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                        Returning 17 results for 'still all consist'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     exist, or in a large city where the nearest temple might be too far to walk to, a small shrine to Sune often stands near a street corner. These sites consist of a mirror hung beneath a small roof
                                                
                                            
                                                
                                                     where one can say a prayer while checking one’s appearance. The spot might feature a shelf or a cupboard holding various perfumes and cosmetics so that those without the funds to purchase such items can still make themselves feel beautiful.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     discovery: the ruins of an ancient dwarven empire, vast halls deep within the Ironroot Mountains. Explorers uncovered mines still brimming with jewels and precious ores and vaults filled with riches and
                                                
                                            
                                                
                                                     warlocks draw on the power of the Plane of Xoriat (see chapter 4). The Mror Holds consist of a loose confederation. Twelve noble clans each govern a hold and have a representative on the Iron Council
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     created by ancient spells used to lift the floor of the bay above the water. Others consist entirely of huge boardwalks supported above the brackish water by decaying pilings. The district is made up
                                                
                                            
                                                
                                                     that snake through the reeking expanse of mud. Still, it’s common to see desperate scavengers wallowing in the filth, scrounging for anything of value that a distracted alchemist might have carelessly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                    . The Fiends are sore losers and insufferable winners. Righteous Hands A team of Celestials, the Righteous Hands consist of eight hound archons (see Morte’s Planar Parade) and their star player, a deva
                                                
                                            
                                                
                                                    . If the characters reveal they helped the Righteous Hands from the sidelines in some way, Shariel still awards the chalice but shamefully notifies the modron umpire. The angel asks for a rematch in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     encountered together. Identical creatures always form a group, but you can also form groups using other criteria. A group might be based on a shared creature type, such as Undead or Fiend, or might consist of
                                                
                                            
                                                
                                                     adventurers only a hint of the goal’s presence: perhaps the monsters they encounter are hunting the same creature, and its tracks can still be found. Or the encounter might take place within an ancient
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    The Monastery The crashed planar craft still makes up most of the monastery’s general structure, having been long ago converted into Kwalish’s first laboratory, then converted again into this present
                                                
                                            
                                                
                                                     impressive bits of technology from the crashed planar craft, teleportation-field devices consist of two matched magical-mechanical rings. Both rings channel the power of teleportation and flight, and were
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     characters are traveling, it is assumed that the characters survive with the equipment they were wearing or carrying still in their possession. The fate of any NPCs and cargo aboard the wrecked ship is
                                                
                                            
                                                
                                                     number of Small and Medium passengers the ship can accommodate. Accommodations consist of shared hammocks in tight quarters. A ship outfitted with private accommodations can carry one-fifth as many
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     oils that are applied to a creature or object. Most potions consist of one ounce of liquid. Potions are consumable magic items. Drinking a potion or administering a potion to another character requires
                                                
                                            
                                                
                                                     potion while still under the effects of another, or pour several potions into a single container. The strange ingredients used in creating potions can result in unpredictable interactions.
 When a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     distance. Since I didn’t strike them down with lightning from afar, they were willing to approach peaceably. Still, they stopped when they were within bowshot and seemed to be arguing about whether to shoot
                                                
                                            
                                                
                                                     years, as I earned Gyrt’s respect and she mine, we became friends, and I came to know her three sons as well. Though Gyrt died some decades ago, I still visit her children, whom I played with when they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     labor, the neogi designed and built sleek vessels, some capable of traversing the planes, to carry them to their new frontiers. Some neogi groups still create and use such vehicles, which have a distinct
                                                
                                            
                                                
                                                     they are as devious as devils when doing so. Neogi buy and sell, but they pose a grave risk to potential patrons that might instead be easily enslaved, so their customers generally consist of desperate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     the other supplies are mostly still usable, even if they won’t be especially useful to adventurers. They consist of tools for mining, stone-working, and iron-working, shovels, lanterns and candles
                                                
                                            
                                                
                                                    . She occasionally leaves to hunt but spends most of her time sleeping at the bottom of the mine. The kobolds rig their shared lair with numerous traps. Many parts of the mine still show signs of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     by dirty dishes.
 The cauldron was originally used in the abbey laundry, but the survivors rescued it from the ruins and now use it for cooking. Meals prepared here consist of boiled vegetables and
                                                
                                            
                                                
                                                     meditation and study room before the abbey burned. The clerics still perform what few rites and ceremonies they can, given the circumstances. The furnishings were salvaged from the rubble. A character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Spaceship Locations, Level 3 The following locations are keyed to map 7.3. Unlabeled rooms on this area consist of empty hallways and maintenance rooms with nothing of value. Damien Mammoliti  Map
                                                
                                            
                                                
                                                     wreckage. A violet key card still allows passage back up to the levels above. S48: Feed Storage (Green) This storage area reeks of manure. Animal and plant feed are stored here, along with fertilizer and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     any creatures in this room and area I6. Offerings. The offerings consist of foodstuffs and colorful crafts with little monetary value. The edges of the room hold hundreds of pounds of such goods, all
                                                
                                            
                                                
                                                     willing to converse with them and explain the following: Izel awoke several months ago and can tell that the other tlexolotls dwelling in volcanoes across the region are still asleep. Izel treats these
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     along the length of the cavern. Survivors of attacks on the level above will most likely make a stand in the grand entry cavern if they are still in relatively good shape. Secret Exits. The boulders
                                                
                                            
                                                
                                                     throne consist of sixty worth 50 gp each, fifteen worth 100 gp each, three of 500 gp value, and one 1,000 gp gem. 13. Guard Area One frost giant guard stationed in the far southern end of this chamber
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     spells, but it still can’t summon demons. Shackles. The ten sets of shackles and their chains are made of rune-scribed iron. A demon held in them can’t escape them while the shackles are closed. The
                                                
                                            
                                                
                                                     crosses the threshold into this room. The walls here consist of worked stone, but the thirty-foot-high ceiling of this broad chamber features rough rock hung with jagged stalactites. Seams in the floor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     upon row of wooden shelving holding boxes of foodstuffs, but most of those supplies have been strewn across the floor. A few sausages still hang from hooks in the ceiling rafters, and an undisturbed
                                                
                                            
                                                
                                                     unidentifiable heaps of mold.
 This room served as a storeroom for mundane materials for the original garrison but has not seen any use since then. The contents of the barrels and crates mostly consist of
                                                
                                            
                                        





