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                        Returning 35 results for 'spotting storm adventures'.
                    
                
                        
                            
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                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     normally follow casting the Wish spell to produce an effect other than duplicating another spell.Multiattack. Nafas makes three Storm Shamshir attacks and uses Create Vortex.
Storm Shamshir. Melee
                                                
                                            
                                                
                                                     Weapon Attack: +13;{"diceNotation":"1d20+13", "rollType":"to hit", "rollAction":"Storm Shamshir"} to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6);{"diceNotation":"2d6+6", "rollType":"damage
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Dragon Adventures
The Topaz Dragon Adventure Hooks table offers suggestions for stories and adventures involving topaz dragons.
Topaz Dragon Adventure Hooks
d8;{"diceNotation":"1d8
                                                
                                            
                                                
                                                    "}
Connected Creatures
1
An adult topaz dragon vies with a storm giant over territory. The giant keeps live seafood in a tide pool, and the dragon keeps drying out the pool in an effort to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     this rare service only to group members and their allies. Keeper ravens as a means of correspondence is detailed in “Life in the Domains of Dread” earlier in this chapter. Keeper Adventures The Keeper
                                                
                                            
                                                
                                                     Adventures table offers ideas for strange events that can touch off stories involving the Keepers of the Feather. Keeper Adventures    d6 Adventure Hook 
     1  Keepers invite the characters to a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                    &D campaigns, such as Storm King’s Thunder, the higher level adventures presented here are an ideal way to extend the campaign beyond.
                                                
                                            
                                                
                                                    Using This Source Tales from the Yawning Portal contains seven adventures taken from across D&D’s history. The introduction of each adventure provides ideas on adapting it to a variety of D&D
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     those who turn to the service of interloper gods. It’s not about religion; it’s a betrayal of family.
 —Diancastra
  Annam’s Children Adventures   d12 Adventure Hook   1 A storm giant prophet claims a
                                                
                                            
                                                
                                                    Gods and Adventures The two tables in this section—the Annam’s Children Adventures table and the Interloper Gods Adventures table—offer adventure hooks that involve the gods worshiped by giants. Many
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Appendix A: Linked Adventures Wizards of the Coast has published other D&D adventures that can serve as springboards for Storm King’s Thunder, not only getting characters to 5th level but also
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Adventures in Dayawlongon Consider the plots on the Dayawlongon Adventures table when planning adventures in Dayawlongon. Dayawlongon Adventures  d4 Adventure   1 A merchant the characters know is
                                                
                                            
                                                
                                                     reward anyone who can impress them with a riveting tale of love and adventure from each of the archipelago’s largest islands. 3 A storm giant has claimed a skybridge as her domain and refuses to let
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Forsaken Deep Adventures Here are sample adventure hooks to bring characters to the Forsaken Deep or to give them missions to pursue there. Burial at Sea Restless spirits of the storm giants who died
                                                
                                            
                                                
                                                     in the Forsaken Deep create a perpetual necrotic storm on the ocean surface above. To stop it, the characters must brave creatures from the Elemental Water Encounters and Giant Necropolis Encounters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Karontor’s Hold Adventures Here are sample adventure hooks to bring characters to Karontor’s Hold or to give them missions to pursue there. Amplified Intrusion A fomorian deep crawler (see chapter 6
                                                
                                            
                                                
                                                     becomes an extension of the Far Realm’s intrusion. Fallen Storm A storm giant who sought to cleanse the Far Realm corruption from the keep has succumbed to the corruption and now gathers creatures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     palace intrigues and leap from balconies onto waiting horses below. The swashbuckling adventures of pirates and musketeers suggest opportunities for a dynamic campaign. The characters typically spend more
                                                
                                            
                                                
                                                     end up in classic dungeon situations, such as searching storm sewers beneath the palace to find the evil duke’s hidden chambers. A good example of a swashbuckling rogue in the Forgotten Realms is Jack Ravenwild, who appears in novels by Richard Baker (City of Ravens and Prince of Ravens).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lord’s Wrath
                                                    
                                                
                                            
                                                     dreams of adventures to come. For instance, the character might view storm clouds swirling over Leilon, a galleon made from bones, or a glowing statue of a dwarf standing in a canyon. At the end of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Ashen Grotto Adventures Here are sample adventure hooks to bring characters to the Ashen Grotto or to give them missions to pursue within the cave. Greedy Usurpers Giants who wish to inter their dead
                                                
                                            
                                                
                                                     this chapter). Missing Pieces A storm giant asks the characters to retrieve an ancestor’s bone from the Coral Pool, since she is forbidden to enter the grotto. She promises them a javelin of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Adventures in Har’Akir If you find terror in trap-laden tombs and ancient curses (explored further in chapter 4), Har’Akir provides them in endless supply. The land’s central plot—the search to find
                                                
                                            
                                                
                                                     course of their adventures, characters can learn the truth of Ankhtepot’s origins and Har’Akir’s original gods. How they use these discoveries is up to them, but each discovery should bring the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    Levels 17-20: Masters of the World By 17th level, characters have superheroic capabilities, and their deeds and adventures are the stuff of legend. Ordinary people can hardly dream of such heights of
                                                
                                            
                                                
                                                     power — or such terrible dangers. Dedicated spellcasters at this tier wield earthshaking 9th-level spells such as wish, gate, storm of vengeance, and astral projection. Characters have several rare
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Adventure Models Giants serve as adversaries in many D&D adventures, but that’s not the only possible role for them in your game. This section outlines five broad categories of adventures, including
                                                
                                            
                                                
                                                     suggested adventure hooks for each category. Against the Giants Three of D&D’s earliest published adventures featured giants as the primary opponents: Steading of the Hill Giant Chief, The Glacial
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Gale’s Eye Tower Adventures Here are sample adventure hooks to bring characters to Gale’s Eye Tower or to give them missions to pursue there. Glorious Aerie A group of aarakocra controls the tower
                                                
                                            
                                                
                                                     Iceberg (in this chapter). They manipulate the winds to bring the iceberg to the tower’s location, but as a side effect, the perpetual storm grows more intense and ravages the surrounding countryside
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lord’s Wrath
                                                    
                                                
                                            
                                                     nefarious schemes and terrible monsters await. Storm Lord’s Wrath is a D&D adventure designed for 7th-level characters. You can run this adventure for as few as one or as many as six players. By the time the
                                                
                                            
                                                
                                                     characters complete the challenges presented, they will be 9th level and ready to take on the challenges of the next adventures in this series: Sleeping Dragon’s Wake and Divine Contention.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     has vague, prophetic dreams of adventures to come. For instance, the character might view storm clouds swirling over Leilon, a galleon made from bones, or a glowing statue of a dwarf standing in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     wild-eyed oracle (see chapter 6) points to the characters as harbingers of a coming disaster. 
   6  A living storm deluges an area, taking what it believes is righteous revenge on a community
                                                
                                            
                                                
                                                    . 
   Keranos’s Monsters Keranos is associated with creatures that act as extensions of his volatile temper or his sudden, blinding insights. Adventures that bring characters into conflict with Keranos’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     build specialized workshops for those purposes. Arcane Workshop Adventures Characters might find their way to an arcane workshop for a variety of reasons. Some possibilities are outlined in the Arcane
                                                
                                            
                                                
                                                     Workshop Adventures table.  Map 4.1: Arcane Workshop View Player Version  Arcane Workshop Adventures   d12 Adventure Goal   1 Steal a pattern for creating a magic item, before the workshop’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     storm, so do domains create inescapable spaces where horror adventures unfold. Domains Are Themed. Each domain reflects its Darklord and facilitates horror tales related to that villain. Just as
                                                
                                            
                                                
                                                     for creating horror adventures (a topic further discussed in chapter 4). As a balancing factor, use these tools judiciously and occasionally, in the characters’ favor. The Dark Powers delight in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     as their title suggests. Linda Lithen  Four elemental paragons, the Storm Lords, protect Fortitude’s gate to Arcadia Gate An unquenchable green flame burns atop a low, circular ziggurat in one of
                                                
                                            
                                                
                                                     gently envelops entrants and ushers them to a plane of peace and order. Evil creatures tend to avoid the flame, suspicious that its warmth can harm the wicked. Storm Lords Four elemental servants of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Divine Assistance Storm-tossed and broken, foundering,
 Callaphe cried out to Thassa.
 Tritons came swiftly to save her,
 bringing her north to the Lindus.
 —The Callapheia
 The gods are fond of
                                                
                                            
                                                
                                                     divine ordeal.  (JAIME JONES) At other times, the gods take the initiative to reach out to mortal heroes, sending them on quests or meddling in their adventures. Dreams, omens, and emissaries are the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     Quests table suggests a few adventures the god’s champions might involve themselves in. Keranos’s Quests    d6 Adventure Goal 
     1  Help a genius artist who had their inspiration physically stolen
                                                
                                            
                                                
                                                    . 
   2  Break down a ruling structure that stifles ingenuity and creativity. 
   3  Bring together lost icons of power to create an incredible storm with the might to halt a greater threat. 
   4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Horizon’s Edge Adventures Here are sample adventure hooks to bring characters to Horizon’s Edge or to give them missions to pursue there. Key to the Past Archaeologists hire the characters to help
                                                
                                            
                                                
                                                     created and suggests the forge is the only place it can be repaired. Scourge of Demons A storm giant learned the ancient giants’ empire collapsed due to demonic corruption, and she vowed to destroy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     from their god. Oracular Conflux Adventures The player characters could come to an oracular shrine for the same reason that most other people do: to receive a prediction about the future. They also
                                                
                                            
                                                
                                                     might be hired as bodyguards for the oracles, who often deliver distressing (and perhaps incorrect) predictions to violent individuals. The Oracular Conflux Adventures table offers ideas for adventures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     establish the setting of the adventure, or use them in a nonhostile capacity. For example, if you’re creating encounters for a 6th-level party, a fight against two storm giants would make for a dreadfully
                                                
                                            
                                                
                                                     the giants are indifferent or friendly toward the characters, leading to a dramatic interaction that might offer hooks to adventures more appropriate to your party’s level. See the “Giants and Tiers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     Mokhov    Lenk
 Human Jeweler
 Stat Block: Noble
 This elderly jeweler can identify and appraise any gemstone.
 Faultfinder. Lenk has a knack for spotting flaws, be they in things or people
                                                
                                            
                                                
                                                    :
 Buy Gems. Lenk can buy gems the characters find in their adventures. Lenk exchanges gems at this location for their value in gold. All the gems in this adventure are worth 100 GP; this rate includes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     covers the spell’s triggering glyph, the characters have little chance of spotting the glyph unless they use a detect magic spell or magic that allows them to see through the rug. When the glyph triggers
                                                
                                            
                                                
                                                     antimagic field, cloudkill, circle of death, delayed blast fireball, ice storm, legend lore, scrying, and symbol.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     three locations described in chapter 2. Appendix A suggests ways in which you can transition characters from the D&D Starter Set adventure or one of several other D&D adventures to chapter 2 of Storm
                                                
                                            
                                                
                                                     the North. Players choose which giant lord they wish to confront. This villain has a conch of teleportation that the characters need to reach Maelstrom, a storm giant stronghold in the depths of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Runic Circle Adventures Here are sample adventure hooks to bring characters to the Runic Circle or to give them missions to pursue there. Falling Feud Two flying ships crash at the Runic Circle
                                                
                                            
                                                
                                                     recorded storm giant prophecies. Mind flayers and their dominated minions from the Fomorian Encounters table (see chapter 3) race the characters to the prize. Shipyard A fire giant shipwright is studying
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Thundering Observatory Adventures Here are sample adventure hooks to bring characters to the Thundering Observatory or to give them missions to pursue there. Collateral Damage Factions consisting of
                                                
                                            
                                                
                                                     their favor, and they hire adventurers to secure it. Final Key A storm giant offers the characters a stunning reward if the characters can use the Star Forge (in this chapter) to build him a machine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     the Storm Kings: the Cloud King, the Wind Queen, the Lightning King, and the Rain Queen. Each one lives in a castle surrounded by the type of weather that ruler controls. Arcadia is suffused with a
                                                
                                            
                                                
                                                     to the good of all. Buxenus Military forces gather their strength, amid pleasant valleys and orchards, to reclaim the lost layer of Menausus—now part of Mechanus.  Arcadia Adventures Everything on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Hiatea’s Hearth Adventures Here are sample adventure hooks to bring characters to Hiatea’s Hearth or to give them missions to pursue there. Dying Embers An efreeti who claimed the throne has fought
                                                
                                            
                                                
                                                    , including a suit of plate armor of resistance (fire), to anyone who helps her survive the impending assault of creatures from the Storm Giant Encounters table in chapter 3. Ghosts of the Past
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     sections that follow. Adventure Hooks The city contains plenty of rumors, local legends, and quest givers, any of which could point characters to their next adventure. The sample adventures in chapter 4 can
                                                
                                            
                                                
                                                     mettle of low-level adventurers. Port in the Storm The city provides a place to rest, heal, acquire information, and procure magic items. Adventurers looking to visit distant lands can book passage on
                                                
                                            
                                        





