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Returning 35 results for 'speed studying'.
Other Suggestions:
spell studying
Monsters
Forgotten Realms: Adventures in Faerûn
: Legend Lore (as an action), Sequester
Time-Warping Breath. Wisdom Saving Throw: DC 22, each creature that isn’t currently affected by this breath in a 90-foot Cone. Failure: The target’s Speed
actions. The dragon regains all expended uses at the start of each of its turns.
Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.
Shattering Wave. The dragon uses
Monsters
Fizban's Treasury of Dragons
":"5d8", "rollType":"damage", "rollAction":"Singularity Breath", "rollDamageType":"force"} force damage, and its speed becomes 0 until the start of the dragon’s next turn. On a successful save
, the creature takes half as much damage, and its speed isn’t reduced.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell components and using Intelligence as
Monsters
Fizban's Treasury of Dragons
", "rollDamageType":"force"} force damage, and its speed becomes 0 until the start of the dragon’s next turn. On a successful save, the creature takes half as much damage, and its speed isn’t
Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the wisdom to accept it.
Amethyst dragons pay particular attention to intrusions of the
Monsters
Fizban's Treasury of Dragons
half its burrowing speed and can leave a 5-foot-diameter tunnel in its wake.Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 5 ft
.
7
A sapphire dragon invites warriors to vie for the honor of studying military tactics under the dragon. The front-runner is an infamous bandit leader who will undoubtedly terrorize the area if
Monsters
Fizban's Treasury of Dragons
burrowing speed and can leave a 10-foot-diameter tunnel in its wake.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType
of studying military tactics under the dragon. The front-runner is an infamous bandit leader who will undoubtedly terrorize the area if they win.
8
A sapphire dragon’s lair is so well
Monsters
Fizban's Treasury of Dragons
creature takes 63 (14d8);{"diceNotation":"14d8", "rollType":"damage", "rollAction":"Singularity Breath", "rollDamageType":"force"} force damage, and its speed becomes 0 until the start of the dragon’s
next turn. On a successful save, the creature takes half as much damage, and its speed isn’t reduced.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell
Monsters
Fizban's Treasury of Dragons
creature takes 45 (10d8);{"diceNotation":"10d8", "rollType":"damage", "rollAction":"Singularity Breath", "rollDamageType":"force"} force damage, and its speed becomes 0 until the start of the dragon’s
next turn. On a successful save, the creature takes half as much damage, and its speed isn’t reduced.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell
Monsters
Fizban's Treasury of Dragons
needing to make an ability check.
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 20-foot-diameter tunnel in its wake.Multiattack. The dragon makes one
nearby. Ridding the village of the spiders means tampering with the dragon’s food supply.
7
A sapphire dragon invites warriors to vie for the honor of studying military tactics under the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
portents to tilt the balance in their favor. Githzerai Futurist Medium Aberration (Gith), Any Alignment
Armor Class 16 (Psychic Defense)
Hit Points 149 (23d8 + 46)
Speed 40 ft.
STR
14 (+2
attack roll, a saving throw, or an ability check, the githzerai can cause the roll to be made with advantage or disadvantage.
CoupleofKooks “You’d think studying all the weird wild of the planes
Monsters
Fizban's Treasury of Dragons
needing to make an ability check.
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 10-foot-diameter tunnel in its wake.Multiattack. The dragon makes one
tampering with the dragon’s food supply.
7
A sapphire dragon invites warriors to vie for the honor of studying military tactics under the dragon. The front-runner is an infamous bandit leader
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
killed her husband, Arthagast Ulbrinter, and destroyed his remains. A sun elf, she has two adult children (a half-elf son named Arthius, who is studying music in Silverymoon, and a half-elf daughter named
), chaotic good
Armor Class 12 (15 with mage armor)
Hit Points 66 (12d8 + 12)
Speed 30 ft.
STR
10(+0)
DEX
14(+2)
CON
13(+1)
INT
18(+4)
WIS
15(+2)
CHA
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. Steady Eye Starting at 9th level, you have advantage on any Wisdom (Perception) or Intelligence (Investigation) check if you move no more than half your speed on the same turn. Unerring Eye Beginning
creature’s weaknesses by carefully studying its tactics and movement. While your Insightful Fighting feature applies to a creature, your Sneak Attack damage against that creature increases by 3d6.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
minutes studying the flowers can make a DC 20 Intelligence (Nature) check; on a successful check, the creature can choose which flower it plucks from the table instead of rolling randomly. A serene
flower to increase your speed by 30 feet until the start of your next turn. The flower is then destroyed. The flower loses its magic 1d6 days after being plucked.
15–17 Drowsing Lavender. This
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
intend to impersonate, studying them and probing their minds for secrets. A doppelganger can read a creature’s surface thoughts, allowing it to glean that creature’s name, desires, and fears, along with a
Armor Class 14
Hit Points 52 (8d8 + 16)
Speed 30 ft.
STR
11 (+0)
DEX
18 (+4)
CON
14 (+2)
INT
11 (+0)
WIS
12 (+1)
CHA
14 (+2)
Skills Deception +6
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
moons, all orbiting a brightly glowing crystal orb that represents Xaryxis. A lawful evil, astral elf archmage named Magister Theraxana is here day and night, studying Wildspace systems that have been
twelve helms are required to propel the citadel, which has a flying speed of 50 feet (5½ mph). High Quarter This region is where the palace’s courtiers and trusted servants maintain their residences. A
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Akros’s inhabitants, though, aren’t members of its martial elite. The famed warriors of Akros have the means to devote their lives to studying and training in the ways of war because they rest atop a
dwell in the mountains, foothills, and badlands around Akroan territory. They are armed and armored for speed and agility, allowing them to move stealthily and strike unexpectedly. Lukos. The most
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
stare into a torch for several minutes, carefully studying each flicker of flame. Many have an experimental streak, eager to see what happens when something — a barrel of pitch, a hunter’s cabin, an
what else nearby might catch fire. Eternal Flame Guardian
Medium humanoid (human), chaotic evil
Armor Class 17 (breastplate, shield; 15 while using a crossbow)
Hit Points 45 (7d8 + 14)
Speed 30
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
princes, Yan-C-Bin operates unseen, studying his enemies from afar, ambushing them swiftly, and vanishing before his foes can retaliate. His natural form is an invisible vortex of howling, swirling air 30
Points 283 (21d12 + 147)
Speed 50 ft., fly 150 ft.
STR
18 (+4)
DEX
24 (+7)
CON
24 (+7)
INT
16 (+3)
WIS
21 (+5)
CHA
23 (+6)
Saving Throws Dex
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
vessels dedicate themselves to studying Eberron and the planes, and they are among the few quori castes whose members understand the ways of magic. In Dal Quor, the hashalaq quori are typically found
aberration, lawful evil
Armor Class 17 (natural armor)
Hit Points 99 (18d8 + 18)
Speed 40 ft.
STR
12 (+1)
DEX
14 (+2)
CON
13 (+1)
INT
18 (+4)
WIS
16
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
3 2 1 1 1 20 +6 Archdruid 4 4 22 4 3 3 3 3 2 2 1 1 Level 1: Spellcasting You have learned to cast spells through studying the mystical forces of nature. See “Spells” for the rules on spellcasting
Rating of 1/4 and that lack a Fly Speed (see appendix B for stat block options). The Rat, Riding Horse, Spider, and Wolf are recommended. Whenever you finish a Long Rest, you can replace one of your
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
3 2 1 1 1 20 +6 Archdruid 4 4 22 4 3 3 3 3 2 2 1 1 Level 1: Spellcasting You have learned to cast spells through studying the mystical forces of nature. See chapter 7 for the rules on spellcasting
Rating of 1/4 and that lack a Fly Speed (see appendix B for stat block options). The Rat, Riding Horse, Spider, and Wolf are recommended. Whenever you finish a Long Rest, you can replace one of your
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
techniques that aid your infiltrations. Masterful Mimicry. You can unerringly mimic another person’s speech, handwriting, or both if you have spent at least 1 hour studying them. Roving Aim. Your Speed
requires that action. Level 3: Second-Story Work You’ve trained to get into especially hard-to-reach places, granting you these benefits. Climber. You gain a Climb Speed equal to your Speed. Jumper. You
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Nildar Sunblight, a duergar, seated at the desk, studying his collection of glassy shards. He attacks the characters when they enter. The glowing object on the desk is a magic lantern, which Nildar has
the tribal warrior stat block, with these changes: The spore servants are unaligned plants with a walking speed of 20 feet. They have blindsight out to a range of 30 feet and are blind beyond this
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Medium swarm of Tiny constructs
Armor Class 12 (natural armor)
Hit Points 22 (4d8 + 4)
Speed 0 ft., fly 30 ft. (hover)
STR
10 (+0)
DEX
13 (+1)
CON
12 (+1)
INT
attacks. Animated Broom Animated Broom
Small construct
Armor Class 15 (natural armor)
Hit Points 17 (5d6)
Speed 0 ft., fly 50 ft. (hover)
STR
10 (+0)
DEX
17 (+3)
CON
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
scripts and determine if they are legitimate, since a calligrapher’s training involves long hours of studying writing and attempting to replicate its style and design. Components. Calligrapher’s
vehicle’s condition 15 Take a tight corner at high speed 20 Leatherworker’s Tools Knowledge of leatherworking extends to lore concerning animal hides and their properties. It also confers knowledge of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
imprisoned. The prison warden, a Netherese wizard, was interested in studying the doppelganger and perhaps developing a potion that emulated its shapeshifting ability. The wizard made Xerophon acquiesce to a
one day.
Searching the Library. Characters who spend a few hours studying the books in the library learn 1d3 facts from the Ythryn Lore table. One of the tomes they examine is an almanac that lists
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. They have these racial traits: They are Small, and their walking speed is 25 feet. They can move through the space of a Medium or larger creature. They have advantage on saving throws against being
leather-bound ledger that provides a paper trail implicating Manshoon in two blackmail schemes. An hour spent studying the ledger uncovers the following information: Corylus Thann, a racist Waterdavian
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
genie companion, Rummox (Neutral Evil Dao), dwells in this opulent tower. She ostensibly keeps a lookout for intruders, but in reality she spends most of her time studying ancient texts and plotting
contains the following valuable items: 49,000 GP Eight gems—two aquamarines, four black pearls, and two topazes (worth 500 GP each) Three flawless vases (worth 750 GP each) Animated Shield Potion of Invisibility Potion of Speed
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
Medium or larger creatures that lack a swimming speed, while Small and smaller creatures must swim to traverse the tunnel. Water Weird. A neutral evil water weird lurks here. It tries to ambush and
studying the notes learns the following: Cult Experiments. The cult’s leader, Zalryr, is experimenting with ways to magically siphon secrets from an individual’s soul. Early experiments reduced
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Features” in appendix B) and uses the priest stat block with these changes: She wears half plate (AC 15). She has these racial traits: Her speed is 25 feet. She has darkvision out to a range of 60 feet
armor has been studying a map of the Sword Coast marked with trade routes. A number of other maps are stuffed into a backpack at the foot of the mast. The characters can attempt to steal the backpack
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, a comfortable-looking bed, and a wooden chest at the foot of the bed.
If Glasstaff is surprised, add: Sitting at the desk is a short, dark-bearded human man in robes, studying a tome. He wears a
and staff of defense)
Hit Points 22 (5d8)
Speed 30 ft.
STR
9 (–1)
DEX
14 (+2)
CON
11 (+0)
INT
17 (+3)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws Int +5, Wis +3
Skills
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
later when passersby noticed that one of the statue’s hands had risen to shade its eyes. Scholars immediately began studying the statue, learning that at sunrise on the first day of each new year, the
live-audience adventure. Rilsa Rael
Medium humanoid (human), neutral
Armor Class 15 (leather armor)
Hit Points 52 (8d8 + 16)
Speed 30 ft.
STR
14 (+2)
DEX
18 (+4)
CON
14 (+2
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
tribute to the great man — until one morning several months later when passersby noticed that one of the statue’s hands had risen to shade its eyes. Scholars immediately began studying the statue, learning
of thugs and thieves rages across their rooftops. Rilsa Rael Medium Humanoid (Human), Neutral
Armor Class 15 (leather armor)
Hit Points 52 (8d8 + 16)
Speed 30 ft.
STR
14 (+2)
DEX
18
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
table with a human cadaver resting atop it. A frighteningly thin woman in a black robe is studying the corpse, her face largely hidden under a cowl. Around her feet creep a swarm of skeletal rats
Armor Class 12
Hit Points 90 (12d8 + 36)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
13 (+1)
Skills Athletics +6
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
beneath the bridge.
The tiled bridge stretches over a gravity vortex 60 feet below. The force of the vortex reduces the flying speed of any creature within the room to 0 feet. Claudio Pozas Map 7.4
Common. The Crystal Ball is one of the treasures Laysa mentioned earlier in this chapter. A character who spends 10 minutes studying the notes learns about Acererak’s endeavors to create empowered






