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Returning 11 results for 'strange showing'.
Other Suggestions:
strange shining
strange shaping
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
she gains leverage (whether over the deal-maker or someone else). When a hag is presented with an unusual spell, a rare magic item, or a person who has a strange magical gift, she will sniff it, shake
it, listen to it, taste it, murmur odd statements to herself, and mentally place a value on the merchandise. Hags aren’t subtle about showing their intent at such times, and one might snatch away the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Supernatural Regions Not all lands thrive as nature intended. Magical forces, strange interlopers, or tragic events can alter an area’s destiny, fundamentally changing the land. While the flora
a rest in the region must succeed on a DC 12 Charisma saving throw, or it gains no benefit from finishing the rest. It instead finds strange scrawls, stacked stones, or its belongings arranged in
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
on a DC 16 Intelligence (Investigation) check discovers a single pearl hairpin worth 300 gp. Y2: Destroyed Entry Huge shards of wood showing traces of paint litter this area, along with rusted farm
the scholar is clearly focused on recovering something other than the diaries. If none of the characters notice Zhong Yin’s strange behavior, the scholar curses upon inspecting the potions and flasks
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
intruding fragment bears a strange inscription on one side.
By training the magic telescope on distant stars, Ythryn’s astronomers could summon alien creatures from those stars to be questioned
, its crystal roof marred by a web of cracks. Through the gaps in the building’s shell, and on the other side of the open entranceway, you see a strange landscape of miniaturized natural features
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
is. Finding Cragmaw Castle. Gundren had a map showing the secret location of Wave Echo Cave, but the goblins took it when they captured him. Sildar believes Klarg sent the map and the dwarf to the
goblin might also be persuaded to divulge the castle’s location. See “What the Cragmaws Know” section earlier in this chapter.) Strange Goblin. A strange goblin with an elongated head was with the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
21l. After showing the characters to their quarters, the goblin tells them where they can buy adventuring gear (area 21a) and rations (area 21t). 21o. Goblin Orphanage The sound of screaming goblin
speak with Preeta Kreepa, a strange creature that has lived in Stromkuhldur since before the goblinoids came (see area 21m). The building is empty except for a large bed covered with furs. Azrok and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
completed her transformation into a lichen lich, she had no more need of it. At the back of the cave lurks a strange bundle of white poison ivy with a single bulbous eye in the center (use the death tyrant
are both within this area. Lost Memento. Showing Xanthoria the book from area L7 awakens long-dormant memories of her previous life and causes her to take no actions, legendary actions, or lair actions until the end of her next turn. The book affects Xanthoria in this way only once.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
account of its exploits over the previous seasons. Many Dambrathans seek out lycanthropy as a means of showing reverence for their favored deity and honoring their heritage. Elfharrow. A blasted near-desert
demonstrate strange quirks in speech or behavior. The people of Thesk trade readily with any folk, even nearby orcs and goblins that are willing to treat with them peacefully. They aren’t fools, however, and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
recently painted, include the following: A somber young Victoro with his beaming human father A wedding portrait, showing Victoro and Ammalia smiling and carefree Twelve-year-old Osvaldo holding a
door. The servants rarely spend much time here, since the cellar is unlit and cold. Characters feel a strange sense of foreboding here. Secret Door. A faded holy symbol of Siamorphe, a silver chalice
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
single wagon to cross, spans the river between these two settlements. Known as the Ironford Bridge, it has stood for centuries but is showing its age. Bargewright Inn reeks of manure and filthy mud
giants. If the characters stay at the Calling Horns Inn for a night, they and Tamalin are awakened in the wee hours by a strange racket. Two trolls are trying to claw their way into the inn’s stable to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
plants within 6 miles of the dragon’s lair take on dazzlingly brilliant hues. Within its lair, the dragon can set illusory sounds, such as soft music and strange echoes, so that they can be heard in
favorites of these creatures. A copper dragon is wary when it comes to showing off its possessions. If it knows that other creatures seek a specific item in its hoard, a copper dragon will not admit to






