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                        Returning 3 results for 'starting all confident'.
                    
                
                        
                            
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                                        standing all confidence
                                    
                                
                                    
                                        starting all confidant
                                    
                                
                                    
                                        standing all confidant
                                    
                                
                                    
                                        standing all continent
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    Starting the Adventure The characters start this adventure at the Brine Widow, a local pub near the water, having received directions from the Golden Vault (see above) or a mysterious invitation to
                                                
                                            
                                                
                                                     discuss an âadvantageous opportunityâ with someone named Verity Kye, who waits for them in the Brine Widowâs back room. ROLEPLAYING VERITY KYE
 Verity Kye is bold, confident, and genuinely kindâthough
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Dice Rolling Establish expectations about rolling dice. Rolling in full view of everyone is a good starting point. If you see a player rolling and scooping the dice up before anyone else can see
                                                
                                            
                                                
                                                    . If the player rolled and got a high number but didnât sense anything amiss, the player would be confident that the baroness wasnât charmed. With a low roll, a negative answer wouldnât mean much. A hidden roll allows uncertainty.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     accompany the characters on their journey if invited.
 Treasure. The pouch Mallyn found contains 10 GP.
Attitudes. Every creature has a starting attitude toward the characters: Friendly, Hostile
                                                
                                            
                                                
                                                     it.
 In the âBandit Ambushâ encounter, a descriptive approach to roleplaying Pral, a smarmy bandit captain, might involve you describing his flashy smile or confident swagger. You might tell the
                                                
                                            
                                        






