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                        Returning 7 results for 'specify all creating'.
                    
                
                        
                            
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                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    You gain a +3 bonus to attack and damage rolls made with this magic sword.
This sword can tear the fabric of reality, creating a temporary rift between planes. You can use your action to choose a
                                                
                                            
                                                
                                                     different plane of existence from the one youâre on and slice through an unoccupied space within 5 feet of yourself, creating a rift to that other plane. The rift can be up to 10 feet high and 10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     or in an area of magical silence canât cast a spell with a Verbal component. Creating Verbal Components
 If youâd like to say a spellâs Verbal component, you may make up the words. However you make
                                                
                                            
                                                
                                                     hand free to access them, but it can be the same hand used to perform Somatic components, if any. If a spell doesnât consume its materials and doesnât specify a cost for them, a spellcaster can use a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     specific pitch and resonance, sets the threads of magic in motion. Thus, a creature who is gagged or in an area of magical silence canât cast a spell with a Verbal component. Creating Verbal Components
                                                
                                            
                                                
                                                     spell doesnât consume its materials and doesnât specify a cost for them, a spellcaster can use a Component Pouch (see âEquipmentâ) instead of providing the materials specified in the spell, or the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     must be worn for its magic to function. Some suits of magic armor specify the type of armor they are, such as chain mail or plate. If a magic armor doesnât specify its armor type, you may choose the
                                                
                                            
                                                
                                                     potion while still under the effects of another, or pour several potions into a single container. The strange ingredients used in creating potions can result in unpredictable interactions.
 When a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Handbook. Unless an armorâs description notes otherwise, the armor must be worn for its magic to function. Some suits of magic armor specify the type of armor they are, such as Chain Mail or Plate Armor
                                                
                                            
                                                
                                                     effects of another or pour several potions into a single container. The strange ingredients used in creating potions can result in unpredictable interactions. When a character mixes two potions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    , creating a 15-foot-radius circle of glowing runes centered on the point of impact. While youâre inside that area, your hammer glows with matching runes, and you gain a +3 bonus to attack and damage
                                                
                                            
                                                
                                                     reality, creating a temporary rift between planes. You can use your action to choose a different plane of existence from the one youâre on and slice through an unoccupied space within 5 feet of yourself
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     creatures. Conjure animals, conjure celestial, conjure minor elementals, and conjure woodland beings are just a few examples. Some spells of this sort specify that the spellcaster chooses the creature
                                                
                                            
                                                
                                                     creates light? No. The darkness spell can dispel only a light-creating spell of 2nd level or lower, no matter what spell slot is used for darkness. Similarly, the daylight spell can dispel only a
                                                
                                            
                                        






