find
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
need to be somber or shocking. Action, mystery, and comedy can feature in your adventures to any degree. Heroes can be bold monster-hunters or bumbling mystery-solvers. Choose what elements of this
tales, but what place do they have in your D&D game? As a DM, you determine what place horror has in your adventures. Consider the following topics and how this book can aid you in determining the role of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to keep the living out of the realm of the dead and the dead from returning to the land of the living. Underworld Crossing Adventures Adventures in Underworld crossings usually involve the characters
might linger at the riverâs edge. Perhaps adventurers seek to help such a lost soul pass on to the Underworld, or they might offer to pay for passage if a spirit shares valuable information with them. In
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
About the Adventures Noor Rahman The doors of the Infinite Staircase
lead to every plane and every world,
each wildly different from the last Short summaries of the bookâs adventures appear
Union Jack flag on its cover in 1984. As with other adventures produced in the United Kingdom at the time, When a Star Falls has been praised for its crisp writing and strong plot, the events of which
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
creating delicate wood carvings. This versatility speaks to every adult elfâs eagerness for new experiences, because memories of adventures, escapades, and accomplishments will fuel the next and
possibly longest phase of oneâs life. HALF-ELF, HALF-SOUL?
From the elven perspective, the birth of a half-elf represents a disruption of the natural order of reincarnation. Elves in different communities
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
from the fantastic past adventures of the elfâs immortal soul. Parents of young elves and priests of Erevan Ilesere encourage the youths to explore these memories and talk about them with one another
to usher a child into the world. They cannot understand how a birth is both a joy and a sorrow, a reunion and a parting. Each birth represents an elf soul that has been to Arvandor and returned
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Cadoras Damellawar Chaotic Good Elf First Year (Quandrix)
Cadoras is a jolly soul, and anyone who spends time with him ends up chuckling at whatever nonsense he is currently sporting. He is a
passionate member of the Live-Action Roleplaying Guild and loves playing out all sorts of fantastical adventures. He always roleplays archers, entirely because heâs recently spent a lot of money on a prop
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
ventures into the darkness to retrieve the soul of her lost love. Calling on their divine parentage, a group of demigods undertake twelve labors to win the godsâ blessings for other mortals. A mythic-fantasy
â misbegotten offspring of a philandering god. Adventures might lead the heroes through a series of trials to the realms of the gods in search of a gift or favor. Such a campaign can draw on the myths and legends of any culture, not just the familiar Greek tales.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
knowledge from the Candlekeep archives. The conclusion of the adventure can serve as a catalyst for the next chapter in the charactersâ journey. The following questions might help you shape future adventures
craft gloves of soul catching. How can this be accomplished? Regardless of the charactersâ choices, they have now been exposed to martial arts secrets that many would kill for. They are marked, and there are repercussions for having such knowledge.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
handle it for long. Only creatures that have Immunity to Radiant damage can survive there. Positive Plane Adventures Vibrant life, creative energy, and radiant health are the essential characteristics of
the Positive Plane, though touching this fundamental energy can be just as dangerous as entering the soul-siphoning annihilation of the Negative Plane. Characters who survive an excursion into the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Deathly Interludes When a character dies, their adventures donât need to end. The Underworld presents an opportunity to provide a sense of closure for deceased charactersâas adventurersâ ends tend to
featuring a heroâs soul descending into the Underworld, crossing the Tartyx River, and being guidedâor draggedâto the ward which awaits them might create that satisfying conclusion. Consider memorable
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
than shocking. The Trustâthe shadowy secret police who maintain order in Zilargoâis well represented on this board, raising questions about the extent to which the Chronicle is a propaganda engine for
members whose skills are great for reporting but less useful on adventures. This could be the designated writer, a political cartoonist, or a chronicler who records the partyâs adventures. This might
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
punish those who escape the Underworld, spread despair, or thwart the schemes of other gods, particularly Heliod and Phenax. The Erebosâs Quests table suggests a few adventures the godâs champions might
priest of Heliod who is said to be immortal because of the sun godâs blessing.
6 Take an aging champion of Iroas who has pledged their soul to Erebos in exchange for a glorious death on one last
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
. The pairâs adventuresâincluding several deadly encounters with the Kargatâeventually led them to relocate to Port-a-Lucine in Dementlieu. A mystery involving a shape-shifting serial killer resulted in
mysteries wherever need and novelty take them. Arthur lends his practicality and martial skill to Alanikâs dazzling intellect during the pairâs exploits. Sedgwick also chronicles their adventures and has
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
agendas and disposition are unknowable to mortals. As the ultimate mimic, it can change its personality to reflect whatever most appeals to its current victim. Adventures with the Caller The Caller uses
statistics similar to a succubus/incubus, and no matter how many times itâs defeated, it always returns. Use the Caller to create adventures involving secret histories, domain-spanning conspiracies
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
similar magical effects. Anything that comes into contact with a voidstone is destroyed in seconds. Negative Plane Adventures An adventure on the Negative Plane is a face-to-face confrontation with
from body and soul. The Negative Plane has all the apathy and despair of Hades and the Shadowfell, combined and concentrated in an infinite expanse of nonbeing and uncreation.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Adventure Hooks Use the following table to launch adventures anywhere in Sigil.
Sigil Adventure Hooks d10 Adventure Hook
1 A lost soul asks the party to escort them to the home of their
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
, but they also collect characters to participate in specific terrifying adventures. Ravenloft can claim a soul for one night of terror or for an inescapable nightmare, whichever suits the needs of your
adventures. 6. Heroes Confront Horrors. Ravenloft is not a land of heroes. Few seek out danger in the Mists or challenge Darklords. Fear and forces within characters themselvesâpotentially in the form
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
party interacts with a Deck of Many Things. Consider linking the character to one of the factions below to connect them to the partyâs adventures: Established Ally or Organization. The temporary
. Perhaps a beloved ally has expressed a desire to come on adventures before. Temples, governments, guilds, and other societies the party has previously dealt with can all provide allies to help the
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
. âI go where angels fear to tread.â Adventures with Ez dâAvenir Use the statistics of an assassin to represent Ez, or you can use her stat block from Curse of Strahd. Consider the following plots
when featuring Ez in an adventure: Ez discovers an incarnation of the tragic soul Tatyana (detailed in the âBaroviaâ domain). While investigating ways to keep her safe, she accidentally alerts Strahdâs
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
him into conflict with other deitiesâparticularly Erebos and Heliod, but also occasionally Phenax and Pharika. The Athreosâs Quests table suggests a few adventures the godâs champions might involve
, curtailing its growth or bringing it to ruin.
3 Seek out a lampad nymph who has fallen in love with a soul he was supposed to lead to the Underworld.
4 Hunt down a rampaging cerberus and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, Forough (lawful good, human archmage who can cast cleric spells), looks after the gate-town. The venerable human chancellor is a kind-hearted and patient soul, but beneath her calm exterior pumps the
righteous watchdogs seeks to uproot evil before it rears its ugly head, detaining innocent folk at the first whiff of suspicion. Adventures in Excelsior The Excelsior Adventures table offers suggestions






