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Returning 12 results for 'speed cradle'.
Other Suggestions:
speed candle
spell cradle
Monsters
Bigby Presents: Glory of the Giants
Awakening of the Scion. The cradle is a container for the scion of Thrym. When the cradle drops to 0 hit points, its body shatters into shards of ice. The scion instantly appears in the space the
cradle occupied and uses the cradle’s initiative count.
Legendary Resistance (5/Day). If the cradle fails a saving throw, it can choose to succeed instead.
Magic Resistance. The cradle has
Monsters
Bigby Presents: Glory of the Giants
and devastation.
A cradle of the storm scion stirs into action not only when the scion is threatened but also if the scion’s sleep is troubled by nightmares. When roused, the cradle takes on a
vaguely giant-shaped form consisting of air, water, and ice whirling in fury.
If the cradle is destroyed, the scion of Stronmaus inside it awakens. Among the mightiest creatures of all giantkind, the
Monsters
Bigby Presents: Glory of the Giants
all in Surtur’s name—the volcano rumbles and spews molten rage.
If intruders disturb its resting place, the Cradle of the Fire Scion;fire scion's cradle rises as a bipedal juggernaut of
cradle defies all their expectations. Like a living volcano, the cradle hurls balls of magma at intruders, exhales fiery gases, and causes molten stone to erupt from the ground around it.
If the
Monsters
Bigby Presents: Glory of the Giants
", "rollAction":"Glacier Throw", "rollDamageType":"cold"} cold damage.A slumbering scion of Thrym encased in its cradle is functionally identical to a glacier or iceberg, nestled in an alpine valley
or drifting in a polar sea. In its wintry seclusion, the scion dreams of battle and glory.
If it is disturbed, the scion’s cradle of the frost scion;cradle animates as a bipedal figure formed of
Monsters
Bigby Presents: Glory of the Giants
tree towers from the crest of the hill.
When roused, a cradle of the hill scion rises as a mass of dirt, stone, and roots with two massive arms. The cradle uses tree roots and waves of dirt to
entangle and entomb foes.
If the cradle is destroyed, the scion of Grolantor inside it awakens. Standing 50 feet tall, the scion devours everything within reach to satiate its hunger. Its powerful lungs can
Monsters
Bigby Presents: Glory of the Giants
cradle dies, the scion within fully awakens.AcidCold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksEarth-Shaking Movement. The scion moves up to its speed and then sends
are transformed into fine carving stones and brilliant gems.
If a miner tunnels too close to the heart of the mountain, the cradle of the stone scion;cradle awakens as a bipedal mass of stone and
Magic Items
Icewind Dale: Rime of the Frostmaiden
A mythallar looks like an enormous crystal ball held in an ornate cradle. The globe sheds bright light in a 300-foot radius and dim light for an additional 300 feet. The globe draws magic from the
of existence as the Ythryn mythallar, you can use an action to cause it to fly in any direction you choose at a speed of 30 feet. All matter within 500 feet of the device moves with it. The Ythryn
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
into the distance. Cradle of the Hill Scion Gargantuan Elemental, Typically Chaotic Evil
Armor Class 19 (natural armor)
Hit Points 402 (23d20 + 161)
Speed 40 ft.
STR
25 (+7)
DEX
10 (+0
. Cradle of the Cloud Scion Gargantuan Elemental, Typically Chaotic Neutral
Armor Class 19 (natural armor)
Hit Points 624 (32d20 + 288)
Speed 0 ft., fly 90 ft. (hover)
STR
29 (+9)
DEX
21 (+5
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
pincers and tentacles. When an adult carrion stalker detects movement, it bursts from its corpse-cradle to attack, intent on implanting its young into the living and starting its species’ life cycle anew
Tiny Monstrosity
Armor Class 14 (natural armor)
Hit Points 35 (10d4 + 10)
Speed 30 ft., burrow 30 ft.
STR
6 (−2)
DEX
16 (+3)
CON
12 (+1)
INT
2 (−4
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, lawful evil
Armor Class 18 (plate)
Hit Points 162 (13d12 + 78)
Speed 30 ft.
STR
25 (+7)
DEX
9 (−1)
CON
23 (+6)
INT
10 (+0)
WIS
14 (+2)
CHA
cradle, its parents chant songs of battle. As children, fire giants play at war, hurling igneous rocks at one another across the banks of magma rivers. In later years, formal martial training becomes an
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
L, while another might have the letters B, L, and Y. Each dretch is bound by Zybilna’s magic and has a speed of 0 feet while in its cradle. If a dretch is removed from its cradle, its disposition
glides closer until it is near enough to board safely. The boat can carry up to eight Medium creatures. One creature can steer the boat using the tiller, and the boat has a speed of 20 feet. Dark Water
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
drinking with friends) if the characters arrive during the day. Treasure. Lady Gralhund’s horse is outfitted with horseshoes of speed and two saddlebags, each of which holds four 5-pound gold trade bars
door to this room is locked. The lock can be picked with a successful DC 15 Dexterity check using thieves’ tools. Three beds line the south wall, and an empty cradle rests against the east wall. Other