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                        Returning 31 results for 'still all continent'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     to the continent of Khorvaire on Eberron. The scars of the Last War are still fresh on Khorvaire. Nowhere is this truer than in the Mournland, a once-glorious nation destroyed during the apocalyptic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    
 The halflings of Eberron originate from eastern Khorvaire, and many nomadic tribes of halflings still travel the Talenta Plains. The appearance of dragonmarks among the halflings spurred their slow
                                                
                                            
                                                
                                                     migration across Khorvaire, spreading their services of healing and hospitality along with the migration of the earliest humans across the continent. Now they are found in every part of Khorvaire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     never crossed the Graywall Mountains or explored the jungles of the east. The Five Nations always had cultural differences and those who yearned for independence. But still, the map showed us at our best
                                                
                                            
                                                
                                                     their people. So, most player characters begin their adventures on the continent of Khorvaire. While humans make up the majority of the population in the civilized nations of Khorvaire, the continent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Goblinoids  Hoisting the head by the fading plumes of the ruined helmet, still tied under the chin by a cord, Haruuc raised it in one hand and his bloody sword in the other. âYour lord is dead!â he
                                                
                                            
                                                
                                                     Kings
 The goblinoid species â goblins, hobgoblins, and bugbears â were once the dominant civilization in Khorvaire, with the goblinoid Empire of Dhakaan ruling the continent for thousands of years. It
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Xenâdrik  Map 2.3: Continent of Xenâdrik View Large Version In Xenâdrik, you could⊠Seek to destroy an ancient mystical weapon before it falls into the hands of villains. Battle savage giants in the
                                                
                                            
                                                
                                                     Sovereigns bound the fiendish overlords and freed the world from chaos. The mighty giants had fought alongside the Sovereigns, and in gratitude Aureon granted them dominion over the continent of Xenâdrik
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Droaam Once, Droaam was a wild frontier that marked the edge of civilized Khorvaire. Today, it is home to one of the strangest nations on the continent. In the streets of the Great Crag, ogres and
                                                
                                            
                                                
                                                     bent could appear anywhere in Khorvaire. House Tharashk brokers the services of Droaamish monsters across the continent. Some of these monsters can appear in traditionally aggressive roles, as mercenary
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Dwarves The Stout Folk are deliberate and steadfast, with a proud history as great artisans, builders, and warriors. Although the glory of their empires faded long ago, the dwarves still hold to
                                                
                                            
                                                
                                                     the heart of the world, dwarves found their way to the surface and, from there, spread across each continent. Thousands of years of settlement and separation divided the dwarves into distinct subraces
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     make up a tiny percentage of the population, yet even at that they still number in the hundreds. Half-orcs who call Waterdeep home appreciate the acceptance, or at least tolerance, they receive in the
                                                
                                            
                                                
                                                     city, whether they were born there, arrived overland from elsewhere on the continent, or entered the city by way of ships bringing trade.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     the Cataclysm, migrating refugees communicated using Common, and today itâs spoken in every corner of the continent. Nevertheless, the local languages of most lands still flourish, and Common is used
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     halfling houses helped enable the spread of humanity across the continent. With its powers related to food and shelter, the Mark of Hospitality was a boon to the early halfling nomads, but now it allows
                                                
                                            
                                                
                                                     House Ghallanda to run the best inns, hostels, and taverns in the land. Similarly, the Mark of Healing has always been a boon to both nomads and settlers facing dangerous wilds, and House Jorasco still
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the land from long before humanityâs arrival on the continent. The elves of Valenar devote themselves to the arts of war. Their cavalry has no equal in Khorvaire, and they combine a talent for magic
                                                
                                            
                                                
                                                    . Some of these are the children of Valenar elves, but most are immigrants whoâve come from elsewhere in Khorvaire in search of opportunity. Cyran humans still occupying the region fall below them in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the districts above you.
 You live up high, you can touch the sky. In the middle you can still see the sun. Down on the inside low, all we have is gloom and the constant drip, water and worse
                                                
                                            
                                                
                                                     descending from the city above us.
 âA street urchin describing Sharn
  Sharn is the most cosmopolitan city on the continent. Describing all the activities and offerings in the city could fill an entire book. Hereâs a summary of what you need to know to appreciate the city to the fullest.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Adventure Themes A group of adventurers leaves the dark, rainy city, putting its mean streets behind them. They board a flame-ringed airship for a journey across the continent, but theyâre attacked
                                                
                                            
                                                
                                                    , immersing the players (and you) in a world that is still reeling from the effects of a hundred years of war, that is shaped by modern ideas and aesthetics, and that is set apart from the rest of the D&D
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    The Scars of War As of 1 Zarantyr 998 YK, itâs been less than four years since the Mourning and less than two years since the Last War came to an end. The Last War spanned the continent and lasted
                                                
                                            
                                                
                                                     conflict. Forests and farmlands scorched by fire and magic are still recovering. Ruined cities have yet to be reclaimed, along with shattered villages and abandoned fortresses. These deserted sites now
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    The Last War For hundreds of years the continent of Khorvaire was united under the Kingdom of Galifar. This came to an end with the death of King Jarot in 894 YK, just over a century ago. Conflict
                                                
                                            
                                                
                                                     outcome. No one won the war, and deep scars remain. War-torn villages and towns are still rebuilding. Once fertile farmlands are scorched and ruined. There are refugees in every major city. And even
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     dragons to utterly destroy the giant nations, and the continent of Xenâdrik remains ravaged by the epic spells unleashed in this battle. In Khorvaire, the empire of the goblins was brought down by a
                                                
                                            
                                                
                                                     fortresses, and these may still hold aberrant threats from the war that destroyed their civilization. Older still are the ruins once inhabited by rakshasa and other fiends, and these may hold
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     proximity to the secret continent. Its collections of artifacts and scholarly works about ancient Xenâdrik and the Dhakaan Empire are unparalleled. In many ways, it lives up to the shining vision of
                                                
                                            
                                                
                                                     Morgrave University, but they still celebrate the two institutionsâ common purpose of pursuing knowledge. If Morgraveâs own libraries are insufficient for the task at hand, your group can probably find
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    The Chamber Conspiracy theorists insist that a network of dragons is hidden in Khorvaire, and these mighty creatures use powerful magic and humanoid agents to work their will across the continent and
                                                
                                            
                                                
                                                     personally, directing the future along a particular path. Others conduct experiments on dragonmarked humanoids, trying to understand the connection between these creatures and the Prophecy. Still others
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     of ogres and giants. Solamnia Once a mighty empire, Solamnia has fallen from the glory it knew. Though Solamnia remains one of the largest and most prosperous nations on the continent, its provinces
                                                
                                            
                                                
                                                     are self-concerned and prone to squabbling. The landâs once-legendary defenders, the Knights of Solamnia, are much diminished in numbers. Nevertheless, the knights still stand as defenders of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     this need not be the villain. A storm giant wrestling a kraken to keep the creature from destroying a coastal city might still cause accidental devastation. A giant might look for heroes to take care
                                                
                                            
                                                
                                                     Eberron, the continent of Xenâdrik is the ancestral home of giants and the location of their ancient empire. The continent is littered with the cyclopean ruins of this forgotten civilization, and now
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Wyrmling Wyrmlings Much like adventurers in the first tier of play (levels 1 to 4), dragons in their first five years of life are still figuring out their capabilities and their place in the world. Thus
                                                
                                            
                                                
                                                     century of life, adult dragons are mighty beings, akin to characters in the third tier of play (levels 11 to 16). An adult dragonâs influence can extend across a whole region or continent. Most adult
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Faerûn  The vast central continent of Toril, Faerûn is a land mass divided by a great sea known as the Inner Sea, or the Sea of Fallen Stars. The lands beyond the North can be roughly divided into
                                                
                                            
                                                
                                                     gemstones and veins of ore. Poisonous flora and fauna riddle the jungles, but some still brave the dangers to seek their fortunes. Some of the exotic plants that grow only in Chult fetch high prices
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     charactersâ standing in an organization.
 Magic in Greyhawk In the world of Greyhawk, as in most D&D worlds, magic is widespread but still wondrous and sometimes frightening. People everywhere know about
                                                
                                            
                                                
                                                    . Separated from Eastern Oerik by the Tilva Strait, Hepmonaland is a relatively small continent that few people of the Flanaess known much about. Those who have explored the north spur of Hepmonaland
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     this tumult, conflict broke out in many regions of the continent. The orcs of Many-Arrows warred against the dwarfholds of the North and their allies. Sembia invaded the Dalelands, and Cormyr raised an
                                                
                                            
                                                
                                                     during the Sundering had ground to a close. Other conflicts arose, and mighty threats still imperiled the world, but the deities ceased interfering with the world through their Chosen. The gods were no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     where taxes and tariffs provide them a steady stream of income. Still others set themselves up as warlords, emperors, or gods. The sections that follow present a variety of relationships dragons could
                                                
                                            
                                                
                                                     who acts as a mayor for a small frontier town has the same kind of relationship with the populace as one who rules a continent-spanning nation. To Kugluk, the fiery breath of his âGreat Uncleâ is a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     leader now, but still retains doubts? This is someone close to the leader, who has the leaderâs trust and knows his or her secret fears, doubts, or vices. Fall of a Leader, End of an Era. All that
                                                
                                            
                                                
                                                     scale of your campaign, the area might be as small as a section of a city or as large as a continent, world, or plane of existence. Define the aggressor and whether it represents a known enemy or a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     before humans claimed the continent. Being from Evermeet, he believes that his island home will be safely sheltered from the dragonsâ reign. Elves on the mainland will suffer, but that will be a small
                                                
                                            
                                                
                                                     guards still challenge them to ask who they are and where theyâre going (in fractured pidgin Common if none of the characters speak Bullywug). They just donât assume that every stranger is an enemy and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     claimed the continent. Being from Evermeet, he believes that his island home will be safely sheltered from the dragonsâ reign. Elves on the mainland will suffer, but that will be a small price to pay for
                                                
                                            
                                                
                                                     accompany the strangers or if the characters have any overtly cultish gear or clothing. This doesnât mean characters can wander at will through the camp and the castle. Bullywug guards still challenge them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     expressing reverence for Selvetarm, though such an individual might still beg his aid privately.  Vhaeraun Vhaeraun stands for the dark elvesâ superiority over other races and for the primacy of individual
                                                
                                            
                                                
                                                     Dark Six) are one and the same. Drow from the jungle continent of Xenâdrik ritually tattoo themselves using scorpion venom, leaving white scars etched into their skin. Drow of other worlds rarely know
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     in the Temples neighborhood of the Upper City, as far away from the other patriars as one can get while still being visible to them. For more information on this estate, see chapter 1. Watch Citadel
                                                
                                            
                                                
                                                     artists sit beside dealers hawking spices, fish, furs, perfumes, and every other luxury good to be found across the continent and beyond. Despite its crowds, the Wide is well regulated, the Watch keeping
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     the Temples neighborhood of the Upper City, as far away from the other patriars as one can get while still being visible to them. For more information on this estate, see chapter 1. Watch Citadel The
                                                
                                            
                                                
                                                     sit beside dealers hawking spices, fish, furs, perfumes, and every other luxury good to be found across the continent and beyond. Despite its crowds, the Wide is well regulated, the Watch keeping a
                                                
                                            
                                        






