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                        Returning 16 results for 'speed all collector'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    ; Recharges after a Short or Long Rest). If Hythonia is reduced to 0 hit points, she doesn’t die or fall unconscious. Instead, she sheds her skin, regains 199 hit points, and moves up to her speed
                                                
                                            
                                                
                                                     up to her speed without provoking opportunity attacks.
Snaky Hair. Hythonia makes one attack with her snaky hair.
Petrified Earth (Costs 2 Actions). Hythonia causes stone spikes to erupt from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     Collector
 Large construct, lawful evil
 Armor Class 17 (natural armor)
 Hit Points 189 (18d10+90)
 Speed 30 ft.
   STR
 21(+5)
 
  DEX
 14(+2)
 
  CON
 20(+5)
 
  INT
 5(−3)
 
  WIS
 11
                                                
                                            
                                                
                                                    Cadaver Collector The ancient war machines known as cadaver collectors lumber aimlessly across the blasted plains of Acheron until they are called upon by a necromancer, hobgoblin general, or other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     Collector Large Construct, Typically Lawful Evil
 Armor Class 17 (natural armor)
 Hit Points 189 (18d10 + 90)
 Speed 30 ft.
  STR
 21 (+5)
 DEX
 14 (+2)
 CON
 20 (+5)
 INT
 5 (−3)
 WIS
 11
                                                
                                            
                                                
                                                    Cadaver Collector Tom Babbey  Ancient war machines known as cadaver collectors lumber aimlessly across the blasted plains of Acheron until they are called on by a necromancer to bolster the ranks of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Cadaver Collector The ancient war machines known as cadaver collectors lumber aimlessly across the blasted plains of Acheron until they are called upon by a necromancer to bolster the ranks of a
                                                
                                            
                                                
                                                     conquering army on the Material Plane. These fearsome Constructs obey their summoners until they are dismissed back to Acheron, but if a summoner comes to a bad end, a cadaver collector might wander the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     Jungle Princess (deinonychus with frightened jockey) 1:7 d8 1 Wager × 7 Mountain Thunder (aging dimetrodon)   Racing Dinosaurs   Mount Speed Skill Check DC AC Hit Points Attack Damage Constitution
                                                
                                            
                                                
                                                     racer or throw its rider), so many bets can win in the course of a single race. Losers are expected to pay up in a timely fashion. Those who don’t are visited by a debt collector backed up by Chultan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     an inveterate collector of magic items, though, his demiplane is likely filled with powerful artifacts long thought lost to the multiverse. If the story is true, his demiplane is undoubtedly guarded by
                                                
                                            
                                                
                                                     monstrosity, lawful evil
 Armor Class 16 (natural armor)
 Hit Points 33 (6d8 + 6)
 Speed 40 ft.
   STR
 14(+2)
 
  DEX
 18(+4)
 
  CON
 13(+1)
 
  INT
 11(+0)
 
  WIS
 14(+2)
 
  CHA
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    . He can create fire with the snap of his fiendish fingers and has used the flames to put the fear of the devil in every Vallakian. Doll Collector. Perhaps more disturbing than his fiendish arm and his
                                                
                                            
                                                
                                                     Class 14 (studded leather armor)
 Hit Points 112 (15d8 + 45)
 Speed 30 ft.
   STR
 18(+4)
 
  DEX
 15(+2)
 
  CON
 16(+3)
 
  INT
 10(+0)
 
  WIS
 9(−1)
 
  CHA
 15(+2)
Skills
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     screams in fright and knocks his feet together, activating his boots of speed. If a chase ensues, resolve the outcome using the chase rules in chapter 8 of the Dungeon Master’s Guide. Droki has advantage
                                                
                                            
                                                
                                                    , except if the characters take his satchel. Treasure Killing or incapacitating Droki gives the characters the chance to rummage through his belongings. He wears boots of speed and a hat that is one of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Hythonia the Cruel Theros’s reclusive medusas often delight in collecting and expanding their galleries of petrified victims. Unlike other medusas, Hythonia isn’t merely a collector; she’s an artist
                                                
                                            
                                                
                                                     affected creature can repeat the saving throw at the end of each hour. Hythonia
 Large monstrosity, lawful evil
 Armor Class 17 (natural armor)
 Hit Points 199 (21d10 + 84)
 Speed 40 ft., climb 40
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     hour, but the intact Istarian bottles are worth 200 gp each to a collector. M5: Bone Gauntlet Enormous reptilian bones jut from the walls of this natural corridor. A character who examines the bones and
                                                
                                            
                                                
                                                     creatures without a swimming speed. A green slaad lurks on the stage, drawn to the tunnels by the chaotic magic of the city. If it notices a character, the slaad turns and hisses before using its Hurl
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    . Offerings of food are piled around the base. None of the statue’s components are valuable, but it would be worth 10 gp to any curio collector in Port Nyanzaru. The statue weighs 15 pounds. Other than
                                                
                                            
                                                
                                                     race out and prepare to yank this rope, timing it so the boulder smashes down on the cart. They make an attack roll (+4 to hit) against the cart’s AC, which depends on its speed. Rolling at top speed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     of its walking speed and move toward a bank.
 On a failed check, the creature must succeed on a DC 10 Constitution saving throw or suffer one level of exhaustion. Creatures that have a swim speed can
                                                
                                            
                                                
                                                     take the Dash action and use their full swim speed without making a Strength check. A creature within 5 feet of a bank can pull itself out of the current as part of its move.
 35. Chamber of Statues
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     of the Long Road facing the Stone Trail. The inn’s proprietor is the affable Herivin Dardragon (CG male strongheart halfling commoner), a curly-haired collector and reseller of paintings and
                                                
                                            
                                                
                                                     statistics of a bandit captain with the following changes: The Weevil is neutral evil. His speed is 25 feet. He has advantage on saving throws against poison and resistance to poison damage. He has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    ), lawful evil
 Armor Class 9
 Hit Points 5 (2d8 − 4)
 Speed 30 ft.
   STR
 7 (−2)
 
  DEX
 8 (−1)
 
  CON
 6 (−2)
 
  INT
 15 (+2)
 
  WIS
 17 (+3)
 
  CHA
 12 (+1)
Skills Deception
                                                
                                            
                                                
                                                     say an unkind word about the Vanthampurs for the rest of her life. The prisoner in the southern cage is Kaejil Orûnmar (neutral evil male human commoner), a tax collector who has been giving the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     collector of such works. Kingsport
 Medium beast, unaligned
 Armor Class 11
 Hit Points 5 (1d8 + 1)
 Speed 20 ft., swim 40 ft.
   STR
 6 (−2)
 
  DEX
 12 (+1)
 
  CON
 12 (+1)
 
  INT
 10 (+0
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     to a historian or collector. If the characters are on good terms with Oshundo, the alhoon might give them the maps once it’s done with them, although Oshundo keeps its crystal. At the DM’s discretion
                                                
                                            
                                                
                                                     15 (natural armor)
 Hit Points 150 (20d8 + 60)
 Speed 30 ft., fly 15 ft. (hover)
  STR
 11 (+0)
 DEX
 12 (+1)
 CON
 16 (+3)
 INT
 19 (+4)
 WIS
 17 (+3)
 CHA
 17 (+3)
 
 Saving Throws
                                                
                                            
                                        






