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Returning 35 results for 'stopped all cast'.
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stored all cast
stopper all cast
stoppered all cast
snipped all cast
slipped all cast
Monsters
Vecna: Eve of Ruin
":"psychic"} psychic damage.
Skitter. Miska moves up to his speed without provoking opportunity attack;opportunity attacks.
Cast a Spell (Costs 2 Actions). Miska uses Spellcasting.Miska the Wolf
couldn’t be stopped.
In desperation, Miska’s opponents crafted an artifact to bind him in an extraplanar prison. This rod broke apart after sealing him in Pandemonium, scattering across
Magic Items
The Wild Beyond the Witchlight
causes the henge to cast shadows, and these shadows allow the watch’s owner to track the passage of time.
Carnival Setup and Takedown. The creature attuned to the watch can use an action to
carnival is being set up or taken down. Once the process of packing up or unpacking the carnival begins, it can’t be stopped until the task is complete. When the watch is used to pack up or
Monsters
Fizban's Treasury of Dragons
another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
Tail. The dragon makes one Tail attack.
Cast a Spell (Costs 2 Actions). The dragon uses
","rollAction":"Adventure Hook"}
Adventure Hook
1
A wealthy and well-known artist’s muse—a moonstone dragon—has stopped appearing in their dreams. The artist is desperate
Monsters
Fizban's Treasury of Dragons
turn. The dragon regains spent legendary actions at the start of its turn.
Tail. The dragon makes one Tail attack.
Cast a Spell (Costs 2 Actions). The dragon uses Spellcasting.Ancient legends
":"Adventure Hook"}
Adventure Hook
1
A wealthy and well-known artist’s muse—a moonstone dragon—has stopped appearing in their dreams. The artist is desperate to hire adventurers to
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
stopped. RESTORING VIRGIL
Any character who can cast find familiar can attempt to restore Virgil to its former role, taking the gull as their own familiar. To accomplish this, the character must earn
Virgil’s trust, contemplate the nature of conjuration magic, and finally cast find familiar.
Virgil’s Trust. For Virgil to consider becoming a character’s familiar, that character must reseal the Pit of
Magic Items
Infernal Machine Rebuild
150 feet but lose all other movement.
You are blinded.
02
You can cast the speak with animals spell at will, but can use it to speak with only one animal of your choice.
All animals despise
feels unnaturally tight. Unless you go naked, roll a d4 each time you are attacked and subtract the number rolled from your AC.
04
You can cast the legend lore spell three times.
Whenever you
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
prevent creatures from using magic to exit Candlekeep. Anyone who tries to fly over the wall into Candlekeep is stopped short. Magical flight is dispelled, and the subject floats slowly to the ground
, Candlekeep’s tavern, is an exception.) Thus, any spell that creates fire is wasted if it is cast within the keep. Theft Protection. Every book, scroll, and other work considered part of Candlekeep’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
prevent creatures from using magic to exit Candlekeep. Anyone who tries to fly over the wall into Candlekeep is stopped short. Magical flight is dispelled, and the subject floats slowly to the ground
, Candlekeep’s tavern, is an exception.) Thus, any spell that creates fire is wasted if it is cast within the keep. Theft Protection. Every book, scroll, and other work considered part of Candlekeep’s
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Intelligence as the spellcasting ability (spell save DC 13, +5 to hit with spell attacks):
At will: fire bolt, invisibility (after casting, roll a d8; on a roll of 3 or 8, Witch can’t cast the spell again
. This light causes the henge to cast shadows, and these shadows allow the watch’s owner to track the passage of time. Carnival Setup and Takedown. The creature attuned to the watch can use an action to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Intelligence as the spellcasting ability (spell save DC 13, +5 to hit with spell attacks):
At will: fire bolt, invisibility (after casting, roll a d8; on a roll of 3 or 8, Witch can’t cast the spell again
. This light causes the henge to cast shadows, and these shadows allow the watch’s owner to track the passage of time. Carnival Setup and Takedown. The creature attuned to the watch can use an action to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
these new statues, breaking the Swordmaiden and the Hawk Man, and sinking the God Catcher into the street up to its waist. Then all the statues mysteriously stopped their rampage just as quickly as they
Market, and the self-evident magic of its existence. The statue is of a well-muscled but impassive male human with its left leg sunk to the hip in the street, the result of a spell cast by the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
and shackles anchored to the floor of a dreary dungeon cell. The painting is 3½ feet wide by 7 feet tall. Thanks to a permanent Nystul’s magic aura spell cast on the painting, a detect magic spell does
performed were acts of mercy, because those he killed would never be forced to turn against their beliefs as he had. In time, these acts stopped weighing on Underbrew’s conscience. In fact, the dwarf
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
and shackles anchored to the floor of a dreary dungeon cell. The painting is 3½ feet wide by 7 feet tall. Thanks to a permanent Nystul’s magic aura spell cast on the painting, a detect magic spell does
performed were acts of mercy, because those he killed would never be forced to turn against their beliefs as he had. In time, these acts stopped weighing on Underbrew’s conscience. In fact, the dwarf
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
History Ages ago, Miska led the hordes of Chaos against the forces of Law at the behest of his patron, the enigmatic Queen of Chaos. It seemed Miska’s domination couldn’t be stopped. In desperation
his speed without provoking opportunity attacks.
Cast a Spell (Costs 2 Actions). Miska uses Spellcasting.
Zoltan Boros
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
History Ages ago, Miska led the hordes of Chaos against the forces of Law at the behest of his patron, the enigmatic Queen of Chaos. It seemed Miska’s domination couldn’t be stopped. In desperation
his speed without provoking opportunity attacks.
Cast a Spell (Costs 2 Actions). Miska uses Spellcasting.
Zoltan Boros
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
menaces that must be stopped. (Neutral)
5 Fury. The world must be cleansed to make way for a new start. (Chaotic)
6 Protection. When gods or mortals go mad with power, it’s the powerless
devotee of Klothys, you can manipulate the bonds of destiny that invisibly entangle every living thing. You can cast command with this trait a number of times equal to your Wisdom modifier (minimum of once
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
menaces that must be stopped. (Neutral)
5 Fury. The world must be cleansed to make way for a new start. (Chaotic)
6 Protection. When gods or mortals go mad with power, it’s the powerless
devotee of Klothys, you can manipulate the bonds of destiny that invisibly entangle every living thing. You can cast command with this trait a number of times equal to your Wisdom modifier (minimum of once
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
these new statues, breaking the Swordmaiden and the Hawk Man, and sinking the God Catcher into the street up to its waist. Then all the statues mysteriously stopped their rampage just as quickly as they
Market, and the self-evident magic of its existence. The statue is of a well-muscled but impassive male human with its left leg sunk to the hip in the street, the result of a spell cast by the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
disruption stopped some fifty years later, fear and madness had warped the minds of the apprentice mages, transforming them into nothics. Meanwhile, Iriolarthas grew increasingly feeble until, finally, the
came back into use, Netherese arcanists could no longer cast their mightiest spells as they had before, forcing them to resort to traditional wizardry. Four hundred years after Karsus cast his spell
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
disruption stopped some fifty years later, fear and madness had warped the minds of the apprentice mages, transforming them into nothics. Meanwhile, Iriolarthas grew increasingly feeble until, finally, the
came back into use, Netherese arcanists could no longer cast their mightiest spells as they had before, forcing them to resort to traditional wizardry. Four hundred years after Karsus cast his spell
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
to be used as scrying sensors, their reflective surfaces substituting for the mirror needed to cast certain divination spells. While being used in this way, the fractine siphons magical energy from the
withdrew slightly, as though it feared some harm might befall it or me. I remember casting a spell or two, hoping to communicate with the creature. A few seconds later, it stopped flickering and flew
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
to be used as scrying sensors, their reflective surfaces substituting for the mirror needed to cast certain divination spells. While being used in this way, the fractine siphons magical energy from the
withdrew slightly, as though it feared some harm might befall it or me. I remember casting a spell or two, hoping to communicate with the creature. A few seconds later, it stopped flickering and flew
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
way to know who cast the spell or why the ship was sunk. If more than one character enters the aft section at the same time, the partial hull shifts under the added weight, topples to one side, and
no farther falls to the floor inside the curtain. Spell effects that would not reasonably pass through the watery curtain are stopped by the barrier as though it were a solid wall. For example, a magic
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
way to know who cast the spell or why the ship was sunk. If more than one character enters the aft section at the same time, the partial hull shifts under the added weight, topples to one side, and
no farther falls to the floor inside the curtain. Spell effects that would not reasonably pass through the watery curtain are stopped by the barrier as though it were a solid wall. For example, a magic
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
psionic goblins stopped to rest with a piece of the obelisk. The clover infected Daisy with a disturbing malady. While the characters are in Phandalin, several townspeople describe a strange, greenish glow
goblin and gained some of the goblin’s powers. The shambling mound stumbled upon the miners in the mountains and thought they’d be an easy meal. The shambling mound cast charm person to lure Wallin into
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
psionic goblins stopped to rest with a piece of the obelisk. The clover infected Daisy with a disturbing malady. While the characters are in Phandalin, several townspeople describe a strange, greenish glow
goblin and gained some of the goblin’s powers. The shambling mound stumbled upon the miners in the mountains and thought they’d be an easy meal. The shambling mound cast charm person to lure Wallin into
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
walked among mortals during the Time of Troubles, they were cast down to the world by the mysterious Overgod Ao in 1358 DR. Until then, none but the gods had known of Ao’s existence, and since then, we
determine the extent of the gods’ power, and dictate how they use that power. As punishment for this affront, Ao cast down the gods (or the ones that humans worshiped, at any rate) and then demanded
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
walked among mortals during the Time of Troubles, they were cast down to the world by the mysterious Overgod Ao in 1358 DR. Until then, none but the gods had known of Ao’s existence, and since then, we
determine the extent of the gods’ power, and dictate how they use that power. As punishment for this affront, Ao cast down the gods (or the ones that humans worshiped, at any rate) and then demanded
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
stopped if the well is covered by something weighing more than 300 pounds. If the water is prevented from erupting, anything being lifted by the geyser plummets to the ground within 5 feet of the base
impede the character’s ability to cast spells that have verbal components. 4–5 Hiccupping Gas. The character experiences a most annoying case of the hiccups. To cast a spell that has a verbal component
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
stopped if the well is covered by something weighing more than 300 pounds. If the water is prevented from erupting, anything being lifted by the geyser plummets to the ground within 5 feet of the base
impede the character’s ability to cast spells that have verbal components. 4–5 Hiccupping Gas. The character experiences a most annoying case of the hiccups. To cast a spell that has a verbal component
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
circles, the locations of which aren’t described. There’s not enough text to prepare the spell properly, but that hasn’t stopped Victor from trying to learn to cast it. Victor recently inscribed his own
found the work tedious and stopped. Teleportation Circle. Victor’s spellbook contains incomplete text for a teleportation circle spell, along with the sigil sequences of three permanent teleportation
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
circles, the locations of which aren’t described. There’s not enough text to prepare the spell properly, but that hasn’t stopped Victor from trying to learn to cast it. Victor recently inscribed his own
found the work tedious and stopped. Teleportation Circle. Victor’s spellbook contains incomplete text for a teleportation circle spell, along with the sigil sequences of three permanent teleportation
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
the south.
The entrance cavern is empty save for the tracks of Humanoid entrants, most of whom stopped here before turning back. A few follow the tunnel to the south. Writing on the Walls. Names
minute. Spells. Magic offers the following solutions: Control Water parts or raises the waterfall for the spell’s duration. Create or Destroy Water cast to destroy part of the waterfall destroys a 5
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
the south.
The entrance cavern is empty save for the tracks of Humanoid entrants, most of whom stopped here before turning back. A few follow the tunnel to the south. Writing on the Walls. Names
minute. Spells. Magic offers the following solutions: Control Water parts or raises the waterfall for the spell’s duration. Create or Destroy Water cast to destroy part of the waterfall destroys a 5
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
this limestone cavern. At the far end, worn steps lead up to a pair of massive doors. Each door is made of black iron and shaped like half of a giant face, cast with an expression of deep pain.
If the
Onyx Scar’s resident spellcaster and has cast greater invisibility on himself. If the characters defeat the golem, Edino hides until he can sneak to area X19 and alert Aminta. Edino’s Experiments. Edino






