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Returning 20 results for 'stones cleaning'.
Other Suggestions:
scores cleaning
stones creating
stones cleansing
stone cleaning
stones clanging
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
garments, in a mountainside scene. Some have pulled down a stag with the aid of a dog, another group is cleaning a small mule deer, and others have cornered a panther with their spears. A scout watches the
amounts of rubble and dirt come spilling into the room. Several large stones appear to have wedged themselves tightly, closing the collapse.
The figures of people and animals in all of the dioramas
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
garments, in a mountainside scene. Some have pulled down a stag with the aid of a dog, another group is cleaning a small mule deer, and others have cornered a panther with their spears. A scout watches the
amounts of rubble and dirt come spilling into the room. Several large stones appear to have wedged themselves tightly, closing the collapse.
The figures of people and animals in all of the dioramas
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
alarm spells cast on them. Secret Doors. The northern and central exhibit rooms each have a secret door in the west wall that opens into a short hallway containing cleaning supplies. At the opposite end
opens into a short hallway containing cleaning supplies. At the opposite end of the hallway is another secret door that doesn’t require an ability check to spot from inside the hall. This secret door
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
alarm spells cast on them. Secret Doors. The northern and central exhibit rooms each have a secret door in the west wall that opens into a short hallway containing cleaning supplies. At the opposite end
opens into a short hallway containing cleaning supplies. At the opposite end of the hallway is another secret door that doesn’t require an ability check to spot from inside the hall. This secret door
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
stones filled with burned and blackened rubble. As you approach the sooty stones, it is obvious someone has been sorting through the debris. Assorted oddments are piled inside the scorched square of
the foundation stones. Ruined cooking utensils, crushed pots and pans, mangled kettles, and less identifiable metal objects lie in one pile. Broken crockery, platters, plates, porcelain, and pottery are
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
stones filled with burned and blackened rubble. As you approach the sooty stones, it is obvious someone has been sorting through the debris. Assorted oddments are piled inside the scorched square of
the foundation stones. Ruined cooking utensils, crushed pots and pans, mangled kettles, and less identifiable metal objects lie in one pile. Broken crockery, platters, plates, porcelain, and pottery are
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ensure that Mirabar’s interests aren’t ignored. While the marchion handles foreign policy, true power within the city rests with the Council of Sparkling Stones, a group of dwarf elders that manages the
setting. The innkeeper is a courteous little man named Avgar Filroy (N male Chondathan human commoner), who has permanent unseen servants to help with cleaning. He is a little delusional and speaks of the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ensure that Mirabar’s interests aren’t ignored. While the marchion handles foreign policy, true power within the city rests with the Council of Sparkling Stones, a group of dwarf elders that manages the
setting. The innkeeper is a courteous little man named Avgar Filroy (N male Chondathan human commoner), who has permanent unseen servants to help with cleaning. He is a little delusional and speaks of the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
wooden beams and heavy stones. (The area of the collapse is marked on the map.) Any creature in the area when the trap triggers must succeed on a DC 10 Dexterity saving throw or take 3d6 bludgeoning
and angry goblins arguing over whether the dishes need cleaning. The goblins aren’t keeping watch from these arrow slits. However, if the characters make a lot of noise or commotion, such as knocking
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
ability check required). Any creature that walks over or through the rubble without avoiding the tripwire triggers a cave-in of wooden beams and heavy stones. (The area of the collapse is marked on map 3.4
angry goblins arguing over whether the dishes need cleaning. The goblins aren’t keeping watch from these arrow slits, but if the characters make a good deal of noise, the goblins will come and look. If
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
small pools, each about 3 feet wide and filled to the brim with black, stinking water. Several large stones lie on the floor near the pools, each wrapped several times around by lengths of old rope. A
rededicated it as a place to ceremonially drown captives. Each of the pools is 10 feet deep. The stones average about 50 pounds, and the ropes are used to bind a victim’s feet together before pushing him or
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
small pools, each about 3 feet wide and filled to the brim with black, stinking water. Several large stones lie on the floor near the pools, each wrapped several times around by lengths of old rope. A
rededicated it as a place to ceremonially drown captives. Each of the pools is 10 feet deep. The stones average about 50 pounds, and the ropes are used to bind a victim’s feet together before pushing him or
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
wooden beams and heavy stones. (The area of the collapse is marked on the map.) Any creature in the area when the trap triggers must succeed on a DC 10 Dexterity saving throw or take 3d6 bludgeoning
and angry goblins arguing over whether the dishes need cleaning. The goblins aren’t keeping watch from these arrow slits. However, if the characters make a lot of noise or commotion, such as knocking
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
ability check required). Any creature that walks over or through the rubble without avoiding the tripwire triggers a cave-in of wooden beams and heavy stones. (The area of the collapse is marked on map 3.4
angry goblins arguing over whether the dishes need cleaning. The goblins aren’t keeping watch from these arrow slits, but if the characters make a good deal of noise, the goblins will come and look. If
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cabinet cannot be used again for 24 hours. Folding Screen. The folding screen in the corner of the room conceals a magic self-cleaning toilet. ALESSIA BASEER
Alessia’s curly brown hair is tied into
Strength (Athletics) check. The cabinet contains twelve sticks of incense (5 gp each), several candles, a bowl of polished stones, and an amethyst pendant inscribed with an open eye (500 gp). The
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
cleaning their weapons and mending their gear; they spring to their feet and roar in challenge.
Creatures. Four orcs live in an old guardroom. These orcs fight dirty. They team up into pairs, each
bedding contains a topaz worth 200 gp and two onyx stones worth 50 gp each. This loot isn’t well hidden; anyone searching the room can uncover it.
Development. If the characters leave the complex
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cabinet cannot be used again for 24 hours. Folding Screen. The folding screen in the corner of the room conceals a magic self-cleaning toilet. ALESSIA BASEER
Alessia’s curly brown hair is tied into
Strength (Athletics) check. The cabinet contains twelve sticks of incense (5 gp each), several candles, a bowl of polished stones, and an amethyst pendant inscribed with an open eye (500 gp). The
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
cleaning their weapons and mending their gear; they spring to their feet and roar in challenge.
Creatures. Four orcs live in an old guardroom. These orcs fight dirty. They team up into pairs, each
bedding contains a topaz worth 200 gp and two onyx stones worth 50 gp each. This loot isn’t well hidden; anyone searching the room can uncover it.
Development. If the characters leave the complex
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Vecnan cultists keep a repository of information and scrolls in a makeshift library in the catacombs The long, low shelves of this room are canted at irregular angles due to the uneven stones in the
cult pay once she escapes. Indrina dreams of returning to her estate, cleaning up, and dousing herself in perfumes. She doesn’t know anything about Vecna or what the cult has in store for her; she
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Vecnan cultists keep a repository of information and scrolls in a makeshift library in the catacombs The long, low shelves of this room are canted at irregular angles due to the uneven stones in the
cult pay once she escapes. Indrina dreams of returning to her estate, cleaning up, and dousing herself in perfumes. She doesn’t know anything about Vecna or what the cult has in store for her; she