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Returning 8 results for 'staff coating'.
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staff casting
staff creating
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Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
3. Roost of the Conch This room is constructed of large stone blocks, buttressed in the corners. The walls are wet and slimy, and mud covers most of the floor in a thin coating. To the east and west
boulder is five feet tall and colored brown with dark streaks and spots. Leaning against it is what appears to be a bamboo staff.
In the mud around the base of the boulder is a moving shape, looking like
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
3. Roost of the Conch This room is constructed of large stone blocks, buttressed in the corners. The walls are wet and slimy, and mud covers most of the floor in a thin coating. To the east and west
boulder is five feet tall and colored brown with dark streaks and spots. Leaning against it is what appears to be a bamboo staff.
In the mud around the base of the boulder is a moving shape, looking like
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
normal mind flayer. The most obvious difference is the lack of the mind flayer’s ever-present mucus coating. Without that protection, an alhoon’s skin becomes dry and cracked. Its eyes might appear
work on the brain of an ulitharid that dies a natural death, as a brain that succumbs to old age is too decrepit to be used in the creation of an elder brain. Extractor Staff. Each ulitharid carries
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
normal mind flayer. The most obvious difference is the lack of the mind flayer’s ever-present mucus coating. Without that protection, an alhoon’s skin becomes dry and cracked. Its eyes might appear
work on the brain of an ulitharid that dies a natural death, as a brain that succumbs to old age is too decrepit to be used in the creation of an elder brain. Extractor Staff. Each ulitharid carries
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cavern. Several stone tables covered in suspicious-looking red stains stand amid several rusty cages. A two-foot-deep coating of gray fog blankets the floor, and two huge, reptilian creatures with
into each other’s eyes. Treasure. Once the undead behirs are dealt with, characters who search the cave thoroughly find Xanthoria’s staff of the woodlands leaning against a wall in the eastern alcove
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, while picking the lock requires a successful DC 20 Dexterity check using thieves’ tools. The spell doesn’t bar members of the Gralhund family, their staff, their guards, or Lady Gralhund’s
with 50 hit points remaining and has no poison coating his weapons, reducing his challenge rating to 3 (700 XP). He’s trying to kick open the door to area G15b in a desperate attempt to capture Lord
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, while picking the lock requires a successful DC 20 Dexterity check using thieves’ tools. The spell doesn’t bar members of the Gralhund family, their staff, their guards, or Lady Gralhund’s
with 50 hit points remaining and has no poison coating his weapons, reducing his challenge rating to 3 (700 XP). He’s trying to kick open the door to area G15b in a desperate attempt to capture Lord
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cavern. Several stone tables covered in suspicious-looking red stains stand amid several rusty cages. A two-foot-deep coating of gray fog blankets the floor, and two huge, reptilian creatures with
into each other’s eyes. Treasure. Once the undead behirs are dealt with, characters who search the cave thoroughly find Xanthoria’s staff of the woodlands leaning against a wall in the eastern alcove