Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'special all convince'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        special all continue
                                    
                                
                                    
                                        special all convinced
                                    
                                
                                    
                                        spectral all convinced
                                    
                                
                                    
                                        spectral all continue
                                    
                                
                                    
                                        spectral all convince
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroesâ Feast: Saving the Childrenâs Menu 
                                                    
                                                
                                            
                                                     for a special pasta dish beloved by the tavernâs youngest patrons. On arriving at the homestead, the characters discover a fire giant named Ignis and her twin toddlers, Flauma and Calor. If the
                                                
                                            
                                                
                                                     characters convince Ignis they mean her and her children no harm, the characters can peacefully look around the homestead for the ingredients they need. While the characters are collecting the ingredients
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     they search for a secret door, detailing how they tap on a wall or twist a torch sconce to find its trigger. That could be enough to convince the DM that they find the secret door without having to
                                                
                                            
                                                
                                                     characterâs special abilities. A downside is that no DM is completely neutral. A DM might come to favor certain players or approaches, or even work against good ideas if they send the game in a direction
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    Leader of the Pack This event doesnât occur if the characters previously encountered and defeated Kirilâs hunting pack (see âPack Attackâ in the âSpecial Eventsâ section in chapter 11). Kiril
                                                
                                            
                                                
                                                     the characters to leave the den unmolested but refuses to release the kidnapped children unless Zuleika is present to convince him otherwise (because she fears that the characters might kill her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     approaching can make a Charisma (Deception) check, or a character who uses gestures and a calm voice to convince a mascot to wear the band can make a Charisma (Persuasion) check. The spirit statue in area W6
                                                
                                            
                                                
                                                     requires special coaxing to wear the band. See that area for more details. Investigating. Once the characters catch their third mascot, a successful DC 16 Intelligence (Arcana or Nature) check
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     convince Sister Silvergranite that the characters mean no harm and are only here to protect the gnomes. GNOMENGARDE GRENADE Wondrous item, unique
 This small metallic object is comprised of rune
                                                
                                            
                                                
                                                     in the light.
 As a bonus action, a creature can turn a special key to arm the grenade. Once armed, the grenade explodes in a matter of seconds. As an action, the wielder can hurl the grenade up to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     promptly arranges a meeting with the brigganocks to sort out their differences. Similarly, if the characters convince the brigganocks that the korreds donât work for Endelyn, the brigganocks agree to
                                                
                                            
                                                
                                                     Granite, Myzelda of Slate, Yanna of Basalt, Noll of Obsidian, and Malo of Marble. The korreds of Yon despise Endelyn Moongrave, whom they commonly refer to as Bitter End. If the characters convince
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
                                                    
                                                
                                            
                                                     weapon? Can you balance on a narrow ledge as you ascend a mountain? Can you convince a dragon not to eat you? You find the answer to these questions during the game by making a D20 Test!
 These
                                                
                                            
                                                
                                                     character has spells, special features, or other abilities. You get to choose when your character uses their spells or special abilities. However, each character can use their spells and special
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Special Events in Nightstone The following special events can occur while the characters are in Nightstone. Ideally, the characters are 2nd level before either event occurs. Seven Snakes This event
                                                
                                            
                                                
                                                     Seven Snakes are close enough to protect her. If the party includes one or more characters with strong ties to the Black Network, Kella tries to convince them to help secure the village as a Zhentarim
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    Third Session The third council features another new face â the tiefling Rian Nightshade, introduced as a special adviser to Lord Neverember. Characters who pay attention notice that some at the
                                                
                                            
                                                
                                                     allied with the Cult of the Dragon are exiles with no connection to Thay. The Thayan Red Wizards approach the Council of Waterdeep asking for an envoy to be sent to Thay, where they must convince the most
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    Third Session The third council features another new faceâthe tiefling Rian Nightshade, introduced as a special adviser to Lord Neverember. Characters who pay attention notice that some at the
                                                
                                            
                                                
                                                     the Cult of the Dragon are exiles with no connection to Thay. The Thayan Red Wizards approach the Council of Waterdeep asking for an envoy to be sent to Thay, where they must convince the most reviled
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     protecting the people of Vogler, Kalamanâs leaders want the characters and Darrett to report to Marshal Vendri as special operatives in the Kalaman military. Let the characters discuss this offer. Marshal
                                                
                                            
                                                
                                                     palm-sized emblem with the blue-and-gold symbol of Kalaman etched into its face. This is a symbol of their special rank, which is akin to a lieutenancy (higher than soldiers but lower than commanders
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     contain other treasures protected by magical wards, at your discretion. Development If the characters convince Krull to lead them to Arkhan, the tortle guides them safely to the Monument to Tiamat (see
                                                
                                            
                                                
                                                     components:
 3/day each: animate dead, branding smite (at 4th level), revivify
 1/day each: geas, raise dead
 Special Equipment. Arkhan wields Fane-Eater and wears a suit of obsidian flint dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     from time to time. Lady Wylynd believes itâs her familyâs responsibility to free the dragon from Sharâs evil grasp one way or another. She asks Helion to meet with the adventurers and convince them to
                                                
                                            
                                                
                                                     Moonstar can put the characters in touch with people who can give special training (see âMarks of Prestigeâ in chapter 7 of the Dungeon Masterâs Guide). Uncover the Telepathic Spy Prerequisite: 9th
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Goldenfields Quests For each special NPC who survives the attack on Goldenfields, the party receives a quest and gains a particular reward for completing that quest. The quests encourage characters
                                                
                                            
                                                
                                                     Networkâs payroll. Treasure. If the characters seem nice, Zira grants them a special favor (see the âMarks of Prestigeâ section in chapter 7 of the Dungeon Masterâs Guide). When they call in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     a successful DC 13 Charisma (Persuasion) check, convince the wights not to attack on their next turn and answer a few questions instead. This ploy works once, after which further calls for peace fall
                                                
                                            
                                                
                                                     damage from nonmagical attacks. The Locus canât be moved, but it can be damaged in the following special ways: Rip Out Its Guts. A character can reach inside the Locus through one of its mouths and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Adalgrim (NG male halfling spy). Otis works for the Gray Hands â members of the City Watch or the City Guard invited to join a special security force working directly for Vajra Safahr, the Blackstaff
                                                
                                            
                                                
                                                     force and succeed on a DC 10 Charisma (Intimidation) check, they can convince Jolly to give up the one useful piece of information he knows. The tunnels beneath the warehouse were used by thieves at
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     demand to have him released. (The duchess speaks for her husband in all respects if sheâs the one the characters negotiate with.) Before conceding to any demands, the duke and the duchess try to convince
                                                
                                            
                                                
                                                     Maegera in his custody (see the âSpecial Deliveryâ section later in this chapter), the characters can demand that he surrender the fire primordial. This he wonât do, for the loss of Maegera would
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    . Treasure. Ozymandius wears the special golden medallion (see the sidebar). Carefully searching under the cot reveals four potions of healing in fancy crystal decanters. The decanters are worth 20 gp each if
                                                
                                            
                                                
                                                     leather pouch containing 75 gp, and a pair of ruby earrings worth 150 gp. If the characters make a bargain with Bayleaf and convince him to leave peacefully, he takes his treasure with him. 9. Odiumâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    . Sylvarie attacks characters who descend into this area, believing they have been sent by the hags to torment her. A character can use an action to try to convince Sylvarie to stand down, first by making the
                                                
                                            
                                                
                                                     light illuminates this room, which has an oversized chair, heavy curtains covering the windows, and a large, ornate wooden chest.
 Any characters who requested special magical treatments from one of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     convince King Groak that he has won a special place in Nangnangâs heart. Finally, the ritual must end with Nangnangâs departure, handled in such a way that King Groak wonât suspect heâs been fooled or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     donât have long to wait before someone arrives (see the âWerebear Visitorâ sidebar). Characters in spirit form can convince the new arrival to do what they cannot, perhaps by writing messages in the
                                                
                                            
                                                
                                                     party receives a special blessing from Lathander. Any party member who died within the past 24 hours is instantly restored to life at full health, regardless of how the character died. In addition, each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     working in the cove find the bones and refuse to continue fishing in these waters. Eda Oweland offers the characters a special favor (see âSpecial Favorsâ in chapter 7 of the Dungeon Masterâs Guide) to
                                                
                                            
                                                
                                                     in the guise of three merfolk named Ranna, Caulau, and Vira, who claim that the rest of their tribe was killed by the minions of Granny Nightshade. They try to convince the characters to attack the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    ). Eyonâs mount, a hunter shark, swims in the lake nearby. The cultists challenge any strange boats that approach from the east and attack unless the characters convince them to parley. Roleplaying Eyon
                                                
                                            
                                                
                                                     on the edge of the quay or on a boat, reavers attempt to use the âShoving a Creatureâ special attack to push a character into the water. (The water is 15 feet deep near the quay.) Eyon prefers to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    , Rolteme and Azalea Rosznar, and is preparing to sneak through the villa and rob the Cassalanters blind. The characters can convince the Black Viper to help them as they scour Cassalanter Villa by succeeding
                                                
                                            
                                                
                                                     âPoisonsâ in chapter 8 of the Dungeon Masterâs Guide). Ammalia plans to taint the Foundersâ Day feast with the poison (see âSpecial Eventsâ). Red Grimoire. The tome on the desk, bound in crimson leather
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     the moon elf Morganna, talking to other guests and trying to convince likely prospects to indulge in the templeâs âspecial treatments.â She takes notice of the characters and welcomes them, playing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     members of the Emerald Enclave, the adventurers can easily convince Dasharra to help them fly to Svardborg, Lyn Armaal, or some other destination within a few hundred miles of Fireshear. Otherwise
                                                
                                            
                                                
                                                     embroidered with webs made of platinum thread (worth 750 gp). Development If the drow escape, the characters might encounter them again in Ironslag (see the âSpecial Deliveryâ section at the end of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     sternly and questions them about the outside world. A character who portrays the Barrier Peaks in a positive light and succeeds on a DC 16 Charisma (Persuasion) check can convince Griss to relocate the
                                                
                                            
                                                
                                                     one spaceship trinket each. Roll twice on the Spaceship Trinkets table to determine the trinkets. S24: Laboratories (Yellow) The rooms in this area were special research facilities for biological
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     have proof they have done so, might be able to convince Drexa to help them. Drexa has seen failed coups before, and he sides with the characters only if heâs sure to wind up on top. Narrow Tunnel. The
                                                
                                            
                                                
                                                    -inch wide channels.
 Two minotaurs of the Emberhorn tribe stand guard in this chamber, defending the fire cultâs foothold in the fane. They have the Burning Breath special action (see area F14
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    , Draconic, and Giant. He resembles a typical chimera, except he has a bull head in place of a goat head. This head confers no special abilities on Chossos, but it has helped him foster a kinship with
                                                
                                            
                                                
                                                     character can convince the xorn to assist them in defeating a single threat elsewhere in the caverns with a successful DC 18 Charisma (Persuasion) check. Treasure. The xorn stashed 500 gp worth of uncut
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     ghouls while seeing nothing strange about Undead roaming the mine. With a successful DC 15 Charisma (Deception) check, a character can convince the spectator that one or more party members are wizards or
                                                
                                            
                                                
                                                    , Perception +4, Stealth +3
 Senses darkvision 120 ft., passive Perception 14
 Languages Common, Elvish, Undercommon
 Challenge 2 (450 XP) Proficiency Bonus +2
 Special Equipment. Nezznar has a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     from prejudice toward tieflings. If the characters wish to complete this quest, they must contrive a secret and convince Urlam of its veracity, which can be accomplished with a successful Charisma
                                                
                                            
                                                
                                                     from the others by strategically placed plants, statues, or pillars. Minstrels play soft and soothing music in the background. Service is fast, polite, and deft, with special requests honored swiftly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     contains the following spells: cloud of daggers, darkvision, detect magic, feather fall, mage armor, magic missile, Tashaâs hideous laughter. D12. Baneâs Altar Unless the characters take special care to
                                                
                                            
                                                
                                                     Baldurâs Gate. He has no intention of ever returning. Mortlock is afraid to confront his mother or his brothers. That said, a successful DC 14 Charisma (Persuasion) check can convince him to help the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     characters convince the commoners of their good intentions, such as by offering gifts and by not drawing weapons, the lizardfolk lead them to area 9. The basting liquid is a spiced oil. Two of the
                                                
                                            
                                                
                                                     something of its contents, your imagination might be stretched! Reading the book conveys no special advantage to the characters, and most of the contents are too obscure for full comprehension. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     innate right to rule, and this belief is the cornerstone of every chromatic dragonâs personality and worldview. Trying to humble a chromatic dragon is like trying to convince the wind to stop blowing. To
                                                
                                            
                                                
                                                     she shares control of the faith of dragonkind. She also holds a special enmity for Asmodeus, who long ago stripped her of the rule of Avernus and who continues to curb the Dragon Queenâs power. Black
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                     special socket on the quiver. Because the skeletons are mindless, they donât use the magical arrows. 6. Old Approach The masonry walls of this twenty-foot-wide hall are in poor repair. The far end has
                                                
                                            
                                                
                                                    â living quarters is barred from the inside. Characters who give the proper password (âTicklecorn!â spoken in Draconic; see area 15) or who make a successful DC 15 Charisma (Deception) check can convince
                                                
                                            
                                        






